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#BUT I'm getting around their system and mechanics
k9emote · 15 hours
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Hey! Have a question about the bottom of your anifaux rentry! It doesn't really make sense to me? 🤔 /lh
I'm wondering why an alter can't be anifaux if the system isn't, as it's not like.. Something that affects the body? Just the person? It's not like a disorder or disability? Its like, if an alter were a furry or kin? The rest of the system wouldn't be affected by that (Mean this in the most lighthearted way possible, just questioning because I don't understand all that well and would like to :''))
Hey !! So it is not just a chosen identity, but quite the opposite! Anifauxies, as a child, connect to animals for comfort through neglect or trauma. It's a psychological development , not just a silly title anyone can use. It does affect the body and the brain !!! someone who develops without enough human interaction will have EXTREME difficulty in social settings and society, and if you're an anifaux, you connected to animals instead of people as a child to cope. It physically changes your behavior, love languages, etc.
Example ! Because we were heavily neglected as a kid, we sought out learning and comfort from our family pets. We watched how our family cat would purr, knead blankets, and nurse on things. We picked this up as a soothing mechanism , and now subconsciously make a purring like noise or fidget and knead on things to calm down when anxious.
Our family dog used to chew on stuff all the time! Loved bones, toys, shoes, etc. We would grab rubber bath toys as a little kid and sit right next to him on the floor while watching wildkrats. it was SUCH a routine for us. To this day, we have major issues with subconsciously chewing on things/putting random stuff in our mouth !!
Because of our dogs, we find ourselves smelling things before we eat them. Smell is super important to us and we have a crazy good nose. If we like someone, the first thing we want to do is bury our nose into them and INHALEEE. We recognize people better by scent than we do by name or face.
We prefer to be outside more than inside !!! We get zoomies when we happy (running around , rolling, intense vocal stimming all at once) , We love people like a dog. We better fit in with a random dog we've never met than a close human.
Our brain as a child developed along with animalistic behavior and instinct due to animals being our main caregivers and distraction. It is something that permanently changed our brain, and we can't undo it. Anifaux was coined to reclaim our own identity and say that it's not our fault we were neglected and sought out comfort from pets, and that it's okay we struggle with people. We are deserving of love.
so all in all, if you didn't experience major neglect / social disconnection through childhood and latch into animals instead, you don't really understand the experience or the hardships that come with it!!! that's why we say only a bodily anifaux can have alters who experience the same.
This isn't something we choose, it's something we reclaim and give a name to so we can find others like us.
Thank you for the ask !!!
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funkyfoggyfroggy · 1 month
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A bergen and a troll on the front of a Vogue cover?? Could this be?? (No, she gets eaten)
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ragsy · 3 months
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I really really love being a ttrpg GM but I really really don't have the motivation or interest to write my own homebrew campaigns these days but I also really really don't enjoy playing pre-written modules because I have a hard time sticking to what's on the page
Do you see my struggle
There's a hole in my bucket, dear Liza dear liza
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slogging back through my downloads folder for a TTRPG that's probably the best single-player one i've ever found, because i'm fiddling with my own system that builds on a lot of concepts for mechanics that came from that one, and i want very much to give credit and rec it if i ever like. post about it anywhere. but i don't remember what it's called so downloads folder archaeology it is
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artemissoteira · 1 year
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i’m really loving the fantasy flight games star wars rpg system! i think it’s a combo of things, not all inherent to the system itself, but it’s deffo the one i’m having the most fun with out of my solo games. i’m also genuinely impressed by the adventure modules i’ve played so far, which all have lots of useful sidebars highlighting good places to customize things to challenge your PCs’ unique emotional strengths and weaknesses, which are also built into the mechanical morality system.
speaking of, i also really like?? the morality system?? in a star wars game lmao. ttrpg format is just so much better equipped for it than video games that always wind up boiling down to “did you help this person? good! did you murder several civilians? evil! were you mean about it? even worse!” like the rulebook itself posits that the core of star wars stories are meant to be the moral question of good and evil in relation to a person’s choices in a difficult universe, and it so includes various tools for how to build a story around your PCs exploring that with direct mechanical impact and support.
maybe it’s just the contrast to the absolute lack of gm guidance in certain other games but it’s been very approachable and surprisingly fulfilling and interesting, even playing alone!
there’s also a frankly obscene number of modular xp advancement tree options available which will always always be my jam. and i’m going to hit the ceiling of the (also obscene) optional crafting system *fairly* soon but the great news about playing solo ttrpgs, as always, is that I can just do absolutely whatever I want
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youngks-smile · 3 months
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What I Want You To Know About Long COVID
Well lads, I've been suffering from Long COVID for over a year now. My life is at a complete standstill. I'm 25 years old and I'm too sick to go back to school, I can't work, I had to move back in with my parents and I'm still stuck here.
Here are just a few things I wish people knew about Long COVID, including things I didn't know myself until I got it.
COVID destroys your immune system. Yes, even if you don't have Long COVID. Are you getting sick more often now? When you get sick, does it last longer? There are many studies showing that COVID causes t cell depletion, even in mild COVID cases! T cells are how your body remembers how to fight off infections you've had before so losing those cells? Bad news.
Your initial infection can be mild and you can still get Long COVID. Right from Yale Medicine, "Most people with Long COVID had mild acute COVID." (This is also a good link for a basic Long COVID overview).
There can be a gap of time between when you "get better" from the initial COVID infection to the onset of Long COVID symptoms. Some people get sick with an initial COVID infection and never get better. Some get better and then weeks or months later start developing Long COVID symptoms. Long COVID symptoms can even fluctuate over time, can go away for months and then suddenly come back.
So many people have Long COVID and don't realize it. Do you feel more tired lately but no matter how much you sleep, nothing helps? Is it harder to concentrate at work or school? Can you just not think like you used to? You could have Long COVID and not even know it. Even mild post-COVID symptoms are still Long COVID.
COVID can do anything to your body. Long COVID has over 200 recognized symptoms and can affect basically any part or system of your body. There is no one mechanism or cause of Long COVID which unfortunately also means there's no one cure either.
The effects of COVID are cumulative. Each COVID reinfection increases your chances of developing Long COVID. COVID is also affecting your body in other ways, yes, even if you're otherwise young and healthy! "Repeat COVID-19 infections increase risk of organ failure, death".
Once you have Long COVID, repeat COVID infections will make your symptoms worse. "80% [of Long COVID patients] saw their symptoms worsen [from reinfection]. In 60% of people who were in recovery or remission from Long COVID, reinfection caused a recurrence of Long COVID."
There is a lot more I want to say about Long COVID but I want to keep this post at least somewhat manageable to read. Like how when COVID is contracted during pregnancy, those COVID-exposed fetuses have a 6.3-fold increased risk of motor developmental delays, or that another study found 50% of babies exposed to COVID in utero had developmental delays.
You need to keep caring about COVID, for others around you and also for yourself even if you're "healthy". Everyone is at risk. And don't forget 40-60% of COVID infections are asymptomatic, which is why masking even if you feel fine is crucial. The only way right now to not get Long COVID is to not get COVID in the first place. It's not too late, if you've stopped masking it's never too late to start again! I know it's easy to get distracted by things in your life that seem more real than the possibility of getting sick some time in the future, and the peer pressure to not mask can be intense. But it only feels less real or less important until your entire life is having Long COVID. Trust me.
I know this is a complicated issue, many people can't afford to stay home when sick even if they want to because of their jobs, there are disgusting policies trying to ban wearing masks, but please if you can. Keep masking. Masking works, masking saves lives.
This post got a bit longer than I wanted so below the cut is a non-exhaustive list of my Long COVID symptoms and some of my experiences as one of the "healthy young people" who got "unlucky". cw brief mention of suicidal ideation.
Welcome to the Thunderdome that is my body with Long COVID. Keep in mind these are just my experiences and symptoms, Long COVID can cause any range of symptoms at varying severities.
Dysautonomia: Exercise intolerance, Post-Exertional Malaise (PEM), fatigue, and heat intolerance. What do those things mean? Here's some specific examples. Absolutely terrible circulation I am so cold all the time but also, if I get a little too warm I will pass out. Eating hot food makes my heart rate spike, I sweat, my body feels heavy. Blood pooling and pins and needles in my feet when I walk. Don't even think about exercising past walking, it's impossible. I used to work out an hour a day 4 times a week and now walking up one flight of stairs makes my heart pound and I can't breathe. Can't take even just warm showers anymore or I will pass out. Heat rashes from being in the sun for 10 minutes.
Digestive issues: Honestly too many to name but: constant bloating, extreme nausea, constipation, slow motility, lack of appetite, just so much cramping and pain. I lost 18 pounds from Long COVID, as someone who was already considered underweight their entire life, and almost had to get a shunt put into my chest to deliver nutrients because I was nearly completely unable to eat. For the first 6 months of Long COVID, if I could manage 600 calories a day, that was a good day.
Histamine intolerance: Oh boy. My worst symptoms, I don't even know where to start with it. If you know Mast Cell Activation Syndrome (MCAS) it's very similar. I can only eat 19 foods. If i eat a single bite of something not on that list, it's 48 hours of absolute hell. Coughing, migraines, itchy eyes, such extreme nausea I cannot even describe it, panic/feeling of doom, racing heart rate, derealization, rash, uncontrollable muscle tremors. I only learned about histamine intolerance 5 months into having Long COVID so before that, I was experiencing these symptoms nearly every single day. Terrifying isn't even a strong enough word to describe how it felt to experience all this and have no idea what it was, how to stop it, or if it would ever stop. Really dark times.
Neurological issues: More of that derealization. Inability to concentrate. Anxiety. OCD-like symptoms such as thoughts getting "stuck" in my head, repeating 24/7 completely unable to stop them, genuinely felt like my brain had cracked open and I had lost my mind. Constant dizziness like I'm on a boat.
Sleep issues: I sleep like garbage. I have insomnia, I wake up dozens of times every night and every single time I sleep I have intensely vivid dreams. I can't sleep longer than 7 hours total no matter how exhausted I am. It is exhausting. I'm exhausted, I'm so so tired.
And finally. Just. Really intense suicidal ideation. My body, my health, my entire life has been stolen from me because someone else decided my life was worth less to them than wearing a mask or staying home if they feel sick. Before I got Long COVID, I was preparing to go to South Korea to teach English, then on to a PhD in neurolinguistics, I was supposed to meet my long distance partner and had already booked plane tickets when I got sick. All of that has been destroyed.
Most of us with Long COVID are stuck in a cycle of being extremely sick, then if you're lucky you'll slowly get better over months, just to get reinfected and go right back where you started or worse. Honestly, I'm not scared of dying from COVID. I'm scared of living for a long time, suffering from Long COVID the entire time. This isn't living.
I don't know how to end this now. I'm still fighting, I'm trying experimental treatments, I'm not giving up yet. I hope everyone reading this stays healthy and well.
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felikatze · 6 months
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ISAT and Ludonarrative Harmony: Combat is a Storytelling Tool
Or: How Siffrin is stuck in the endgame grind, forever
Please Note: This is primarily aimed at an audience that already played In Stars and Time, because I am bad at explaining things, and it's good to already know what the fuck I'm talking about. I tend to only bring up game elements as I want to talk about them.
Spoilers for.... all of ISAT! Especially Act 5!
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(image to show how i feel posting this and as an attention grabber over my wall of text)
To pull a definition of ludonarrative harmony out of a hat, game writer Lauryn Ash defines it as follows:
Ludonarrative harmony is when gameplay and story work together to create a meaningful and immersive experience. From a design implementation perspective, it is the synchronized interactions between in-game actions (mechanics) and in-world context (story).
It is, generally speaking, how well game mechanics work hand in hand with the story. I, personally, think ISAT is an absolute masterclass of it, so I want to take a look at how ISAT specifically uses its battle system to emphasize Siffrin's character arc and create organic story moments. I want you to keep this in mind when I talk here.
So, skills, right? If you've played any turn-based RPG, you know your Fire spells, your "BACKSLASH! AIRSLASH! BACKSLASH!" and the many ways to style those.
Well, what does casting "Fire" say about your character? Not all that much, does it? Perhaps you'll have typical divisions. The smart one is the mage, the big brawny one is your tank, the petite one's the healer. And that's the barebones of ISAT's main party, but it's much more than that.
Every character's style of combat tells you something about them. Odile, the Researcher, is the most well-travelled and knowledgable of the bunch. She's the one with the expertise to keep a cool head and analyze the enemy, yet also able to use all three of the Rock-Paper-Scissors craft types.
To reflect her analytical view of things, all her skill names are just descriptive, the closest to your most bog-standard RPG. "Slow IV" or "Paper III" serve well to describe their purpose. The high number of the skills gives the impression there were three other Slow skills beforehand - fitting, considering the party starts at level 45, about to head into the final dungeon. She's also the oldest, so she's the slowest of the bunch.
Isabea, the Fighter, has all his skills in exclamation points. "YOUR TURN!!!" "SO WEAK!!!" "SMASH!!!" they're straightforward, but excited. He's a purposefully cheerfull guy, so his skills revolve around cheering on his allies. He's absolutely pumped to be here, and you see that from his skill names alone.
Mirabelle, the Housemaiden, is an interesting case. She's by all means the true protagonist of this tale - She's the one "Chosen by the Change God," the only one who survived the King's first attack, the only one immune to his ability to freeze time, the only dual-craft type of the game - just a lot of things. And her skill names reflect that facade she puts on herself - she can do this, she can win! She has to believe it, or else she starts doubting. This is how you get "Jolly Round Rondo" and "Mega Sparkle Heal" or "Adorable Moving Cure." She's styled every bit a sailor scout shojo heroine, and her moveset replicates the naming conventions of "In the name of the moon, I'll punish you!"
Even Bonnie, the Kid, who can't be controlled in combat, has named craft skills. And they very much reflect that Bonnie is, well, a kid. "Wolf Speed Technique" or "Thousand Blows Technique" are very much the phrasings of a child who learned one complicated word and now wants to use it in everything to seem cooler than they are, which is none, because they're twelve.
Siffrin's skills are all puns.
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You have an IMMEDIATE feel for personality here. Between "Knife to Meet You!" and "Too Cleaver by Half," you know Siffrin's the type to always crack a joke no matter the situation, slinging witticisms around to put Sonic the Hedgehog to shame. It's just such a clever way to establish character using a game mechanic as old as the entire history of RPGs.
This is only the baseline of the way the combat system feeds into the story, though.
The timeloop, of course, feeds into it. Siffrin is the only character who retains experience upon looping, whereas all other characters are reset to their base level and skills. And it sucks (affectionate).
You're extremely likely to battle more often the earlier in the game you are - after all, you need the experience (for now.) Every party member contributes, and Siffrin isn't all that strong on their own, since they focus on raw scissor type damage with the addition of one speed buff. (Of course it's a speed buff. They're a speedy fucker. Just look at him).
At first, the difference in level between Siffrin and the rest of the group is rather negligible. Just a level or two. Just a bit more speed and attack. And then Siffrin grows further and further apart. Siffrin keeps learning new skills. He gets a healing skill that doubles as an attack boost, taking away from both Mirabelle's and Isabeau's usefullness. He gets Craft skills of every type that even give you two jackpot points instead of one - thus obliterating Odile's niche. Siffrin turns into a one-person army capable of clearing most encounters all on their own.
Siffrin's combat progression is an exact mirror of story progression - as their experience inside the loops grows, they also grow further and further away from their party. The party seems... weaker, slower, clumsier. Always back at their starting point, just as all of their character arcs are reset each loop. Never advancing, always stagnant. And you have Siffrin as the comparison post right next to them.
I also want to point out here a change from Act 2 to Act 3 - Siffrin's battle portrait. He stops smiling.
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Battles keep getting easier. This is true both for the reason that Siffrin keeps growing stronger even when all enemies stay the same, but also for the reason that you, the player, learn more about the battle system and the various encounters, until you've learned perfect boss clear strategies just from repetition. Have you ever watched a speedrunner play Pokemon? They've played this game so many times, they could do it blindfolded and sleeping. Your own knowledge and Siffrin's new strength work in tandem to trivialize the game's entire combat system as the game progresses.
(Is it still fun? Playing it over, and over, and over again? Is it?)
You and Siffrin are in sync, your experience making everything trivial.
As time goes on, Siffrin grows to care less and less about performing right for their party and more and more about going fast. A huge moment in his character is marked by the end of Act 3; because of story events I won't delve too deeply into, Siffrin has grown afraid of trying something new. And his options of escape are closing in. They need an answer, and they need it fast. He doesn't have the time or patience to dumb himself down, so you unlock one new skill.
It doesn't occur with level up, or with a quest, or anything at all. At the start of Act 4, it simply appears in Siffrin's Craft skills.
(Just attack.)
No pun. No joke. Just attack. Once you notice, the effect is immediate - here you have it, a clear sign of how jaded Siffrin has become, right at every encounter. And it's a damn good attack, too! The only available attack in the game that deals "massive" damage against all enemies. Because it doesn't add any jackpot points (at least, it's not supposed to), you set up a combo with everybody else, but Siffrin simply tears away at the enemy with wild abandon. Seperated from the rest of the party by the virtue of no longer needing to contribute to team attacks (most of the time. It's still useful if they do, though).
Once again, an aspect of the battle system enhances the degree of separation between Siffrin and the static characters of his play. You're incentivized to separate him, even.
Additionally, there are two more skills to learn. They're the only skills that replace previous skills. You only get them at extremely high levels, the latter of which I didn't even reach on both of my playthroughs.
The first, somewhere in the level 70 range, Rose Printed Glasses, a paper type craft skill, is replaced by Tear You Apart. It's still a pun about paper, but remarkedly more vicious.
The second is even more on the nose. At level 80, In A While, Rockodile!, a rock type craft skill, is replaced by the more powerful Rock Bottom.
I didn't get to level 80. If you do, you pretty much have to do it on purpose. You have to keep going much longer than necessary, as Siffrin is just done. And the last skill he learns is literally called Rock Bottom.
What do I even need to say, really.
Your party doesn't stay static forever, though.
By doing their hangout quests, side quests throughout the loops that result in Siffrin and the character having a heart to heart, all of them unlock what I'd call an "ultimate" skill. You know the type - the character achieved self-fulfillment, hit rank 10 on their confidant, maxed out their skill tree, and received a reward for their trouble.
These skills are massively useful. My favorite is Odile's - it makes one enemy weak to all Craft types for several turns, which basically allows you to invalidate the first and third boss, as well as just clown on the King, especially once Siffrin starts racking up damage.
But the thing is. In Act 3, when you first get them, yeah, they're useful. But... do you need them? After all, they're such a hassle to get. You need to do the whole character quest again, you can't loop forward in the House or you'll lose them. If you want to take these skills to the King, you need to commit. Go the full nine-yards and be nice to your friends and not die and not skip forward or skip back. Which is annoying, right?
Well, I sure did think so during Act 4. After all, a base level party can still defeat the King, just with a few more tricky pieces involved. Siffrin can oneshot almost all basic enemies by the time of Act 4. It's this exact evalutation that you, the player, go through everytime you return to Dormont. Do I want this skill, still? Would it not be faster to go on without it? I'm repeating myself, but that's the thing! That's what Siffrin is thinking, too!
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I also want to take a quick moment to note, here - all skills gained from hangouts have art associated with them, which no other skills do. This feature, the nifty art, hammers home these as "special" skills, besides just how they're unlocked.
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Siffrin also has one skill with associated art.
Yeah, you guessed it, it's (Just attack.)
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At first, helping the characters is tied to a hefty in-game reward, but that reward loses its value, and in return devalues helping Siffrin's friends every loop. It's too tedious for a skill that'll make a boss go by one turn faster. You, the player, grow jaded with the battle system. Grinding experience isn't worth it, everybody's highest levels are already recorded. Fighting bosses isn't worth it, it's much faster to loop forward.
Isn't this what all endgame in video games looks like? You already beat the final boss, and now... what challenge is left? Is there a point to keep playing? Most games will have some post-game content. A superboss to test your skills against, but ISAT doesn't have any of that. You're forever left chasing to the post-game. That's the whole point - to escape the game.
As most games get more difficult as time passes, ISAT only gets easier. The game becomes disinterested in expanding its own mechanics just as I ran out of new things to fight after 100%-ing Kingdom Hearts 3. Every encounter becomes a simple game of "press button to win."
The final boss just takes that one up a notch.
Spoilers for Act 5 ahead boys!
In Act 5, Siffrin utterly loses it. His last possible hope for escape failed him, told him there's nothing she can do, and Siffrin is trapped for eternity. So of course, they go insane and run up the entire House without their party.
This just proves what you already knew - you dont need the party to proceed. Siffrin alone is strong enough. And here, Siffrin has entirely shed the facade of the jokester they used to be. Every single skill now follows the (Just attack.) naming conventions. Your skills are: (Paper.) (Rock.) (Scissors.) (Breathe.)
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To the point. Not a moment wasted, because Siffrin can't take a moment longer of any of this. Additionally, his level is set to 99 and his equipment becomes fixed. You can't even pick up items anymore! Not that you needed them at this point anyway, right? Honestly, I never used any items besides the Salty Broth since Act 2, so I stopped picking items up a long time ago. Now you just literally can't.
Something I've not talked about until now - one of the main equipment types in this game are Memories, gained for completing subquests or specific interactions and events. They all by and large have little effects - make Odile's tonics heal more, or have Mirabelle cast a shield at the start of combat. For the hangout events, you also gain an associated memory that boosts the characters' stats by 30. It lets them keep up with Siffrin again! A fresh wind! Finally, your party members feel on par with you again!
...For a time. And just like that, they're irrelevant again, just as helping them gave Siffrin a brief moment of hope that the power of friendship could fix everything.
In Act 5, your memory is set to "Memory of Emptiness." It allows you to loop back in the middle of combat. You literally can't die anymore. Not that Siffrin could've died by this point in the first place, unless you forgot about the King's instant-kill attack. This one memory takes away the false pretense that combat ever had any stakes. Siffrin's level being set to 99 means even the scant exp you get is completely wasted on them. All stakes and benefits from combat have been removed. It has become utterly pointless.
Frustrating, right? It's an artistic frustration, though. It traps you right here in Siffrin's shoes, because he hates that all these blinding Sadnesses are still walking around just as much. It all inspires just a tiny fraction of that deep rolling anger Siffrin experiences here in the player.
And listen, it was cathartic, that one time Siffrin snapped and stabbed the tutorial Sadness, wasn't it? Because who enjoys sitting through the tutorial that often? Siffrin doesn't. I don't, either.
So, since combat is an useless obstacle now meant to inspire frustration, what do you do for a boss? You can't well make it a gameplay challenge now, no. The bosses of Act 5 are an emotional challenge: a painful wait.
First, Siffrin fights the King, alone. This is already nervewracking because of one factor - in every other run, you need Mirabelle's shield skill, or else you're scripted to die. You're actually forced to fight the King multiple times in Act 3, and have to do it at least once in Act 4, though you'll likely do it more. Point is: you know how this fight works.
You know Siffrin's fight is doomed from the outset, but all you can do is keep slinging attacks. Siffrin is enough of a powerhouse to take the King's HP down, what with the healing and buff skills they have now, not to even mention you can just go all in on damage and then loop back.
(And no matter which way you play it, whether you just loop or use strategically, it reflects on Siffrin, too. Has he grown callous enough not even death will stop their mission? Or does he still avoid pain, as much as he can?)
This fight still allows you the artifice of even that much choice, not that it matters. The other shoe drops eventually - Siffrin becomes slower, and slower. Unsettling, considering this game works on an Action Gauge system. You barely get turns anymore. The screen gets darker, and darker. Until Siffrin is frozen in time, just as you knew he had to be, because you know how this encounter works, know it can't be cleared without Mirabelle.
And, then, a void.
Siffrin awakens to nothingness. The only way to tell you've hit a wall is if Siffrin has no walking animation to match your button inputs. You walk, and walk, until you're approached by.... you. The next enemy encounter of the game, and Siffrin's absolute lowest point: Mal Du Pays.
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Or, "Homesickness," in english. If you know the game, you know why it's named this, but that's not the point at the moment.
Thing is, where you could damage the King and are damaged in turn, giving you at least a proper combat experience, even if its doomed to fail, Mal Du Pays has no such thing.
You can attack. You can defend. But it is immune to all attacks. And in return, it does nothing. It's common, at least, for undefeatable enemies to be a "survive" challenge, but nope. The entire fight is "press button and wait." Except, remember the previous fight against the King? The entire time, you were waiting for the big instant death attack to drop. That feeling, at least for me, carried forward. I was incredibly on edge just waiting for the other shoe to drop. And, as is a pattern, Siffrin is, too. As Siffrin's attacks fail to connect, they start talking to Mal Du Pays.
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But he gets no response, as you get no attacks to strategize around. The wait for anything to happen is utterly agonizing. You and Siffrin are both waiting for something to happen. This isn't a fight. It just pretends to be. It's an utter rugpull, because Siffrin was so undefeatable for most of Act 4 and all of Act 5 so far. It's kind of terrifying!
and it does. It finally does something. Ma Du Pays speaks, in the voice of Siffrin's friends, listing out their deepest fears. I think it's honestly fantastic. You're forced to just sit here and listen to Siffrin's deepest doubts, things you know the characters could not say because it references the timeloops they're all utterly unaware of. This is all Siffrin, talking to himself. And all you, all Siffrin, can do, is keep wailing away on the enemy to no effect whatsoever.
So of course this ends with Siffrin giving up. What else can you do?
And then Siffrin's friends show up and unfreeze them and it's all very cool yay. The pure narrative scenes aren't really the main focus but I want to point out here:
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A) Mirabelle is in the first party slot here, referencing how she's the de facto protagonist, and Bonnie fills in the fourth slot left empty, which shows all characters uniting to save Siffrin
B) this is the only instance of the other party members having act specific battle icons: they're all smiling brightly, further pushed by the upbeat music
C) the reflecting shield Mirabelle uses to freeze the King uses a variation of her hangout skill cut in, marking it as her true "final" skill and giving the whole fight a more climatic feeling.
It's also a short gameplay sequence with Siffrin utterly uninvolved in the battle. You can't even see them onscreen. But... it feels warm, doesn't it? Everybody coming together. Siffrin doesn't have to fight anymore.
At last, the King is defeated. Siffrin and co. make for the Head Housemaiden, to have her look at Siffrin's sudden illness. Siffrin is utterly exhausted, famished, running a fever. And this isn't unexpected - after all, their skills in Act 5 had no cooldown. For context, instead of featuring any sort of MP system, all skills work on a cooldown basis, where a character can't use it for a certain number of turns. The lowest cooldown is actually Siffrin's Knife to Meet You, which has a cooldown of 1. In universe, this is reasoned as the characters needing a break from spamming craft in order to not exhaust themselves.
Siffrin's skills in Act 5 having no cooldown/being infinitely spammable isn't a sign of their strength - it's a sign that he refuses to let himself rest in order to rush through as fast as possible.
Moving on, Siffrin panics when seeing the Head Housemaiden, because seeing her means one thing: the end. Prior to this in the game, every single time you beat the King, the loop ends when you talk to the Head Housemaiden.
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Reality breaks down, the whole shebang. It's here that Siffrin realizes - they don't want the loops to end, because the end of their journey means their family will leave, and he'll be alone again. The happiest time of his life will be over.
Siffrin goes totally ballistic, to say the least.
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As it turns out (and was heavily foreshadowed narratively), Siffrin has been using Wish Craft to subconciously cause the timeloop because of their abandonment issues. It's rather predictable if you paid attention to literally anything, but it's extremely notable how heavily Siffrin is paralleled to the King, the antagonist they swore to kill by themself at the start of Act 5. The King wants to freeze Vaugarde in time because it is, in his mind, "perfect," for accepting him after he lost his home - a backstory he shares with Siffrin.
Siffrin has become the exact antagonist he swore to kill, and it's shown by how the next fight utterly flips everything on its head.
Siffrin is the final boss.
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In a towering form made of stars, Siffrin looks down at their friends. His face is terrified, because of his internal conflict; he can't hurt his friends, but he can't let them go, either. The combat prompt is simply changed to "END IT!"
This fight is similar to the previous, in that you just need to wait a certain number of turns until its over. However, this time, it's not dreadful suspense. It's... confusion, and hesitance.
You have two options for combat: Attack your friends, or attack yourself.
And... you don't really want to do either, I think. I certainly don't. But what else can you do? It's Siffrin's desires clashing in full force. Attack your friends, and force them to stay? Or attack yourself, and let them go safely without you?
Worth noting, here - when you attack Siffrin's friends, you can't harm them. Isabeau will shield all attacks. And when you attack yourself, Mirabelle will heal you back to full. And the friends don't... do anything, either. How could they? Occasionally, Mirabelle heals you and Isabeau shouts words of motivation, but the main thing is...
(Your friends don't know what to do.)
None of them want to harm Siffrin. Both sides simply stare at each other, resolute in their conviction but unwilling to end it with violence. It's of note that this loop, the last one, is the only loop where the King isn't killed. Just frozen. And now here is Siffrin, clamoring for the same eternity the King was. Of course everything ends in a tearfilled conversation as Siffrin sees their friends won't leave him, even after the journey ends, but I still have to appreciate this moment.
Siffrin is directly put in the position with their friends as his enemies, forced to physically reckon that keeping them in this loop is an act of violence, against both their friends, and against himself.
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It's a happy ending. But... what does it mean?
Of course, ISAT is obviously about the fear of change. Siffrin is afraid of the journey ending, and of being alone. However, ISAT is also a game about games. Siffrin is playing the same game, over and over, because it's comforting. It's familiar. It's nice, to know exactly what happens next. These characters might just be predictable lines of dialogue, but... they feel like friends. Have you ever played a game, loved it, put countless hours into it, but you never finished it? Because you just couldn't bear to see it end? For the characters to leave your life, for there to be a void in your heart where the game used to be?
After all, maybe it became part of your routine! You play the game every day, slowly chipping away at it for weeks at a time. For me, I beat ISAT in four days. It utterly consumed me during this time. I had 36 hours of playtime by the end. Yeah, in that week, I did not do much more than play ISAT.
And once i beat it, i beat it, again. I restarted the game to see the few scenes I missed, most specifically the secret boss I won't talk about here. I... couldn't let go of the game yet. I wanted to see every scrap I could. I still do. I'm writing this, in part because I still do. It's scary to let go.
Ever heard the joke term of "Postgame Depression?" It's when you just beat a game, and you're suddenly sad. Maybe because the ending affected you emotionally and you need to process the feelings it invoked, or you search for something that can now fill your time with it gone.
The game ends, for real this time, the last time you talk to the Head Housemaiden. But Siffrin gets... scared. What if everything loops back again? And so, his family offers to hold his hand. They face the end, together.
For all loops, including the ending, you never see what happens after. After they leave the loop for good. Because the loop is the game itself. It's asking you to trust that life goes on for these characters, and it holds your hand as it asks you to let go. There's a reason for Siffrin's theater metaphors. He is the actor, and the director, asking everyone to do it over one more time. He's a character within the game, and its player.
There's a reason I talked about endgame content. This, the way it all repeats, there's nothing new, difficulty and stakes bleed away as you snap the game over your knee - it's my copy of White 2 with two hundred hours in it. It's me playing Fire Emblem Awakening in under 3 hours while skipping every cutscene. Are you playing for the sake of play, for the sake of indulging in your memories, because you're afraid of the hole it'll leave when you stop?
Of note: the narrative never condemns Siffrin for unwittingly causing their own suffering. He's a victim of circumstance. It's seen as endearing, even, that Siffrin loves their friends to the point of rather seeing the world destroyed than them gone. But Siffrin is also told: we'll stay with you for now, but we'll part ways eventually. And one day, you'll have to be okay with it.
Stop draining the things you love of every ounce of enjoyment just because you're afraid of what happens next. I'm not saying to never play your favorite games again. Playing ISAT a second time, I still had a lot of fun! I saw so many new things I didn't before, and I enjoyed myself immensely, reading the same dialogue over and over. But... it makes me look at other games I love and still play, and makes me ask... is this still fun? Do I still need to play this game to enjoy it? Even writing this is an afterimage of my enjoyment, but it's a new way to interact with the game, to analyze it through this lens. Fuck, man, I write fanfiction. Look at me.
All of this, fanart, fanfic, analysis, is a way to prolong that enjoyment without making yourself suffer for it. Without just going through the motions of enjoyment without actually experiencing any. But one day, the thing you love won't be fun to talk and write and draw about. And it's okay. You'll have new things to love. I promise.
In the end.... I'm certain I'll replay ISAT one day. Between great writing, art, puzzles and unresolved mysteries, it's my shoe-in for game of the year.
But I won't replay it for quite some time. I've had enough, for now, so I let my love take other forms.
Siffrin is never condemned, because love is no evil. Be it love for another person, or for a game. And please, if you're overempathetic - it's still a game, at the end of the day. The great thing about games is that you can always boot them up again, no matter how long its been.
A circle within a circle indeed.
To summarize:
The repetitiveness of ISAT's combat, lack of new enemies, and Siffrin's ever increasing strength eventually allows you to snap the combat over your knee, rendering it irrelevant and boring. Though this may seem counterproductive at first, it perfectly mirrors how Siffrin has also grown bored with these repeated encounters and views them only as an obstacle to get past. The reflection of Siffrin's own tiredness with the player's annoyance increases the compassion the player has for Siffrin as a character.
Additionally, the endgame state of the combat system serves as commentary on the state of a favorite game played too often, much like how Siffrin has unwittingly trapped themself in the loop. Despite the game having no more challenge or content left to over, a player might return to their favorite game anyway, solely to try and recreate the early experience of actually having fun with it. This ties into ISAT's metanarrative about the fear of change and refusal to let go of comfort even when the object (here, your favorite video game) offering that comfort has become utterly bereft of any substance to actually engage with. Playing for the sake of playing, with no actual investment to keep going besides your own memories.
Later on, stripping away even the pretense of strategy for a "press button and wait" format of final bosses highlights the lack of options at Siffrin's disposal and truly forces the player into their shoes. Truly, the only way to win is to stop playing.
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probablybadrpgideas · 11 months
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THINGS I AM UNREASONABLY ANNOYED ABOUT BY GAME SYSTEM
D&D: Please put a disclaimer that you are not a universal system. Every time I see someone try to do a political mystery game in D&D, I take 3d10 psychic damage and have to make a death saving throw.
Pathfinder: Look. If i wanted to play a game about fighting Cthulhu there is an extremely famous game specifically designed around doing that. Literally no-one is ever going to say "Wow, I want to play a Cthulhu themed game! Time to stat up a musical halfling from a magical fantasy land!".
Chronicles Of Darkness: Just admit no-one uses any of your rules. You have Social Door Rules and Integrity Conditions and Corruption Levels and I bet at most 50% of COD players could tell me which of those I made up. Just admit people aren't dressing up as Alucard The Bringer Of Shadows because they want to sit down and do calculus.
World Of Darkness: You know that old guy who's still doing his job even though he is way too old to do it any more, but he's now an institution so you can't get rid of him? Like that. The 90s called and they want literally everything about this back.
Call Of Cthulhu: I appreciate the commitment to authenticity, but maybe stop hiring actual disgraced mental asylum directors from the 1920s to design your sanity system?
GURPS: Look. Look. Listen. We both know that you just want to write history textbooks. These are history textbooks with a few stat blocks begrudgingly put in. If you just give me a book on early Chinese history I will read it and go "ah, very interesting!". You don't need to put in a list of character choices. We're all nerds. We'll read them. Live your best life.
Powered By The Apocalypse: I actually can't think of anything wrong with PBTA. That's not a bit, this is literally the perfect system. Take notes everyone else.
Mutants and Masterminds/Heroes System: Your systems have probably the most customizable character creation in the world and you both just make reskins of the Justice League over and over again. Maybe we only need one "thinly veiled copyrighted characters" setting? You can fight over it once you decipher your combat mechanics.
FATE: Ok I won't lie, I have no idea how the fuck FATE works. I have read the rules repeatedly and played three games and I still have no idea what invoking an aspect means. I don't know why. I grasped the rules of fucking Nobilis but this one just psychologically eludes me. This is more a problem with me I guess, but I'm still annoyed.
Warhammer 40k: Have you considered spending less on avocado toast? Then you might be able to afford to charge less for things?
Exalted: Apart from the lore, the setting, the mechanics, the metaplot, the character creation and the dodgy narrative implications, I can't think of anything to improve here.
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pennyblossom-meta · 3 months
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Analysis of the romance in Death Note's Spiraling Trap game.
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EDIT 02/03/2024: minor edits and fixes, added a few imgs and extra content.
A huge thank you to the folks over at agtteam who translated L - the ProLogue to Death Note: Spiraling Trap into English! Now we can all date L become FBI agents after hours.
I've been playing the game recently and one of the features I love the most is the L Communicator, which allows the main character (referred to as MC henceforth) to take a break from adventuring and listen to L talk about whatever is on his mind.
There's around one hundred different lines available as the MC develops a relationship with L and they paint him as such a sweet, attentive and thoroughly unique individual that I was surprised by how detailed it was. If you're thinking about playing, then this part is definitely worth putting effort into.
The mechanics of the dating sim are relatively simple: during the adventure, you'll pick up a number of recipes hidden among traps and tools. Then, Watari will provide the ingredients and you can give L whatever sweets he specifically craves. These recipes and cravings depend on the time of day and can be season specific.
Character analysis
As stated in-game, giving L sweets causes his appreciation for the MC to grow. However, L being L, means that he craves different sweets throughout the day. He's definitely very specific about what he likes and what he wants for his sugar fix.
However, if you give L something he isn't craving at that specific moment, he will sulk. The way he expresses his displeasure varies according to the depth of the budding relationship he has with the MC.
L: To tell you the truth, there are many other things I would have preferred. L: [F/N], I hate to say this, but I really would have preferred something else. L: F/N], you must know that I was hoping for something else, right? L: [F/N]… It’s not my favorite but, it made me really happy.
Note: Given that the books in the expanded universe (Another Note and L: Change the WorLd) came out before this game, I think some of the quotes further ahead might be a subtle nod to how L is perceived by the police forces as the "creepy murder detective". However, references about his piece of mind lead me to believe that L craves some respite from the burdens he carries on his shoulders — burdens so strong that they managed to curve his spine.
Note: I'm unsure how the system here works, as the MC also gets points for gaining L's trust in the actual adventure when they a) agree with his observations and b) find key objects hidden in unsuspecting places. It might affect the available lines through the L Communicator.
L: Today is going to be a better day… Let’s think positive. L: I wonder what kind of morning this will be. L: It seems the air outside is crisp this morning.
L: I want to finish what I need to get done before night falls. L: It’s nearly sunset. Time for children to go back home. L: If you just stare into space, night will be here before you know it.
L: It’s already evening… Time keeps passing me by. L: There’s something different about the air at night. L: Night-time, dusk… It’s the witching hour.
As a naturally introspective individual, L observes the world around him and draws conclusions. To my surprise, the game actually managed to capture how observant L is about small, unsuspecting details of daily life and give him a slightly poetic side laced with a hint of wistfulness that suits his character well.
This is a side of L in his private life that I personally wish we had been able to glimpse during the Kira investigation. Though, at the time, L was busy trying to prove that Light was, indeed, Kira. It left him little to no time to enjoy the world around him. During the brief time that L could have had a semblance of rest right before the Yotsuba arc, he was depressed that his deductions were "wrong" — though I could see him musing about some of the above, equal parts whimsy and sulking.
L: If I start to lose my touch… I guess I’ll retire. L: Another day, another mystery… L: I have a lot of thinking to do. L: I feel like doing some capoeira… L: I haven't played tennis for a while. L: The weather today is… Well, it matters not. L: I, um… No, ignore me. L: Am I reading too much into it…?
As a thinker, L has a lot of unfinished thoughts he says out loud. Some border on cliché, others are musings about things he'd like to do or that he's missing.
I wonder if some of his thoughts end up trailing off because, suddenly, he catches himself and believes they're not important? Or that he doesn't think the MC would be interested in what he has to say beyond work matters?
L: “In spring one sleeps a sleep that knows no dawn.” Though, too much sleep isn’t good for anyone. L: If you think about things persistently, noticing all the sides to them will come naturally. L: Strawberries… Despite the name, they aren’t actually berries. How berry disappointing. L: The one who has thought it through wins. It’s true for chess, and for deduction. But in the case of love… I don't know.
He's also a philosopher at heart, always thinking about the human condition. In these we can also witness his dry humour, silly puns along with a subtle desire to share his thoughts on the world and give helpful advice.
As for love, L is cautious but willing to learn. It's a topic where he's out of his depth.
L: Um, Watari is… L: I wonder if Watari’s asleep? L: What could Watari be up to? L: Today is Thanksgiving Day. I am truly grateful to Watari for his diligence.
I found it interesting how L's thoughts eventually go back to Watari and what he's doing. He's the one person that L relies on and whom he interacts with the most. Other people are passing acquaintances at best, who show little interest in L beyond work.
Notice how he mentions diligence? Although it is a utilitarian consideration, it also reveals a thankfulness for the comforts of familiarity and the peace of mind that trusting someone close brings. This is a topic we'll explore better at a later stage, i.e., how trust and acts of service work as a relationship builder.
Romance
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Neutral stage
One of the first things I've noticed is that, during the early stages of the relationship, L is still very formal and quite a bit dismissive — even borderline rude. As his sugar fix gets sated by the MC's keen suggestions (Watari provides the ingredients, of course), L grows gradually more fond of them and wants to include the MC in his life with an enthusiasm I can only define as endearing.
L: Aren’t you bored? You don’t have to check in on me. L: Don’t you have stuff to do?
At the beginning, L is still wary of the MC on a personal level as they have absolutely no rapport beyond a partnership of circumstance and usefulness in the name of justice. He's quick to get bored and doesn't take it very well when he's given sweets he isn't craving. A bit childish, one could say, the way he sulks when the MC errs by not reading his mind.
L: Did I enjoy it? Let me just say “no comment”. (about sweets that weren't quite to his taste)
It's also very in-character for L to feel both annoyed at someone who is randomly calling him and be suspicious of their motives.
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Growing interest
L: Spending the afternoon with you isn’t so bad. L: Even though it’s late, you’re not going to bed, huh? L: You must be a night owl, [F/N]. L: I’m a little curious about you, [F/N]. L: Are you having a good time? I’m just curious. L: You’re kind of… Ah, no, forget I said anything.
He starts addressing the MC by their first name as he becomes more enamoured. It's very sweet. I was pleasantly surprised at how attentive L becomes as he gradually comes to the conclusion that this is a person who understands him.
Mind, due to game mechanics the MC gains approval by giving L sweets, but from a narrative perspective what's really happening is that L not only feels seen and understood, but also accepted. And when that happens, he starts lowering his walls and relaxing.
As a plot device, I would say these are defining moments within L's thought process here; he's curious about the MC, finds them interesting enough to want to know more them and pursues that curiosity to see what they might have in common. It seems he's both a little baffled and content about this development.
L: [F/N], what do you think of when you see a sunset? L: What are you doing this afternoon? Oh, should I not have asked? L: Are you a night owl? Oh, you don’t have to answer if you don’t want.
It should also be noted that L is very mindful of boundaries. There's a tentative, almost shy attempt to connect. He's determined to indulge in his curiosity since the MC's attentiveness towards him shows an opening for closeness he's unused to (but is happy about) and to tend to his more immediate needs (i.e., food cravings), which in turn shows a genuine concern for him. Aside from Watari, I doubt anyone ever extended L similar kindness.
And it is in this determination to get to know the MC that I also find Mello's words (AA: LABB Murder Cases) that L is actually a very active, aggressive individual with absolutely no interest in social conventions perfectly represent him this game, as he navigates a growing fondness with expectation, curiosity and caution — on his own terms, while minding that he doesn't overstep.
L: Staying up late talking to you… It makes me feel calm.
I find it particularly heartbreaking how this confession of L unknowingly makes it more transparent how burdened he is. The spine curved by burdens unseen, the addiction to mind games and sweets; all of these point to stress factors which isolate him further, increasing the loneliness and lack of affection in his life.
That L feels the need to mention the MC makes him feel calm seems telling.
L: We’re both late workers, huh? That makes me happy. L: [F/N]… You’re pretty formidable. L: It’s reassuring to have a partner like you. You’re someone I can trust. L: Your feelings have been received. (Valentine's Day) L: The fact we’ve become so close was an unexpected development on my part.
And here it is, the acknowledgement just as L enters the highest stages of approval, where he expresses admiration and happiness at the close bond he developed with the MC.
"An unexpected development on my part" is quite the turn of phrase. One can only wonder, but I'd make an educated guess that L didn't see this coming because:
a) no one showed feelings towards him before. In his line of work, hidden behind a screen there is no time to indulge or get attached to anyone (he would mistrust their intentions anyway) and so L keeps everyone at arms length, sharing little more than a professional side of himself and fostering utilitarian relationships that help him win "games". L ultimately carries various burdens the average civilian would never be able to understand, all due to the pressure of his job. When failing at the "game of cat and mouse" means being responsible for the likely deaths of dozens, perhaps even hundreds or thousands, the stakes are up in unimaginable ways. What started as a thrill chase can have catastrophic consequences should L fail. That in itself alienates him from society at large. It's a game that L plays well and absolutely profits from, but it is also an indicative of two major flaws: his addictive personality and how he suppresses his emotions to carry on. Coincidentally, it's the expanded universe, in particular Another Note: LA BB Murder Case and L: Change the WorLd, that give us the best insight into this. This isn't too dissimilar to the struggles policemen face in high risk jobs or technicians who have to flag and delete sensitive content from online platforms. These people end up changed from what they see — and some carry traumas for the rest of their lives. That's not to say that L doesn't feel for others. He respects people whom he considers good or morally upstanding (Soichiro Yagami), who are competent in their line of work (Naomi Misora, Mogi), worthy of a second chance (Aiber and Wedy), who speak their minds, unafraid (Aizawa) or who are reliable, loyal to him as a person and not just his cause, in whom he can place his trust and feel secure won't betray him (Watari). The MC seems to fall mostly in the last category, though the relationship is rather precocious — and there seems to be a fair amount of wishful thinking and even projecting on L's part, since communication happens over a device connecting two people remotely. He falls both for the idea of the individual and their attentiveness towards him. When L mentions that they make him feel calm, I'd argue it comes both as a surprise to him and a confession of a closeness and safety he intimately craved — though I personally view L as someone who feels lonely and wanting healthy human contact, even if his social skills might not be the best (worsened by his distrust of people as a whole). Someone who ultimately is willing to adapt to him but whom he can adapt to, as well. Someone who sees him as a person and not an unfeeling robot. It's a POV that certainly challenges certain aspects of DN: Vol 13. I would further argue that L's portrayal has evolved significantly beyond the manga, and that his subsequent humanising is partially a result of the creative liberties the English translations took, as well as a more empathetic view of the character and hidden struggles. Each medium displays a separate iteration of L, with common variables.
b) L fosters distant relationships with others as a safety measure. Aside from Watari, L's contact with other people had always been distant, work-focused, perhaps even tainted by notions of his supposed creepiness as a kinky detective "who relished bizarre murders" (L:CtW). He's useful to the police because he achieves favourable results, though L is still viewed as "a human computer, capable only of measuring mass murders in terms of cold numbers, a reclusive sociopath" (L:CtW). He isn't necessarily liked; in fact, I would argue he rubs people the wrong way most of the time — as we can see during his interactions with the Task Force, during the events of Death Note. L is tolerated, a useful asset who is both mysterious and a pain to deal with. However, he's also put on a pedestal due to his status (i.e., Relight, the children at Wammy's). For the latter, he purposely shatters their idea of L as this unbeatable, paragon of justice by defining himself as a monster (anime), a dishonest cheating human being who hates losing (manga). I do share in lux-mea-lex's perspective on L doubting his own humanity and how it fuels a certain self-hatred for distrusting everyone around him. As lux mentions, "love comes with trust" and L is an excellent detective precisely because he questions everything and everyone — but it comes at a cost: his own loneliness. To draw a parallel, L's ultimate flaw — and that which makes him great at his job — is not unlike what we see during the moments of extreme anguish that Veronica Mars goes through in her personal relationships and which draw people away from her when she oversteps boundaries to prove she's not being lied to. That mistrust comes from experience, for people burdened with having seen too much and it's not unlike a kind of paranoia acquired when one has to deal with the worst of humanity on a daily basis.
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Full reciprocity
L: [F/N] you’re the light that illuminates the dark night. That’s an exaggeration of course, but… L: What I need to live is glucose… and to talk to you. Nourishment for my brain and heart. L: When we’re together, I feel like there’s no problem we can’t solve. L: The afternoons I get to spend with you are precious to me.
When the MC achieves the stage of full reciprocity with L, he's very open to showing vulnerability and lowering his emotional defenses. I found this to be particularly sweet, as L is such a secretive man with so many hidden layers that him being willing to show such honesty with that one person he holds dear is incredible character development.
Beyond the game, I would say that achieving this stage with L would be much more difficult and, naturally, would involve going beyond picking the best sweets for him.
Something important to keep in mind is that L seems to value acts of service, as the people who interact with him more closely have some utility value and aid his work. However, L's life revolves around his work; he lives and breathes his detective work, which is why having a partner who brings him peace would be so important.
L: The time I spend with you is as important to me as the sweets. L: Good morning. It makes me really happy to see you here. L: For your sake… I’d think of a way to get through anything. We share a bond. L: When you have time, I’d like to take you to a shop that makes the best sweets. L: When you’re free, how about we play tennis together? I will have Watari reserve a court. L: If something were to happen to me… I want you, as the person I hold dearest, to carry on the L moniker. L: When my thoughts hit a dead end late at night, I feel like I’m stuck in a maze. But, having you here makes me feel reassured.
I also found it very sweet how L takes the initiative to plan for activities to do together with the MC. And how their presence, their reassuring words make him feel at ease. It seems that a loving relationship would give L a goal in life beyond his work.
Carrying on the L moniker... this quote might be the result of L's trust in the MC growing during the events of the game, or a sentiment L nurtures due to the MC being attentive enough to understand his specific cravings. But being able to read L and having the mental dexterity to become him are different things, as the latter involves a lifestyle that few would want and a complete focus on work. Even FBI agents have lives beyond work.
L: I learned from you that sweets are the bond that brings people together. L: You give me true peace of mind. No one could ever replace you. L: The way I am now, I… I can’t think straight when you’re not around. L: Being able to share this sunset with you, I couldn’t ask for anything more. L: You understand, don’t you [F/N]? What my heart so strongly desires is something more… L: When I talk to you, I feel like my senses are sharpened. Thanks to that, my radar has become more sensitive.
What a sweet guy. I love how L focuses on the little things and just wants to spend time together with the person he holds dearest. It's almost as if he daydreams a close, loving relationship — a trait that clashes with L's logical side.
This game and the expanded universe of Death Note have convinced me that there are many more layers to L than what we can see in the main story.
As Fu Takahashi, who plays L in the 2020 Japanese version of the musical, said:
“(...) A common thing about L among these versions is that, despite his superficial image as a smart guy who hates losing, he actually feels lonely and needs affection, I imagine. Perhaps he is an orphan – his character suggests so. He tries to control his emotions, like the feelings towards his parents, or romantic feelings; that’s why he is sort of dependent on games or battles of the mind. So I want to play L while thinking about the foundations on which his personality has been formed.”
I think this quote and the game are actually very telling of L's core personality and how it moves beyond that cold, calculating persona that defines him in the manga. It's also more in line with the characterisation that we see in the anime and the books, which help humanise L.
As I mentioned elsewhere, learning how to trust and be comfortable around someone else would do L wonders. Though that person would have to accept him for who he is and help him learn how to navigate a healthy relationship.
Perhaps the true test of love, for L, would even be for him to be confronted with someone who knows who he really is and, is not only kind to him, but also sees the best in him — regardless of his flaws. I think that we've had a glimpse of it in this game and it's a breath of fresh air.
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Y'all regularly send in questions wanting to know how to report concerns you've observed at zoos you've visited. I've been able to point people at the USDA (regulatory) option, but with regard to accrediting groups I haven't had a good answer. I spent the last six months or so really digging into why there hasn't been a good answer. What I've found is that the majority of zoological accrediting groups in the United States don't provide any way for the public to report issues they've observed at accredited facilities, and none of said organizations have a mechanism for truly supporting / protecting staff who might choose to report issues at their own facilities. Which is. not great.
I wrote a whole Substack post about it a few days ago, arguing that in order to remain credible institutions accrediting groups must facilitate public reporting, anonymous reporting, and commit to enforcing penalties for any retaliation against staff who choose to utilize the option. I'm linking it below for anyone who is interested in all the details. CW at the beginning for animal abuse mentions - I started the piece by discussing a truly egregious welfare situation that occurred last year at a Miami facility, which might have been prevented or at least caught earlier if the two groups that accredit the facility had had a reporting mechanism in place.
What I want to talk about here, though, is specifically why accrediting orgs need to not only have an anonymous reporting option for staff, but why they must ban retaliation and penalize any facility that does it anyway. Whenever something terrible happens at a zoo or sanctuary, people always ask "why didn't the staff say something?" And the answer is, basically, because taking that risk can get you not just fired, but blacklisted from the field. People literally end up having to choose between their careers and making noise about issues that aren't being resolved, and that's absolutely not freaking okay. But I want to explain for you the extent of the issue.
If you're not industry, something you might be surprised to learn is that most zoo staff don't have any special reporting options above and beyond what the public does. Most zookeepers and other low-level staff never interact with people from accrediting groups except during an actual inspection - so if there's a problem, it's not like they know someone they can back-channel a concern to if they don't feel safe reporting it publicly. And for the most part, reporting things your facility is doing to an accrediting group will always be considered inappropriate and probably get a keeper in trouble (even if it's a really valid issue).
The zoological industry runs on a strongly hierarchical system. Staff are expected to “stay within their lanes” and work within the established bureaucracy to resolve issues. Deviating from this, if staff feel like management are suppressing issues or something needs to be addressed urgently, is very heavily frowned upon. Basically, going around management to bring something to an accrediting group (or USDA, or the media) is seen as indicating that your facility has failed to address a problem, or that the individual making the report feels they know more than their superiors. At most places, no matter how extreme an issue may become, there's never a point at which it would be acceptable for a staff member to reveal a facility’s internal issues to their accrediting body. 
The thing is, attempting to resolve issues through the proper internal channels at a facility doesn't always work! It can result in an issue being covered up (especially if the company is kinda shady) or suppressed rather than addressed. If staff decide to push the issue, it can really backfire and jeopardize their job, because it's expected that if management says something is fine, staff need to acquiesce and go along with it.
There have been a couple high-profile examples of this in the last decade: the incident I mention in my Substack where new management at the Miami Seaquarium decided to starve dolphins to coerce them into participating in guest programs, and an issue at the Austin Zoo five-ish years ago where the director was perpetuating serious welfare issues and ignoring staff feedback. In both cases, there's always the questions of where the accrediting group was. We don't know anything about what happened with the Seaquarium (it's been over six months since the USDA report documenting the diet cuts was released and AMMPA and American Humane haven't said a thing), but I remember hearing that ZAA had no idea what was happening at Austin because nobody had reached out to them about it.
This is why I'm arguing that all zoological accrediting groups need to make visible reporting options and make sure staff feel safe enough to use them! If you've got a facility perpetuating or not dealing with major issues, it's pretty probable that they're going to be unhappy if their staff reports those issues to any oversight body. That's not a situation where it's currently safe to speak up right now - and four out of five zoological accrediting groups in the US don't have standards prohibiting retaliation against staff for bringing up issues like that! (Surprisingly, it's not AZA. It's the sanctuary accrediting group, GFAS). Without any option for internal reporting, issues may not get addressed - which hurts animal welfare - or people risk losing their job, possibly their entire career in the field (which is a huge part of people's identities!), and their financial stability to advocate for their animals.
Currently, the two accrediting groups that do have reporting options (AZA and GFAS) stay they'll attempt to keep reports anonymous, but acknowledge it may not be possible to do so. (Which tracks, because zoo jobs are highly specialized and only a few people may be exposed to an issue). However, only GFAS prohibits facilities from retaliating against people who make reports. On top of that, there's absolutely no transparency about what happens next: GFAS, ZAA, AMMPA and AH have no information about how the process transpires and if someone making a report will get any information back about what happened. AZA straight up says that all accreditation stuff is proprietary (read: confidential) so you just have to trust that they dealt with it appropriately. Just yeet your report into the void and hope the groups doing oversight handle it correctly when there's no accountability? That's... not a great look for animal welfare concerns.
I hope the industry chooses to fix this problem. I hope it chooses to invest in transparency and increased credibility. I don't know what I expect, but I'd like to see these accrediting groups do the right thing.
My full write-up on how accrediting groups in the US handle reporting and concerns (or don't) is linked below.
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seat-safety-switch · 1 year
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Car theft is a really big issue in my neighbourhood. Every couple of days, there'll be an announcement in the news about another person whose car has been yoinked by the creeps. It's easy to blame the victim, and doing so helps make us feel better about our own risk of falling prey to the same crime. And so that's what I'm going to do. This is their own fault for having cars that run.
A couple years ago, someone tried to steal the Diplomat I leave parked around the side of the house. I don't think you need me to tell you that it doesn't run. In fact, I have never seen this vehicle running under its own power. It is mostly used to store parts for the other Mopars. I thanked the universe for providing me with some free entertainment. Either this thief is a better mechanic than I am and would get it running, or they might leave some tools behind in frustration after an hour or two of trying to figure out why the choke doesn't work.
What I didn't expect was this: they went back to their car, drove off, then came back with a new battery. A new one! With the stickers still on it and everything. If you are not "into" the shitbox-ownership life, you may not understand the value of a new car battery. That value is approximately one hundred dollars, and in order to get it, you have to go to a store and spend money. Suffice it to say, my starter-battery infrastructure is a marvel of hackjob backyard engineering that would probably get me hired by a solar energy company, if any of them could write an even quarter-assed liability release.
After installing it under the hood, the Diplomat again didn't start, possibly because the 318 had been sawed in half by a self-destructing crankshaft sometime around 1993. It was at this point that my greed took over. Reaching over to my security system, I activated it. It's worth pointing out at this juncture that by "security system" I mean a moat of spilled petrochemicals around my home, and by "activated it," I mean that I dropped the candle I had been using for light into the aforementioned petrochemicals. My big tough thief ran into the night, terrified of a little fire. I stepped right through that fire, retrieved his brand-new battery, and took it inside.
For weeks after that, I wondered if the thief would come back. Maybe he did have big enough balls to sic the cops on me for taking his battery. Perhaps – and this thought excited me very much – he was dumb enough to bring me another battery. Sadly, he never returned, which made me surprisingly maudlin. I had scared off a potential new friend: someone who was willing to spend money to try and fix up a free Diplomat. In an effort to meet my accidental Mopar-pal again, I thought about going into car thievery for myself, but none of my neighbours owned anything interesting.
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ghouljams · 5 months
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Hello! I love your posts and have actually been following you for a long time, but through hashtags. I really enjoyed your posts about ghost!ghost and cyberpunk au. I would be very grateful if you could write a short piece of fiction. ☺️
Sorry, English is not my first language and I've never made a request before! I'm hiding behind the fence and watching you. 🫣
Let's do more cyberpunk! I love my big android Ghost <3
You sit in a loose fitting tank and shorts, your goggles pulled over your eyes to guard against the soft glow of heated metal. It's boiling in your workshop, you'd try to fix it yourself but despite your mechanical know-how, you're not an air conditioning repair expert. Not that that's stopped anyone from stopping by your cramped shop to ask about it. You curl forward, rub the leather of your glove against the burnished surface of the bot you're working on. The filigree is coming along nicely, you always enjoy being able to add your own special touch to mechanics. There's a knock against your door frame. You ignore it.
"I can't fix the a/c, take it up with the captain if you're that desperate," You toss over your shoulder, pressing the super heated wire against metal again.
"That all you're hearing today?" Ghost's voice fills the air. You sigh and lean back to switch off your machine, pushing your goggles up to look at the android. The sleek black of his face plate is unreadable as always, but his posture is casual. His arms crossed over his chest as he leans against the wall to watch you.
"What's broken?" You ask, not bothering to rise to whatever bait he's throwing you. He takes the opportunity to push off the wall and pick his way towards you, stepping over tubes and wires, computer cases pulled open to keep them cool. You're doing everything you can to avoid a system failure here.
"Fingers are twitchy, need a screw loosened," He tells you easily. Thank god for diagnostic checks, makes your job a hell of a lot easier when bots know what they need. You reach behind yourself for an extra stool, pushing off the casing to make room for your newest frequent flier. You pat the stool and go to grab your tools as Ghost takes a seat.
Micro-screwdrivers for micro-screws, a mini-soldering iron, a few spare wires and circuit connectors, your magnifiers, you even drag the big light over. Ghost watches you, his cameras clicking as they adjust to the new light, as the adjust to your movements. He makes a quiet noise when you get tangled in the wires hanging from the ceiling that sounds suspiciously close to a laugh. Wrong. Wrong. Wrong.
You take your seat and hold your hand out for his. You trace the seams of his synth-skin when he gives it to you, looking for the latch on his hand. Synth-skin always makes you a little squeamish, something Ghost obviously doesn't share when he shoos your hand away and tugs the synthetic skin off his hand like a glove. You put aside how nauseous that makes you in favor of studying the new mechanics.
You turn the dial on your magnifiers to look closer at the intricate overlay of his hand. The mechanics of it are mostly familiar to you, but you've never seen anything quite like it. One of his fingers twitches and you shift your focus to it. Curling closer to his hand, your light follows your movements, shining clearly on the interlinking strands that slip around the wires and metal. You poke one of the white ribbons with your screwdriver and his hand flinches.
"God this is beautiful," You mumble to yourself, tipping your head to try and find a new angle to work at. You tap the metal plating at the tip of his twitchy finger, following the lines of spring and ribboning to the root. You're gentle as you can pushing wire and cording(?) aside to inspect the inputs at the base of his finger.
"Fuck," Ghost grits, you glance up at him, his head turned to look away from you.
"Sorry, trying to be gentle," You offer, unsure why you're even offering it, when you look back at your work, "You wanna walk me through the specs? Might help."
"What do you wanna know?" It sounds forced. Strange as that seems to you, you find bots are just as reluctant to peak at their insides as humans are. Traces of their creators still stuck to their servos.
"The tensioning," You decide that's what it is as you locate the offending screw and grab a different screwdriver from your kit, "I've never seen this material before, it feels almost organic."
"It is organic," Ghost's hand twitches when you look up at him, pressing a little too hard against a ribbon.
"What?" You frown, "No it isn't, no one manufactures with organic materials."
"I'm a custom job." Is the only explanation he offers you. You sigh and give his tight screw a good turn. You suppose that makes sense, military made, custom for... well for the 141 you suppose.
"Military really shouldn't be using organics," You grumble, "it's illegal for a reason." You push check the other screws in his hand. Precision is always the name of the game for androids, you don't see any sense in including something as unpredictable as organic material. Not to mention is all has to come from somewhere. You eye the ribboning, the tendons of his hand that lace mechanics together like muscle, likely feeding into some sort of neural net that reads the signals of it.
"Lot of things are illegal," Ghost grumbles, his voice slipping in and out of modulation as his tone lowers, "doesn't stop folks from doin' it."
"Hows the hand feel?" You ask, redirecting the conversation somewhere more comfortable. Ghost flexes his fingers, and you watch with gross fascination as his hand moves, the tendons tensing and releasing with the metal and wires.
"Better."
"No twitches?" You hear the soft processing noise of his diagnostic before he shakes his head. Ghost grabs his glove from the top of your tool kit and tugs it over his mechanics. He locks it to the rest of his synth-skin and flexes his hand again to check everything is in order.
"None to report." He stands, pushing up with his hands on his knees. You carefully replace your tools into their respective holders, try not to think of the feeling of his- your stomach rolls at the thought. This is exactly why you became a mechanic and not a doctor.
"You don't-" You start, unsure how to phrase the question, "you don't have any other organic matter in you, do you?" Ghost stares at you for a long moment, his face plate unreadable, not even the click of his camera could clue you in to his thoughts.
"No." He replies, and the relief that passes over your face is almost worth the lie.
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funkyfoggyfroggy · 1 month
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A bergen and a troll on the front of a Vogue cover?? Could this be?? (No, she gets eaten)
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aynavaano · 1 month
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Tell me you want me
Hunter x f!reader
Rating: Explicit/NSFW
Wordcount: 3.5k
Summary:
You’re part of Clone Force 99 since a while and have an eye on your Sarge ever since you joined. When you are left alone with him skinny dipping in natural hot springs, things get steamy.
Notes:
Enjoy this little Hunterxf!reader smutlet while we all anxiously wait for the final episode to drop. Reader is part of the squad, she is their medic and has a nickname. All other Batchers make an appearance too. We have fingering and unprotected sex. All happening in the water.
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As the sun begins its descent, casting long shadows across the landscape, you and the squad finally retreat back into the Marauder, weary from another grueling day of repairs after your crash landing a few rotations ago. Dropping your tools with a clatter in the corner, you sink down onto the floor, feeling the exhaustion seep into your bones. The day's work has left you covered in a film of sweat and grime, your skin sticky with oil and dust, again.
"If I have to endure one more shower with that recycled water, I swear..." you mutter under your breath, frustration lacing your words. Despite the pressing need to fill up your rations and change the water in the Marauders system or at least the filters, there was no way off this kriffing rock before you got the ship back up and running. The overly recycled water, depleted and stale, left you feeling far worse than without a shower since the last days.
Suddenly, Tech's voice cuts through the exhaustion, his tone matter-of-fact as he suggests an alternative. "There are geothermal hot springs just a couple of clicks south from here, they are perfectly safe to utilize for personal hygiene," he remarks, drawing everyone's attention.
Wrecker's eyebrows shoot up in surprise. "So that's where you've been sneaking off to in the evenings," he says, earning a knowing nod from Tech.
"Why didn't you mention THAT before?" you inquire, taken aback by the revelation. Tech shrugs nonchalantly.
"Nobody asked me and you all seemed content with the ship's refresher,besides I didn’t sneak off I just went there, " he replies simply, earning an eye-roll from Crosshair and a sigh from Hunter.
"Well, looks like we're all going tonight," Hunter declares, scanning the room as everyone nods eagerly. However, Tech interjects with an apologetic tone.
"Except for Echo. I'm sorry, but the mineral composition of the water isn't compatible with your mechanical parts." Echo sighs resignedly.
"Well, Someone has to watch the ship anyway," he remarks, grabbing a ration bar before retreating to the cockpit.
Watching him leave, Hunter urges everyone else to gather their essentials as you prepare for the trip to the hot springs.
Following Tech's lead, you traverse through a dense thicket of trees and across a rugged terrain, the distant plumes of steam already signaling the promise of warm, rejuvenating waters.
When you finally arrive at the steaming natural pools, happiness surges through your veins, eager to immerse yourself in the warm, relaxing waters. You swiftly cast your bag aside and quickly shed your clothes, opting for a skinny dip - a necessity, given that swimwear isn’t something provided by the GAR. But the night is dark enough to conceal your naked body, the dense steam rising from the water further obscuring any view.
As the squad's medic, you've seen them in various states of undress during countless check-ups or emergencies, but you've managed to maintain your own privacy, determined not to stir up any trouble within the group. However, you can’t deny that you have a weak spot for your Sergeant ever since you joined them and enjoyed patching him up a bit too much.
The sound of water splashing nearby interrupts your thoughts, and you turn to see Wrecker paddling around eagerly. "Come on in Mini, it's amazing. We won't peek, I promise," he assures you with a boisterous grin. You chuckle at the affectionate nickname he gave you a while ago, and the others quickly adopted, not wrongly, given that you are barely more than half his size.
With a contented sigh, you lower yourself into the soothing embrace of the hot spring, feeling the tension melt away from your weary muscles. The clean, refreshing sensation of the water provides a stark contrast to the sticky residue left behind by the Marauder's recycled water and it feels incredibly good to finally get rid of it.
Occasionally, a gentle breeze disperses the swirling steam, offering you fleeting glimpses of your crew mates. Your gaze lingers on Hunter, captivated by the droplets cascading from his tousled hair, now freed from his bandana. You trace the lines of his tattoo down over his broad chest as they disappear beneath the surface of the dark water. Despite your best efforts to remain discreet, you find yourself locked in a momentary exchange of gazes with Crosshair, his piercing eyes betraying a knowing awareness.
Your breath catches in your throat as Crosshair maintains his gaze, his lips curling into a sly grin. Wrecker interjects, attempting to diffuse the tension. "Cut it out, Crosshair. You're making her uncomfortable. We promised not to look," he scolds, casting a wary glance in your direction.
“You did” Crosshair hisses at Wrecker before turning his attention back to you, his tone teasing. "Like what you see, Mini?" he quips, his confidence evident, that smug bastard you think to yourself and attempt to muster a confident response in return, but the slight tremor in your voice is betraying you. "Nothing I haven't seen while patching you all up," you retort, hoping to deflect his attention.
“Sure” he groans with a mischievous glint in his eyes but thankfully, he decides to let the matter drop, and you exhale a silent sigh of relief, sinking deeper into the warm embrace of the water, trying to hide your reddened cheeks. Casting a fleeting glance skyward, you marvel at the sight of two moons ascending over the horizon, casting a serene silvery blue glow over the landscape.
Before long, Tech emerges from the water, signaling for the group to prepare to depart. You, however, are reluctant to leave the comforting embrace of the hot springs just yet.
"Already? Can't we stay a bit longer?" you plead, attempting to negotiate for more time.
"It was ample time to get clean," Tech responds, his tone firm. "And we have another full day of repairs before we can leave this planet. You need at least seven standard hours of sleep to—"
You cut him off, feeling frustration bubbling up. "Stop it, Tech," you interject firmly, your disappointment evident.
"I'm only concerned for your well-being," Tech counters, his concern genuine.
"I know, I'm sorry," you answer, softening your tone. "I didn't mean to sound so annoyed. It's just... I can't remember the last time we had something like this. I'd like to soak in the warm water a bit longer. My whole body is sore from our crash, and this feels so good," you explain, hoping to convey your genuine need for relaxation.
Tech hesitates. “I understand, but it’s too dangerous to leave you here alone, besides the way back to the Marauder is …”.
"It's okay, Tech. You go. I'll stay here with her," a voice rings through the thick steam from behind you.
Hunter.
Your heart skips a beat at his unexpected offer, a rush of warmth flooding through you at the thought of him and you being here alone.
It takes a moment for the rest of them to processes his proposition. Finally, Tech breaks the silence "That is an acceptable solution," he states, his usual pragmatic tone cutting through the night.
Relieved you allow yourself to sink back into the soothing warmth of the hot springs, the steam enveloping you like a comforting embrace. In the background, you hear the others bustling about, dressing and gathering their belongings. Amidst the activity, you catch snatches of conversation and you could swear you heard Wrecker grumbling that he also wants to stay, interrupted by a sharp retort from Crosshair.
"Alright," Tech announces, drawing your attention. "We're heading back. I'll leave the comm open in case of unforeseen events. Regardless, please remember it is not recommended to stay longer than two standard hours in water with this temperature" and with that, the group begins their trek back to the Marauder, leaving you and Hunter alone in the quiet of the night.
As the sounds of their footsteps fade into the distance, a slightly uncomfortable silence descends, punctuated only by the gentle rustle of leaves in the breeze. It’s not the first time you’re alone with Hunter, but THIS, this is different and you are trying to control your heartbeat knowing very well that he can pick that up with his heightened senses.
“Thank you for staying with me Hunter” you whisper through the thick steam wafting over the pool. The thought of him naked in the water, just a few steps away from you sends a shiver through your whole body and you feel the heat pooling between your legs.
Stars, stay calm you try to control the visions overtaking you, flashes of his naked body and his hands all over you flickering through your mind.
You try to catch another glimpse at him past the billowing steam and through an opening you see him slowly treading through the water towards you, his eyes locking on yours, a look of concern on his face. The water reaches barely up to his lower stomach, exposing an ungodly amount of his luscious body, his caramel skin, toned chest and a tempting trail of hair running down his abdomen now illuminated by the silvery glow of the moons, you can’t break your gaze away but you are close to loosing control completely now.
“For someone happily relaxing in a hot bath your heart rate is concerningly high. Are you uncomfortable? Did you change your mind, do you want me to take you back to the Marauder?”
“No, I…I want to stay” is all you can stumble. Him being so concerned and caring is only adding fuel to the fire already burning inside you.
Hunter is right before you now, scanning your face for any signs of distress but the only thing he finds is your bright pink cheeks and dilated pupils.
He carefully brushes a loose strand of your hair from your face, his hand lingering a bit too long to go unnoticed.
“Is this because of me?” he whispers softly, a hint of trepidation in his voice. He lost count of how often he wanted to ask you this, when he felt your heart jump at his touch, when he sensed your eyes lingering on him, but he didn’t dare, knowing a no would destroy him. So he decided to remain oblivious instead of getting hurt. Until now.
You gaze up at him and there is no denying anymore, no hiding, so you nod, not able to voice what you feel for him. That you want him so badly.
And before you know whats happening his lips are on yours. His kiss is soft but quickly getting hungrier and messier. He pulls you closer to him sliding one arm around your waist and you intuitively wrap your legs around him feeling his already hardening cock pressing against your core.
He gasps at the sensation of you grinding your hips against him and breaks away from the kiss, looking deep into your eyes.
“Tell me you want this," Hunter's voice is a low, urgent whisper, his breath hot against your skin. "Tell me you want me."
You lean back in to kiss him, desperate for his lips on yours and hungry for more but he breaks away again, searching your face for an answer.
“I’m your Sarge, I don’t want to take advantage of you, I need to hear you say it. Say you want me and I’ll give you everything.”
Your heart pounds in your chest as you meet his intense gaze. "I do, Hunter," you reply without hesitation, your voice barely above a whisper. "I want nothing more than you."
Before you can even finish your words, he pulls you closer again, his arms wrapping around you possessively. The warmth of his embrace fueling your hunger for him and when his lips crash against yours in another searing kiss, you melt into him completely, his tongue trailing along your lips pleating for access.
Your tongues entwine and Hunter's touch feeds the fire within you, every caress sending sparks of heat coursing through your veins. You feel his hands hungrily roaming over your body, down your chest, gently cupping your breasts, leaving a trail of longing wherever they touch you.
His hands slide down to your hips, one hand cupping your ass, pulling you closer as his lips trail down your neck, leaving a line of open mouthes kisses and soft bites in their wake. With each movement, you feel yourself melting into him, your body craving more of his touch and your pussy aching desperately for his attention.
"Stars, you feel amazing," Hunter murmurs against your skin, his voice husky with desire. "I've been wanting this for so long."
A soft moan escapes your lips at his words, the sound mingling with the gentle lapping of the water around you. You feel his fingers trailing down to your throbbing core and you can't help but arch into his touch, desperately yearning for more.
He carefully slides his fingers between your slick folds, teasing your clit with a slow gentle rhythm that leaves you gasping for breath. Each stroke sends waves of pleasure coursing through your body, quickly building a tension that threatens to unravel you completely in his arms.
He keeps you steady, his strong arms easily holding you up, the water flowing around you, fingers trailing through your slit and finally with a slow, deliberate motion, he slides one finger inside you, giving you a taste of what you so desperately want. You gasp at the sensation of him entering you and arch into his hand, aching for more friction.
"Stars, you're so wet for me," Hunter whispers, his voice low and breathless.
You can't help but beg for more, craving the sensation of him deep inside you, filling you up completely. And as he picks up the pace and slides in another finger, you feel your body tightening, getting ready to explode with pleasure.
"Kriff, I love how responsive you are to my touch." he whispers in your ear, nibbling on your neck.
You let out a few lewd moans and gasps at his words, the sensation of his fingers driving you completely crazy. With each thrust, you feel yourself spiraling closer and closer to the edge, the pleasure becoming almost unbearable in its intensity. The tension in your core almost reaching it’s snapping point, two fingers pushing inside you and his thumb rubbing your clit.
And then, with a flick of his wrist, Hunter finds that perfect spot that sends you hurtling over the edge, your body convulsing with the force of your release. Waves of ecstasy wash over you, rippling through your whole body, leaving you trembling in the wake of your orgasm as you cling to him for support.
“Stars, do you know how beautiful you look cuming all over my fingers?” he moans against your skin, looking at you as if you’re the most precious thing in the galaxy.
He slowly slides his fingers out of you to steady you against his chest while you catch your breath. You let out a low whine when he slips out of your core, leaving you feeling empty, and immediately desperate for more. You fumble around trying to reach his cock but he firmly holds you up, both hands under your thighs, his face buried between your breasts.
“Hungry, are we?” he grins up at you, sucking one of your nipples into his mouth and sliding his fingers over your wet folds aching to be stretched again, drawing a couple of lewd sounds from you.
You tilt your head back when he captures your other nipple between his teeth and finally pulls you closer until you're straddling him in the water, your bodies pressed together in a heated embrace. You feel the pressure of his rock hard cock straining against your core, fueling your hunger for him even more.
"I need you," you whisper, your voice barely above a breathless moan, impatiently wiggling around in his arms to line him up at your entrance. When he carefully bites down on your neck, leaving a mark, while squeezing your breast with one hand, you are completely loosing any kind of self control, you might as well just beg.
"Hunter, kriff…please…fuck me"
He looks up finding your gaze and without a word, he guides himself inside you with a single deep thrust, his huge cock stretching you in all the right ways as he fills you completely. You gasp at the sensation of your pussy stretching around him, your body arching into his as he begins to move, each thrust giving you more of what you’ve been longing for ever since you joined the squad. He starts slowly, not far from teasing you, pulling out almost completely a few times, until only his tip rest inside you and then slamming back in until he is buried to the hilt.
The water around you amplifies every sensation, the gentle rocking motion only adding to the intensity of his thrusts. He increases his pace and with each push of his hips against yours, you feel yourself getting closer and closer to the edge, the pleasure building to an almost unbearable peak, your pussy already clenching around him.
“Fuck, not gonna last long like this” he groans “ …y..you feel too good around my cock…so tight…been dreaming about this too often…”
"I'm close," you whimper, your voice barely above a desperate plea. "Please, Hunter, don't stop."
With a low growl against your neck, he increases the intensity, each thrust pushing you further towards the brink of oblivion. You cling to him, nails digging into his back, grinding your hips against his, to take him as deep as possible until you feel the tip of his cock deliciously pressing against your cervix with every thrust. You wrap your arms around his neck your fingers finding hold in his hair, as you begin shaking, and with a shuddering gasp, you feel the tension in you snap and the first wave of pleasure crashing over you with an intensity you haven’t felt before, stars exploding before your eyes, your whole body trembling as you ride out the waves of your orgasm on his cock without slowing down.
He keeps fucking you through your high, drawing more moans and gasps from you until you feel him tense too, his length pressing even harder against your walls.
“Where do you want me?” he gasps.
“Inside” is all you can get out with a loud moan, your pussy still clenching around his cock and you feel Hunter's own release echoing yours, his body trembling with the force of his orgasm. With a final thrust, he spills himself inside you, filling you to the brim with his warm cum as you both ride out the waves of pleasure ripping through you together.
You cling to each other, panting, your bodies pressed together in a sweet embrace as you bask in the afterglow of your lovemaking. You let your fingers trail through his hair and softly trace the lines of his tattoo looking at him in awe, completely blissed out. He let’s his forehead rest against yours and you are exchanging soft loving kisses when you suddenly hear your comms crackle from somewhere beside the pool.
“Hunter are you listening… Hunter…Mini… “
“noooo Tech…leave them” you hear clattering and a voice in the background
“Hunter do you hear me? Even though Crosshair suggested you are not solely bathing but possibly engaging in intercourse I recommend you get out of the water. The time you spent there is unacceptable and will negatively affect your blood circulation. Mini… I’m sure you know that, you’re the medic. Do you hear me? It’s clearly been too long. Get out of ther…” the comm crackles again, weird noises and mumbling in the background until you hear Crosshair.
“Sorry for the interruption Sarge, I couldn’t stop him, just give us a sign when you’re headed back” and with that the comm falls silent again.
You can’t help but blush, feeling a bit exposed before the whole squad not even knowing where this is going or if it was just a one time thing. You desperately hope it’s not, when you said you want him, you meant it but you’re to afraid to ask how he is feeling, so you just revel in the heat radiating from his body drinking up every scent, every detail while it lasts, legs still wrapped around his waist, holding him close, fingers trailing trough his hair. Hunter nestles his head in your neck, pulling you even closer to his chest, leaving a few soft kisses along the way while his softening cock is slowly slipping out of you.
“Let’s get back to the Marauder then” he murmurs against your skin, “at least it seems they already suspect whats going on and appear to be ok with us being together…sleep in my bunk tonight?”
Your heart beams at his question, pounding in your chest.
“Guess that’s a yes” he chuckles, giving you one last loving kiss before he sets you on the edge of the pool to get ready for heading back to the ship.
278 notes · View notes
bearsbeetsbeskar · 8 months
Text
Sick Days with Joel Miller
(Joel Miller x female! reader)
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Pairing: Joel Miller x female! reader (no outbreak) Word count: 4.5K of pure fluff and light smut Rating: 18+ MDNI, explicit descriptions of smut, swearing, age gap (reader is early 20s and Joel is late 40s) Summary: You're used to doing everything yourself, a facet of being single for so long, but when you start dating Joel Miller that all changes. Especially when you get sick during the first six months of your relationship, and Joel tries to take care of you. Main masterlist
A/N: This was so much fun to write y'all. I'm currently sitting in bed with a stuffy nose, sore throat, wicked headache, and hopped up on cold meds, wishing I had Joel Miller to take care of me 🥹. Also please excuse the fast and loose car mechanic jargon I used, I couldn't resist. The fast and furious series is also my guilty pleasure sick day movie choice, that and the OG star wars trilogy 🌚 An enormous thank you to my lifeline @iamasaddie for reading and giving me feedback and the most encouragement.
This is pure fluff with a bit of spice thrown in, I hope you enjoy! Please comment and reblog if you like it, and I might do more oneshots like this! - 🌹N
It’s the first time you’ve been sick since you and Joel started dating, and it’s different. Different from what you’re used to.
To preface, you rarely ever get sick. Rarely. And you pride yourself on that. You’re not entirely sure whether it's due to your ironclad immune system, or the fact that you’re a germaphobe who’s constantly washing their hands, but either way you manage to miraculously miss the seasonal bouts of illness that filter around when the weather gets colder. 
So you’re not entirely sure how you manage to succumb to the throes of this particular cold, but the sore throat and stuffy nose that you woke up with were unmistakable.  Other than crying, which wouldn’t help the pounding headache that you had also been blessed with, all you could do was groan and silently curse, rolling back over in bed and snuggling under the covers. You mindlessly stretch your arm out over the sheets, reaching over onto the other empty side of the bed. The cold, unmussed sheets, not filled with the broad, warm body that usually occupies the space make you groan internally once more. 
You’re not a crybaby. Not one for milking the sick patient act, and after being single for so long you mostly run on autopilot.  Your independence and resilience outweigh your desire to have anyone take care of you or do anything for you really. Well, that was the case up until now. Until you met Joel.
You’ve had partners before that have ‘taken care’ of you when you were sick. Or well, tried to. The key word being tried. Other than a measly backrub and cuddling with you for the appropriate amount of time until they deemed it was time to go cause they weren’t getting laid, you pretty much handled it yourself. And you liked it that way. You didn’t need anyone else to play martyr and attend to your every beck and call. 
Joel on the other hand, he does things. His presence interrupted your stream of self reliance and knocked you on your ass when you didn’t know what to do with yourself. When you had nothing left to do for yourself, because he had already taken care of it all.
The light in the hood range above your oven went out? Joel fixed it. The bathroom sink began leaking underneath the cabinet? No less than a day later you come home and you already find him lying on his back, head underneath the vanity, toolbox beside him, twisting pipes this way and that. 
Just last week you mentioned to him that you’ve been hearing a squeaking sound coming from the car every time you press on the brakes, next thing you know he’s out in the driveway, broad shoulders hunched over the hood as he tightens and loosens bearings, tinkering the way he knows best. 
“Alright, you shouldn’t hear that noise anymore. The rotors on your front brakes needed tightening,” he mentions casually, wiping his hands off on a greasy rag as he comes into your kitchen from the garage. Looking up from the magazine you’re reading, you pause your chewing around a mouthful of toast. 
“Huh?” you raise a brow at him quizzically. “I only told you about that yesterday though. I was just gonna take it to the mechanic.”
The corner of his lip lifts up slightly as he smirks. “And now you won’t have to worry about it for the rest of the day, or tomorrow, or the day after that. It was an easy fix, plus the mechanic woulda overcharged the hell outta you darlin’.”
You roll your eyes, “Gotta love that fucking misogyny,” you huff as you get up and head into the kitchen, putting on a pot of coffee for you both. 
“It’s the way of the car industry unfortunately. Most guys who own shops are just crooks out to get anyone’s money, and most people don’t really know any better.” He replies casually as he washes his hands at the sink beside you. 
“And I suppose that makes me ‘most people,’” you grumble, packing the coffee grounds into the filter, before placing it into the machine. 
Without missing a beat, Joel slides your mug under the dispenser first. It's a cute little white ceramic mug that says Pot Head, beneath it is a comical image of coffee pot with bloodshot googly eyes .  It was his present to you after you started dating, and he first slept over at your place. He soon realized the depths of your monosyllabic crabbiness in the morning, when he tried to talk to you before your first cup of coffee.
Now, six months into your relationship, the coffee pot is usually the first appliance that gets turned on in the morning, usually by Joel, the early riser that he is, while you soak up a few more moments of sleep. It’s pretty futile though, because once he gets out of bed, you can’t get comfortable under the covers, your personal space heater leaving a massive dent in the comforter. 
“You ain’t most people to me,” his voice deepens with that Southern drawl as he moves to stand behind you, drying off his hands. God, he’s so fucking big. His presence crowds you, feeling his broad chest against your back as he places his hands on either side of you, pinning you to the counter. 
You hum with a knowing smile as you hit the button to start dispensing the coffee. “Is that so?”
He leans in, brushing your hair off of your shoulder, leaning in to nuzzle your neck. “You’re my person. Mine. That’s about all that matters.” Pressing featherlight kisses into your neck, you sigh and let your head fall back against his broad shoulder, giving him more access.  
“Well,” you try to collect your thoughts but the logical, words forming, part of your brain shuts down, turning to mush as he begins to nibble and bite at your neck. “Thank you for fixing the squeaky sound,” you barely get the words out between shallow breaths.
“No problem at all darlin.’” He grinds his hips into the plush of your ass and starts sucking on your pulse point. You whimper pathetically, grabbing a hold of his hands on the counter bracketing you, pushing your ass back against his crotch, reveling in how hard he is. Your pussy throbs with want, as you feel it clench around nothing, wetness seeping out of it. 
“Should be silent as a whistle now.” His voice is gravelly deep now, and you snake a hand around the back of his neck, clutching his body closer to yours as you continue to let out small mewls. “Your noises on the other hand, are driving me fuckin’ insane. Wanna get more than just a squeak out of you.”
He reaches down, palm skimming over the curve of your hips, down to your ass before he squeezes, while biting down on the junction between your shoulder and your neck. At that, you squeak. 
“Joel…” your last two brain cells firing off weakly as you try to form a coherent thought. “What- What about the c-coffee?”
“You had one cup already this morning,” he murmurs into your skin, “it’ll keep.” His left hand moves to grip your hip, the other one squeezing your asscheek again, not before he gives it a firm smack. You jolt forward in his grip and moan, bending your upper half over the counter, your body already responding so easily to his touch. 
“Bedroom.” He says gruffly, releasing your hips and stepping back with a smirk on his face. You blink your eyes open, not realizing you had them closed in the first place and turn around with a glare. 
Joel lazily tilts his head in the direction of your bedroom, his hand grabbing the obvious bulge in his pants. “C’mon my little pot head.”
So yeah, needless to say you really didn’t have to worry about being reliant on yourself for many things anymore. Joel was happy to do those things for you, and you were more than happy to show him your appreciation in return.
Being sick however, that seemed to stump him. There wasn’t anything to physically fix aside from your ailments, although he wishes that could be the case. That he could just snap his fingers and your nose would be cleared, sore throat gone, headache disappeared. But it wasn’t that easy.
Normally, you’d try to ride it out for a day or two as best you could, without making a fuss over it, but today the buzzing in your head was too intense to ignore. You yanked the top drawer of your nightstand open, bemoaning as you fruitlessly rummaged through the empty box of Nyquil pills, empty Advil bottles, and one lonely tub of Vicks shoved towards the back.  
“For fuck’s sake. Of course,” you gritted. Closing the drawer, you roll back into the sheets, throwing an arm over your eyes and letting out the deepest sigh ever. Just then your phone vibrates on the nightstand. You pick it up and squint with bleary eyes as you focus on the text. It’s from Joel
[Joel]: Mornin’ darlin.’ Still up for the 7pm showing tonight?
You furrow your brows for a moment before you roll your eyes, back into your skull it feels like. 
“Shit. The movies.”
It was Tuesday. You guys had made plans to see a cheap show after Joel got off work tonight. Some new crappy instalment of the Fast and Furious movies, hence the cheap night choice.
You sniffle as you fumble to type out a reply. The rhythmic pounding in your head distorts your concentration. 
[You]: Morning babe. I don’t think so. Sorry. I came down with something last night and I feel like shit. 
You add in multiple variations of the sad crying emoji, and the water gun to be dramatic.
[Joel]: No worries hun. I’m sorry you’re not feelin’ well. 
[Joel]: Wanna do something else? 
You wish. You love any plans and dates you have with Joel, and you’re more than happy to cancel those plans to stay in with him on any day of week. Today shouldn’t feel like an exception but you don’t want to inconvenience him, and you also don’t want him to see you when you practically look like an extra off the set of The Walking Dead. 
You sigh again harshly and sniffle.
[You]: I don’t think so. I feel like shit. Just wanna stay in bed and rot, plus I don’t wanna get you sick.
He’ll probably think you’re being overdramatic. The productive storm that you are getting bested by a measly cold, it’s stupid. Unheard of.
[Joel]: I think you’ll survive. Can’t have you dying on me so soon into our relationship, we still gotta hit the one year anniversary. 
Biting your lip, you shake your head. How this man remains to be flirty and cute even when you’re feeling low and incredibly not cute is beyond you. Your phone buzzes again.
[Joel]: Plus if you’re sick now, then chances are I woulda already caught whatever bug you have cause I saw ya two days ago. 
Well, he’s not wrong when you think about it. Your cheeks heat up when you think back to Sunday night, when he had stayed over. You were straddling his lap, arms wrapped around his neck as he licked into your mouth, sucking on your bottom lip and gripping your hips while you lazily bounced up and down his thick cock.  
Ironically, it was supposed to be a Fast and Furious marathon night in preparation for the cheap movie you would see in theaters tonight. You barely made it through the first 20 minutes of the first movie in the series before Joel’s thick fingers started aimlessly tracing the inside of your thigh as you sat beside him. Your pussy throbbed at the memory, the phantom stretch of his cock, almost matching the throbbing residing in the front of your head. 
Yeah, so maybe he was past the point of contagion. You’re so lost in reminiscing, he must realize it’s taking you a minute to respond, fully well knowing the effect that his words have on you. So he texts again.
[Joel]: Was a pretty fucking good Sunday night 😈
The devil emoji causes a chuckle to sputter up through your chest, but it’s pretty short-lived when you realize you can’t chuckle and breathe in through your congested nose at the same time. You recently taught him how to use emojis in his texts, so you’re surprised when he actually puts it to the test.
[You]: That it was babe. But I don’t wanna burden you, plus we can’t really do anything. 🙄
You add on the eye roll emoji, sure that he’s feeling the same way too. What guy wouldn’t? Surely not any of the guys you dated in the past. They tried, but deemed it wasn’t worth it when you couldn’t even suck their dicks without needing to pause every few seconds to breathe through your mouth and cough. Your sore throat feeling like it was wrapped in barbed wire. 
[Joel]: Who said we had to do anything? I’d still wanna spend time with you. I just like being with ya.
Damn this fucking man for being such a sweetheart. You didn’t deserve him.
[Joel]: I’ll be over in 30. Want me to bring anything in particular?
[You]: You’re in the middle of the workday Joel, you don’t need to come over.
Of course you want him to come over. His presence is the only thing that would lift your mood if you’re being honest, despite feeling like your body’s been hit by a semi. But you don’t want him to leave work. That’s too much, and you’re not that whiny girlfriend.
Seemingly unimpressed by your response, he replies again.
[Joel]: 👀. 🍔 🍦 🍿?
[You]: I’m not terribly hungry right now. Just bring yourself. And maybe a bottle of nyquil plus some advil 💊? Also, look at you with all your emojis, I’m impressed 😉
[Joel]: 👍🏻sounds good. See you soon 🛻
Tossing your phone into the comforter, you slowly roll out of bed. Like a slug, you slide out from under the covers, over the side of the mattress, planting your feet on the ground before you keel over. 
You pad into the kitchen, glancing at the coffee maker forlorn. Probably not the best option with how your throat feels right now. Frowning, you grab a mug from the cabinet, not your pot head mug, but a plain one with simple red flowers painted on it, and flick the switch for the kettle on. Your options for tea weren’t endless as a coffee drinker, but you only really drank the muddied flavored water when you felt sick. Settling for a package of stale peppermint, you place the tea bag in the cup of boiled water and go to plop yourself back down onto the living room couch.
No less than 25 minutes later, you’re curled up on the couch, mug of tea in hand, and your head resting on a pillow as you start the first Fast and Furious movie. Might as well, since you didn’t technically watch it with Joel the first time. Plus, Paul Walker was easy enough on the eyes that you didn’t really mind watching it over again. 
Joel arrives minutes later, letting himself in, a bag from the pharmacy in one hand, and a plain plastic bag filled with containers in the other. Before you can question it, the savory fragrant smell of Chinese food wafts through the living room, infiltrating your senses and overpowering your congested nose. 
At that you raise your head off the couch cushion, sitting upright with your legs crossed. 
“Hey babe.” He drops the food off in the kitchen and comes over to the couch, pulling out the Nyquil and Advil, placing them on the coffee table.
“How you feelin’ ?” He kisses the top of your head and you grunt in response. 
“Like absolute garbage,” you croak with the smallest smile you can muster, as you look up at him. He huffs in response and gives you a placating smile, not before peering down into your mug to see the transparent brown water. “Tea? Jeez you weren’t kidding”
“It tastes like garbage too.” You wrinkle your nose after taking a small sip. The smell of the takeout slowly brings you back as you perk up and look at him. “You brought Chinese?” The hopeful smile in your face grows exponentially as he nods.
Joel hums. “I know when you say you’re not hungry, that’s a lie. I also know that you have the biggest appetite of any woman I know.” At that your eyes narrow and your mouth drops open.
“And-” he cuts you off before you can respond, “I know that if there’s any kinda food that could convince you to eat when you don’t have an appetite, it’s greasy Lo Mein, General Tso chicken and fried rice.”
Sighing with contentment you smile and slouch back in your seat. Whatever words were on the tip of your tongue soon disintegrate as gaze up at him with utter awe and adoration. 
“Thanks Joel, really. You didn’t have to do all this.”
He frowns at you, confusion clouding his features. He's so adorable when he looks confused. 
“It wasn’t a lot. You asked me to bring the cold medicine.” Flashing you a smirk, he brushes your hair out of your face and tucks it behind your ear. “I was just thinking one step ahead of you, and this way you can have leftovers. Also if I could, I woulda tried to cook you something, but we both know that woulda been a disaster.”
You snort in response. “Well, still. I really appreciate it.” You nuzzle your face into his hand, as his thumb strokes across your cheek gently. You can feel your stomach twinging with hunger now, now that you’ve smelled the food. It almost matches your hunger for Joel. 
He must have changed at home before he came over. The faint scent of his sandalwood body wash floods your brain as you take in his dark flannel shirt, stretched over his broad shoulders, dark wash jeans hugging his strong thighs. His curls peek out at the back of his neck as they dry soft and fluffy while his molten brown eyes look at you with a mix of adoration and concern. 
Meeting his gaze, you look up at him through your lashes as you turn your face to kiss the tip of his thumb. Before he can stop you, you curl your tongue out, swirling it around the tip and closing your lips around it as you suck his thumb into your mouth. Hollowing your cheeks out, you suckle harder, feeling heat slowly flood your body.
Joel exhales sharply, as he grinds his jaw, clenching his other hand into a fist. 
“Christ baby. You’re gonna be the fuckin’ death of me, y’know that?” He presses his thumb down on your tongue, forcing your mouth open as he pulls it out, letting it catch on your bottom teeth as you bite down playfully. 
It was just as easy to rile him up as he did with you, and you fucking loved it. You give him a saccharine smile. “Good. We can die together, seeing as I feel like death already”
He shakes his head and chuckles. “Why don’t you take two of these,” he opens the Advil bottle and places two tablets in your hand, “finish your tea, as much as you can,” he adds when you scrunch up your face at the mug, “and go take a hot shower. I’ll put the food out for us.” 
You pop the pills in your mouth, chug the rest of the tea, grimacing as you taste it and stand up to face him. Joel grabs your face with both hands, that look of pure warmth emanating through his big rounded eyes as he plants a soft kiss your forehead, before kissing you on the mouth. In a feeble attempt to protest, you weakly pull back but his mouth continues to seeks yours out. "Joel," you murmur against his mouth, "my germs.”  
“I love you, and I love your fuckin’ germs. They’re my germs too.” He pulls you into a big bear hug, you feel all the pent up tension from this morning dissipating from your body. Burying your face in his chest you inhale and make a small noise of contentment. You love his scent. It’s so inherently Joel. It’s home.
“Now go on.” He swats you on the butt playfully and you giggle, sashaying past him.
By the time you finish and get dressed, he’s already got the takeout containers organized strategically on the coffee table with plates, cutlery, and glasses set out. The lo mein and General Tso chicken dishes are closest to your side of the couch, while his dishes, the black pepper beef and spicy Singapore noodles, remain closer to his side, separated by the fried rice in the middle. Your heart warms and expands in your chest at the sight.
“I didn’t even wash my hair and it felt like that took fucking forever. The water pressure in that shower head used to be good,” you grumble as you take your hair out of the messy bun on top of your head, shaking it out for good measure. 
“How long’s it been actin’ up?” He asks while pouring some soy sauce over his noodles. 
Already, you can see the wheels turning in his head. Always the contractor. 
“For the last couple months but it’s really bad now.” You fix him with a knowing look and speak up again before he can say what you’re already anticipating. “And before you say you can fix it, I’ve already had repairmen over before you who tried and failed. Saying something about a part that needs to be ordered and it’s super fucking expensive.”
He says nothing in response, just raises a brow at you. “Whatever you say darlin.’” 
“C’mon let’s eat.” You change the subject and bounce over to the couch, shimmying by him and dropping down onto the couch. 
“Seems like the Advil kicked in,” he surmises with a smiles. Your energy is evidently higher now that the headache has gone away.
Humming, you lean in to kiss him. You press your lips into his, feeling his tongue glide against the seam of your mouth as you open up and let him in. Moaning quietly, you break off the kiss before it gets heated, and before you have to breathe through your mouth again - although your congestion has gone down significantly, the hot shower definitely helped. “That, and your presence helps too.”
He grins at you, a twinkle dancing across his big brown eyes. “Good. I’m glad. Nowhere else I’d rather be.” You look away bashfully, and begin piling stuff onto your plate.
“You started watching this again?” He nods at the TV with an unimpressed expression as Vin Diesel broods over the hood of an old muscle car.
“Yeah,” you mumble around a mouthful of chicken, “we barely watched 20 minutes of it before you had your fingers buried in my pussy.” You look at him pointedly with your mouth full and he bites the inside of his cheek.
Licking his lips, he leans down till his mouth is right next to your ear.
“I’d rather hear that tight little pussy purring around my fingers, than the hear the engine of a 1970 Dodge Charger baby," he says lowly, stretching his arm over the back of the couch as he wraps his hand around the back of your neck. "Even if it is one of my favorite cars.”
Slowly, he runs his fingers up and down the sides of your throat with a featherlight touch, careful to not squeeze as you finish swallowing your mouthful of food.
You groan and let your head fall back, submitting to his touch. Joel knows all your buttons to push, he learned them pretty quickly on into your relationship, and it made him all the more attractive to you. Every touch of his that made your breathing get shallow, every perfect press of his body against yours.
He knows you like being choked. Knows how sensitive your neck is, how you melt under his hands, turning to putty as soon as he wraps his large palms around the slender column of your throat. He makes it so fucking easy, your body so hyperactively attuned to his, no matter how crappy you may feel apparently.
“Joel,” you warn him but it comes out more as a breathless whine. Chuckling in response, he concedes and releases your neck.
“Not fair.” You glare at him and poke him in the chest with the opposite end of your fork. 
He shrugs and gives you that shit eating grin again. “Fair is fair darlin.’”
Shaking your head, you resume the movie and both dig into the food. As delicious as the takeout is, you recognize that you don’t have as big of an appetite as you usually do, given how run down you feel, and you get full pretty quickly. An hour into the movie you’re curled up against Joel’s side with your feet tucked under you, a thick blanket pulled over you both, and a beer in his left hand. 
“As if that would ever happen,” he grumbles out loud as he watches Paul Walker and Vin Diesel ramble on about fuel pump injectors and supercharged turbo's.
Secretly, you love how invested Joel gets in these shitty movies, it's partly why you put them on to begin with. Well, that, and because it usually ends with both of you getting distracted, and him railing you into the cushions of the couch. Still, it’s endearing to see him get annoyed and worked up over the mechanical and technical inaccuracies in the movies. It's also fascinating and super fucking attractive to see how his brain works. The competency kink in you preens at his humble flexing of mechanical knowledge.
You hum in question, too tired to formulate a better response.
“You put that much nos (nitrous oxide) in a car, and you’ll be blown to fuckin’ pieces at the smallest bump in the road. Jesus,” he shakes his head and gestures with his beer bottle at the screen. His right hand is curled around your shoulder, thumb brushing against your cheek, back and forth. The soothing movement coupled with your full belly is quickly lulling you into sleep.
“Well, Paul Walker seems to know what he’s doing, seeing as they made like 7 more movies after this one. Plus it’s just a movie babe. ” You nuzzle further into his shoulder, struggling to keep one eye on the movie as you hear Joel make more unenthused comments. 
“Movie or not, they coulda done their research. Half the shit they’re describing under the hood of a car sounds made up. And there's 7 fucking more of these films?”
He huffs in disbelief, taking another sip of his beer. "Yeah we wouldn't have made it through the rest of em.'"
“Okay Mr. Mechanic, we get it. It’s not 100% accurate, but you gotta admit the racing is pretty cool.”
He looks down at you from the corner of his eye, the corner of his lips pulling up slightly. “It’s alright I guess. More importantly, how are you feelin’ now?”
He rubs small circles into your back, as you practically fold over into his lap now, eyes refusing to stay open. 
“Mmmm, much better,” you stretch your legs out, arching your back like a cat, making a small sound of relief. “Thank you babe. For the food, the meds, for coming over and taking care of me.” Giving him a dopey smile, you peak one eye open at him.
“Anytime darlin,’ you don’t have to thank me, s’my job. And I’ll gladly do it any time, sick or not.” 
The warm depth of his voice seeps into your bones, as you soon doze off in his lap. He waits a little while till your breathing evens out, then kisses your head again as he slides out from underneath you to use the washroom. 
You perk up and blink your eyes open to see the credits rolling across the screen, just as you hear the toilet flush.  It's soon followed by the sound of the shower turning on and off, and then muffled sounds of clinking and clanking as Joel starts to take apart your shower head. 
Smiling to yourself, you close your eyes again and curl up on the warm spot he left behind. Maybe sick days aren’t so bad after all. 
791 notes · View notes
objectumnonsense · 7 months
Text
robot oneshot, as requested VwV
The lab was dark, save for the dim neon light filtering in through the curtains and a singular work lamp in the corner of the room. Every few minutes, a train passed overhead, making the ceiling groan with the weight, but it was otherwise quiet. The lab's only two occupants sat without speaking, one in maintenance mode on a table and the other wearing thick, elbow-length rubber gloves and wielding a variety of delicate tools.
The Mechanic worked diligently and in near silence, save for softly humming a tune and occasionally blowing their hair out of their face while they worked on SN-0407-67. The only sounds coming from 67 were the hum of its fans and the occasional buzz of a wire being put in the wrong place, quickly corrected by the Mechanic.
After about half an hour, the Mechanic said, in a voice rough with disuse, "Exit maintenance mode," and a line of small lights blinked to life on the back of 67's neck. Its shutters flicked open and it turned its head right around to face the Mechanic.
"Is there a problem?" it buzzed.
"Well, I don't wanna catastrophize, but I'm lookin' through your lower back complex and I'm seein' some stuff that looks an awful lot like buzz bug eggs. Can you run a diagnostics check for me real quick?"
"Affirmative." In a blink of its shutters, it received data from all of its main systems and most of its secondary and tertiary programs and responded.
"Small loop errors in primary memory arrays. Minimal damage to recursive power wiring. Buzz bugs may be a possibility. Suggestion: analyze sample of offending material."
"Will do. Wanna go back to sleep?"
"Negative. We are almost done, correct?"
"If this don't turn out to be an infestation, yeah. What's got you so eager to leave?"
"Nothing. I simply do not enjoy being in maintenance mode for extended periods of time."
"Oh? Why's that?"
67 turned back around and allowed the Mechanic to pry open its back panel and delicately reach through its wiring with a pair of tweezers.
"I dislike being unaware of my surroundings for so long. It is against my purpose."
"It's necessary though, ain't it?"
"As is sleeping. But you are avoiding that now."
"Fair 'nuff."
The silence returned for a few minutes. The Mechanic extricated some pieces of material from 67's wiring and the gaps in their chassis while it sat perfectly still and nearly silent.
Abruptly, a small yellow light on their shoulder lit up and they said, "Your heart rate and breathing have increased."
"Huh?"
"Are you in distress? Is the infestation worse than you expected?"
"Oh, no, nothin' like that. If this is buzz bugs, we caught 'em real early. I could probably get all of this outta you before dawn."
"That is good."
They continued without speaking for a few moments more, the yellow light still turning on and off rhythmically, before 67 spoke up again.
"Your heart rate has not decreased."
"And I suppose I can't ask you to ignore that?"
"Negative. It is against my purpose."
"Right. First aid robot."
The Mechanic pursed their lips and tried to continue their work, but 67 kept talking.
"You hands are shaking slightly. Allow me to check your blood sugar content."
Before the Mechanic could respond, 67 had already completed the check.
"Blood sugar content within healthy range. Brain scan indicates higher than normal levels of oxytocin. Heart rate and breathing rate are increased, but have plateaued."
"Can't keep anythin' secret from you, huh?"
"Negative. You have poor control over your responses to emotion."
"Well, can't say I didn't try."
"Correct. You are still avoiding telling me the reason for your heightened emotional state."
"Would it hurt so bad to let this one go unmentioned?"
"A key to maintaining healthy relationships is communication between constituents. I am curious why you are acting differently."
"It's... complicated. It's a human thing."
"Mechanic, "human things" are my area of expertise. I will understand whatever you tell me."
"I just..." They sighed, but set their tweezers aside and brushed their fingers along a piece of 67's circuitry. "Can you feel this? When I'm workin' on you?"
"To an extent, yes."
"And does it... hurt?"
"Not unless something is damaged. It feels almost the same as when my exterior is touched."
"Almost?"
"There is a level of... trust involved. I trust that you will not break me, you trust that I will not close myself or shock you to injure you."
"When I do this..." the Mechanic traced the column of 67's spine with their index finger, "what is that like?"
"I fail to see why you are asking me again. Did I not just explain it?"
"I know, I know, just.. tell me what you feel me doin'."
"Alright."
A moment's pause.
"I feel you touching the outer shell of my spine. It holds much of my central processing power, which is why it's covered by thick metal plating. But I know you will not try to damage it."
"And now?"
"Now you're moving towards my power cell. It's a very powerful battery, and very fragile. But you will not damage it."
"Now?"
"You're reaching up through my chest cavity towards my transform arrays. This is where most of my proprioceptive senses are processed. It's also highly sensitive to touch. But you will not damage it."
The Mechanic let out a shaky sigh. The blinking yellow light on 67's shoulder began flashing more quickly. They noticed it was in time with their heartbeat.
"Your breathing and heart rate have increased steadily. Is there something you aren't telling me?"
They abruptly pulled their hand out of 67's back and stammered an apology.
"Sorry, I'm - sorry, that - that was kinda weird. I shouldn'ta -"
"It was not unpleasant."
Their words ground to a halt and they stared at the back of 67's head.
"You... motherfucker, you knew this whole time, didn't you?"
67 made a beep that sounded like a laugh.
"Negative. I only realized when I scanned you."
The Mechanic leaned their head against 67's shoulder with a clunk.
"And I couldn't get you to delete this whole interaction from your memories?"
"Negative."
The Mechanic sighed again and leaned back, rubbing their temples.
"Well, that's about it for your checkup anyways. We should probably get goin'."
"Mechanic, I would not refuse if you wanted to take this further."
The Mechanic froze. "Whuh?"
"I do not have the capacity to feel it the same way you do. But I understand it would be enjoyable for you. My purpose, after all, is to ease suffering."
"Wh - but - I - I'm not sufferin' about it, I just -"
"Mechanic."
67 rose and walked around the table, standing very close to the Mechanic and resting a careful hand on their hip. They swallowed thickly.
"We are the only ones in here. We have time."
The Mechanic let out a nervous, breathy chuckle. They raised a hand to 67's face plate and brushed their thumb along it.
"You're amazin', you know that? Just... incredible."
"I know," 67 replied, a playful lilt in its voice. "Tell me if you want me to stop at any point."
"Alright."
67 stepped even closer so that one of its legs was between both of the Mechanic's and they had to lean back against the table. One of their hands rested on 67's shoulder and the other settled on its hip.
67 hooked a thumb over the Mechanic's waistband and tugged down. Its other hand worked its way up their shirt and cupped their chest. It leaned its head down and bonked it gently on the top of theirs.
"Was that supposed to be a kiss?"
"Affirmative."
"You're such a dork."
67 hummed. Its movements remained smooth and steady, but the Mechanic distinctly heard its cooling fans pick up when it tugged their underwear aside.
"Could it be you're enjoyin' this too, 67?" they purred, lifting the hand that was on its shoulder to the back of its head, where they brushed over some of the exposed wires there. Its lower shutter twitched upwards.
"You do look... very nice. Under me like this."
"Mmm. Kinky." They spread their legs further and gasped when 67's searching hands found their bare skin.
"Are you alright?"
"Y-yeah. It's just been a while. Go slow."
"Understood."
Gently, 67 started working its hand, and the Mechanic let out a quiet groan. They rolled their hips into 67's touch, grip tightening on its neck and making its shutter twitch again.
"Is - fuck - is that hurtin' you?" they asked.
"Negative."
"Want me to - to stop?"
"Nnegative."
At the stalling of 67's voice, the Mechanic raised an eyebrow. "Is it gettin' you off or s-something?
"N N N N - Unsure. My proproprocessor has encountered an error."
Experimentally, the Mechanic chose a wire and tugged on it - not enough to break it, but with enough force to pull it partially out of line. 67 jolted forward, making a buzzing sound the Mechanic had never heard before, and its hand dug harshly into their flesh, making them gasp.
"Arrre you alright?" it asked, stopping all motion. The Mechanic whined and pushed against its hand.
"Don't stop," they pleaded.
"One moment. I nnneed to check -"
The Mechanic tugged on the same wire again, creating the same reaction, and sighed with satisfaction.
"Memememechanic," 67 scolded, though the effect was somewhat lost due to the skipping in its voice.
"Keep goin'. I didn't tell you to stop."
"Make me."
The defiance caught the Mechanic off guard, but only for a moment. They glared up at 67.
"Y'know, you're real disobedient for a robot," they growled, finding a different wire and wrapping it around their finger. 67's shutters closed completely this time, its entire body jerking randomly for a moment before the Mechanic let the wire go again. "I thought you were s'posed to follow directions?"
"Youyouyou haven't said the magic word yet," 67 replied, though their hand had begun to move again.
"Make me cum, 67. That's an order."
"Affirmativvve."
The Mechanic cried out at the dizzying pace 67 suddenly set, hips rocking helplessly into its touch. Its name flowed from their lips like a hymn. 67 bore down on them, chest pressed to theirs, free hand supporting their back so they didn't fall.
"Yesyesyesyes, just like that, yes -!"
With a drawn-out moan, the Mechanic came hard, slumping back so that 67 had to adjust its hold on them, completely at its mercy as it kept up the harsh pace of its hand. It slowed to a stop the moment the feeling became too much and their groans of pleasure turned into whimpers.
The pair stayed like that for a moment, the Mechanic struggling to catch their breath and clinging to 67, whose fans were still going at top speed. It stared adoringly down at them, privately recording a short clip to replay later.
"Holy shit," the Mechanic finally breathed, pushing themself upward off of 67's arm. "That was... wow."
"I trust you enjoyed yourself?"
"Yeah. Jesus Christ. Are you... can I - is there anythin' I can do for you?"
"Negative. No part of me can experience anything close to sexual arousal, but I appreciate the consideration."
"So, just outta curiosity, what were the wires doin' to ya?"
That gave 67 pause.
"I'm... unsure. It's not a sensation I've ever felt before."
"Was it bad?"
"Negative. It was... novel. I'm not sure what to make of it."
"So what... would it be okay if I did it again?"
Another pause.
"...Affirmative. Please be careful."
"You know careful's my middle name."
The Mechanic lifted both of their hands and rested them on 67's neck. One slid its fingers over the exposed wires, still slightly out of place, making 67 beep and twitch.
"Why don't you try tellin' me what you feel?" they purred, finding a wire and winding it around their finger. 67 took a moment to respond, its voicebox making nonsense sounds before it could gather it to something intelligible.
"I I I I feel... dizzzzy? I think that wiwiwire has a role in proprioceptive data transfer. It's hard to to to to rrrecall at the moment."
"Mmm. And what about now?" the Mechanic asked, parting the wires and reaching deeper into 67's neck. They felt their finger make contact with cool metal, and 67 made a long, low tone until they lifted it.
"My my my my my centrrrral spinal casinnnnng. It's very sensensensitive to touch, which is is is why it's underrrrneath everything ellllse."
"You're startin' to sound pretty rough, 67."
"Hard to to to prrrocess speech at the momoment. Unsure how to parrrrse sensory dadadadata."
"Still don't want me to stop?"
"Affirrrmative. Want you you you touch furrrrther in me."
"Fuck, that's hot."
The Mechanic moved upward this time, under the plating on the back of 67's head with a muttered "keep your head down." 67's head briefly dropped limply downward, chin hitting its chest with a dull thunk, before the Mechanic hastily removed their hand and it looked back up at them.
"Why did you you stop?"
"That wasn't bad?"
"Negative. Want morrre."
"Oh, I see how it is." They resumed their probing, 67's head falling again, its voice struggling to express exactly what it was feeling.
"Hannnds in my in me touch ch ch ch mind feel I feel your hands," it managed, and the Mechanic bit their lip, looking up at it with adoration in their eyes.
"God, you sound fuckin' wrecked. I wish I knew I could do this to you sooner," they confessed. 67's optic flickered.
"Want want hands want touch morrre so so so much so want want want wannnnnnt -"
Abruptly, its voice dropped so low it was almost a buzz, its optic blinking out, hands in a vise grip on the Mechanic's hips while the lights on its body turned off all at once. Its fans continued on high for a moment more before they lowered to a more normal level and a noise like a dial-up played.
"Shit."
The Mechanic waited nervously while 67 rebooted, slowly releasing their hips before its optic blinked back to life, immediately zeroing in on them.
"Are you okay? Did I touch something I shouldn't've?"
"Negative. I am still processing. Please give me a moment."
After a second or two, 67 spoke again.
"Last sensation recorded before shutdown: foreign object inside cranial casing. Pressure applied to central tactile nerve. Systems overwhelmed." It blinked. "No memory lost. I am in no pain."
"So that tactile nerve thing -"
"I felt... everything. It's hard to explain."
"I think I get it. Don't worry."
"It was... good. I felt good. I would like to do this again sometime."
"Is right now a good sometime? 'Cause that was fuckin' hot."
67's optic widened slightly, disbelief creeping into its voice.
"Causing a temporary shutdown... made you aroused again?"
"It was more like making you get there. But yeah."
"Interesting. In that case..."
67 opened the maintenance panel on its chest, exposing a crisscrossing maze of wires and circuits to the Mechanic, who practically drooled.
"Help yourself to me."
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