Tumgik
#voidsinger
Photo
Tumblr media
Upon seeing her children twisted and in agony, the Wavemother felt a stabbing sensation in her chest. With all the rage of the sea itself, she let out a thousand curses upon Void, each worse then the last. All in the sea could hear her anguish, her anger, and her fury. We pray that the pain might end for all afflicted by their battles and that one day the seas will be at peace once more.
-Translation of runes set upon the base of the Wavemothers shrine on Silkweaver Island.
10 notes · View notes
astarab1aze · 19 days
Text
Tumblr media
➥ Sunjatti Astrology
The Sunjatti Zodiac doesn't much differ from, say, the Chinese Zodiac, though instead of the common twelve, they have thirteen repeating signs, each representing common personality traits and even granting certain buffs. It's a toss-up regarding who does and doesn't care about their birth sign, but mages almost always do, as the Zodiac, constellations, and moons all play into ritual and spacial magic (as well as divination & romantic compatability inquiries) to a degree.
The current year is 4E684, Year of the Hydra, and the yearly signs are as follows:
Red Wolf - Bestial Ice Sign, Sun
Gryphon - Aerial Beast Sign, Sun
Hydra - Spacial Ice Sign, Twin Moon
Widow - Necro Fire Sign, Twin Moon
Celare - Earthen Beast Sign, Sun
Newt - Earthen Fire Sign, Sun
Styxie - Aerial Fire Sign, Twin Moon
Siren - Necrotic Ice Sign, Twin Moon
Lixni - Bestial Ice Sign, Twin Moon
Seraph - Spacial Light Sign, Sun
Weasel - Earthen Beast Sign, Sun
Vixen - Bestial Fire Sign, Sun
Leech - Bestial Blood Sign, Twin Moon
Likewise, there are thirteen months and thirteen constellations a person could be born under within a Sunjatti year; Monthly names do not defer from the standard calander - the thirteenth month seems out of place for this reason. Each month is roughly 35-days long, running exactly five weeks instead of the typical four. Constellations, the moons' cycles, and other cosmic bodies and their placements are arguably far more important than the yearly zodiac signs, as they tend to have more of an effect on the circumstances of an individual's birth for...pretty clear reasons.
In years of the Hydra, draconic and divine constellations are more prominent, so it is more likely an individual will be born under certain stars and, perhaps, given a boon by the being represented by said stars. The constellations are as follows:
Worldeater - Dec. 23rd through Jan. 19th; Universal, draconic divine
Starstitcher - Jan. 20th through Feb. 17th; Spacial light, divine
Kingmaker - Feb. 18th through Mar. 16th; Light, magic divine
Face-Eater - Mar. 17th through April 20th; Bestial earth, beast divine
World Tree - April 21st through May 22nd; Earth, universal
Feywild - May 23rd through Sol 19th; Earthen light, non-divine
Voidsinger - Sol 20th through June 18th; Spacial light, divine
Hexbreaker - June 19th through July 20th; Spacial earth, divine
Bloodweaver - July 21st through Aug. 22nd; Blood, undead
Peacekeeper - Aug. 23rd through Sept. 25th; Earth, non-divine
Nullifier - Sept. 26th through Oct. 23rd; Null, non-magic & non-divine
Balemagus - Oct. 24th through Nov. 21st; Blood fire, non-divine
Silver-wing - Nov. 22nd through Dec. 22nd; Aerial beast, non-divine
As both the sun and moons are important to Sunjatti astrology as well, such should never be discounted when divining a person's past, present, and future.
Technically, Sunjatta has five moons, but the biggest and brightest - the moons one can actually see in the sky, day or night - have the greatest effect on Sunjatta and its functions as a planet. They are referred to as the Twins, or Twin Moons, but each have their own names and assigned meanings, with the moons representing femininity and womanhood and the sun (and stars) representing masculinity and manhood.
Petta - The second moon; Feminine energy, youth, space, romance, indecision
Arvati - The first moon; Feminine energy, age, ice, motherhood, decisiveness
T'sali - The sun; Masculine energy, middling, fire, warrior, neutrality
Alt'haiya - Lesser moon; Elfhen moon
Deluné - Lesser moon; Desert moon
Gôr - Lesser moon; Blood moon
8 notes · View notes
cait-sith · 7 months
Text
Tumblr media
October 2023, Day 4: Void/Cosmic
The darkness of the Beyond is rarely broken. It is an inky abyss populated by nothing much more than lonely stars. This is the domain of the Voidsinger, the cosmic dragon, devourer of black holes. It's song echoes out through space, mournful and triumphant in equal parts. No other sound in this world comes close. An outer god from my sword and sorcery setting, the Voidsinger! Beloved of the sun god, enemy of the black serpent. This is who is responsible for Gehenna's creation, when it tossed its sibling into the swirling vortex of the plane of emotion and chained them there. The sun god pines for it fruitlessly, having heard its song but once.
19 notes · View notes
maceingeweihter · 9 months
Text
day 13 homless. Audio journals are going well..deep. Found out a lot about every "club" from Sid Meiers 6. Well, they all seem to be here... And im sure their are some left to be invoked.
Hermetic Order - Mas-on (soon to be called New Order?)
Owls of Minerva - Illumi-nati
Voidsingers - Void-caller ? (Same name)
Sanguine Pact - Vamp-ire
scribe - Lawyer
Judge - judge
Israelite - Jew
Reich - Nazi
Fire Brigade - fire fighter
Sheriff - ??? (Shapeshifter)
bloods, crypts, Russians, greeks, africans, ottomans, triads, Many names i don't know yet
realized now the referee hand signs and color yellow are all neutral "club" "gang" signs. Its all like a fascinating aquarium
0 notes
meeda · 9 months
Text
I’ve been watching too much outlander so I started playing as scotland in civ 6. here is how my game is going so far:
i founded my first city near the coast, along some flood plains
I managed to build the stonehenge, which granted me a free prophet and I founded the first religion “medaism”
i joined the voidsingers secret society, giving me a powerful obelisk I can build in each city
norway was the first civilization I met, they were just northeast of me
I settled my second city in between norway and i. this didn’t seem to piss them off, and they actually seemed friendly towards me
that is, until they declared surprise war on me for no fucking reason. but i anticipated this, and came prepared with a hero, maui
it was a bloody battle. they levied soldiers from a nearby city state, killed three of my best units, and even bested maui with a hero of their own.
but in the end of a war that lasted several centuries, scotland was victorious and i overtook all four of their cities including the capitol
during the war I converted all of norway’s cities to medaism, when formerly they followed buddhism
while exploring I met russia and greece, who were at war with one another when I met them. greece had captured one of russia’s cities but they rebelled and rejoined russia
i became suzerain of mexico city, as one does
i discovered ethiopia, who immediately became friendly towards me, despite being in different secret societies
Idk if I’ll continue this game because I never seem to get past the information era before winning or losing, or losing interest in the game and starting a new one altogether
0 notes
chilledcomics · 4 years
Photo
Tumblr media Tumblr media
Some unfinished comic work (Shocker!) 
1 note · View note
incorrectspellcheck · 3 years
Conversation
Marzell: *is upset*
Nolwenn: Hey, you know, if spiders had a complex social structure like us and they viewed humans as gods and each one of us had a religion that groups of spiders group into, you know what that would mean? It would mean that there is a group of spiders out there who are rooting for you.
Marzell: Thank... you?
17 notes · View notes
Text
nolwenn,,,, with goth pronouns,,,,,,
4 notes · View notes
gxthicnutella · 4 years
Text
Tumblr media
my name is remington leith kropp and i, along with my brothers, form the fashion alt-rock band palaye royale. if u would like to talk to me, u can find me hanging upside down while warming up for whatever concert. alternatively on GH at gxthicnutellaboy. luv the void x  lowkey also bring me nutella, plz. i’ll luv u 4ever if u do. or more nutella merch. that never hurts. tyvm. 
11 notes · View notes
esser-z · 6 years
Text
Fluffing my Warhammer AdMech as Voidsingers, a subgroup of the robotic Collective. They're a highly religious machine race who view the universe as a cosmic song. Though deadly in battle, they take no joy in killing and consider each death a loss only justified by preventing greater tragedy.
The strange music they oft sing in battle is in fact prayer; the restrain always prays their fallen foes find a better life in the next Verse. Though robotic and entirely disconnected from the Warp, their faith and their song grants them tangible supernatural powers, something the Inquisition has gone to great lengths to conceal from the rest of the Imperium.
3 notes · View notes
wilhelmares · 3 years
Text
Very rough tier list for the New Frontier pass (based on Prince difficulty):
C Tier:
Maya: one of 2 with an actual debuff, however the buff is not strong enough to more than cancel it out. Still very fun and very defensive, with excellent megacities (over 40 pop with no neighborhoods) solid A tier fun
Kublia Khan: doesnt mesh great with his civs, limited charge random science and culture boost, but econ cards are strong (if not also prevalent late game)
BM Teddy: extreme spawn reliance. An extremely powerful leader ability tempered by the fact its rarely useful enough to turn the tide in the early game.
B Tier:
Gaul: Great production, but lower food production. Smaller, more productive cities. No clear victory, having no science boost and likely worse campuses.
Ethiopia: I'd probably rate them higher if not for the Voidsingers added alongside them, giving everyone their most important power: faith to science and culture conversion. They've got some above average tourism and faith production, and can also stack the conversion to 35%.
RR Teddy: Speak softly and carry a big stick. Dominate your continent, liberate the city states, and win a diplomacy victory like none can.
A Tier:
Gran Columbia: Really solid, really basic buffs. In a game with a bunch of meta, this is one that's gimmick is just "fight slightly better" and it works fantastically. It's a Mario Kart racer who, instead of using powerups, just drives really fast. C Tier entertainment, though.
Babylon: the Final Exam civ. Tests your knowledge of game flow to get infantry firing on archers or machine guns slaughtering horsemen. The single most interesting domination focused civ, because it just relies on being so far ahead scientifically none can oppose you. But if something goes wrong if a unit dies prematurely or a scout grants an unprepared eureka, the catchup is hell.
S tier
Byzantium: faith into combat into amenities into soldiers into an unstoppable tagma swarm bearing their faith and backed by an enthusiastic citizenry? It has one of the tightest gameplay loops in the game.
Vietnam: Controversially, a less spawn reliant civ than most others. Near guarantee to be in a vast jungle, or wood, or marshland, giving 1. Plenty of room to put down districts. 2. Early access to the bonus yields 3. Bonus food and or production from features just existing. Add the unique district not taking up a specialist slot, or a feature, and extreme adjacency, and the Voi Chen hit and run tactics, and the combat strength and movement boost on features, and this civ is top of the pack.
Unranked: M Cathy. Never played her.
4 notes · View notes
Text
Tumblr media
Drake got Voidsinger.
4 notes · View notes
lunaziggy · 3 years
Note
What do you think of Menelik II and do you have any head cannons for him?
Hmm...I’ve played one game as him before where I went for a science victory and won. Science is a weird choice for Menelik, but I was easily able to win by utilizing his unique ability (where hill cities get science and culture equal to 15% of their faith output) and the Hermetic Order secret society. I probably should have chosen Voidsingers for the massive faith you can get with them, but I thought Hermetic Order would be best for a science victory. (This was before I realized how poorly underpowered Hermetic Order is, lol.)
As for headcanons, I can imagine Menelik as being very good at cooking and baking. This is probably because of what his delegation offers (coffee and injera bread) and his “invitation to city” line (where he invites you to eat some traditional Ethiopian cuisine). Also, my parents went to this Ethiopian restaurant once and they told me that Ethiopian food is very good.
(By the way, if anyone wants to ask me more about my various leader headcanons, especially for my favorite leaders (Cyrus, Tomyris, Alexander, Dido, and English Eleanor), by all means, go ahead!)
2 notes · View notes
chilledcomics · 5 years
Text
//Out of Tartarus//
CONTAINMENT BREACH
Tumblr media Tumblr media Tumblr media Tumblr media
5 notes · View notes
incorrectspellcheck · 3 years
Conversation
Marzell: Nolwenn, can I ask you a question?
Nolwenn: Yeah.
Marzell: Why are we lying on the ground?
Nolwenn: You got knocked unconscious, so I laid down next to you so everyone would just think we were chillin'.
7 notes · View notes
Text
okay, but seriously: WHAT wizard?
ayyyyy how ‘bout that last episode huh? Valgreens was great and then they got in the wagon and drove back to the Fortress of Reform and everything was fine it was really neat 😌
ao3 link!
Summary: Nina arches an eyebrow, looking over at Nolwenn and Corrun crouching behind a shelf. If they're trying to whisper, they're not doing a very good job of it. She leans in and actually whispers, "You should maybe tell him you're dating the wizard."
Nolwenn makes a strangled sort of squeaking sound.
"Which wizard?" Marzell asks, and Nina turns to look at her in disbelief. Really? Warnings: ummm mild spoilers if you care, awkward conversation Wordcount: 1224
Marzell is not really one for confrontation. It makes her a bit of a coward, maybe, but she embraces that. She would rather stay over here, thanks, and if she needs to fight someone, she can shoot spells at them from a distance.
Fighting isn’t the only type of confrontation, though, and firing spells doesn’t exactly lend itself well to getting people to answer questions.
Luckily, Nina’s the one Marzell has a question for. Nina doesn’t get fazed very easily, so it’s easier to just blurt them out without immediately regretting everything.
“What wizard were you talking about?” she asks, and only wants to take it back a little, and only after Nina slowly turns and blinks at her. “Earlier, I mean.”
“Well,” Nina says languidly, “you’re a wizard, aren’t you?”
Yes, what does that have to do with anything? comes first, and then the realization. Oh. Me. Okay.
A smile curls across Nina’s face as a blush rises on Marzell’s, and Nina pats her cheek, somehow managing to be slightly condescending but not in a bad way.
“She certainly wasn’t opposed to the suggestion,” Nina tells her, and Marzell decides she needs to go process all this.
She turns, remembering to stop and say, “Oh. Thank you, by the way. I have to go now,” instead of just leaving without explanation.
“Bye,” says Nina airily, sounding amused, and Marzell echoes that and walks off.
She needs to keep walking, to do something while she thinks, so she wanders the grounds.
The thing is, relationships aren’t hers. She isn’t very good at them, she means. And she’s only had platonic ones so far, so she can’t imagine she’d be any better at romantic ones, and she’s never really seen the appeal of those, anyway.
Like, what’s even the point? Sure, there’s attraction, but strip that away and you have—what? Kissing someone on the lips? Going out on dates? Being more intimate with them than with others? Wanting them to be in your life for the rest of your life? Those aren’t even exclusively romantic things (besides dates, but those are just outings labelled as romantic, and maybe the kissing. But even that’s a maybe, and Marzell doesn’t really care about kissing anyway).
And then, with Nolwenn?
Marzell’s relationship with Nolwenn is… interesting. There was the whole thing with the heads, and then Marzell was wrong but there were also shapeshifters to be worried about, and then they’d gone out to sea and dealt with that mess, and soon they’ll be done working together and really, Marzell has bigger things to worry about than whether Nolwenn likes her, and what she should do if she does. But here she is.
The best course of action would probably be to ask Nolwenn if she likes her, and that way if Nina’s wrong then Marzell can just forget about this. And if Nina’s right, then she’s thinking about it anyway, so she might as well have definite cause for it. Plus, asking Nolwenn puts figuring out how she feels for later, which Marzell is always behind doing.
So even though this is a confrontation and she does not care for it, Marzell wanders over to Nolwenn’s room and knocks.
“Hold on,” Nolwenn calls, and after a moment she opens the door. “Oh. Hi.”
“Hi,” Marzell echoes. They stare at each other for a moment, Nolwenn probably waiting for her to say something while she tries to think of a tactful way to say this and also not die from embarrassment. She’ll take Awkward Situations for 500, please (and by that she means please pay her for doing this. She’s already gone shopping today and now she’s interacting with more people. She deserves money).
“Did you need something?”
“Nina was talking about me earlier,” iiiiiis not what she was planning on saying, but, sure. That’s a good enough way to approach this.
“What?”
“In Valgreens,” Marzell clarifies, but Nolwenn still looks confused, so she quotes, “‘Maybe tell him you’re dating the wizard?’”
Recognition flashes over Nolwenn’s face and is quickly replaced by embarrassment as she squeaks. It sounds kind of like someone stepped on a dog toy.
Marzell doesn’t really know how to respond to that, so she just waits, and eventually Nolwenn says, “Oh. I—yeah.” The ‘yeah’ comes out as a kind of stuttery sigh, and Nolwenn wrings her tail between her hands, gaze darting anywhere but at Marzell.
Marzell does not have the courage to actually ask if Nolwenn likes her, so she settles for “Did that bother you?”
“What?”
“Nina saying that.” Marzell flops her hands in a limp gesture. “Us dating. Or the concept of it or whatever.”
Nolwenn squeaks again, clutching her tail. “No, I-I-I didn’t. mind? I didn’t—it didn’t bother me, I just—did it bother you?”
“No.” Technically it hadn’t bothered her because she hadn’t even considered it at the time, too focused on wondering what wizard Nina was talking about, but it doesn’t really bother her now, either.
“Do you—do you want to do… that?”
“What, date you?”
Nolwenn nods, staring fixedly at a point over Marzell’s left shoulder. She’s blushing hard enough that Marzell can actually see it, which, considering that she’s got dark purple skin, is both impressive and mildly concerning.
“Do you want to?” Marzell counters, because she hadn’t really considered it and that buys her some time. Does she want to date Nolwenn?
Well. Nolwenn’s pretty. Marzell likes her well enough. She doesn’t think it’s romantic? But she doesn’t think she’s liked anyone romantically, though, so who knows. Feelings are weird. She wouldn’t say she wants to date Nolwenn, but she isn’t opposed. She’d never given it any thought before, and she doesn’t really care either way now that she has.
“Um, um, I-I don’t… not want to date you?” Can people pass out from blushing? Marzell thinks she might be about to find out. “Do you—you didn’t answer my question?”
“Oh, I don’t really care.” Marzell shrugs. “I’m not in love with you or anything, but I’m willing to try dating you if you want.”
“I—That—that sounds good? I’d… I’d like that, that sounds good.” Nolwenn’s eyes keep jumping around, but they do flit towards Marzell’s face, so. Improvement?
“Cool.” Marzell pauses, debating, then adds, “Just so you know, I’ve never dated anyone before? And I have no idea if I’m any good at it.”
“Oh, me—me neither.”
“Cool,” Marzell repeats. 
Do they—is there anything left they’re supposed to, like… say? Are they supposed to shake hands or something? Marzell doesn’t know; why did she agree to make this sort of commitment? 
“Um. I’m going to just… go now?” Marzell jerks a thumb, wishing Cleary were here so she could squeeze her. She doesn’t know what to do with her hands.
“Okay,” Nolwenn says, and if there’s one good thing about how awkward Marzell feels it’s that Nolwenn looks at least equally so. “Bye?”
“Bye.” Marzell nods at her. “Good talk.” Her hands are just hanging there; she tucks them into her pockets and feels marginally better.
“Good talk,” Nolwenn echoes, stepping back and doing a little wave as she starts to close the door. Marzell waves back, stuffing her hand back in her pocket and turning as Nolwenn’s door shuts with a little click.
Well. That just happened.
Marzell… definitely deserves money for doing that.
2 notes · View notes