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#trying to get out of my comfort zone
garfield-milk · 8 months
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he’s such a fangirl. he definitely has a few scrolls of adventures (and fanfiction) of the Blue Spirit and reads them every night while giggling and kicking his feet in the air.
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sketchyroad · 4 months
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So I'm working on an archive of sorts for my OCs with their basic info, where they start in their stories, their artwork, etc. And I'm gonna have to redesign and rename some of them for sure, but what really gets me is that I seem to have a blockage with my male characters? :') I draw men so rarely that I'm almost scared to try, so now all my girls at least have concept designs while my dudes are just... vaguely floating in my head :|
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cryptidafter · 11 months
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Writing side characters is hard 😭
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seagiri · 3 months
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come out and play
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runeiio · 3 months
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blehhhhhh
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galiccfinds · 9 months
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1 base, 4 sims 🌷🫧💭
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egoarc4de · 6 months
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homecoming
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sableeira · 8 months
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hiii long time no art and I’m late but I’m not immune to skk 109 angst
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polliwoggers · 1 year
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some hc lore of mine i tried to break down into pause screen-like info excerpts. i started on the second slide but got more ambitious as i went along
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c6jpg · 29 days
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JADEITE REDOLENCE ❖ favorite chenyu vale overworld tracks
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puretopia · 1 year
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lunarr-stuff · 7 months
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sparing to control the samadhi fire leads to an unexpected....hahhaha!!
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bbys shy hwehwehwe
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kyuoki · 28 days
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it's...opossum man otis,,,,,
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blueskittlesart · 1 month
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Question abt drawing: been trying to attempt learning how to draw forever but I always have trouble getting over the obstacle of having to learn/study things like anatomy and shading, which then causes me to stop drawing and have a harder time picking it back up. I know it's important for improving your art and yourself as an artist but I can't help but see it as tedious and overwhelming, especially the anatomy since it's more on the science side of things and science is not my thing lol. Do you have any advice on how to get over it or work thru it?
i think there's a couple facets to this question. firstly i'd recommend you consider what exactly your end goal is in learning how to draw: do you specifically want to be able to produce anatomically accurate figures and true-to-life shading, or do you just want to be able to make something for fun that looks good to you? one of the most helpful things I ever learned at art school was that accuracy doesn't matter if it looks good. 99% of my art isn't strictly anatomically accurate, and part of that is stylization, but even when i'm doing realistic figure drawings i like to lengthen limbs and exaggerate curves in order to make my drawings look better. So if your only real goal with art is to make something that looks good and enjoy the process, my first piece of advice would be to stop worrying so much about stuff like perfect accuracy! if you use references and keep pushing yourself, the skill and understanding you're looking for will come naturally with time. before I was ever classically trained, I got pretty far just by drawing my favorite characters in different poses and situations over and over again, and that experience laid the groundwork for when classical training did become available to me. Just because you're not necessarily doing serious figure studies doesn't mean you're not getting valuable practice--what it means is that you're having FUN while you're practicing, and having fun with your art is the most important thing!!!
Secondly, you mentioned anatomy being on the science side of things, which suggests to me that you may be looking in the wrong places when trying to do more serious anatomical study. if you look up 'anatomy' or anything similar on a web search engine, you're likely going to get a lot of very complex scientific illustrations. and while those aren't necessarily devoid of artistic value (I took a class all about scientific anatomy for artists last semester and it was GREAT) for a beginner who's just trying to learn how to make a body look like a body, they're not what you're looking for. what is going to be much more helpful for you are sites like line of action or quickposes. these sites are basically repositories of figure drawing images, and you can set them to automatically switch to a new image after a certain interval of time. if you really, desperately want to improve your anatomy specifically, what I recommend is going to one of these sites, setting it to the shortest interval possible, and trying to copy the pose as closely as you can before time is up. this might sound crazy, since the shortest interval is usually somewhere between 30-60 seconds, which obviously isn't enough to get much down. but what this will do is force you to look at how these models' bodies are constructed and translate it onto the page quickly and without overthinking it. be warned, your first maybe hundred of these are going to look like shit. but if you do this enough, you're eventually going to gain an intrinsic sense for 1. how a body works and 2. the easiest way for you personally to construct a body when drawing it. even without knowing the scientific names and anatomical rules, you're going to get a FEEL for how things work, which is much more important and useful to you as a character artist.
Finally, i think the most important thing to remember is that no art is bad art, even if you're not satisfied with the end product. when you're first starting out as an artist, you're going to make things that don't look right and you're going to be frustrated with yourself because of it. i vividly remember crying over a sketchbook at maybe age 11 or 12 because I was so upset i couldn't put exactly what was in my head on the page. Skill comes with time and practice and that is a frustrating fact of life, but no time spent doing something you enjoy and are passionate about is wasted. It might look bad now but you are laying the groundwork for your future success, and someday you're probably going to look back on your past work and say "I can't believe I thought this looked bad back then. for my age and my skill level i was doing AMAZING." And as previously mentioned, it's a lot less discouraging when something looks bad if you had fun making it, so try to have FUN with your art. draw things you enjoy and are passionate about and don't worry if it looks bad. focus on the experience, the skill will come in time. you've got this!!
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s1llydr3amscape · 1 month
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My headcanons of the Reluctant Follower unmasked back in the day vs now :3 Valerie (2019) and Vanessa (2021) + Rare human art
Imma be real I was a bit disappointed at the Vanny is Vanessa twist because off how it got spoiled already by SteelWool and stuff but I'm fine with it now!!! But oughhh rip my old Vanny design you will be my oc now!! I think I was just bummed because they kept hinting at it and like the first human character revealed and the enemy being a furry is like huh istg if she ends up being the security guard... I think I wouldn't have mind if Ness had more screentime tbh!!
So back then I hoped Vanny was separate from Vanessa and they both had similar names so Glitchtrap wanted to frame Nessie for the murders due to it. Same with Glam Freddy and Greggy think it was Vanessa who was the bad guy at first like gasps Vanessa + Bunny = Vanny!! Also they're both fake blondes and dye their hair often!! (There's more to it but I'd end up rambling)
First time drawing textured hair digitally I hope to improve more on it in the future because oughh Vanny deserves it!!!
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avenoirn · 1 year
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have you ever heard of the all blue?
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