Waiting for a Choice?
Nobody talks with Day. All of the interviewees talk about him but none of them actually speak to him. Mork was the first one to go back-and-forth with Day by asking him questions, and Mork looks at Day too. When he entered the room, his comments are at Day. Before that, everyone treated Day like a ghost merely haunting the room.
And even though this game of 21-questions is horrible, Mork says the silent part loudly.
Because to Mork, this is all about choices. He believes his sister chose her fate and abandoned him in the end. To him, he had no choice in the matter. She decided their futures for both of them. Even though she is dead, he has spent an entire year not living.
Day's family does this too. Night tells Day they are at the Society when they are already there. It's an afterthought to tell Day where they are going, and he doesn't ask Day if he wants to go in either. It is "where will you wait?" Where will you wait while everyone else goes about their lives? Will you wait here or there? Those are his options. To wait. He is allowed to wait while everyone else lives, but he can't participate.
This is a place for the Blind, yet Day can't go in, and when he does, the receptionist pities him, and his brother gets upset.
By all means, this place should be THE place for Day with its "Go confidently in the direction of your dreams. Live the life you've always wanted" inspirational word vomit, yet all the people stare at him.
Then, on the way home, Day's mother tells Night to speak to Day about the documents even though Day is sitting right there hearing the entire conversation.
Being a caregiver to a family member is extremely difficult. Mostly if animosity already exists.
And even though it's an English translation, the use of "have" is the subtle shift in a family relationship to a caregiver dynamic. A brother has to take care of his younger sibling. A brother now has to rely on his older sibling. Regardless if Night wants to help, he has to. Regardless if Day wants Night's help, he has to take it. They don't have a choice.
When Day exits his car, a point he made to Night, Night hesitates to go after him because they are in the middle of traffic and in the middle of a fight. Yet Mork runs into traffic to get Day, and for the first time in the episode, Day gets asked questions: "Are you okay?" and "Where are you going?"
It hasn't mattered if Day is okay up until now. It hasn't mattered where Day is going because he has to go where he is told. He doesn't have a choice. According to everyone else, he is a living ghost. He has been stuck for a year regardless of what he wants, so even when he gets home, his mother asks him one question without waiting for a response before immediately asking Night what happened.
So Day returns the small gesture of conversation to Mork by asking another living ghost if he has anywhere else to be.
Which jump starts their second game of 21-questions.
Because neither is telling the other what to do. Similar to their first conversation, it's a shit show, but they are both engaged in this shit show. They are not being told to participate. They are not being told what to do. They are being asked questions and they can decide to answer or not. They get to choose. And they chose each other.
Which leads to the mom finally asking Day a question.
Mork is going to be crap at taking care of Day at first, but Day doesn't need someone to take care of him. He needs someone to see him. Day isn't a ghost of his past. He isn't haunting his own story. And he isn't okay. He is unhappy because he has nowhere to go and nothing to look forward to . . . according to the people with lives. He is waiting.
So the guy who is also stuck with ghosts from his past haunting him simply asking questions is enough of a reminder that they are both very much alive, so they must make a choice to actually live.
Which is why Mork asking Day, not his mother or brother, but Day when he starts is very important.
Because these two are stuck in the present with pasts that haunt them. But now they have a future of endless choices.
They just have to ask the right questions.
No, not that!
Much better.
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