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#32% lol
ink--theory · 29 days
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i believe agent 8 and parallel canon should kiss, as a little treat :3c
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rhapsoddity · 4 months
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REFS OF BASICALLY EVERY CHARACTER!
(also my last art of 2023!)
cropped zoom-ins under the cut
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suzy-queued · 6 days
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Gallacrafts! Missed Ya
What do I miss most about these boys? Their playfulness! I love them laughing together, chasing each other, and feeling carefree.
@gallacrafts
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b4kuch1n · 1 year
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sunstroll
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bunitivity · 2 months
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Reading the manga and man Zoro has just been ride and die for everyone since day one and not just Luffy. He literally takes a hit meant for the enemy when Usopp tried to back him up (since Zoro was fighting 2-1 with just one sword) because he didn’t want Usopp to draw the enemy’s attention to him and Nami. He has literally just met Usopp and he’s already doing so much
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idkwhatimdoingbutslay · 8 months
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… I can’t imagine that we actually watched the same show. Like I REALLY AISNSOSNWKMEJDND
hold on I’m gonna need to calm down.
Let me just make a list of why I disagree and at least organize my anger. Long post incoming.
Vander was friends and had a deal with Grayson. The sheriff. Idk what else to even add to that
Caitlyn is more than a cop and Arcane isn’t copaganda. Genuinely don’t know what kind of progress some of these people are looking for. Real allies are a necessity for real progress.
SILCO IS A CLASS TRAITOR. HE FUNNELLED DRUGS INTO THE UNDERCITY AND PUT POOR KIDS IN FACTORIES FOR THAT DRUG FOR PROFIT!!! HE PAID THE ENFORCERS TO LET HIM DO IT WITHOUT CONSEQUENCE
Vi is not as much as an activist as you would like to believe
WHY IS EKKO NEVER EVER BROUGHT UP IN THESE CONVERSATIONS????
Silco was not good for the Undercity
Silco was not a great guy. Ekko had to build an entire separate hidden community for the people he hurt and stepped on for his own benefit
Caitlyn is ignorant and naive. That’s ok. That’s what character development is for.
Loving imperfect characters like Silco and Jinx then hating characters like Vi and Caitlyn is peak media illiteracy to me
FOR THE LAST TIME: VI DIDNT ABANDON POWDER!!!!! Silco literally wanted Vi DEAD for trying to stop him from killing Vander??? How could you possibly say silco was there for jinx when Vi refused to be???? SHE WAS IN PRISON BECAUSE OF HIM???
Silco’s manipulation is working wonders on y’all
Embracing all the outrage without at all looking out for the people harmed by bigotry is not activism
SILCO IS A CLASS TRAITOR x929282929394
Caitlyn was the first person in years to show Vi kindness and care. She listened and stuck by her and took care of her after Vi was locked up for years and beat up by cops (i wonder what led her to be thrown in there?). Cait being a cop stopped being a point of contention once Vi recognized her naivety and genuineness.
NUANCE NUANCE NUANCE. ITS NEVER EVER BLACK AND WHITE
The only way I can see Vi touching ‘class traitor’ in season one was the shimmer raid. Guess who the hell put those kids in there in the first place.
Just hanging out with Caitlyn isn’t being a class traitor if Vander’s allowed to be friends with Grayson.
Critical thinking is very necessary for watching shows like Arcane
What the hell did Silco really do for the Undercity???? What changed over the 7(ish) years he was basically in power of the place? All I’ve heard was he made the air cleaner, which would be great except for, you know, shimmer and the child factory workers
Jinx is unwell and feeding into it like this in a fully serious manor would not help Arcane as a show at all
What do you want Arcane’s message as a full show to be? ‘Screw cops’? That’s a little boring and unproductive isn’t it?
CAN WE TALK ABOUT EKKO AND HIS IMPACT PLEASE???? x9382728283
Caitlyn is trying to make Piltover and Zaun a better place. Is that not allowed? Am I missing something?
Caitlyn and Vi’s arcs have only just started. Season one is basically fully set up except for characters like silco and Jinx. This is far from the end.
Genuinely think Vander would appreciate Vi for being friends (using this term loosely because they are in love) with Caitlyn considering he was the one who was opposed to war and Vi wasn’t.
Silco should NOT be your idea of Undercity independence and respect. He oppressed the Undercity the same way the Council and the Enforcers did. He helped no one but himself, his team (barely) and Jinx.
You’re allowed to like and dislike any character you want but pretending like Silco is better for the Undercity than others is just so ridiculous to me. Everyone is of course completely allowed to like Silco, but we can’t pretend like he’s this stand up guy. If you have to pretend like he was, maybe you don’t like him as much as you think.
“Because Cait’s pretty” is also incredibly incorrect. Go check point #14.
Vi never stopped loving and caring for Powder. Powder’s mental health issues were amplified and utilized by Silco because he couldn’t even heal himself.
If all of your opinions of Caitlyn and Vi start and end with “cops suck” and “class traitor” then you genuinely don’t respect Arcane as a show enough to show you nuance.
The misinterpretation of characters is just so … it’s like you go out of your way to love and/or hate characters no matter how much they show you who you are.
Your closed mindedness is clouding your judgement and making you out to seem like you don’t actually want the Undercity’s triumph, you want Silco and Jinx’s, even if it means ruining the Undercity. And that would be fine because father/daughter evil duo but trying to say you’re all for this duo because you want what’s better for the Undercity when they continue to hurt it is simply not correct and very harmful (to fictional characters in a fictional universe 😭)
Only being able to understand how Silco and Jinx were oppressed and therefore should be able to not just destroy Piltover but also Zaun is not the eat you think it is
Why is Viktor never called a class traitor? I think he's great (I also think Silco and Jinx are wonderfully written) but we hardly saw him in the Undercity/ interact with people from the Undercity plus he killed someone (Sky) from there (accidentally)
EDIT TO ADD ANOTHER POINT: Caitlyn has shown little to NO malicious intent and has no real negative impacts other than Jinx’s attachment issues and insecurities being amplified by her mere existence. Again, this is her story and development. Throughout the season she is exposed to reality and recognizes her and her peers/ families wrongs. I have no idea what you want from this character. Should Piltover just be gotten rid of in the story? Then what? Should Caitlyn have just never gotten involved and continued to embrace her privilege? Should she have left Vi in prison and stay ignorant?
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squidkidnerd · 2 months
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side order dlc? more like the “i miss my wife, tails, i miss her a lot” dlc
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casart · 10 months
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Movin’ at speed of sound!🌭👟🎉
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Quickest hedgehog around!🦔
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pink-anonymous-person · 10 months
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finally!!!! finished the color wheel challenge with these hotties in my art style!!!
i wanna thank @proxylynn as well for helping me suggest few characters for this challenge hehe!! ^u^ 💖
🩷 Ren (14 Days With You)
❤️ Pedro (Angry Boy Pedro And His Friend)
🧡 Ren Hana (Boyfriend To Death)
💛 Friend (See Thru: Need a Friend?)
💚 Vio (Your Boyfriend)
🩵 Sunny Day Jack (Something's Wrong with Sunny Day Jack)
💙 Peter (Your Boyfriend)
💜 Alan (My Dear Hatchet Man)
I hope you all like it!!
edit: fjdkdjdh im too shy to tag the creators of these ocs and i didn’t know most of em have tumblr accs im living under a rock but fr tysm for the notes ❤️
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exhausted-archivist · 6 months
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Thedas: Not a Middle Ages Fantasy But an Ahistorical, Pre-Industrial, Mega Fauna Fantasy
Part 1: Mega Fauna
The long and the short of it? Thedas is an ahistorical world with magic, two moons, giant fauna - giants, dragons, giant bears, giant arachnids, and has some "ancient" and recent technology that would reach as late as the 1800-1900s in our timeline - such as bunsen burners, smokeless coal, table saw, thresher, heliography, and theodolite. Nothing about Thedas is a 1:1 equivalent for Earth and never has been, we know from the devs that it wasn't the intention either. From a fantasy perspective it is a blend of your typical fantasy stories with adventure, dragons, magic, elves and dwarves, varying mythology, and culture ending events; mixed with a venture into a "what if" ahistorical history.
In the case of Dragon Age, Gaider mentions it was a "what if our own history had magic and elves and dwarves?" and "how might Christianity be different if, instead of Jesus, it had been founded by Joan of Ark?" and subverting tropes of fantasy while still being recognizable: elves being brought low vs aloof and immortal; dwarves bring political schemers vs stouthearted Scotsmen; mages who were feared for good reason.
These were the basic foundations going into Dragon Age, and the spirit of those things is evident through out the series. While there are clear moments of parallels, allegories, and themes of the modern world, our world; I think that, for better or worse, the series has kept to the spirit of those foundations. Keeping things recognizable while exploring the world they've crafted, that grows as the team grows.
Its the spirit of that foundation that really lends to the idea of Thedas being a mega flora and fauna world.
Disclaimer and Considerations:
Take all of this with a grain of salt, whether you take it or leave it. Aside from the actual lore mentioned (with sources next to it) all of this is estimations and based off of known art standards or "canon" as the term is called.
Size is a hard thing to nail down in Dragon Age, the scaling and modeling between the games - main and all additional third party installment - are inconsistent at best largely due to limitations and scope of the game. Such limitations we see reflected in Bull not being 8' and instead is 6'9, the fact that the nightmare demon was scaled down because of scope. Then there are the cinematic scenes, they aren't reliable as they often have models float, sunk into the ground, or given camera angles that force perspectives.
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ALT Concept art is a touch more reliable in the idea of the intention but isn't any more hard fact due to the question of if the intention was carried through or not due to tech limitations or design choices.
In consideration of concept art I want to clarify a principal used in art that I will be referencing. Traditionally when drawing characters, artists will use proportional canons. Which is when one uses the height of the character’s head as a unit, to have the proportions of the body match natural ratios. A good write up of this concept is linked here and here.
Content warning for everyone, there will be mentions and/or depictions of the following:
Multi-eyed creatures
Scorpions
Spiders
This post also includes images from the following:
The Missing comic
Dragon Age Absolution
Part 1a: Does Thedas Actually Have Mega Fauna?
Yes, they do. Now the first thought might be the obvious dragons, giants, wyverns, titans, and some magical creatures. But there are some creatures of which we have actual measurable sizes for.
I have the more "concrete" fauna separated into two categories: known sizes and comparable sizes. Known is as stated in lore, if we're given fixed numbers at any point, while comparable sizes are for creatures who we either have vague descriptions or equated to something we know the sizes for.
Comparable sizes are also separated from known sizes as they either have variations, or I am unsure of the lore for them still holds; as with anything dao, game guides, and ttrpg on this blog, these are treated and considered as canon unless clear contradictions are available.
Known Sizes
Giant spiders:
Their scale isn't measured by how high they stand on the ground or by body length but from leg to leg. Or rather that is what you would expect for them to be measured by, but it is hard to say for sure. I run with the leg to leg measurement for the provided size in canon; where they are/can be 12' / 3.65m. [Codex]
Looking at extracted game models (which aren't reliable for in-game models) the giant spider stands at 3' 11.28" / 1.2m and measures 5' 4.2" / 1.63m leg to leg.
Griffons:
Their length is 12' / 3.65m or larger with even larger wingspans. Males can weigh over 1,000 lbs / 453.59kg while females are a little less. [Last Flight ch. 2 p. 31]
For context of how big both of these are length wise, on average: Javan rhinos are 12'5 / 3.8m in length, Indian rhinos are between 10.8’-12.5’ / 3.3-3.8m in length, African forest elephants are between 7.22’-12.13’ / 2.2-3.7m in length, African Bush elephants are 10’-16.5’ / 3-5m in length, thresher sharks can be 10.5’-20’ / 3.2-6.1m long, female great white sharks have an overall length of 15’-21’ / 4.57-6.4 m; males 11’-13’ / 3.35-3.96 m. Most crocodiles exceed that with an average of 13-14' / 3.96-4.26m.
If you're like me and that just is a jumble of words, below are the size comparison to a 6' / 1.83m male figure, the scuba diver is roughly the same length as well. I had to edit the horizontal figures to compare lengths but scale wise they are still 6' / 1.83m. I also spliced together multiple images so they would be easier to see (and tumblr has a 30 image limit).
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ALT [Image Sources from left to right, top to bottom: Rhinos: Javan Rhino, Indian Rhino Elephants: African Bush Elephant, African Forest Elephant Crocodiles: American Crocodile, Mugger Crocodile Sharks: Thresher Shark, Great White Shark]
Comparable Sizes
Mabari:
Stated as being as tall and as wide as dwarves*; going off the dwarf heights from Inquisition game models would put them at a range of 4'9-5'3 / 144.78-160.02cm.** This is unclear if they mean from the head or shoulder, which typically you would measure quadrupeds from the shoulder. Something to note however, the mabari extracted models from Inquisition measure at 3' 4.6" / 1.03m at the shoulder but 4' 2" / 1.27m at the head.
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This is also roughly echoed in the concept art, where the shoulder height lines up with the shoulder height of the extracted model from Inquisition, however is closer to the dwarf height range when measuring from the top of the head.
Either way mabari are considered giant breeds when looking at dogs. Regardless of if they are the height of a dwarf 4'9-5'3 / 144.78-160.02cm or the height shown in the extracted model or concept art of 3' 4.6" / 1.03m at the shoulder but 4' 2" / 1.27m at the head. The largest dog in the real world was a great dane at 3' 5.18" / 1.046m.***
*[Dragon Age Tabletop (da ttrpg), Blood in Ferelden] **[Source] ***[Source]
Deepstalkers:
There is a bit of a variant with their sizing scale across all entries. From being able to curl up to be the size of boulders or large rocks.* To The Calling describes them as follows
The “stalagmite” unfolded, revealing a serpentine creature with a long and wormlike neck that ended in a maw full of sharp teeth. Its mottled skin was almost perfectly camouflaged to match the stone around it.
He noticed where the creature’s limbs folded up under its carapace, where it tucked its long neck under its body. Hidden in plain sight, the disguise was almost perfect.
Meanwhile the Missing comic shows them as being much larger than Harding, a dwarf. The ttrpg also describes them as "small reptilian creatures". There also seems to be sizes difference noted between each type of deepstalker: deepstalker, leader, and matriarch.
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ALT [Image Sources: BioWare Promo Material, Dragon Age Wiki, and The Missing Comic #1]
Additional measurements include the odd 2' 6.3" / .77m from the extracted model from Inquisition which doesn't line up with the in-game sizing as they're proportionally much larger when next to a dwarf. Then when looking at the concept art scaling from the red dev book shared by Mark Darrah, they stand nearly 6' / 1.83m.
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So there is a stark range of size difference as well as really any consistency when it comes to the bipedal, raptor-like, predators.
*Note the range for what is a large rock and what is a boulder is pretty vague. **This is based on various screenshots as pictured above. Comparing them to Shale, a human character, dwarves, and an elf. *** [World of Thedas (WoT) vol. 1 p. 163, Origins game guide, da ttrpg, The Calling novel, and The Missing Comic]
Dragonlings:
Specifically when they are newly hatched are the size of a deer. At the shoulder they'd be 2'8 - 3' / 81 - 91cm. Their length could be from 3'1 - 7'2 / 95 - 220cm. [Dragonling Codex] *Note the ttrpg does denote that they are the size of a young deer, which would be about 1 1/2 years old. This is distinctly different from a fawn and they are the same size height wise as a mature deer. It is simply a difference in muscle mass.
Here is a helpful comparison of a white tail deer, one of the more common deer:
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ALT [Image Source]
Below is concept art from Tom Rhodes that I have cropped for a much clearer view. The shoulder height of the dragonling reaches roughly the same height as deer above.
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ALT [Image Source]
Part 1b Sizing from Concept art and Development
Here, I want to look at the concept art of creatures, while acknowledging that they don't always end up on the same scale in game - due to a variety of technical reasons. As we see with the fact that spiders are not 12' / 3.65m in game nor are they close to that.
But with that in mind, we can at least glean the intention if not what might be more reflective of the lore. As we know, not all of da lore is game engine/mechanic friendly and thus there is merit in seeing if we can measure through comparison of in dev work. Especially thanks to the human comparison in some of them.
One piece of such concept art that suggests mega fauna is the design guide for da4 that was teased to us by Mark Darrah in 2016 and in the BioWare: Secrets and Stories From 25 Years of Game Development (B25) p. 274.
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Using this, we can tell what might have been the intended -- again if it is not reflected in game -- size for the animals in Thedas. However, I will note for the sake of clarity that this isn't perfect reference; as some of the scaling seems to be questionable/warping. This is after all, an image of a picture in a book. I would be thrilled to see if we ever get to see a flat image of this.
But what we can see when we clean it up, and line up everything while cross referencing other concept art; the scaling seems to work out something like this with the human figure in the center being the "hero" proportions/ideals that would make his height 6'2 / 1.88m.
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Great Bear
Some of the concept art that we can use for comparisons are pieces such as the concept art for the Great Bear and Quillback (development name dragon bear and vulture hyena):
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Going off the stock hero height for female it is 5'6 - 5'7.5 / 1.67 - 1.71m and for males it is 6' - 6'2 / 1.83 - 1.88m. That would make a great bear roughly 10'11 - 11'2 / 3.34 - 3.42m in this concept art. However in the red book, the scaling suggest it is around 14' / 4.26m. Which is an example of how the book as reference might either be unreliable or the new updated intention for the scaling/design.
Regardless of which numbers you favor, when you look at those scales in contrast to our two largest modern bears:
Kodiak Bear: 3'4 - 5' / 1.02 - 1.52m at the shoulder, 6'5 - 9' / 1.96 - 2.74m in length, and 9' - 10' / 2.75 - 3.05m standing upright
Polar Bear: 3'7 - 5'3 / 1.09 - 1.6 m (male) or 2’8 - 3’11 / .81-1.19 m (female) at the shoulder, 7’10 - 9’10 / 2.4-3 m length, and 8’ - 10’ / 2.5 - 3.05 m standing upright Note: I have edited together the sourced images for clearer scaling.
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ALT [Image Sources: Bears: Kodiak Bear, Polar Bear]
Additionally when looking at the tarot cards, which also tend to echo concept art more than the final game we see this massive and dramatic height difference for great bears.
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Another varying size reference we have from concept art is this piece by Tom Rhodes comparing the great bear to the normal bear/brown bear. This is in direct conflict with the scale illustrated in the dev book, though this could simply be due to the stage of development this was created in as it looks to be a draw over of a game model when looking at the great bear.
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ALT [Image Source]
Nightmare Demon
The Nightmare demon, or "Blinky" as fans call it, or "Smilely" as Varric calls it. This is however a demon so it's appearance and size can change due to influences outside of its control, I want to acknowledge that. This one was something I wasn't expecting to make a comparison with, as we know that not only was the final version of this demon scaled well as it seems that part of it was cut off in the dev book. But I found this concept art from Heroes of Dragon Age (HoDA) and I believe it roughly matches up with the dev book in terms of scale. It might be scaling larger however, I cannot say with any certainty. And when comparing it to the game model in DAI, this is actually a little smaller in comparison. The extracted game model of the Nightmare demon is 93.47' / 28.49m, while in comparison this concept art implies that it is 54.5' / 16.61m when you measure the silhouette which we can estimate to be 6'2.
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ALT [Image Source]
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ALT You can see how much they sized down the nightmare demon for HoDA (which is understandable given the constraints of a mobile game), especially when you scale them down to show the actual difference. Which is funny considering the nightmare demon is greatly scaled down from the original concept.
Phoenix
Another piece we have, is concept art for the phoenix. Unlike with the hero figure from before, we are estimating Orisino's height based on the height of elven game models. This would put Orisinao at 5'9 - 6' / 1.75 - 1.83m for an elven male.
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ALT [Image Source]
This height reference is echoed and reinforced when we look at the dev book from B25 and Mark Darrah. When you bring the phoenix over to line it up with the hero character in the center, it puts the shoulder a phoenix is roughly 6'2. Implying that, at least for this art, Oresino is within that 5'9-6' / 1.75-1.83m range as his height is lower than the shoulder.
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As you can see the extracted game model is not comparable due to the fact it, like the bears are not at all the same size as their in-game models. They are being scaled up a great deal to what we see in game. The extracted model height for the phoenix is 2' 7.4" / 0.8m, which is much shorter than their in-game counter part that shows it to be around the height of the human/elf character if not a little taller.
Quillback
Shown in the concept art with the great bear, we do have scalable concept art with the quillback and we are able to see that it does line up with the scaling for the dev book. It is also roughly the same size as the extracted game model. It's shoulder height being 4' 10.6" / 1.49m. The quillback also seems to be one of the few creatures where their in game counter part matches up with their model and concept art.
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Part 1 Conclusion
As we can see with all the comparable or confirmed sizing of these creatures in Thedas, most are predators and scavengers, fairly large ones at that. So much so, it would dictate a high oxygen content in the atmosphere, plenty of prey to fuel animals of this size, and plenty of land area to allow for the biodiversity that we see. Even down to the subterranean level as well.
We know that gravity also works differently in Thedas, to a degree it is requires as to allow creatures the size of dragons and griffons fly, and giants roam the surface. But also to allow dwarves ranging from 4'9-5'3 / 144.78-160.02 cm to live 2-4 miles / 3.21-6.43 km below sea level + the distance from the actual surface. To give context, the deepest cave we've explored on earth is the Veryovkia cave at 1.37 miles / 2.12 km deep and the entrance to the cave is 1.41 miles / 2.28 km above sea level. Meaning the deepest cave doesn't even go down to sea level.
But with all that said, I'm only wrapping up here as I'm running out of image allowance for this post. I'll continue this in the next part, and if you've read this far, thank you.
Wanna support this blog? You can check out my ko-fi.
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ink--theory · 2 months
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happy tuesday!
as a treat y'all can have something from my scraps folder <3
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causeimanartist · 8 months
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Guys, I'm trying - but FUCK I can't draw Bruce or anything
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tessa thompson as valkyrie…
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gotta be one of my favourite genders
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m3zzamorphic · 4 months
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Them: “You need to act your age.”
Me: How ‘bout no🤸‍♀️
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daygabs · 5 months
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Ok ok ok, this episode was like the greatest hits of guest characters. We got a BERT BERT. We got a TAMARA, we got tangle ALICE, hell we even got another appearance of youngest LEIFFF. Like come on I love it. These little dangling character threads from earlier in the season and the Young Leif series we sewn up beautifully.
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latenitewaffles · 1 month
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OK Agent 32 Side Order drabble GO.
Agent 8 (or Shelly, as they had been told by their close friend, Matt- though, Pearl and Marina still called them Eight.) had become quite accustomed to climbing the Tower of Order at this point. Nearly halfway through all the Pallettes, the difficulty never even surpassed that of Girl Power Station, which still gave them stress dreams on occasion. They had hoped those Octolings had gotten free, but they pushed that thought to the back of their mind for now. There were other things to worry about.
Like finishing Agent 4's Pallette.
"Eight, are you with us?"
Marina's voice shook Shelly back to reality- or as close to reality as one can get in the Memverse.
"Oh, uh... yeah, Marina. I'm fine."
A flash of pink flooded Shelly's eye's- Pearl had suddenly flew right up into their face to get her battle buddy's attention.
"You better be! We're coming up on a boss floor! Yo, Rina! What floor's up next?" The drone yelled excitedly.
"Um... intensifying_harmony.floor! So you're going against the Parallel Canon next!"
Shelly froze. That boss. The one they had extreme suspicions about. The one that strangely resembled their boyfriend.
"Eight? Hello?"
"I'm fine! Let's go!"
"Ahem."
Acht's sudden noise made the group turn to them, as if they had forgotten that they were there in the first place.
"... Am I really that quiet? Whatever. Eight, if you're not feeling up to it, we can go back to the foyer or Marina can switch the boss to the Asynchronous Rondo, it's no problem."
Shelly shook their head. It's not like they had told their companions about their suspicions yet, and they didn't want them to worry... though from the looks on the other's faces, they already were.
"Seriously, it's fine. Come on Pearl, let's go beat these guys!"
"That's what I like to hear! Team Eight rides again!!"
"Well then, stay safe. Marina and I will be here keeping the elevator warm."
The elevator door opened up to the balcony, and Shelly rushed to the cage as quickly as possible. They could see the Parallel Canon in the distance, each of them getting ready to take them on. As soon as they landed, the first wave started- the pair of gray helmeted "Inklings" wasted no time trying to take down their Octoling adversary, but failed miserably as always. The second wave fared no better, each of them going down quickly thanks to the many power chips in Shelly's current Pallette. Though, strangely... the masked Inkling hadn't dropped yet. Odd, it usually comes in the second wave...
"EIGHT, WATCH IT!"
Pearl's shout managed to snap Shelly out of their trance, and just in time, too- they were almost the victim of a Triple-Splashdown. Luckily, they were able to dodge roll away, and Pearl took the Inkling down with an Inkstrike. The next 3 were splatted just as easily... which left the final one. This time, Shelly would get to actually have a look at this Inkling to see if their suspicions were true. It rode the cage and immediately used a Triple-Splashdown, and as the ink settled... Shelly got a good look at him. They'd recognize that dumb spikey hair from anywhere- it was him. Agent 4.
Archie.
Their heart jumped, and not in a good way. They had hoped that Archie had managed to stay out of this, but somehow he was sucked in too, now mindlessly serving as defense for Smollusk just as Marina was before.
"Arch-"
Splat.
He had gotten the jump on them. One life down.
"Eight?! What the heck was that?! Don't tell me you froze!" Pearl said, getting right back into Shelly's face again.
"I... that's... that Inkling, it's... Four."
"Wait. Your roommate? The one who's Pallette you're running right now?"
"Well... we're more than roommates, but..."
"YOU'RE DATING SOMEONE?!"
"That's not important right now, Pearl! Can you just help me free him like we freed Marina?"
"Of course! But we're gonna have a conversation about this later, y'hear?"
"Yeah, I know."
The ensuing fight took up the rest of Shelly's lives. Most of them were wasted trying to reason with the greyscaled Inkling, but now they had a plan. Pearl set her Killer Wail to a non-lethal level, and as soon as Archie's body was just destabilized enough, Shelly would rush in and rip the mask right off his face- it sounded just stupid enough to work. When the Killer Wail ended and the Inkling was practically melting apart, Shelly ambushed him from behind, grabbing the mask from the chin and pulling as hard as possible. Archie screamed in pain- though digitalized through a filter, Shelly knew it was him. The dense, chaotic, lovable squid they loved dearly.
"Sorry, Archie, but this is hurting me way more than it's hurting you!"
A few more tugs, and Shelly heard a click- they hoped it was something good, but the hope was momentarily dashed when Archie threw them off of him.
"What the shell are you doing, Shelly?!"
He actually spoke. Though garbled, that was him, his real self.
"Archie! It's me, don't panic, let me help!"
"Y-you're hurting me! I can do it on my own!"
"Calm down, please! Just let me get the mask off of your face!"
Archie didn't let them. He just kept pulling, and each time, the color returned to his skin and tentacles, but...
"I-I can’t... I can't get it off!! H-Help!!"
Shelly walked back over to him, and kneeled down. There were tears pouring from the red eye sockets of the mask- it was truly stuck. He tried to pull it more, but Shelly stopped him.
"Don't hurt hurt yourself, Archie. It's going to be alright."
They kissed him on the forehead of the metal mask, and it finally fell off. His colors were back to normal, and the greyscaling had been undone. The Tower seemed to count that as a victory, and on the platform behind them, the locker key formed.
But that could wait. Despite Pearl's protests, Shelly comforted Archie in their arms, both soaked head to toe in ink.
It was surprisingly nice.
"Thanks..."
"You're welcome."
"Don't let me go."
"I won't."
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