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#wake the dead angel
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Just realised the Wake the Dead crew are literally just human/non-fantasy versions of the BOLAS crew. MC even meets them in the same order...
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The class clown who uses humour as a coping mechanism to try to hide and/or ignore how incredibly fucked up his life currently is. A thief with authority issues. Teaches MC to sneak into places to steal things. The first LI introduced. Is the one who connects MC to the outside world by telling them more about it and having interactions with it that they long for. Him and MC have a somewhat similar surface personality, so you get incredible banter, teasing, a back-and-forth relationship between them. Uses jokes to pretend he's too cool & doesn't take things seriously enough to care about them but is probably on the verge of a mental breakdown. Illegally (?) sells items he steals.
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The sweet, soft one without much experience of the outside world who was raised in a closed community by a group of adults after being separated from her family. She spent almost her entire life isolated from the outside world raised by people with similar skills/beliefs/interests as her (scientists vs priests). She is also an expert in her field which includes trying to understand how the biology/magic that governs their world works, how to use this biology/magic to help her group, and is the medic/healer of the group. The first time she meets MC is when MC rescues/helps her. Her first ever sexual/romantic relationship is with MC.
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The no-nonsense, serious loner who is intially only focused on fighting but is actually very caring and kind underneath it all and eventually gets dragged into the found family. Believes in the mission over opening up, relaxing and having fun. Quiet and brooding. Has deep ties to his biological family but is eventually forced to leave his house. The remnants of his old life is in ruins. The one with the most experience fighting against the threat they're facing, and so lowkey acts as a teacher to MC. Meets MC when he jumps in to save MC & others from an attack.
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The tough, fun wildcard who is always up for creating chaos and kicking ass. When she first meets MC she is involved in things with greatly dubious morals. Lowkey an antagonist when she first meets MC & the group, and is willing to to let them die/kill them if needed but ends up teaming up with the group to fight against a common monstrous foe in order to get something they both want. Hides deep-seated trauma behind her personality. Really looks up to MC.
Bonus (spoilers):
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Leader of an army of antagonists. Tough, serious, would do anything to protect her people, including killing civillians in other groups. Spends a lot of time trying to kill MC. Kind of just snatches MC up and takes them back to her place. Teaches MC a way to fight right before throwing them to the dogs. Starts working together with MC to protect both their people. Reluctantly starts softening to MC and gets seduced. Ends up getting dragged into the found family and/or polycule.
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screenshotdump44 · 2 years
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gaiuskamilah · 3 months
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✅blue(-green) hair ✅pronouns ✅bomb
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jerzwriter · 4 months
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Wake the Dead Re-Read
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So, @annoyingmillenialnewbie and I have wanted to re-read Wake the Dead together for the L-O-N-G-E-S-T time. And we're finally going to do it! We'd like to see if any of you would like to join in.
This isn't going to be as formal as anything done on Choices Book Club (I'm not that awesome, dude...lol), but this is our plan.
We'll be reading 2 chapters per week, and I'll put up a discussion post each Saturday (Saturday in NJ, that is!)
I'll be using the tag #wake the dead reread for all posts.
If you've read it and want to check it out again, or if you've been meaning to read it but never got around to it, why don't you do it now? Hopefully, we can have some fun together!
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horrorshow · 9 months
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"when did destiel sex happen for the first time?" i love that i'm living so far in my own obscure deluded doomed by the narrative canon-compliant version of surprisingly wholesome but tragic destiel that the only right answer isn't even an option on polls: stanford era.
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Ch. 1 & 2 Discussion Post
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Ch. 1: The End of the World & Ch. 2: On the Run
Feel free to discuss whatever you want, not limited to these questions... but keep in mind that some people have not read the whole book yet, so put any future spoilers below a read more/page break.
Be respectful of all! Different opinions aren't only allowed, they're encouraged! But be polite to others.
Remember, if you post any screenshots, etc. be sure to tag @wakethedead-group-re-read so I can reblog here.
You can discuss all week - it's not limited to just today! Any questions, just shoot me an ask!
If you want to be tagged in future posts, please let me know!
Discussion questions:
1. Have you read Wake the Dead before, or is this your first time? If your first time, are you looking forward to (or afraid of) anything in particular? If it's a re-read, do you plan on making the same choices this time?
2. Tell us about your MC. (Please feel free to share photos/art/profiles.) What makes your MC tick? What's their motivation? Are they more serious or playful? Brave or afraid? If it's your second playthrough, are you using the same MC as last time or going a new route?
3. In your opinion, what was the biggest surprise in the first two chapters?
4. Tell us about your MC's relationship with their sister.
5. Any LI catching your eye yet? Are you planning on having an LI or keeping things platonic?
@oh-so-youre-a-nerd @annoyingmillenialnewbie @missameliep @dutifullynuttywitch @tessa-liam @choiceschatter @jerzwriter @aallotarenunelma
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dist4nt-shores · 5 months
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i think the reason i enjoyed wake the dead so much is because it’s literally just a blades zombie apocalypse au?! i think people have brought this up before but i’m replaying rn and it just.. Slays
like the mc loses their sibling who they care about more than anything. they leave the place they’ve always called their home and befriend a group of ragtag allies along the way. though the wtd mc’s goal isn’t necessarily to save the world, it IS to save the people in the colony & the people they care about in time for the solstice. all of it builds up to the final battle against The Big Bad, with smaller battles and travels throughout.
the love interests all have their blades counterparts (other than sledge):
troy = mal (witty, comedic & nonchalant but caring beneath the cocky demeanour. also both criminals lol)
shannon = nia (more sheltered, not super physically strong but still surprises herself, one of her skills involves healing, optimistic)
eli = tyril (stoic, family-oriented, tries not to get attached and is reluctant to join the group at first, lethal in combat & has his signature weapon)
angel = imtura (more of a wildcard, impulsive, ruthless when it comes to whatever you’re fighting, the token Badass)
even the order you befriend them all in is the same: we befriend shannon first (just like we first work with nia), then troy (mal), eli (tyril), and finally angel (imtura).
obviously certain personality traits are unique and different tropes and backstories are included but ?!!?! it’s so them!
the mc collects armour and weapons along the way, reading letters and recipe books like the blades mc read lore tablets. you have specific skills(???) that you can choose to upgrade or get along the way (fortifications, research, etc) and you get benefits and specific scenes based on your skills/resources.
dirk is also kind of like an aerin parallel — always overlooked, feels under appreciated in the colony, left behind and resentful about someone else being the leader & getting all the credit.
ALSO the marcus blackstock/high priest parallels with them being supposedly good but sacrificing the innocent…
even the slowmo-action-shot character art is like the art in blades (when mal throws the dagger, tyril has his flaming sword, imtura on the ship, etc).
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nmvord · 1 year
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Troy has a plan.
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dutifullynuttywitch · 4 months
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triflingshadows · 2 years
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No speeches. All I shall say is, revenge is a dish best served ice, ice cold.
Bc BoE rules
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somewillwin · 8 months
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Kofi request for @kimpossibilityultimate54 of angel x Mc ♥️
Taking Kofi event request til august 20th
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Wake the Dead: Endings We Should Have Gotten
By now, I’ve made it very, very clear that I found Wake the Dead’s ending supremely disappointing. All those chapters of build-up and hard work for…this? A saccharine, uncharacteristic ending where none of our choices ended up mattering?
Wake the Dead, as I’ve said probably a hundred times now, had a lot of squandered potential. Like, the potential was there. The book itself wasn’t anything to write home about, but the ending really could’ve turned things around. Sadly, it did not, and it actually lowered the quality of the book as a whole in my opinion.
But what if we got a different ending?
More specifically, what if we got several different endings?
As I was eating dinner before class, my mind wandered and out of nowhere, I started brainstorming ideas for different endings we could have gotten in Wake the Dead. Granted, not all of them are practical, as PB has time and budget constraints. It’s a miracle they were even able to make three Endless Summer endings, so I know my ideas would absolutely be out of the question. However, I thought I'd let myself dream a bit. Just for funsies, you know?
I would have implemented four different endings for the book: the best ending, the good ending, the bad ending, and the worst ending. In addition to these four different endings, the five love interests would also be determinant, their fates factoring into the ending the player would get alongside the colony’s stats.
 The LI Deaths
As I mentioned, the love interests’ determinant deaths also have impact on the ending you get. There are two conditions unique to a specific love interest that must be met for them to die.
 Angel: Angel will die if you let her bring her zombie parents to the colony in chapter 4 (eventually causing them to break out and kill Mack) and have a low fortifications stat.
She is killed by the scout zombie that attacks her and the main character in chapter 19 because Mack isn’t there to intervene and draw it away.
 Eli: Eli will die if you choose not to shoot him in chapter 12 (causing him to feel immensely guilty for attacking you) and have a low food supply stat.
He is fatigued from both a lack of food and his bite, which he’s still recovering from, and knows that he probably isn’t going to make it through the Solstice. To absolve some of his guilt from attacking the main character, he opts to accompany Walt in drawing some of the zombies away and taking as many down as he could before the two die together.
 Shannon: Shannon will die if you save Minna over her in chapter 8 (causing her to be traumatized) and have a low research stat.
She is surrounded by zombies and has a heavy anxiety attack before she is overwhelmed and quickly devoured by the horde.
 Sledge: Sledge will die if you choose not to save Boots and the other survivors in chapter 19 and have a low fighters stat.
She will take the risk to save Boots herself, but since she does it without your help, she gets surprised and killed by the zombie lurking on the ground (the one that wounds your leg if you do opt to try and save Boots) en route to save the survivors. Unfortunately, the survivors then die anyway because Sledge was unable to save them.
 Troy: Troy will die if you have a low morale stat. Yes, I’m aware this makes it easier for him to die, but unlike all the other characters, he’s not really a strong, smart, or crafty fighter. He’s just…some guy. I mean, his weapon of choice is literally a pipe. Plus, none of the hard choices connect to him in any way.
He is incredibly stressed over the Solstice due to the lack of morale, and this makes his already lackluster fighting skills sloppy. After the zombies break through the gate, Troy is one of the first casualties and is crushed by a soldier zombie because he just couldn’t manage.
 The Endings
The Best Ending: Upper-moderate to high levels in three or more stats, achieving at least 55 kills, and all five love interests surviving will earn players the best ending.
The colony survives and thrives and is able to repair the damage from the Solstice as well as begin preparing ahead of time for the next one in seven years. Shannon continues her zombie research, and it’s hinted that if things keep going the way they are, she may find a way to make bites nonfatal: the closest thing the survivors will get to a cure for zombiism.
 The Good Ending: Moderate to upper-moderate levels in three or more stats, achieving at least 50 kills, and at least three love interests surviving will earn players the good ending.
The colony, though it’s been damaged by the hordes of zombies from the Solstice, is still in good shape. There were minimal casualties, but it’s going to take a while to fix all the damage sustained. Shannon, if she is still alive, continues her zombie research, but doesn’t foresee any groundbreaking discoveries on the horizon, but is able to make advancements here and there.
 The Bad Ending: Lower moderate to moderate levels in three or more stats, achieving at least 45 kills, and at least three love interests dying will earn players the bad ending.
The colony is in really, really rough shape. It’s still standing, but barely. Damages are extensive, casualties from the Solstice were numerous, and supplies are stretched thin. The survivors speculate that they may have to abandon the stronghold and start anew elsewhere within a few months, as there is little that can be done to repair the facilities and barricades, and the zombies are still at large. Shannon, if she is still alive, can no longer continue her research due to dwindling resources and more prominent dangers.
 The Worst Ending: Low to lower-moderate levels in three or more stats, achieving 39 kills or less, and all five love interests dying will earn players the worst ending.
The colony has fallen. In the wake of the Solstice, the few who survived decided it was every person for themself and fled, taking whatever remained of the supplies with them. The main character, completely alone, vulnerable, and wracked with survivor’s guilt, exhaustion, and hunger, is bitten and grievously wounded. Though they manage to kill the zombie that attacked them, they have no supplies and no one to help treat the bite and they die alone in the woods with the terrible knowledge that they’re going to turn shortly after their death.
 Again, I thought these were some of the potential outcomes we should have gotten had Pixelberry deigned to put the effort in. As I said, maybe they aren’t the best, and maybe they aren’t the most practical. But I thought the ending we got for Wake the Dead was truly awful and definitely one of the worst book endings we’ve ever gotten. I said it a year ago, and I’m saying it again.
 WtD deserved better.
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Sent by anonymous
‘Angel is the best girl in Wake the Dead she had a unique charm to me that made me do red flag decisions like keeping her parents around because she will hate me and besides she is a ride or die’
POST/CONFESSIONS DO NOT REFLECT THE MOD’S PERSONAL OPINIONS!
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thelonewolfstar · 10 months
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Angel Savage and Shannon Fox
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jerzwriter · 3 months
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Hear me out:
This scene annoyed me. There is a big difference between having to put down your friend/family member who was legit hanging with you five min ago - all human and shit - and now, you have to do this to prevent them from turning into a zombie that will maul you.
Troy was right; Angel's parents were long gone by the time they came along, and keeping them around was a danger to all. I'm not saying it wouldn't be hard on Angel, but it's unlikely that they looked at her as anything but dinner for a very, very long time.
@wakethedead-group-re-read
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Feel free to discuss whatever you want, not limited to these questions... but keep in mind that some people have not read the whole book yet, so put any future spoilers below a read more/page break.
Be respectful of all! Different opinions aren't only allowed, they're encouraged! But be polite to others.
Remember, if you post any screenshots, etc., be sure to tag @wakethedead-group-re-read so I can reblog here.
You can discuss all week - it's not limited to just today! Any questions, just shoot me an ask!
If you want to be removed from the tag list, or tagged in future posts, please let me know!
You can find all chapter discussion posts here.
Discussion questions:
1. Well, shit just got real! How did your past choices stack up? Did they work to help keep Olympus safe? 2. Did anyone surprise you during this chapter... by either doing more than you thought they could in the face of such danger, or by not doing as much as you imagined they would. 3. Your thoughts on May during this chapter? (I'm leaving that very general on purpose.) 4. What does your fortification card look like? What level have you attained? Are you ready for the solstice?
@oh-so-youre-a-nerd @annoyingmillenialnewbie @missameliep @dutifullynuttywitch @tessa-liam @jerzwriter @aallotarenunelma
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