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#zelda analysis
blueskittlesart · 4 months
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can you expand on your purah thoughts
i've been waiting for someone to ask me about purah since botw came out. im obsessed with her. let's talk about it.
what we know about purah's life pre-calamity is limited, but we do know that she was a sheikah tech researcher in her 20s when the calamity hit. in her diary, she says this about the calamity:
Ganon had been dormant for 10,000 years. Perhaps his power had been building all that time. The slaughter that followed was arbitrary and merciless. The destruction complete. We lost everything... Hyrule Castle, Princess Zelda... Well, perhaps not everything was lost. A youth named Link was brought to me a hundred years ago, covered in wounds and on death's doorstep. Link... So young, yet so courageous. He was the youngest knight to have ever been appointed to the Imperial Guard at Hyrule Castle. He was also a gifted swordsman who was selected as captain of Princess Zelda's personal guard. I thought his skills would be enough to defeat Ganon in glorious fashion... Since ancient times, the royal family of Hyrule and us Sheikah researchers have had a strong bond. Their pain is our own. We took the swordsman and the Sheikah Slate Princess Zelda left behind to the Shrine of Resurrection. Although the Slumber of Restoration had not been fully tested, we decided to put the swordsman under to save his life. It was the best we could do...
What this tells us is that Purah was present and involved in the war effort pre-calamity, and she, like most other hyrulians, bought into the idea that Link was strong enough to defeat ganon. it was only after his defeat that she saw him for what he truly was: a child. "So young," she says. There's a clear undertone of regret in the way she talks about Link and the slumber of restoration. It wasn't fully tested, and she knew that it would likely cause him more pain in the long run, but it was the best she could do. It also implies that she believes Zelda is dead, or, at the very least, unreachable in her current state.
Purah was a researcher of ancient sheikah tech pre-calamity, and one who was very close to Zelda, meaning it's very likely she was heavily involved with the development of the guardians and divine beasts. When this tech was ultimately turned against hyrule and used to decimate their armies, Purah likely felt more grief than most. this was her tech, her brainchild, that was killing thousands of innocents. When link was brought to her, inches from death, covered in wounds inflicted by guardians, she would have known exactly what it was that did him in. For all intents and purposes, she killed him. it was her technology that led to this. Her decision to put him in the untested and potentially dangerous shrine of resurrection is an act of desperation -- not just an attempt to save hyrule from the calamity, but an attempt to prove to HERSELF that her tech is capable of more than senseless violence. that she's capable of saving this boy who she has caused such suffering for.
For 100 years, she has no idea if her gamble has worked. Presumably, it's only after nearly a century of radio silence from Link that she begins working on the anti-aging rune. in her diary, she says:
This technology will enable us to make retired warriors young again, thereby strengthening the Hyrulean army. When Calamity Ganon inevitably returns, we'll be ready. Our offense will be solid, and our defense impenetrable. The need for this tech pains me, but I truly hope to use it to attain everlasting peace for all.
it's interesting, here, the way she equates youth with strength. I think it's likely that, subconsciously or not, she is remembering Link and the other young champions. She believes that they COULD have won the war as they were, if only HER tech hadn't gone haywire. In her mind, the young soldiers and champions she saw weren't doomed until SHE doomed them. With this rune, she is once again clinging to the hope that her inventions will be able to do some good in the war, to somehow make up for the suffering she caused. I think this is also a big part of the reason why she tests it on herself rather than a third party -- she would rather put herself in imminent danger than let someone else suffer the consequences of her actions ever again.
The self-inflicted de-aging is also especially interesting. The way her BOTW diary is written suggests that the anti-aging rune affected not just her body, but her mind, too. there are noticeable changes in the way she writes as her body ages in reverse -- the diary becomes more juvenile and carefree the younger she gets. This is an especially important piece, the fact that she was mentally affected by the de-aging. Before the de-aging process, based on her diary, purah comes off as a very wise, very careful, very grief-stricken woman. Every decision she makes is rationalized and carefully tested in such a way that no one (except her) gets hurt. She looks back on impulsive decisions she made in her youth with melancholy regret -- "I thought his skills would be enough." "it was the best we could do." but she moves forward regardless, attempting at every turn to correct her mistakes in any way she can. "The need for this tech pains me, but I truly hope to use it to attain everlasting peace for all."
And her de-aging rune works. but when she tests it on herself, she accidentally takes herself back to the mindset of a six-year-old child. She remembers what she's doing and why she's doing it, but the wisdom and impulse control and regret that came to her with age and experience have all left her now. She has the boundless optimism of a little girl -- the same boundless optimism that likely led her to utilize the guardians and divine beasts pre-calamity, and with none of the fear of consequence she learned in those hundred years past. When link comes back, she's playful and carefree with him despite her knowledge of who he is and what his return means. She's dismissive of the choice she made to put him in the shrine of resurrection -- when link tells her he doesn't remember her, she says:
"Really?! Well! I'm so shocked I don't know if I'll ever be able to recover from this! Even though, 100 years ago, I took you to the Shrine of Resurrection after Calamity Ganon fatally wounded you... Even though I was the one who put you safely into the Slumber of Restoration... Hmm... As expected. After 100 years in the Slumber of Restoration, subject...has...lost...all...memories. Noted! Oh, sooooorry... I have a bad habit of taking notes rather abruptly like that. It's a charming quirk, isn't it?"
and in her diary:
I can't believe it... Our hero, Linky, has awoken from his 100-year slumber! As expected, he has lost his memory. The Slumber of Restoration... I really should have done a test run on that thing first. Well, live and learn. In any case, he got the ancient furnace working, so now I can start my research once again. Finally!! ☆ Only a truly gifted and heroic swordsman like him could have achieved all that. ♪ Speaking of...this seems like a good opportunity to get him to do some other chores for me too, heh. ☆
All the regret and careful wisdom she spoke with when she was still her accurate age has been replaced with childlike curiosity and mischief. She has, essentially, zapped the war right out of herself. In conversation, she consistently frames this as a mistake, an experiment gone wrong, but I almost wonder if that's truly the case. In totk, she re-ages herself only up into her 20s, the age she was just before the calamity hit, and her diaries reveal that this was a deliberate decision. She decided to put herself back into the headspace of a researcher unburdened by past failures, rather than putting herself back to a true "normal," i.e. her accurate age. I wonder if her regret over what happened in the calamity became too much to bear; if, after a hundred years of not knowing if her final desperate gamble had paid off or if she'd just killed a 17-year-old, she decided to take matters into her own hands and get rid of the guilt. Being the first test subject for the anti-aging rune, she had no idea what the effect on her body would be -- it was an act of self-sacrifice just as much as it was an experiment. Whether the consequences were intentional or not, whether she expected to die, or lose her memory, or nothing to happen at all, taking her life into her own hands with an untested piece of ancient technology was likely her attempt to atone for her sins -- to sacrifice herself to tech she didn't fully understand in the way she'd unwittingly sacrificed so many lives to the guardians during the calamity. the result of the experiment is a little girl with the mind of a seasoned veteran researcher but none of the inhibitions, and while that luckily ended up working out for link, it could just have easily have led him down the path of destruction again.
Ultimately, purah is a selfish character. she chose to put link in the shrine of resurrection in order to prove herself and her tech, ignoring the potential danger to his life. She chose to de-age herself and get rid of her guilt, ignoring the ramifications her experiment could have had on Link and his journey when he woke up. but for all her selfishness, she still cares very deeply for those around her; for her friends, for her family, for the soldiers and princess she lost in the war. She cares so much that she's incapable of dealing with her own guilt over their fates. She is a researcher, and all she knows how to do is make things, so she makes things that she desperately hopes might undo the harm she's caused.
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I really like the decision to set TotK a few years after BotW, as opposed to the few months we’re used to in direct Zelda sequels. It gave the world a substantial amount of time to change. Hyrule is livelier. In the years of relative peace since Calamity Ganon was vanquished, it’s been allowed to grow and thrive. Hateno Village, the largest Hylian settlement, is becoming economically significant as a tourist destination and food supplier. It’s especially cool to see Riju, Tulin, and Kass’s kids mature into their adult/teenage years, respectively.
Building on that, I think it’s neat that Link is in his early twenties now. This is the oldest Link we’ve ever played as (Skyward Sword held the previous record at 17.5 y/o). He’s had time to adjust to life post-calamity. His traumatic mutism seems to be all but gone. You ever notice just how much he talks in this game? Dialogue options galore, he’s constantly explaining things to other characters, all that. And he’s more expressive, too. He outright laughs when he fuses weapons.
Link’s relationship with Zelda has also had time to grow. Guys. Fellas. Broskis. They live in the same house. In which there is only one bed. They are together. The implication here is that they share most of their meals together, and remember, it’s key to his characterization that he opens up emotionally when he’s cooking or eating. That means there has been a lot of quality bonding time between them.
Before and during the Calamity, Link served as Zelda’s royal bodyguard because the king demanded it of him. Given how he went mostly mute from the pressure of being entrusted with the princess’s safety and being chosen as the Hylian Champion (at age 17, mind you), I’d wager he didn’t particularly like the assignment until he started bonding with her. He looks downright sad when she snaps at him in that one memory at the shrine. Hell, he doesn’t smile once in the memories.
But you know what? I get the feeling that Link protects her now not out of duty like he used to, but out of love. That’s powerful because “love conquers all” and all that, but also, there’s no external pressure to be her bodyguard. Until the Upheaval, he was done being a special little hero. He was just a swordsman, but he still went where Zelda went to protect her. So instead of being crushed by that pressure, protecting her is an expression of his love for her. It’s a choice and he’s doing it because he wants to, not because it was forced on him.
That’s a lot of growth to go through, and it was paced over several years. He doesn’t appear to have aged much, but enough time has passed that Hudson has a daughter who can hold a mature conversation. That’s what, 5 years old? Yeah, Link is in his early twenties. Fucking finally, the task of saving the world falls on the shoulders of an adult (although speaking as someone entering his mid-twenties, that honestly isn’t much better).
I’m starting to ramble here so I’ll leave a parting observation of Link and Zelda’s house in Hateno. Zelda has redecorated a fair bit since moving in with Link, replacing his weapon racks with photos of her horse and various Hyruleans (her subjects who she cares deeply for), but the photo of her, Link, and the Champions is still up. And that’s really cute.
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onesunofagun · 6 months
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I will now yell about Fi and Ghirahim as symbols of their respective creators, please stand by:
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So, the biggest slap addition the lore that Skyward Sword gave us was (Her Grace) Hylia and (the Bringer of) Demise. Entities who, regardless of confusing localisation choices, exist as two sides of the same coin and are locked into a mutual karmic cycle.
They reflect each other like a mirror, and also represent an antithesis of each other, seemingly existing as consequence to one other. They were presented as the penultimate deities of the physical and metaphysical realms of their world since the advent of its creation by the departed Golden Goddesses; twinned yet opposite, and each both inevitable and necessary.
Shadow; Light. Chaos; Order. Indulgence; Restraint. Upheaval; Stability. Primordial; Designed. Spite; Grace. Hidden; Seen.
Ghirahim; Fi.
It goes right down to the blades that Demise and Hylia would level at one another. The spirits of each are a representative of the principles and philosophy championed by their creators.
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Now, the closer you get to the works and relics of the Gods/Gods Tribe in Zelda, the more you see divine constructs that blur the line of spiritual magic and advanced technology, and are ostensibly both. This was a direction that really bloomed in Skyward Sword, taking a running start on it that games hereafter have followed. The caveat is that only certain special people chosen by Gods or otherwise given permission to use this kind of Magitech can interact with it or produce things like it (either at all, or without punishment).
Even the Sheikah, who have closely served the intentions of the Gods/Spirits of Light (Hylia and her aligned) all throughout history, make the mistake of getting too comfortable in their inspiration and cross the line into imitations. Despite the successful utilisation of, and later recovery of, certain Sheikah Tech such as the Divine Beasts to positive effect, the tragedy of both the Sheikah's Divide and the Calamity's hijacking of Hyrulean defence systems is still played as a cautionary tale of hubris and knowing one's place in the natural order of things.
The Sheikah were effectively making unauthorised knockoffs of Divine Magitech and it bit them on the arse.
Can't have shit in Hyrule.
Pretty much every significantly advanced tribe in Zelda has a stated closeness to 'the Gods'. Either by being adjacent to or descended from deities and spirits collectively known as the Gods (specifically the Gods Tribe in JP), they are still distinctly subordinate to and separated from entities such as Hylia and the three Golden Goddesses.
Confirmed to be included in this special grouping are the Zonai and the Oocca, for instance. Speculatively, the Wind Tribe are an example of people who ascended (with permission or worthiness) from the surface-- they are an arguably Gerudo adjacent tribe who may even be precursors to the Zonai or related to the Twili.
The Picori, at the very least those in their native realm, also certainly count as part of this grouping. Though it could be argued whether those descent Minish living on the surface still do.
The Sheikah, it should be noted, have never gained entry to this Gods club. Despite their proximity in worship and service to Hylia, historically, they've also done some pretty shady things-- like the Shadow Temple and the general murder and espionage stuff -- that may have otherwise excluded them from ascending like the Wind Tribe did. They walk a grey line, and they have a duty in the eyes of the Powers That Be that apparently prefer they stay put.
Not Turtle-y enough for the Turtle Club.
Another example of this Icarus flying too close to the Sun type cautionary tale, and a far more egregious offender in the eyes of the Gods Tribe, are the 'Interlopers' who would eventually become the Twili. They were a tribe of people that, while squabbling with others, tried to take dominion of Hyrule (referred to itself as the Sacred Realm/Holy Land in TP) with powerful magic that more or less gave them a winning advantage. Specifically, the Crystal Stone of Shadow (the Fused Shadow) which greatly amplified their magical power.
Banished by the Spirits of the Light whole cloth into an underworld (lit. A Realm of the Dead) that we also know as the Twilight Realm, they have been shunned from the land they tried to conquer and transformed by shadow so much, they're now allergic to the light (without sufficient mystical power to bolster themselves).
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Basically, the intended message is this: any earthly people who have advanced themselves without approval by the Gods Tribe-- especially by using Divine Constructs as inspiration or means-- have therefore disrupted the order of things, and stacked the deck too much in their own favour. Even if the intent was primarily a fixation on preserving Hylia's bloodline, and by extension her sacred land, it is still possible to elevate oneself above your contemporaries (especially the capacities of the Royal Family line in Hyrule) in such a way that you impose too much independent influence upon the the natural world.
No longer following 'the way of the Gods' (the Gods Tribe law) or respecting the order of things (ala Shintoist inspiration), you are labelled a disruption to harmony and peace, and therefore seen as corrupted and pollutive, and generally negative in your impact. You will then be chased off, at the very least, unless you renege-- for fear that you will bring in demonic influences or be used by them. This has canonically happened to both the Gerudo and the Sheikah, now.
But you know who Magic Constructs on par with the Gods Tribe, except it's more eldritch and organic-looking and primordial in form? It's the other club, the one that the disenfranchised Sheikah went and banged on the door of, hoping to be let in if they started wearing cool red and black outfits and changed their name and stopped worshipping Hylia.
Yeah. It's the Demon Tribe-- who are pretty much just the inverse reflection of the Gods Tribe and its set up. Their Magitech equivalents, and what they can do, only serve to further cement this.
Specifically, if you could suggest that the Gods Tribe's main objective is maintaining a status quo of shared prosperity that provides an ordered and peaceful existence through conformity and tradition, the Demon tribe is an ever churning well of opportunity where winner takes all. It is a hierarchy built on brutal meritocracy, honed by constant challenges and hard won continuation-- survival and status fought for and maintained by individualistic influence and innovation.
Many various little bastards exist in the Demon Tribe. Bosses in charge of sub-tribes of monsters are commonly seen, but they have their minor Deities ad Spirits, too. The head honchos are called Demon Kings (plural, because it doesn't describe a single position, but rather just very powerful Demons who have clout). Demise is both a Demon King, namely the most powerful one, and also the 'Chief' of the Demon Tribe; just as, in this case, Hylia could be considered the 'Chief' of the Gods Tribe. So, Demon God-King, really.
While Demise is incapacitated by Hylia's seal, his role as the Chief of the Demon Tribe is actually the position that Ghirahim fills in for as his (literal) right hand man-- the very extension of his arm, as his blade.
Both the Master Sword (Fi) and Ghirahim himself are, perhaps, some of the most advanced forms of this sort of Magitech we've actually ever seen.
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Ghirahim goes above and beyond in his role, even going so far as to cultivate his full persona as a Demon in his own right in order to maintain his authority as the effective Regent while the big boy is incapacitated. He disguises his true form and nature, and with a surprising level of autonomy and self-transformation for what he is, sets about attending his duties with great devotion.
He seems to have an incredibly intuitive and flexible mode of operation. His sentience is full of creativity, emotionality, and genuine potential that he has the capacity to explore and shape with great freedom, for the construct that he is.
He is flamboyant and attention grabbing, highly expressive. He entertains great personal indulgence, even going so far as to toy with Link in a manner that borders on vicious training for a while. Though in part due to his undeniable sadism, Ghirahim almost can't help himself but to continue to test and push against the potential as a swordsman that the Hero has, inadvertently cultivating its growth.
This depth of identity and adaption he's capable of was either an intentional part of his design, or specifically not prevented by it-- both of which stand to represent something of Demise and Demonkind. The lengths to which Ghirahim is allowed to wield himself when not in his creator's hand is remarkable and, though he is shown to be unable to override actual commands from his master, it stands in an interesting contrast to Fi.
Where Ghirahim is able to radically redefine his own presentation and function to best suit his Master's needs in a way that mimics the organic, Fi's evolution is far more linear and streamlined, never really deviating from systematic updates. Though the sword itself is subject to physical restorations, Fi's personal appearance is unchanged and reflective of her true shape, indicating that her tempering in the Sacred Flames is either a slow return to previous form or a pre-programmed and permanent upgrade set into motion by Hylia. It is also an evolution that is entirely dependant upon the actions of others, largely lacking the individual agency and flexibility that Ghirahim possesses.
Not to suggest that Fi is any less devoted to her purpose, however.
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She is, quite unlike Ghirahim's aspect of individual advancement, wholly geared toward a model of mutual enhancement with a partner. She is built with a singular and clear objective in mind, perfectly designed to suit the needs of the one wielding her as a supplement to their ability, rather than an autonomous servant. She defers entirely to her Master's decisions at all times, though does make informed suggestions, and does not appear to be able to relocate the physical sword on her own. Many of her abilities are things that must be directly requested of her.
Even when she is given to performance, such as her singing or her ballet, these are seemingly dispassionate affairs that are precisely executed, preprogramed displays for Link's benefit. Absolutely nothing, not even particular inflections of emotionality, must risk the distortion of her relayed messages and guidance to Link-- these displays may also be something analogous to morale boosting rewards or a really weird form of reverence to the musically inclined Hylia. Either way, Fi is highly logical and presents herself foremost as an instrument and a tool. She does not indulge in a persona or otherwise engage in anything not directly tied to her assigned mission-- she does not get distracted or indulge personal whims as Ghirahim does. But critically, a large part of her design is geared towards an awareness of her surroundings. Fi has a visible consciousness for the living things around her at all times, contrasting to Ghirahim's seeming negligence of them and open disdain.
Fi's orderly efficiency and lack of cultivated personality to detract from her purpose make the fact of her construction obvious. Unlike Ghirahim, her true nature and her task is almost painfully undisguised. She exists in a simple sincerity, almost austere, seemingly unwilling or unable to seek function beyond her designation without being updated by another. However, her concentrated application seems to achieve concentrated results, strengthening both herself and her wielder in a near impenetrable mutual reinforcement.
It is perhaps of no coincidence that, despite Fi's seeming inflexibility and clinical pragmatism, she also expresses something of a fondness for Link at the end-- in many ways, mirroring her Divine creator. She does this very robotically, by correlating her collected data time spent together and their completed task with what she's observed of human happiness.
Skyward Sword seems to argue that Ghirahim's main flaw is spreading himself too thin, or trying to be so many other things, that he falls short as a sword in the end. It suggests that his sin, like others in the franchise, is getting too big for his boots scabbard and letting his pride become his downfall. His individualism gets presented with a great cost, as he has only enhanced himself in ways that seemingly do not apply when he returns to his primary function as a sword. The emotionality he has, such as the frustration and cockiness and bloodlust he indulges, are also shown to lower his successes-- reducing the sense of his efficiency and precision beside the ever level, measured Fi.
When he returns to Demise's hand, Ghirahim is already weakened and spent. Despite all he's done for his Master's revival, Demise is left to fight with a paling version of the blade that once fatally wounded Hylia-- not unlike a Master Sword in need of restoration to its full power.
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There's a legend regarding Gorō Nyūdō Masamune, widely regarded as the greatest swordsmith in Japanese history, and Sengo Muramasa, who is famously known for creating unique and terrifically sharp blades that are considered cursed.
It starts when Muramasa challenges Masamune to see who can make a finer sword. When the work is done, they go down to a river, and place the blades in the water with the cutting edge towards the current.
Muramasa's sword, which he named Ten Thousand Winter Nights, cuts everything that floats its way-- leaves, fish, even the wind that happened across it. It is so sharp that nothing escapes unscathed.
Masamune's sword, named Tender Hands, is placed in the river and cuts the leaves that go by so seamlessly, they reform on the other side. Fish swim up to it and seem to be repelled by its aura, avoiding death. The wind kisses the blade gently with a pleasant whistle.
Muramasa isn't impressed by this. He thinks the blade is useless, barely cutting anything at all, and starts to remark on the lack of skill. Masamune smiles at the criticism, but merely compliments that Muramasa's sword is indeed quite sharp.
A monk who had watched all this from nearby approaches at that point, bows, and interjects with his own observations.
Though he too observes that Muramasa's sword is technically very finely made, he notes that it's a bloodthirsty, wicked blade. It cuts anything in its path indiscriminately, he says, and would just as soon cut a butterfly in half as remove somebody's head.
Masamune's sword, however, was the clear winner in the monk's opinion-- a gentle blade that did not needlessly cut that which was innocent or undeserving, tempered by grace. It is a benevolent sword, and so far finer made.
In popular culture, Muramasa's blades have held onto their violent reputation. There's a superstition that they can compel their wielder to murder. It has even been said that, once drawn, they can't be sheathed again until their thirst for blood is sated-- even if it has to drink from its own wielder.
They also had a weirdly consistent habit of maiming or killing members of the Tokugawa Shogunate, and so became an anti-Tokugawa symbol synonymous with the rebellion. So that's fun.
But Masamune was considered to be a very calm man, who was controlled and reserved and quite spiritual. Muramasa, though, was depicted as an aggressive man, who was a bit wild and kinda unpredictable. As far as the folk stories go, Muramasa is depicted as having been quite envious of Masamune. Unlike Masamune, who approached his craft as the art of achieving clean death, they say Muramasa needed to transfer his unhinged energy into his blades to keep from being overwhelmed by it himself.
Because their natures bled into the swords they created, it was believed that Masamune and Muramasa imbued them with purifying and demonic power, respectively.
Just as with Demise and Hylia and the swords that they created-- as inspired by such a legend-- the spirits inside of them represent their natures, as well.
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michaelinprogress · 2 months
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I’ve seen a few people talk about the importance of the axe, but I wanted to put my take on it out there too.
Lisa watched her mom get axe murdered, and then her life was uprooted. She had nobody there for her (except taffy but she was misguided). And this person comes along, one who knows her better than anyone, and uses an axe to kill someone right in front of her.
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Only this time, the axe is used to protect her. Something that destroyed her entire life is now being wielded by the one person she’s beginning to trust and feel seen and heard by.
And I don’t think it’s wrong for her to be thrilled and morbidly infatuated by this!!! Reclaiming and healing from trauma isn’t always pretty like everyone wants it to be, especially for young women and girls.
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The axe becomes something to protect her and get revenge on those who hurt her. People who were supposed to be good to her, that she THOUGHT were good to her, but betrayed her.
The axe is something that she now wields.
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She gets to reclaim it. She gets to trust someone again. She gets to feel loved, seen, and heard.
This movie is about reclaiming trauma as much as it is about a zombie love story!!!
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a lot of people have already pointed out how totk has a lot of themes of imperialism and generally leans conservative ideologically, but what i think is interesting is how totk subtly redefines what a “researcher” is.
zelda wants to be a researcher in botw, and what this means in the context of botw is largely someone who works with sheikah technology. she wants to figure out ancient sheikah tech, she has an interest in botany and otherwise nature and biology (the whole silent princess and the frog thing), robbie and purah, the two characters who are the closest to us seeing what a researcher in the context of botw is are basically inventors. in totk, however, the main researchers who are presented to us are all historians.
this is an interesting pivot, because in botw zelda is not really interested in history. if anything, the one who’s deeply concerned with history is rhoam, wanting to preserve historical tradition and his uncritical reliance on said tradition and historical precedent is what leads them to their doom. in botw, zelda is narratively opposed to history, if anything, all the ancient tech backfires on them and traditions fail to awaken zelda’s power. zelda’s urge to be a researcher is in wanting to understand the world around her, not just blindly follow ancient plans but rather have agency within them.
totk, however, is obsessed with ancient plans. the only real moment where zelda gets to geek out in totk is her getting all giddy about finding out more about the divine origins of hyrule. all the researchers in the game are concerned with finding out more about the zonai. since all the mentions of ancient sheikah technology are scrubbed from the game purah and robbie read more as strange outliers, the sheikah slate is no longer, now it’s the purah pad, a product of purah rather than something larger. the whole game is literally about following an ancient plan, a plan most characters don’t fully understand as they sign up for it. totk’s main story is built on confusion, on the characters not knowing what’s fully going on but having faith in ancient sages telling them what to do. in botw, following ancient plans you don’t fully understand was the thing that doomed you. in totk, following ancient plans you don’t fully understand is the gimmick.
that juxtaposition between the two games has an ideological through line: botw posits that progress is necessary. mindlessly relying on tradition doesn’t work. prophecies are omens, not instructions. history must be learnt from, not repeated. the ancient sheikah aren’t a group to be emulated, but rather to be learnt from, considering their machinery backfired and the royal family betrayed them. totk, however, is obsessed with the mythical history of hyrule, a time where everything was idyllic until one bad man showed up, a time we must emulate in order to win. i already talked about how the past in totk is zelda’s life pre calamity but better here, but that also plays into the idolisation of that era and its royalty. in botw, even the myth of the first calamity preserves the fact that the yiga clan has origins in the royal’s family persecution of the sheikah, even the time when they successfully held back the calamity is tinged with mistakes that still affect the world ten thousand years later. in totk, ganondorf’s origins are nebulous. nobody provoked him, nobody did anything wrong, he’s just evil because he is.
a lot of right wing ideologies are hinged on preservation, but more than that: the belief in the nebulous mythical past in which everything was better. “make america great again”, the fascist’s idolisation of ancient rome which is represented largely inaccurately, look at any conservative rhetoric and you’ll see people complaining about how things nowadays are ruined or are being ruined, how in the past things were this way and they’re not anymore, which is bad. the belief in the fact that in some past period we were great and are not anymore, and the strive to emulate that past is a trait highly typical of right wing ideologies. and in totk the past as a great era is an idea presented completely uncritically, the narrative is entirely controlled by the game and doesn’t dwell on any of the inconsistencies in this idea.
now, obviously, not every story in which a great ancient era exists is fascist, right wing or conservative. but to me what’s interesting specifically in totk is this shift between the two games: botw is critical of the past. it’s critical of arrogantly repeating history, it’s critical of having blind faith in great relics of the past. totk isn’t. totk idolizes the past, totk tells legends and tells you to believe them without any doubts. botw believes researchers are those who seek to understand the world, innovate it and solve problems without relying on ancient ways. totk believes researchers are those who discover ancient instructions, ancient ways and relay them to great men in the present to be followed. the four mainline regional quests in botw are about discovering four ancient relics that are terrorising the land and fixing the mistakes of the past. the four mainline regional quests in totk are about discovering four ancient legends are true, and receiving instructions from an ancient sage on what to do.
totk is not simply neutral, it is ideologically conservative in stark contrast to botw, because of the things it chooses to leave uncriticised, notably the things botw was very poignant about examining critically. the way totk redefines what is a researcher is indicative of this, indicative of the way it chooses to idolize or present as an unexamined good that which was nuanced in botw. totk isn’t just conservative in the sense that it presents uncritically a “good king” and “evil conquerer”, it goes deeper, it’s notable because botw was starkly opposed to the thematic axioms totk presents.
i just think it’s very interesting that they made a sequel to botw, and completely redefined or otherwise ignored botw’s thematic core.
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currantlee · 10 months
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Something I love about the memory of Zelda and Sonia in the German dub of TotK...
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(Translation: And your Link, too, is surely awaiting your return.)
Sonia uses the phrase "dein Link" ("your Link") here, which in German is a common phrase to indicate the belief that someone might have romantic feelings for another person. And the way Pauliner Weiner (Sonia's German VA) delivers this line very much indicates that she is indeed teasing Zelda a little here! Sonia ships Zelink confirmed!!
But wait. There's more!
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(Translation: May one ask who this Link is?)
Rauru definitely notices this too! His tone, as well as the use of the very specific article "dieser" ("this") indicate as much. If he was simply curious about who Link is in order to follow the conversation, he would more likely use the phrase "Darf ich fragen, wer Link ist?" ("May I ask who Link is?"). He is also teasing Zelda a little here.
Zelda's reply is also very sweet! While her first two lines are nothing special (she is essentially just recapping the events Breath of the Wild, as well as what led up to it), it gets interesting once Rauru reacts to her description, once again in a somewhat teasing manner (indicated by both the delivery and the language of the line):
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(Translation: Oh, a hero you say.)
To which Zelda replies with:
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(Translation: Link is the most steadfast and fearless knight who ever existed.)
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(Translation: Yes...)
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(Translation: He is so strong...)
That last line is pretty much the same in English, but Julia Casper (Zelda's German VA) does an amazing job making it sound like Zelda is not only admiring Link throughout this entire short monologue she is having, but like she is talking more to herself than to Rauru and Sonia, almost like she forgets they're there for a moment because she is thinking about Link. I really loved this little touch!
Also note that Zelda is not explicitly talking about physical strength in the last line (although she might be. It isn't clarified, leaving the interpretation of what kind of strength she is talking about up to the player).
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(Translation: ... and on top of it all, he has a good heart!)
This last part seems to be directed at Rauru and Sonia again. But we're still not done!
After Rauru remarks that Zelda seems to think highly of Link and that the way she's talking about her knight makes him want to meet him, Sonia agrees and delivers a final line that, once again, makes it very clear that the two of them are engaging in a little bit of good-mannered teasing in this scene (both from what's actually said here and how Paulina Weiner delivers the line):
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(Translation: Chivalrous, and full of gallantry...)
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(Translation: Don't make us so curious, Zelda!)
And then they all break out in light-hearted laughter.
All in all, I really love this scene! Huge respect to the German VAs, who did an absolutely stellar job (not just in this scene, but for the game in general - especially Julia Casper!).
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valictini · 11 months
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I was watching a video analysing how the Yiga clan were handled in botw and how the person analysing it lamented the fact that Kohga was a joke character who totally destroyed the much more threatening image the yiga clan had all throughout the game. Although I do understand the sentiment (I felt that way for a long time) I’ve come to realise that we might not be viewing it in the right perspective. I ended up writing a comment under that video explaining how I saw things, and realised that maybe it could interest people here too? So here is the fleshed out version of it:
I think part of why they made Kohga extremely goofy compared to a way less goofy clan of literal assassins is to emphasise how even though the clan originally held some understandable beliefs, it has become a cult of personality over the years, and like most cults, the leader is way less charismatic than his followers make him out to be. Indeed, from the outside, it seems absurd how anyone could take Kohga seriously, let alone kill under his command, but from the inside, Kohga is the Beloved Leader That Guides Them Towards Victory, and anyone threatening him deserves to die.
In a way, yiga clan members feel like vulnerable, impressionable people who were enrolled into a cult and given a Big Family and a purpose (and a lethal weapon) by their lovable Master Kohga who wants the best for them… Except if you want to get out, then you’re a filthy traitor who also deserves to die. It’s especially visible when you beat him and they all get personally mad at you for killing him. They didn’t care about Ganon, they didn’t seem to actually understand the bigger picture, they only cared about Kohga.
It also shows how, like the rest of Hyrule, the Yigas are very much disconnected from their own history, seemingly holding on the grudge their ancestors held more as an excuse to continue to enact violence and perpetuate the cult of personality than fighting for a “noble” cause. Only Kohga seems to actually care about Calamity Ganon, and the rest of the yigas seem to be just tools to him. Wether or not he’s actually conscious of what he’s doing is unclear. Is he a fully aware con artist, or is he purely another product of Yiga indoctrination?
So yeah, to me it feels like a parody/critic/mockery of cult dynamics. It shows that this gang of assassins are indeed a real menace, but for seemingly no reason other than “that one lunatic they admire told them to” and “if they go away they get killed”. The reason why the clan was originally created becomes almost anecdotal. Under the current leader, no one is required to actually know what they’re doing, they just need to follow orders.
In the end, I think it is the intention the developers had because cults are a rampant problem in Japan. At the very least, even if it’s not a actually conscious critic, it’s a concept that is much more present in their cultural landscape than ours and that almost certainly influenced how they handled the Yiga clan. Basically, cults are not cool and can even be dangerous both for the public and their members. Cult leaders especially are not cool and often are con artists. Therefore, Kohga couldn’t be badass, he had to be a doofus getting beaten in the most unexceptional way possible.
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avalypuff · 9 months
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Answers to the common questions of “Why didn’t Zelda retain dragon features?” and “Why did Link’s arm revert to normal?”
I’ve been dying to do some analysis posts since TotK came out, and after seeing a lot of people complain about the above, I decided my first should be related to the endgame.
So, I’ve seen a lot of posts where people seem to misunderstand what was going on when Zelda changed back into a Hylian, and why Link’s arm returned to normal. Many write this off as simply plot convenience, and while it’s true that Nintendo wouldn’t want to leave the main characters of one of their most popular titles with permanent changes, I’m here to try my best to explain the actual reason these things happened the way they did, because whether you noticed it or not, there is plot relevance to this reversion.
Draconification is permanent.
This is an indisputable fact.
And while I have seen people criticizing the way Zelda changed back, the fact is she swallowed the stone knowing that she never would.
“I’ll be forever changed…”
Her cry for Link to find her was not for her sake. She wasn’t depending on him to find the key to changing her back. Nay, the only reason she desperately prayed for him to find her was so that he could get the Master Sword, which—ignoring game mechanics that would allow you to beat Ganondorf with literally any weapon with the right damage/durability ratio—canonically is the only thing that can hurt him.
When Zelda changed back, it was almost entirely thanks to Sonia. That’s right!
…Let’s take a second to recall this scene in which Rauru decimated the horde of Molduga.
We see Sonia extend her hand and then gesture for Zelda to do the same.
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Here they’re extending their own power to amplify Rauru’s counterattack, even beyond the already-massive boost the Secret Stone provides.
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In the final scene when Link finds himself hovering over the sleeping Light Dragon amongst a dream-like atmosphere, it’s really quite telling that Sonia is the first to rest her hand over Link’s, then followed by Rauru.
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This time Rauru is fulfilling the role of amplifying Sonia’s power over time. Not just that, but adding it on top of the time manipulation that Zelda gave to Link at the beginning of the game.
That’s what’s happening here. This is immensely powerful, triple amplified time magic!
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The change from dragon to Hylian wasn’t a transformation in the same sense that it was when Zelda changed from Hylian to dragon. I know that’s a confusing sentence, but consider the basis of Sonia’s time magic is recalling things as they once were.
Zelda didn’t retain dragon features because, through the power of time reversal, she was never a dragon to begin with.
This is the also the reason the Secret Stone reappeared on her necklace.
This is ALSO the reason Link’s arm reverted to its natural state before he was affected by the gloom.
And before y’all come at me with “well, why didn’t Rauru do that in the first place instead of giving his arm to Link?” Simple; Sonia wasn’t there. Even spirits aren’t omnipotent… in Hyrule. (Probably.)
The point is, this was essentially a lucky break for Zelda and Link, because if Sonia (and therefore Zelda, by inheritance) didn’t have time magic, there would have been no way to undo the Draconification. It would have been every bit as permanent as Hyrule legends and history says it is, and Zelda would be gone forever.
In fact, it’s likely it was a shot in the dark even on Sonia and Rauru’s part, considering there was no prior knowledge of reversing time on a dragon, let alone a person. It was a glorious blend of the convenience of Sonia’s time magic, and luck that it worked out the way they (“they” being all characters involved) wanted.
Anyways, to wrap this up, Draconification is indeed permanent, unless you have the number one badass-master-of-time-manipulation Queen Sonia on your side. Then you can probably undo anything. :)
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jxsterr · 7 months
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hey. what if link was so consumed by grief he was angry. cuz a tired link is brilliant, a riddled-with-illness-and-depressed link is even better, but what about a link that is so sick of all of this happening to both zelda and him that he's just FURIOUS.
like he's angry as fuck at how, despite everything they have done to protect hyrule, they're right back where they started. all that effort they put into sealing the calamity, those a hundred years link spent asleep just to be able to live again and those a hundred years zelda spent tearing herself apart just to hold that beast back, all for it to be for nothing. all that effort to dispel the ganon from their time only for ganondorf to appear from another time. it's borderline comical. link has to laugh or he'll cry. he's so tired of this constant fight but he's only tired for himself, when it comes to thinking about how much zelda has suffered and continues to suffer it conjures anger so vivid he feels it in his chest. he's so angry at how much the world continues to punish someone who has done nothing to deserve it, someone who has given her all for the people of this world and more and yet she cannot even feel the grace of peace for longer than a few years. she of all people deserves a break more than anything and he finds himself wishing he'd fallen instead of her.
link finds it hard to process or even care about the goings on in lookout landing after he finally wakes up (again). purah is babbling in his ear about something to do with increasing monster attacks but it's impossible to remain present when his mind is so torn up over zelda, his zelda. gods. she really is gone, isn't she? he doesn't know where she is, doesn't know if she's still breathing, or if he'll ever see those emerald eyes again. it's so much harder this time because last time he didn't even know her—at least not as much as he knows her now. her face was blurry back then and her voice was something so familiar yet so distant, but now he loves her. he knows her inside out, knows her favourite tea to drink in the early mornings and what books she'll pull from the bookcase based on her mood. the sun died that day and so has a part of him.
the air beside him feels so thick with emptiness that he finds himself getting lost in helping the local folks just to fill it, taking up a few errands and joining in with the monster control forces just for someone by his side. weeks pass since her fall and link finds himself stuck in the anger phase of grief. it feels like a disease, he doesn't like how angry he feels but goddess he can't stop feeling this way. it's just so fucking unfair. more often than not link finds himself venturing out of lookout landing deep in the night just to kill. not defeat, not vanquish, but to draw blood in a feeble attempt to quench the burning rage inside his soul. he tears his pathetic excuse of a sword mercilessly through the flesh of unsuspecting bokoblins, slices through the tendons of gloom hands and unleashes the full extent of his fury onto the phantoms of ganondorf's shrivelled form. he yells as he plummets the tip of his sword through the phantom's chest until it disperses into thin wisps of gloom, but it's still not enough. it's never going to be enough. he repeats the same useless task every night yet it does nothing to change anything. he's still angry.
purah's told him about the phenomenas pestering the four corners of hyrule but he can't bring himself to focus on the world just yet, so he goes to mount lanayru. he's waist deep in frozen water with hands clasped around one another when he begins his plea to the goddess. he asks her why zelda was served a fate as cruel as this, and why he seems forever cursed to walk hyrule alone. she doesn't answer. it irritates link, so he repeats himself louder. she still doesn't answer. he's yelling at her now, using the full extent of vocal cords that have barely moved since he awoke, and driving his fists through the spring water in an act of overwhelming frustration. answer me! tell me why we have to endure this! he cries, but the goddess is evermore silent. he chokes out a sob, and then, in a moment of fury, unleashes words undeserving of anyone to hear, not even ganondorf himself. he needs something that will just sit there and take it and right now he's beginning to understand the frustration zelda felt all those years ago when all her efforts went under appreciated. he decides this act is some sort of revenge for how the goddess has ignored them, even if it really isn't her fault; he just needs to feel like he's done anything of use when he's been rendered so powerless. his bitterness only continues to grow the longer she ignores him, until he's exhausted himself from the outburst and stands in the water until his limbs go numb. pathetically quiet, he curses the goddess.
when link learns of zelda's fate after the final tear, he goes missing for weeks. the only noticeable trace of him in the world is the sudden lack of monsters in some areas of hyrule, namely the lynels. the tears had acted as a sort of comfort to know that at least wherever zelda was, she was able to find some sort of comfort or happiness there. the memory of zelda and sonia made him cry hysterically afterwards, of course she still finds a way to speak of him even when they're separated by a millennia or more—but the final tear makes him feel like the air was knocked out of him. he can't even think about it, he tried to ignore zelda's dragon floating aimlessly about the skies for the first few days but the grief became too much. he finds himself cross legged on her snout, braiding blue nightshades amongst silent princesses in her mane, taking comfort in talking to her about the weight of everything on his shoulders. purah's search party is useless when he spends the first week or so constantly by zelda's side, sleeping in amongst the warmth of her locks and offering her buttered apples whenever she perched. "hey, old girl."
seeing zelda this way, knowing she has destroyed herself just so that he may prevail in the fight against the enemy who caused all this suffering.. link vows to become his worst nightmare.
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majorproblems77 · 1 month
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Linked maze updated which means I'm back! :D
Hello Linked Maze fans! :D
Linked Maze returns with scent pt10, which means I am back to ramble about the small details in the comic because I enjoy it!
If you dont know what Linked Maze is, It's a links meet comic. About the links in a maze.... Self-explanatory really, but trust me it's amazing and I love it. It's great! But also for more mature audiences, so do take care and heed the creator's warnings before going in!
Importantly - Linked Maze and all the art belongs to @linked-maze and its artist @frulleboi, this chapter also had a guest artist, so the second page's art is done by @marenwithanm. And thanks again for the permission to do this! I really enjoy making them!
With that out of the way, My timer is set, grab some snacks and a drink of your choice! And lets get started! :D
We begin with the small bean
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He looks so happy, okay, I love him
Aww four, just wanted his sword back. Also here to straight up appreciate the detail with the little ticktacktoe on the scabbard of his sword i love him dearly.
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Wolfie looks both Done and worried at the same time.
Also, them discovering Sky's sailcloth! I'm so excited about this okay I want these two groups to find each other so bad.
Also, I was interested cause I dont think we've seen the sailcloth in the story yet. So it's fascinating that it's here. I blame Angel, she has shenanigans that I think work for this. Like imagine when we see Sky and he's like the fuck why do you have my sailcloth I've not seen it since I got here, type thing.
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Wind taking charge as he should be.
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There's a bunch to unpack here, so just give me a moment.
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That's not Sky's sword.
That's Twilight's sword.
The wrappings on the blade and the markings we see on it later match Twilight's sword. (From the character reference sheets.)
Do you have any idea how excited I was when I saw this? Then saw Wolfie's face like
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Why the fuck is that there?
I think this tells us two things.
Twilight/wolfie is now able to be armed. So he's got the capability to fight without the wolf form now. So he might transform soon!
Angel/ djævel are using the hero items to bring the groups together for some reason.
But now im considering the implications of having these specific items here. Like, Thats an item from a character from some of the major groups that we know off right now.
Twilight's sword(Twilight, wind) / Sky's sailcloth (Sky,wild,Time) / Four's sword (four, warrior)
Was the idea for them to find it, or for just one of the groups to find it so that they could find the others.
Something to think about.
Moving on!
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Me too four... me too
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Yes it does. He's sat about five feet from you
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Look at his guilty face, he know's but he can't say and he's sad about it.
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Warrior looks worried, you think he's thinking of war stuff right now?
A sword planted into the ground with an important item beside it... a sword who they dont know its owner. Its owner who to them could be dead?
Twilight is the only one who know's his sword after all.
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Good call Mr. Captain Warrior sir!
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Again with the sad wolfie ears, they give me life okay I love him.
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Good on Wind for being the one to lead the charge, we need a good vibe like Wind to get us through the shenanigans that I'm sure are going to ensue.
Again Twilight is looking towards his sword. When you think he would be looking towards Wind at this point. But his eyes appear to be looking towards the markings on the sword.
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I love his shocked face. He's like
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I can't track myself...
Totally not me going to be using this reaction when someone asks me to do something.
Wolfie is the real MVP of this chapter let me tell you right now.
I love this lot they are wonderful
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Yes, you look to your sword and think about what you've done.
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Sniff sniff out the cinnamon roll wolfie, find him!
Oh man, this update was fun, I got so unbelievably excited about the sword like it's great to basically have a confirmation about something that's been rotating around in my brain since we saw it before.
Thanks again for listening to me ramble my way through another comic update! :D
And thank you again @linked-maze for letting me do this, i will be continuing them (as long as you let me:) ) cause this was so much fun!
Thats me done for this update tho, so I'll be headed out!
Have a great night! :D
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mylonelydreaming · 3 months
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I like the subtle way TotK shows that Link has regained his memories, grown older and more mature. While he is still a goof sometimes, he jokes much less overall (it also better fits the tone of the story that he's less often in a joking mood). TotK Link always handles the Master Sword seriously, while BotW Link does so for a whole of five minutes before proceeding to essentially show off. It's subtle things like that that show how one is a teenage boy (and one with memory loss) and the other a young man who very much knows who he is.
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blueskittlesart · 6 months
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what do you think his thoughts were at that moment?
this is an insane question and i am going rabid trying to answer it. for context this is about my. link dead on the fucking floor compilation. i. e. "what do you think went through link's mind as he all but DIED in precalamity botw."
i've thought about this before because. well obviously i have. look at how many times i've drawn it. i think context matters more than anything when examining that moment, because it's essentially the culmination of link's entire life up to that point in the worst way possible. you have a kid who has been raised to either win or die. those are his only two options. he's known this for basically as long as he can remember. either he defeats the calamity like he's supposed to and lives the rest of his life as an untouchable gold standard of soldier, as proof that all that pressure and pain he suffered worked, or he dies and dooms everyone he has ever loved to suffer horribly for the rest of their likely very short lives. And i do think he thought about this extensively, because how could you NOT, and i think that he probably believed that death was the most likely outcome. He was raised by a soldier, around soldiers, to be a soldier. soldiers are practical. soldiers strategize for the most likely scenario. they're not pessimistic, but they know how to look at a situation objectively and make a judgement call. Looking at link's situation objectively, it would have been obvious that he couldn't win. he was one kid, a 16-year-old boy, with maybe some above-average swordsmanship skills, but too many variables were missing. he couldn't hear the sword's voice. zelda's power wouldn't manifest. Hylia, who should have been there guiding them through this prophecy that SHE had supposedly inflicted on them, was completely silent. the divine beasts may have given him some hope, initially, but it was clear below the optimistic facade that hyrule was toying with very dangerous forces they didn't truly understand. I think he very likely went into that confrontation with the calamity anticipating death.
what's most interesting to me about the scene of link's death isn't that he fell, but WHERE he fell. because he didn't die in the sanctum, at the scene of the calamity's birth, as one might have expected. he died in an empty field along the road to a fortress that might have been able to protect him. Link, the bearer of the triforce of courage, the boy raised to die a martyr at the hands of the calamity, who had all but accepted his fate before the monster even showed its face, chose to run for safety, what some might call the coward's approach, instead of dying where he stood at ganon's hand. and it seems almost out of character at first, when you think about the person he was when he first met zelda, the person who would do anything in his power to show no weakness, to take the pain and the stress without flinching or faltering. the boy who so completely embodied that idea of "courage." but i think that zelda was the piece that changed him. If it had just been him at that final confrontation, maybe he wouldn't have run. maybe he would have been content to take his final stand and accept the death he'd been promised. but zelda insisted on being there, too. "there must be something i can do to help." and while link was a soldier, more than willing to engage in self-sacrifice, he was also a knight, sworn to protect this girl, and so he couldn't in good conscience sacrifice HER, too. so he ran. he tried to live, at a moment when he should have expected to die. and i think that was infinitely more courageous of him. to go against everything you have ever known and expected is infinitely scarier than accepting the outcome you've always anticipated. Running for his life (and for zelda's) was running into the unknown. escaping death in that way was defying everything he'd built himself up to be, everything everyone expected of him. Who is link if not the hero who faced the calamity with courage? what would he have to be if he could not be what was expected of him? in that moment, he made the choice to step into the unprophesized timeline, into a world where his actions were no longer defined by some great all-seeing power. and that was the most courageous move he could have made in that moment. he must have been terrified.
so what was going through his mind as he made his last stand? Honestly, i think the only thing on his mind was zelda. I don't think he cared about himself, his physical condition, any of it. I think he made the choice to run because of zelda and so he made the choice to take his final stand where he did because of her, too. just before zelda's power manifests, we see him try to continue fighting even inches from death, so gravely injured that he's unsteady on his feet, using his sword to keep himself standing. i think he must have known that he was in no condition to fight anymore, but he expected death to come for him at one point or another. what mattered was that she might live as long as he kept going. that's why he ran in the first place. not for himself, but because zelda was there and zelda didn't deserve to die like this. Even once zelda's power manifests, link only gives up and allows himself to fall once a beat or two has past--once he's sure that there really is no more danger. that she'll be okay, that she can make it past the fort and into relative safety even if he lets go here. He collapses then, and only then, after running miles through fields and woods, already gravely wounded, because in that moment he sees that the danger has past. a soldier's work is only done when there is nothing left to fight. a knight's work is only done when his princess is truly safe.
maybe he was relieved that he'd managed to hold on as long as he had. that he'd been able to find her some form of safety, in one way or another. maybe he worried about what manner of things would come for her once he was gone. maybe he wondered why she wouldn't just leave him and run for the fort. i'm sure there was a flash of regret in the back of his mind, for the family and friends he'd leave behind, for the people he'd let down, for the calamity he wasn't able to defeat. but this was the outcome he'd expected, even if it had come in a slightly different form. Even if now there was a girl hovering above him begging him to open his eyes.
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Can we appreciate that here, Link’s arm is so injured that it had to be replaced? Imagine how much pain he is in that his arm was beyond repair. Yet there he is, not just conscious, no, not even just standing. He’s still holding the Master Sword in his injured hand, ready to defend Zelda at all costs. When Ganondorf attacks again, he even manages to swing his sword. And when Zelda falls into the depths, he jumps right after her. His devotion to her is absolutely staggering. And, as I noted in a previous analysis, that devotion is out of love rather than out of duty as it would have been pre-Calamity. That said, Link’s love for Zelda is staggering, truly.
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crazylittlejester · 3 months
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Y’all I’m about to say something that might sound insane, but has Warriors seemed… off? To anyone else?
Like in past updates and comics he’s been very silly goofy. Even when like, awful things are happening, he’s still been kinda smiley or sassy or a bit ridiculous (and i love him for it).
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He’s got a strong, loud personality and he’s been very over the top since we met him. But recently in updates he’s seemed kind of down? He’s seemed either really sad or really stressed, he’s been a little snappier than usual, and I know they all just went through something traumatic, but I haven’t noticed any of the others acting off to this extent.
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He’s seemed downright SAD in some panels, and annoyed in others. And I’ve also noticed that he seems completely fine in the 2023 monthly arts? Like he was definitely acting normal there.
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I’m wondering if something else is going on with him, like yes Twilight almost dying was super traumatic, but I wonder if something else has been going on to make him so sad and off lately.
Listen I could just be crazy and looking way too into it, but i noticed this months ago and its been slowly driving me insane
art credit to @linkeduniverse !! :)
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luna-lovegreat · 4 months
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It's all "links meet aus" and "zeldas meet aus", but where's my "companions meet aus"?
I wanna see midna bash fi and navis heads together for annoying her
I mean can you imagine the sheer chaos of all the Zelda companions meeting and going on a journey together? They're all companions/guides! One of thems a talking hat for hylias sake how are they supposed to take initiative?
I think it'd be like Lu where they all just meet up, but can you imagine the chain just somehow finds out this happened (and twilight is just like guys I am so sorry about midna) (but they're also really oddly touched that all their friends met each other too)
Pretty sure midna would be the sort of leader, since the last time she was in a foreign world she just found the nearest dude and started ordering him around. By like halfway through twilight princess she was literally asking LINK to accompany her to get what she needed.
But like. 90% of the group would be fairies. Which can't heal. One is a talking hat who just needs a head? He can't go on midnas cause she throws him off with her magic hair, poor ezlo is just trying to keep up.
They also have these weird green shadows who come around? They don't talk, but there's a rock, a fish, a bird, and a lady who just appear and stab things and shoot wind water fire and lightning.
Also midnas really confused why wolf link just shows up and kills things every now and then (from botw amibo)
Fi is the one who can talk to Hylia and awaken memories and get guidance and information or whatever, but she only does this by ballerina dancing and the others are always pissed at her anyways "WE DONT KNOW WHAT BATTERIES ARE OR A WII REMOTE WILL YOU PLEASE GO BACK IN SWORD FORM ALREADY" "I detect there is a 90% chance you need a key to open this door" "wow. Your perception is unparalleled fi."
Also there's a boat. A boat. Who is also good at taking charging since he's a king, which causes some friction between him and midna, since she has to grab him by her hair to move him half the time.
And with the fairies. Again. They all offer advice mainly. And with the fairies a lot of their main role is speaking and getting attention and pitching in? They come on an intersection and there's a chorus of bells all shouting the same directions. Ezlo is trying to cover the kings ears from his place on the boats head
Also there's this ghost/spirit of Zelda that everyone just feels REALLY strong loyalty to. But she's just like this kid who wants her body back?! They try to protect her but she can turn into a purple knight and stab things so there's that. I think there's also some animal companions from ooa/oos so.
Side quests are nonexistent they don't care about a village or gathering frogs for a kid they are there to save the world on a mission linear plot it is
And it's interesting because you have so many of them who just vanish and then appear to give loud advice. All at once. And the fighting skills basically fall to those weird green shadows that shoot various elements and fight and randomly disappear. Midna and spirit Zelda can fight, and Fi can too (kind of like how she fights as a sword in hyrule warriors). Also up to you if midna is drop dead gorgeous or devilish imp.
By the end they find whatever enemy so they can go back and midna is so pissed by this point that she hears the word "batteries" from Fi and goes full on fused shadow and just obliterates the jerk
***I have not played all the games so do not know or understand all of the companions and probably got some stuff wrong
Bonus: there is a child in a village named Link who does not have the spirit of the hero. He is stalked for three days until Fi decides his vibes are off and they all stop telling him he's the chosen one
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glassesfreekjr · 11 months
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Can we analyse Tulin for a bit?
Apart from being the keet birb boy, perhaps what makes his character so enthralling is how it so brilliantly reflects and offers commentary on the influences that have shaped him.
Whether that be Revali, his father Teba, and ESPECIALLY Link. Hell, it's no wonder that Link & Tulin have garnered such a sibling dynamic. Tulin essentially IS Link, from a time before the burden of responsibility and pain caused Link to cave in on himself pre-Breath of the Wild.
Right down to the veteran warrior father figure (Link's father was captain of the guard) and their acceptance of a newfound legacy out of forthright integrity. Tulin, at this point in his life, has yet to give himself away until there's nothing of him left to give, and let's pray he never needs to.
But Tulin would do that in a heartbeat, if called upon. He is very much his father's son.
You can see it in how archtypical childish spunk is tempered, like steel, by Teba's down-to-earth bluntness and sheer work ethic.
(BTW I wonder if Link sees his own father in Teba? That'd check out.)
But what caught me most pleasantly off-guard is Tulin's skepticism, which has become one of his most compelling traits for me. It's not something you would expect.
He did not believe that the Stormwind Ark existed, and while ultimately proven wrong, it frankly wasn't an illogical assumption to make. Tulin clearly thought through that opinion. He'd also grown frustrated that the Rito placed their faith on a songbook miracle — a eucatastrophe, if you will — instead of something more concrete like personal skill or, say, Link's whole-ass existence.
The second Link arrived and offered his aid, Tulin accepted his help without hesitation. He turned his skepticism inward to reevaluate his own tenets. And it's as a duo that they brought about said eucatastrophe through no one's strength but their own. They are siblings, Your Honor. Aryll 2.0
(If Revali had been blessed with a support network saying "it's okay to accept help. no man is an island," doubtless he still would have perished in Vah Medoh. But there would be less of an ego to shatter. He would have faced death with less blind panic and more dignity. And most importantly, he'd have other people to bolster the wind beneath his wings during his short life. (At the very least, Revali would not have as big an ass not be as big an ass, just as Tulin would be a different person without his family.)
dammit quaquaval you have RUINED me
Also, one thing that everyone seems to miss is just how deceptively intelligent Tulin turns out to be. This kid fuckin' knows his stuff. His mastery of aerodynamics beyond the instinctual is almost on par with Revali at such a young age. And how many precision headshots has his avatar saved your ass with, don't lie.
He somehow managed to follow his father back through time. Tulin can see Koroks.
It's not the same kind of passion-fuelled intellect as, say, Zelda has. More of an unyeilding conviction to learn all he can and put it into practice. About as understated a quality as Yunobo's inexplicable business acumen and economic sense.
As his mother Saki put it, for Tulin to develop as an individual, he needs to experience more of reality and its hardships. Shooting bullseyes and improving one's flying prowess / wind magic can't contend with genuine combat. True to her word, Tulin had to experience mistakes firsthand, and critically examine his own naïve ways of thinking in order to take those necessary steps.
...
So then, uh, is it wrong for me to wish something horrible upon him, if only to witness the positive character growth that springs from it? Tulin isn't the sort who'll shatter under pressure, like Revali did at the end of his life, or like Link did under the weight of expectation. Buckle, yes — but not break. Tulin's steadfast conviction, inherited from his father and guided by the people he loves, would assuredly see him through.
In any event, his Hero's Journey isn't close to over. I'd be curious to see Tulin at its conclusion.
tl;dr I wanna Emesis Blue his bitch-ass, AITA?
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