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#angel wtd
thelonewolfstar · 11 months
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Angel Savage and Shannon Fox
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storyofmychoices · 2 years
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SpreadJoy #562: spreading positivity with quotes and @playchoices characters.
Quote in edit by selfcarexpress
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gaiuskamilah · 4 months
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✅blue(-green) hair ✅pronouns ✅bomb
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nmvord · 2 years
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Troy has a plan.
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Wake the Dead: Endings We Should Have Gotten
By now, I’ve made it very, very clear that I found Wake the Dead’s ending supremely disappointing. All those chapters of build-up and hard work for…this? A saccharine, uncharacteristic ending where none of our choices ended up mattering?
Wake the Dead, as I’ve said probably a hundred times now, had a lot of squandered potential. Like, the potential was there. The book itself wasn’t anything to write home about, but the ending really could’ve turned things around. Sadly, it did not, and it actually lowered the quality of the book as a whole in my opinion.
But what if we got a different ending?
More specifically, what if we got several different endings?
As I was eating dinner before class, my mind wandered and out of nowhere, I started brainstorming ideas for different endings we could have gotten in Wake the Dead. Granted, not all of them are practical, as PB has time and budget constraints. It’s a miracle they were even able to make three Endless Summer endings, so I know my ideas would absolutely be out of the question. However, I thought I'd let myself dream a bit. Just for funsies, you know?
I would have implemented four different endings for the book: the best ending, the good ending, the bad ending, and the worst ending. In addition to these four different endings, the five love interests would also be determinant, their fates factoring into the ending the player would get alongside the colony’s stats.
 The LI Deaths
As I mentioned, the love interests’ determinant deaths also have impact on the ending you get. There are two conditions unique to a specific love interest that must be met for them to die.
 Angel: Angel will die if you let her bring her zombie parents to the colony in chapter 4 (eventually causing them to break out and kill Mack) and have a low fortifications stat.
She is killed by the scout zombie that attacks her and the main character in chapter 19 because Mack isn’t there to intervene and draw it away.
 Eli: Eli will die if you choose not to shoot him in chapter 12 (causing him to feel immensely guilty for attacking you) and have a low food supply stat.
He is fatigued from both a lack of food and his bite, which he’s still recovering from, and knows that he probably isn’t going to make it through the Solstice. To absolve some of his guilt from attacking the main character, he opts to accompany Walt in drawing some of the zombies away and taking as many down as he could before the two die together.
 Shannon: Shannon will die if you save Minna over her in chapter 8 (causing her to be traumatized) and have a low research stat.
She is surrounded by zombies and has a heavy anxiety attack before she is overwhelmed and quickly devoured by the horde.
 Sledge: Sledge will die if you choose not to save Boots and the other survivors in chapter 19 and have a low fighters stat.
She will take the risk to save Boots herself, but since she does it without your help, she gets surprised and killed by the zombie lurking on the ground (the one that wounds your leg if you do opt to try and save Boots) en route to save the survivors. Unfortunately, the survivors then die anyway because Sledge was unable to save them.
 Troy: Troy will die if you have a low morale stat. Yes, I’m aware this makes it easier for him to die, but unlike all the other characters, he’s not really a strong, smart, or crafty fighter. He’s just…some guy. I mean, his weapon of choice is literally a pipe. Plus, none of the hard choices connect to him in any way.
He is incredibly stressed over the Solstice due to the lack of morale, and this makes his already lackluster fighting skills sloppy. After the zombies break through the gate, Troy is one of the first casualties and is crushed by a soldier zombie because he just couldn’t manage.
 The Endings
The Best Ending: Upper-moderate to high levels in three or more stats, achieving at least 55 kills, and all five love interests surviving will earn players the best ending.
The colony survives and thrives and is able to repair the damage from the Solstice as well as begin preparing ahead of time for the next one in seven years. Shannon continues her zombie research, and it’s hinted that if things keep going the way they are, she may find a way to make bites nonfatal: the closest thing the survivors will get to a cure for zombiism.
 The Good Ending: Moderate to upper-moderate levels in three or more stats, achieving at least 50 kills, and at least three love interests surviving will earn players the good ending.
The colony, though it’s been damaged by the hordes of zombies from the Solstice, is still in good shape. There were minimal casualties, but it’s going to take a while to fix all the damage sustained. Shannon, if she is still alive, continues her zombie research, but doesn’t foresee any groundbreaking discoveries on the horizon, but is able to make advancements here and there.
 The Bad Ending: Lower moderate to moderate levels in three or more stats, achieving at least 45 kills, and at least three love interests dying will earn players the bad ending.
The colony is in really, really rough shape. It’s still standing, but barely. Damages are extensive, casualties from the Solstice were numerous, and supplies are stretched thin. The survivors speculate that they may have to abandon the stronghold and start anew elsewhere within a few months, as there is little that can be done to repair the facilities and barricades, and the zombies are still at large. Shannon, if she is still alive, can no longer continue her research due to dwindling resources and more prominent dangers.
 The Worst Ending: Low to lower-moderate levels in three or more stats, achieving 39 kills or less, and all five love interests dying will earn players the worst ending.
The colony has fallen. In the wake of the Solstice, the few who survived decided it was every person for themself and fled, taking whatever remained of the supplies with them. The main character, completely alone, vulnerable, and wracked with survivor’s guilt, exhaustion, and hunger, is bitten and grievously wounded. Though they manage to kill the zombie that attacked them, they have no supplies and no one to help treat the bite and they die alone in the woods with the terrible knowledge that they’re going to turn shortly after their death.
 Again, I thought these were some of the potential outcomes we should have gotten had Pixelberry deigned to put the effort in. As I said, maybe they aren’t the best, and maybe they aren’t the most practical. But I thought the ending we got for Wake the Dead was truly awful and definitely one of the worst book endings we’ve ever gotten. I said it a year ago, and I’m saying it again.
 WtD deserved better.
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playchoicesconfessions · 10 months
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Sent by anonymous
‘Angel is the best girl in Wake the Dead she had a unique charm to me that made me do red flag decisions like keeping her parents around because she will hate me and besides she is a ride or die’
POST/CONFESSIONS DO NOT REFLECT THE MOD’S PERSONAL OPINIONS!
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mamacat1409 · 2 years
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☆ My Art Commission ☆
Painted by IG @/montagerian
Shannon Fox, Troy Hassan, Eli Sipes, Angel Savage, Micah Kei & Scouts
Book: Wake the Dead
Original characters belong to @playchoices
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princepotatosack · 1 year
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hiiiiiiiiiiiiiiiii
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she-x-wolf · 2 years
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I fucking love my gang.
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watatsumi-island · 2 years
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OBSESSED
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im-a-puma · 1 year
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🥺💞
My gay little heart
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storyofmychoices · 2 years
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SpreadJoy #684: spreading positivity with quotes and @playchoices characters.
Quote in edit by Ralph Waldo Emerson
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talesfromcordonia · 2 years
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Angel Savage
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freyrmichokolatte · 2 years
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MAIRUMA HEADCANON
God & Jesus, and Satan & Lucifer made a contract to never abolish eachother's worlds and assist eachother instead many years ago.
So if you were a servant at Babel Tower and you were wondering why a Dominion Angel suddenly appeared outside of Babel Tower, then that would've mean that Heaven was in trouble and in need of assistance, Heaven's deliverers, or an importing meeting will be happening.
Really it's based on what the Angel's status and rank is. (For example: Normal Angels delivers messages, Dominion Angels are sent for assistance for the Demons)
It can also happen the other way around (Example: Aleph-Daleth Demons deliver messages, Vau-Zain Demons are sent for assistance for the Angels)
So imagine the Babyls teachers, students, and staff members surprise when a Power Angel appeared in the middle of the ceremony.
Only Sullivan, Kalego, and Balam knows this btw (Also Opera if he was there)
Meanwhile, Satan, Lucifer, and God hanging out in their slumber space (Jesus is out getting food):
Satan: How come YOU are loved by humans but not us?
God: Because you're the Ruler of the Netherworld and they see Demons as nothing but evil entities in their eyes.
Satan: BUT I'M NOT?? THE KING OF HELL ANYMORE??
Satan: AND ALSO IF I'M HATED, THEN HOW COME HE ISN'T HATED MUCH??
Lucifer: 'Cause I'm hot.
God: That's exactly the reason.
Lucifer:
Satan:
God:
Lucifer: Wha-
Satan: I'm not hot..?
God: *sips tea* Well shit
Jesus, coming in with a tray of tea and potato chips: Hey what did I miss *Sees Satan hysterically sobbing*
Jesus: What the actual-
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I don’t know of anyone in Choices who had more ridiculous plot armor than the love interests in WTD.
They miraculously grew from small children into young adults in a mutant zombie apocalypse, some of them surviving outside of secure communities for the duration of the apocalypse like Eli and Angel. And somehow, none of them had ever seen any of the mutant variations aside from the drones. Ever.
IMO Angel’s plot armor was the worst. She survived in a zombie-infested mall alone from probably around 5 or 6 years old until young adulthood.
It made the stakes considerably less severe and made me feel detached from the love interests because they felt more like untouchable beings than characters who could live and die depending on the story’s outcome.
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