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#this might be the most niche thing i've made
youremyheaven · 2 days
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this might be a kinda niche observation but i have noticed women who are venusian plus saturnian are Not very nice 😭 i know two women who's entire chart is basically 50/50 venusian naks and saturn naks and one thing i've noticed they both do is try to remix traditional gender roles into some sort of female empowerment thing
for example, one of them is constantly going on dates with older rich men which by itself is like fine whatever but she tries to act like she's this genius feminist for doing it. like no babe.... you're still conforming to gender roles by essentially selling yourself to rich men to eventually become their spoiled housewife, if anything she's putting a capitalistic spin on it. i think this is because of the saturnian urge to conform to traditions meshing with the venusian urge to date lots and surround yourself with money and beauty
the second girl is obsessed with traditional beauty standards for im assuming the same reason. she literally often says things like "i love entering a room and knowing i'm the prettiest one there" and "walking down the street watching people gawk because i'm the most beautiful one here". it's so cringe and low vibrational, not to mention misogynistic yet just like the other girl she tries to put a feminist spin on it. she has a whole twitter account dedicated to unlocking your "divine feminine", which is a real thing but she does it in such an incorrect way like telling people what plastic surgery they need to be "perfect" and of course, how to attract a rich man. it's a combo of venusian vanity and saturnian rule following (the beauty standards being the rules)
also, they both HATE eachother 😭
that sounds about right ngl
I feel like Venusian women who are not drawn to the arts and are somehow unable to channel their creativity make it their sole purpose in life to pursue romance and 😬it kind of messes them up?? My grandma is Purvaphalguni Moon and she was a very talented singer back in the day and wanted to study Music in college but her family was against it and made her study to be a teacher and then she ended up marrying my grandad and also cheating on him and ngl it ruined her life,,, anywayyss I feel like Venusians were meant to pursue all of the themes of Venus, ESPECIALLY its creativity because art will fulfil you in ways no man or relationship can and in the absence of it, all this excessive materialistic pursuit of relationships brings out the corrosiveness of Venus.
Venus is capable of immense devotional spirituality, its not a shallow planet or influence by any means but to get to the spirituality (of any planet tbh) one has to transcend its more superficial material manifestations. I think Venusian fixation on romance, relationships etc can be very damning. I know a Purvaphalguni Moon girl who cannot be single for even a second and she said she can't get married because she will cheat on him 😭
I know several Venusians who are like you mentioned but damn that Venus and Saturn combination you talked about is lethal,, they can lead themselves to such a shallow hollow and empty life. Ngl I feel like all those "dating coaches" online who talk about "10 ways to marry a rich man" are all Venusian/Saturnian women and sorry to break it but I promise it never works out. If a man knows that you're with him for his money, I promise you no amount of money he throws at you will be worth the mind games and psychological abuse that will ensue.
I have a friend, Bharani stellium who is from a well to do family but she dreams of marrying someone filthy rich and being a housewife. She's also Saturnian lmao but I feel like her idealized visions of being someone's trophy wife will lead to some bitter experiences. Bc first of all Indian men are trash, second of all, rich people are trash and a rich Indian man and his family are probably capable of god knows what insanity. I think about that video of Shah Rukh Khan, aka the biggest actor the country has ever seen at Isha Ambani's (billionaire's daughter) twins birthday party where they'd brought out snakes??? (rich ppl things bc who tf would bring snakes to a toddler's bday party??) and Isha's brother picks up a snake and puts it on SRK's shoulder from behind, catching him off guard. Like ik its obviously not poisonous but like ??? thats so rude??? imagine just putting a snake on someone without their consent??? its that asshole's entitlement that makes him believe he can get away with anything. any video of the Ambani kids is a testament to them being rich assholes but anyways point is, rich people are fucked up and its insane to me that women want to sign away their autonomy by marrying into these families??? like are they dumb??? how naive do you have to be to believe that they'll be rich AND nice to you?? lol?? and you cannot raise a finger against them bc money will silence everyone, even the courts. look at what happened to amber heard and what's happening to angelina jolie. these are powerful, influential women, not housewives to rich douchebags but even then, they suffer. now what would happen to a regular woman???
anybody who dreams of being a trophy wife feels absolutely delusional to me. its so important to maintain your independence. like by all means i want to marry rich but i dont ever want to be in a position where im financially dependent on a man. THATS DANGEROUS. quite literally.
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racecarart · 6 months
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Pandreo radiates the energy of a youth pastor for a college ministry.
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whiskeyswifty · 9 months
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#this is such a niche gripe i guess idk its why it's in the tags#but i really get so annoyed by how a lot of this fandom acts like they know everything about her especially like where she goes#and what she does in her free time because they think they KNOW about everything but#all you know is what she chooses to show you like specifically paps like...... she calls them. all celebs do. 99.999999% of the time#these days it's how that industry works which i KNOW for a fact but like don't take my word for it if you don't believe me fine#but it's how it is and i can tell you that from professional experience but also like#the amount of friends and people i know who've seen her places all over the city for YEARS now#and there are no pap photos of her in those places nor did anyone know she went to that building/restaurant/bar/event#there are a feeeeeew places in the city which are celeb hotspots and the paps might skulk around there but that's cuz#they are known spots for that and waiters and staff tip them off for profit shares#like i know someone who saw her literally last night at a restaurant#there are no photos of her there and no paps outside#like if you think she doesn't leave the house or go somewhere without you knowing cuz you think she's papped everywhere...#thats just simply not true lol couldn't be FURTHER from true#she goes so many places and does so many things that you just don't know about. it's VERY easy to live a private life in the city#EVEN THIS WEEK she's gone more places than you've seen her getting papped at cuz i know people who've seen her!#i can't tell you the amount of famous people i've come across in these situations and the press and social media were none the wiser#people i've sat next to at a crowded brunch counter or people walking their dog or taking their kid for a bike ride like.... ALL THE TIME#famous people love new york cuz new yorkers don't bother them and they can live in relative obscurity#idk what i'm getting at i guess this weirdness like I AM GONNA SHUT DOWN ANYTHING THAT I DONT HAVE PROOF OF#is so deranged to me because...... you only have ~proof~ of like 10% of her life#so the other 90% of it didn't happen cuz.... you a blogger on the internet don't have photographic evidence of it????#IS THAT NOT THE MOST INSANE THING TO SAY????#idk really weird that people just think they know her and shut down any one who poses something that doesn't fit into their#frankensteined version of her that they made out of a bunch of paparazzi photos and flight trackers and deuxmoi posts taped together#as if THATS somehow MORE sane and a more realized person#idk if i'm making sense i'm annoyed whatever whatEVERRRRR
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animentality · 1 year
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Dude I'm so confused
Why are the redditors refugees here-
Whats up with the tag 196
AND WHY IS EVERYONE BEING SO NICE WITH THE TWITTER REFUGEES CAME WE GAVE THEM HELL (almost)
The Reddit refugees are here because several subreddits have gone private in protest of reddit's new policy of charging third party developers for access to its API.
Hence the term reddit blackout.
196 specifically was a very queer friendly subreddit that had one rule: that you post before you leave. 196 is trending because those Redditors have come here and they're basically sharing their memery here instead as they protest reddit's greed.
As for why we're welcoming them when Twitter refugees were seen with a little more irritation, well.
Think of the culture similarities.
Tumblr and reddit have far more in common than Tumblr and Twitter.
Twitter is about clout and manipulating algorithms and discourse in 280 characters or less. It's about bad takes that reach the right people and it forces you to see things you don't want to see and it's crawling with the worst people imaginable and you're forced to see them, all the time. They also brought bad tagging and 2016 Tumblr discourse with them, because Twitter culture really involves starting fights for clout and braindead opinions that no one really wants to come back to Tumblr culture.
There was a time when Tumblr did the same thing, but worse, with more words...but nowadays, it's really calmed down.
The worst people...went to Twitter after the porn ban. Ironically, it made the site less toxic and hostile.
But then they came back.
And it was like...hm. no thanks. Stay back where you came from.
But Tumblr and Reddit have much more in common.
Both have a more streamlined way of customizing your online feed. You can choose what subreddits you see on your home screen, just like Tumblr only shows you the content of your followers, on your dashboard, and in chronological order rather than what's trending. You can join a very specific weird niche group of freaks with a shared obsession, and not care about the rest of the site at all. You also don't have a character limit on either site, which lets you ramble more and share weird detailed stories.
Reddit might have karma, but like Tumblr, the majority of people are lurkers and not posters. It also allows you to downvote bad opinions, and moderators who have to adhere to certain guidelines of behavior, which means a lot of banning disruptive people.
Granted, sometimes their mods are power hungry, but. You know.
It does more to control its users than Tumblr do, and that's a good thing in terms of keeping toxicity and illegal shit off its subs.
Reddit also has a way more leftwing attitude than you would think.
It has a reputation for being full of incels but I honestly think that's outdated.
It's cleaned up its act quite a bit since the old days.
I see way more vile shit from Twitter and TikTok. Like seriously.
Twitter is crawling with conservative bots and propaganda machines and just outright inflammatory lies. TikTok literally has the worst comment sections I've ever seen, like edgy teenagers cracking racist and misogynistic humor and acting like it makes them different and special. Its algorithm also spoon feeds you garbage and is designed to be as addicting as possible.
At least reddit's culture, while chauvinistic and regressive in certain subcultures, is mostly on the tech positive, atheist libertarian side.
It can be a little pretentious and caustic about certain subjects, and a little full of itself. Some reddits are also very male leaning and disregard female concerns in favor of moaning about how men have it worse than anyone else on earth.
But for the most part?
...well.
I welcome them here, because if they left reddit in protest, then we always support protests. But 196 specifically is also a queer subreddit, and we support that even more.
Plus they're funny as fuck.
What's not to like, really?
You should welcome them with open arms too.
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arimiadev · 6 months
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why does aniplex want mahoyo to fail
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I love visual novels. being a long time fate/stay night fan and only having heard of mahoyo from hushed whispers about its cinematography, I was super invested when it was announced to be coming to the west and I could finally play an official version of it.
however, a lot of people interested in type-moon works had never heard of mahoyo, let alone it getting an official english translation. but how? aniplex is publishing the game and they're one of the largest anime distributors in the world.
with the console release of mahoyo being almost exactly a year ago and the steam release being just 10 days away, I want to look over some of aniplex USA's bizarre and nonexistent marketing for one of my favorite visual novels.
let's clear up a few things, first.
mahoyo is the shortened form of mahoutsukai no yoru (not to be confused with mahoutsukai no yome, i.e. the ancient magus bride), which has been localized as witch on the holy night. mahoyo was a linear non-eroge visual novel released by type-moon in 2012, being one of the first scripts kinoko nasu (co-founder of type-moon) wrote back in 1996 and adapted into a VN many, many years later.
in April of 2022, a console remaster (switch, playstation 4) was announced with HD assets and voice acting, to be published by aniplex. notably, this console release would contain an english translation and was later confirmed in June to be sold in the west via online retailers. this was huge news, as this meant mahoyo would be the first type-moon visual novel (not including gameplay-oriented titles like fate/extella or fate/grand order) to be officially released in the west, as despite numerous fan translations, their more recognizable visual novels tsukihime and fate/stay night still had not received a localization.
type-moon is the developer behind mahoyo and aniplex is the publisher, meaning that type-moon made the game and aniplex is in charge of distributing (and marketing) the game worldwide.
timeline:
April 11 2022: Mahoyo rerelease announced for consoles (Switch & PlayStation 4), including English translation
July 4 2022: Aniplex confirms Mahoyo will be available to the West, localized under the name Witch on the Holy Night
October 14 2022: 2nd trailer released, more voice actor info announced
November 3 2022: physical pre-orders launched, demo version available
November 18 2022: Aniplex attends Anime NYC with Mahoyo
December 7 2022: Mahoyo released digitally on Switch / PlayStation 4 (Dec 8th in Japan, Dec 7th in America)
December 12 2022: Mahoyo reaches 110k units sold worldwide
January 27 2023: Mahoyo physicals release
July 5 2023: Mahoyo reaches 150k units sold worldwide
September 10 2023: Mahoyo announced for Steam via a now unlisted Aniplex livestream
December 13 2023: Mahoyo will be released on Steam (Dec 14th in Japan, Dec 13th in America)
some of the dates might be a little fuzzy, especially the release dates, as some sources go by japanese time and some go by american timezones, so just be aware of that.
now, let's talk a bit about mahoyo itself.
mahoyo is a masterpiece. it's a niche game not meant for everyone. its cinematography is top notch among visual novels. its writing style can be off-putting to people who want faster-paced stories. it's one of my most beloved visual novels I've ever played, and I've been in this field for almost a decade and have played well over 100 VNs.
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mahoyo is a completely linear visual novel—meaning it has no choices or gameplay—that follows aoko, a high schooler mage trying to balance her perfect school president facade with her secret life as a mage, something she has to keep secret at the risk of death. this is one of the lesser known type-moon works but it's well beloved because of the care put into it.
if you've ever heard someone talk about it, it's almost impossible for them to not mention the visuals. mahoyo is one of the most visually impressive visual novels I've ever seen, with its inspired use of artwork and in-game animations. I cannot recommend this VN enough if you like modern fantasy and don't mind linear VNs.
before we dive into aniplex USA's marketing, I want to clarify a few marketing terms for people who don't market visual novels as a job. marketing is not just advertising—it's everything related to how a product communicates with potential users, including its branding, its packaging, its everything. when marketing a game, you have several different avenues: social media, press & influencers, trailers, store pages, and more.
today I want to show you how, based off what I have researched after a long, manic day, aniplex USA has failed mahoyo on all of these accounts.
so let's go back to its western release.
mahoyo has a few official english channels:
website
twitter
facebook
aniplex also has an official english twitter with almost 500k followers where they shared mahoyo very rarely—only 9 tweets about the game ever.
well, surely their other pages are more maintained right—
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both accounts stopped posting July 10th/11th, with their last post being about mahoyo going on sale on consoles. let's look at their posts prior to this, though, starting with the twitter.
we can see that the twitter account was made in december of 2022. if we scroll down far enough (it's not hard, given they only have 33 tweets), we can see that their first tweet was on december 6th 2022:
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let's go back to our timeline. can you tell me when mahoyo's remaster released digitally?
yes they made both of the english mahoyo social media accounts the day before the game launched
we can very easily add up the entire social media posts for the game thus far:
mahoyo english twitter - 30 tweets and 3 retweets
mahoyo english facebook - 27 posts
aniplex english twitter - 9 tweets
aniplex english facebook - 2 posts
no other english social media accounts were tied to the website, so these are the only ones I looked at. this means in total, there were only 68 social media posts for the console release of mahoyo by the publisher for english audiences.
but what about the steam release? after the game sold over 150k+ units on consoles, surely aniplex was ready to market it a bit more for pc users—
neither account has made a post about the upcoming steam release.
if we look at the twitter, they have 3 tweets since July that do talk about the upcoming steam release- however, these are retweets from the japanese mahoyo account.
we know that this twitter and this facebook account are the official social media for mahoyo as they're linked on the website, so they're definitely meant to be followed for game updates in the west. well, maybe the english aniplex twitter has posted about it—
none of the english aniplex or mahoyo accounts have made a single post about the steam release
that's right, the social media posts I counted above are the only posts for mahoyo on their english accounts, all dating back before the steam release was announced. since then, they have not made a single original post even mentioning the steam release.
meanwhile, the japanese mahoyo twitter has been hustling hard to promote the upcoming steam release—reposting trailers, character bios, and more almost every day with pretty good numbers.
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in fact, the japanese mahoyo twitter did such a good job at marketing it that the aniplex USA twitter never mentioned the english mahoyo twiter, instead only @ ing the japanese one in tweets (despite the english one being linked on the website).
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why they even bothered making social media accounts and then not running them despite being one of the largest anime distributors in the world I have no clue.
well, maybe they didn't need to rely on social media presence. maybe they were going for the in-person approach and marketing it at conventions.
mahoyo had basically no anime convention presence
the only reference I can find to aniplex notably promoting mahoyo at any western convention is this tweet of them at anime NYC. from someone who was at anime NYC, I've been told that they pushed the game heavily at their booth with TV screens promoting the game.
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however, anime NYC is only one anime convention. you cannot hope to sell a game by just attending one anime convention. mahoyo might have had a presence at other american conventions, but I'm unable to find any images or news about this.
maybe they don't understand type-moon
aniplex is the publisher for fate/grand order, one of the most successful mobile games ever created. they're also the distributor for a majority of type-moon related anime, ranging from fate to garden of sinners to side series. aniplex's marketing team should have lots of experience with type-moon properties.
maybe it was promoted in other aniplex titles
I was also unable to find a news post in fate/grand order related to mahoyo's release, despite news posts for other type-moon series (namely fate but also things like melty blood) getting news posts in fate/grand order. I might've missed the news posts when looking back through FGO but I don't believe there was one.
maybe it sold well in other regions but not western ones
(I'm going to be referring only to the console release for these stats, keep in mind)
mahoyo released December 7th/8th 2022 with an english, japanese, simplified chinese, and traditional chinese translations. at the end of the release week, mahoyo's japanese twitter announced the game had sold 110k copies worldwide and famitsu reported that 66,344 of these units were sold in japan. this means we have around 43k units unaccounted for.
we know the game was available in english, japanese, and chinese languages but we don't know what regions. mainland china has a very large visual novel playerbase (I say this as someone who sells visual novels), which means if it were sold there then it's easy to say that a big chunk of that 43k units could be attributed to them—this also means it would be easy to believe that aniplex saw mahoyo selling worse in western countries and took this as a sign to not promote the game any more there.
but was it ever sold in mainland china? from what I could tell—no.
looking at pricing charts for the nintendo eshop and the playstation store, china is not listed on either. furthermore, searching the game's chinese title on the chinese playstation store does not bring back any results. it looks like the only predominantly chinese-speaking regions that were able to buy it are hong kong, taiwan and possibly singapore (the playstation store page for it doesn't look like it's available for purchase anymore).
so what does this tell us?
without any other numbers it's hard to tell how many of the 43k launch week sales came from english-speaking players, but even if we conservatively say that only around 20k of the 110k launch week units were from western countries, that's still almost a million in revenue (and remember, the physical limited edition of the game was available in english for $60, which is $20 more than the digital base version).
maybe the store page is so good they don't need to market it
here's a little secret: store pages matter a lot more than you'd think. there are entire job positions dedicated to tailoring store pages (like a steam game page) to make it perfect for the game's target audience. there's a science to it that includes the artwork, descriptions, tags, screenshots, and more.
let's see what aniplex did for the steam page of mahoyo.
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A tale told with vivid colors and rich sound in a classic TYPE-MOON visual novel.
I don't know how to describe this short description charitably other than to say it sounds like a person who's never heard of a visual novel has been tasked with describing a visual novel.
this tells me nothing about the game other than it's a visual novel. I hope you know what type-moon is, because if you don't then you've learned nothing else from this. alright, well, let's look at the screenshots—
there's only 1.
currently as of writing this, there's 10 images uploaded as screenshots (no trailers, they keep adding and removing the trailers for some reason). 9 of these images are just the full artworks from the game while 1 is an actual screenshot.
I really hate this, as you're not actually shown what the game looks like unless you look at the very last screenshot. this will absolutely lead to some people not understanding what they're getting into. what's worse is that some of these CGs are spoilers, especially one in particular featuring my wife touko.
why are we spoiling people instead of showing them screenshots? why not show people what mahoyo actually looks like??
there's also absolutely no use of the announcements section on steam. each game on steam can post announcements related to the game, including upcoming releases, new updates, and more. it's customary to post a steam announcement when a game has a release date announcement. mahoyo's steam page has none.
well they probably released the trailers in english for hype
I wish I had that much hope.
on mahoyo's english website, all of the videos listed are from the official type-moon youtube, which is their japanese channel. type-moon went through the effort to translate these videos. aniplex didn't upload these to their own youtube, where they already upload everything related to the fateverse and nasuverse.
searching up witch on the holy night brings up no results for the trailer—aniplex never uploaded the trailer to their channel.
maybe they got influencers to play it
according to steamdb, the max amount of viewers mahoyo streams have had on twitch was 71 viewers.
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furthermore, if we check twitch and look for vods attached to mahoyo, we only find 4 videos total, all of which were posted in the past week. it looks like they didn't even reach out to streamers to play the console release, much less pay them.
over on the press side, it does look like they reached out to at least a few reviewers. for example, on the review by noisy pixel, they clarify that a review copy was provided by the publisher for review purposes. we can add that to the bare minimum of marketing—reaching out to press.
however, they did get for some other influencers to share the game! ...twitter game sale influencers, that is.
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there's actually a lot more of these types of tweets for mahoyo than I was expecting when I searched it on twitter. as a friend pointed out, just because it says "#ad" doesn't necessarily mean these were paid for by aniplex—a lot of these links look to be referrals, which means they're getting a cut of any purchases.
let's recap
mahoyo released over 110k copies in the launch week for it's worldwide console release despite very, very limited marketing efforts from its publisher aniplex. now that the game has proven it can sell very well despite being a lesser known linear visual novel, aniplex has done no marketing for the steam release- no tweets, no influencer outreach, no localization of trailers, no announcements via steam, nothing.
so why?
why does aniplex want mahoyo to fail?
even after all of this, I still do not know why. to me, it's clear that the marketing team at aniplex were (most likely) given no budget for this game and just couldn't do anything with it, deciding to spend what little money they had on press outreach and an anime NYC booth.
but why? why didn't aniplex give them a budget, even a small one? why was their budget so tiny they couldn't even afford to tweet? to RT more posts from the japanese twitter? to share the already translated trailers to their own accounts?
I've heard a few excuses like "type-moon hates western fans and probably caused it" but this doesn't make any sense either. why would you authorize a translation of your game and allow your publisher to sell the game overseas but specifically make them not market the game (and what publisher would agree to that)? I've even heard excuses like "they just forgot it was coming out", to which I ask "how does an entire marketing team (a company the size of aniplex absolutely has a team(s) for marketing and not a singular person) forget a release for a game that's already sold over 150k copies?". the only excuse I've seen that I somewhat buy is that they did not have much faith in the game and relied almost entirely on fans doing word of mouth marketing for the game.
I don't think we'll ever get an answer. while I do believe the marketing team at aniplex was most likely given no budget for mahoyo, it still begs the question of why. why did someone at aniplex not want to give mahoyo a marketing budget? why are the japanese accounts for mahoyo and type-moon the only ones doing the marketing?
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I hope the information I've provided here is accurate—if it's not, I'll try to update with corrections. I don't want this piece to cast hate towards the staff at aniplex or anyone involved with this projects, I'm just trying to assemble the pieces on what feels like a game being left to word of mouth. I've tried to include as many links to my sources as I could so you could come to your own judgements about what has happened regarding mahoyo's worldwide release.
mahoyo is a visual novel that's dear to me and will absolutely sell well on steam—with an estimated 50-80k wishlists, it's going to have a solid launch despite the zero marketing for its steam release. if you love other type-moon works or want to see an absolutely visually stunning visual novel, please check it out.
— arimia
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artbyblastweave · 9 months
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I've never made any connections between Worm and the Captain America mythos before. Spill some ink?
Okay, so from a purely aesthetic perspective, the gimme is Miss Militia. She's the most obvious "Captain Patriotic" in the roster, she has the power of GUN, she's the only one who actively buys into the mythology of America specifically. She's a Kurdish woman occupying an aesthetic niche generally held by a rugged squinty white guy. She's an output of the melting pot narrative. She's sort of a rendering of what a grounded superhero who somehow became very aesthetically into America might look like. Not in the craven marketing-driven way of Homelander or Comedian, not in the jingoistic maniac way of USAgent or Peacemaker. She buys it in the broadly left-liberal (USamerican connotation of that term) safe, friendly, reclamative way. Why, what a great rehabilitation of the archetype!
She's also deeply, deeply afraid of rocking the boat. She's got a deepseated childhood trauma related to the bad things that happen when she puts herself in a leadership role. She goes along to get along. When she's proactive, it's usually to point a gun at Tattletale to stop her from upsetting the status quo. She sits through a lot of situations where Steve Rogers, as commonly modeled, would probably plant himself like a tree by the river of truth and go, "Hey, this is fucked up." She more or less capitulates to Undersider domination of the city, in a way that predisposes us to think of her as a voice of reason after all these total nuts that Skitter's been up against- but would Taylor "to relinquish control is a form of ego death" Hebert really be willing to leave someone in charge of the local Protectorate branch who she thought couldn't be corralled? She looks like a beacon, but doesn't- indeed, probably can't- ever truly behave like one. I mean, you can debate the on-the-spot morality of any given one of her judgement calls, that's actually one of the less exhausting Worm Morality Debates to have- but in aggregate, a person in American flag garb who actually meaningfully criticizes the paramilitary organization they're part of is not gonna survive long in that role!
So again, she's the gimme from an aesthetic standpoint. But what I don't really see a lot of discussion of is how Cauldron plays into the riff.
Captain America is institutional, but in a comically morally uncomplicated way. The serum was originally mana from heaven, granted to a living saint, conveniently divorced from any nitty-gritty sausage-making process and even-more conveniently divorced from the horrible consequences of giving the, uh, the U.S government a replicable super soldier process. And in fairness to Captain America, this is 100 percent something the overall mythos eventually patched to my satisfaction; the sausage-making process eventually revealed as prototypical government fuckery driven by human experimentation on black servicemen, the overall Marvel Setting littered with failed attempts by the U.S. Government to recreate that golden goose so they can have their fun new jackboots. (In Ultimate Marvel, this is how almost all contemporary superhumans were created, and this is a state of affairs with a body count in the millions or billions.)
Cauldron draws you in with the same noble rhetoric about greater goods, the same one-off proprietary irreplicable formula- but you don't get the luxury afterwards of representing nothing but the dream. You aren't partnering up with a plucky crank scientist with a heart of gold. You're selling your soul to an organization with an agenda. The narrative makes no bones about the fact that everything you do is fundamentally tainted by the fact you opted into an end product created through torture, kidnapping and human experimentation. You don't get to pull a Kamen Rider by going rogue or opting out or making good use of the fruit of the poisoned tree; you are owned, and everything you do has this Damocles sword hanging over your head- when are the people who bankrolled this going to come to collect?
So that's the question of "who would willingly dress like that" covered, and the question of who creates a serum like that. What about the question of who takes a serum like that? I'd argue that Eidolon is the examination of that. Pre-Cauldron David reads to me like pre-serum Steve Rogers viewed through a significantly bleaker lens. They're both sickly kids desperate to serve, rocketed to the pinnacle of human capability by an experimental procedure. But for Steve Rogers, the crisis was that he had a specific vision of the world and was frustrated by his inability to carry it out. Before the serum he picked fights over what was right and wrong and got his ass handed to him; afterwards he picked those same fights and just started winning instead. The serum neatly solved a problem he had, and to the extent that his mindset is influenced by his pre-serum experiences, it's generally constructive; a desire to protect the weak, help the helpless, an appreciation for people who stand up for what's right even when they're clearly gonna get pancaked for their trouble. So ultimately there's no dark side, downside, or underlying neurosis ascribed to his initial impulse to take that serum.
But with David, it's not a tragic case of the spirit being willing but the flesh being weak. He isn't a preternaturally-noble soul, out to represent the best elements of the American ideal- he kind of represents the inverse, a guy who's been failed at every level while utterly convinced that he's the problem. He's actively suicidal because he's a wheelchair-bound epileptic in an economically-depressed socially-backwards rural town in the 1980s, and he's spent his 18 years of life internalizing the idea that he's worse than useless unless he can somehow find a way provide value to something larger than himself. Doctor Mother finds him in the aftermath of a suicide attempt spurred by his rejection from the army- and he didn't even want to join the army specifically, necessarily, he just needed his situation to be literally anything else, and he took what he thought he could get. And then he finds himself in a position to become a superhero, so he does that, molds himself into that, subordinates himself to that, builds his entire sense of self and values around the value he can provide in that role. No grand design or sacred principles carried over through the metamorphosis. Just relief at finally, finally having something that looks like an answer to the question of what he's supposed to do.
And you know, you know that if Steve Rogers was facing down the barrel of being depowered, he'd smile and nod, he'd Cincinnatus that shit. It's happened before. But for David, the emotional trauma and self-worth issues that caused him to roll the dice on a Steve-Rogers treatment never really went away. When would it? He's been Providing Value as a ten-ton Hammer Against Evil for thirty years. No family, no social life. Certainly, no incentive on his handler's part to lance his Atlas complex. So he barrels towards atrocity in the name of remaining useful. Admittedly, this is where the comparison breaks down in a significant way; Captain America is much more of a symbol than he is an irreplicable powerhouse, so it's not catastrophic if he's taken off the board. Eidolon is so unbelievably powerful that his myopia and self-centeredness actually do align with a real problem everyone else is gonna have if he loses his powers. But in terms of the starting points- I think that Steve Rogers embodies the myth about why you'd want to join the army that badly. Eidolon is, I think, much more closely modelling why you'd actually want to join the army that badly.
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simtanico · 3 months
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Ellie Williams (inspired by The Last of Us) for The Sims 3
Teen | Brave, Loner, Artistic, Animal Lover
Behold: my pride and joy. You could say that this character is the reason I started creating CC in earnest. Now it's been almost 10 years since I first saved a version of her in CAS and here she finally is! A whole depressing heart-wrenching sequel to her story and a live action adaptation has come out since then!
So maybe this is the opportunity to give her the fun-filled tragedy-less life she deserves?????? Perhaps???????
If you're up for it, Ellie comes with brand new CC including her hair, Fall Hoodie, Summer Top and an edit of the Diesel High Kee jeans I recently released and a soft-launched slider that is soooooooo niche that I don't think merits its own post. You can find it at my sliders page and in the download. :)
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And her being a sim of mine, she has a LOT of CC requirements and uses a ton of sliders. You've been warned!!!
The rest of the details below!
The List (and credits):
Skin: @kurasoberina Primer Skin HD+ (Default) with @chinsims Extra Tones [She will probably do well with another skin, as most of her features are slider and makeup reliant.]
Eyebrows: @simmillercc Low Full Tweezed brows from the EA Female Eyebrow Overhaul (Non-Default) collection (MTS archive.org link, current Patreon link does not have the non-default version of the eyebrows, afaik)
Face Details: Gosik Subtle Freckles v2 // v3 // v5 | @pralinesims Delicate Freckles for the Nose // Delicate Freckles for the Cheek
Makeup:
NOTE: ALL MAKEUP THAT WASN'T ORIGINALLY ENABLED FOR TEENS WAS MADE SO. This tutorial covers how to do that with s3pe.
Eyeshadow: 1. Base Game Eyeshadow (w/ lavsm's default replacement alpha fixes) 2. mochi029 inner eyelid make06 [reuploaded by @hyperkaos] 3. @sk-sims Natural Eyebag 4. Ephemera E121228eyeshadow [hosted by me here]
Eyeliner: 1. @sclub-privee Eyelash 3NA 2. Eyelid 2 by me [included in download] 3. Base Game Top Eyeliner
Blush: 1. @gramssims Contour 2 and Contour 5 [Link inactive. Click here for official archive link.] 2. mochi029 plainMakeSet A 3. Tifa Shading Line Blush // Nose Mask V2 [creator inactive, shared by @simdreams] 4. ModernLover Nosemask 5. @agnelid Bloodland Blush N1 Part 3
Lips: 11 IN3S Dry Lips [re-hosted by @villesims] | 2. Lip Definition III by me [included in download]
The Riding Pants in her athletic outfit (with the striped shirt) are by @sweetdevil-sims!
*** she does require a slider that I have not been able to find reuploaded anywhere, Ottershell's Chin Tallness. Link here. ***
For any other defaults and mods installed please visit my newly-updated resources page linked on my page!
Last thing: Feel free to change her up as you need. Simplify her slider usage, use her as a base, whatever. Just, please, do not claim you made her all on your own OR make money from reposting her or subsequent sims. I've spent years making her and worked very hard to compile all this. If you've made it this far, thank you!!!!!!!!!!
Download .sim and included CC (and leave a 💖): https://simfileshare.net/download/4512068/
Please tag me in any photos you might take!
She will also eventually be hosted on simblr.cc!
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ot3 · 5 months
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Have you ever played the AA: Investigations spin-offs? If so, did you like them? I know they're kind of rough around the edges, but AAI2 is definitely my second favorite game in the entire franchise, so I'm curious to hear your opinion.
yes, i've played them both! i think they're definitely REALLY solid overall and add a ton to the series. aai2 is absolutely a huge step up for the duology but i do think people are a little bit too hard on aai1. i feel it exists in the sort of same niche as dgs1 where it maybe needed and editing pass it didn't get but is redeemed by its sequel's ability to stick the landing.
my biggest problem with aai doesn't have anything to do with any of the rough pacing or any specific case, however. i just don't fully buy yamazaki's edgeworth. there's nothing i see as egregious enough that i just won't accept it like i do with phoenix's characterization in aa6, but i feel like there's a certain degree of flanderization that happened in to his character. i feel like he gets a little bit watered down in his behaviors and actions - particularly in aai1's flashback case, where i think he's acting entirely too reasonable and helpful compared to the kind of person we knew him to be in aa1. i also think overall his dialogue was made a bit too stuffy and formal, whereas in the trilogy a strong part of what appealed to him about me was that he seemed like he should be that kind of guy but was mostly just kind of a pompous jackass, and as soon as he got pissed off most of that refinement completely drops off
it's hard to say how much of the difference in edgeworth's characterization was motivated by writing him as the protagonist rather than the antagonist or deuteragonist, and how much was a difference in approach to localization, and how much was actually yamazki's Vision. but given the state of aa5 and 6 i'm not inclined to give the man much benefit of the doubt.
with that said, though, i do think what aai2 actually did with edgeworth's arc was fantastic. 'why would edgeworth keep being a prosecutor' is a question that deserved an answer and i really appreciate they took the time to give us that answer in a satisfying way. inherited turnabout might be the strongest middle case in the franchise. it is genuinely difficult for me to wrap my mind around how you go from making aai2 to making dual destinies.
but the single most important thing the aai games had to give us was this screenshot
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shapelytimber · 6 months
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A Taste of Faith
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[PRINT] - [COMMISSIONS]
Ok so the concept for this piece was : historical gay nuns, and 70s lesbian vampire movies meets tes (don't ask me why- I just had a vision at 3 am)
Because I think Serana should have been meaner<3 I love women's wrongs and when vampires do the suck <3
Btw of you want to see more gay Serana art, go check out @gay-of-waterdeep, their art is wonderful, and I can't say this was not a bit inspired by what they do :))
Process (and me rambling about some of my favorite 70s lesbian vampire movies (because I have a problem)) below vvv
Additional details about this drawing ! 1) I used the same Mara design than the one from my tarot deck :)) and 2) the other woman is one of the priestess in the temple in Riften lglggigkglgl her name is *check wiki* Dinya Balu
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And now......... Some movies I enjoy because my house my rules, you came this far so why not hear about niche european movies :))))))
Disclaimer for a majority of the films in this genre : the male gaze is very fucking obvious in these movies... they were made by men for men, and the message is often "lesbianism is a dangerous temptation for women". It's a glairing flaw nearly all of them share and that sucks (and frankly it's a flaw Serana's writting kinda has in my opinion, minus the lesbianism part, but let's not dwell on that)- so if you can't get past it, it's completly understandable, be on your way and have a nice day <3
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- Daughters of Darkness ! A toxic man is returning to london with his newly wed wife, but they get stuck in Belgium and are forced to stay in a luxurious hotel. Don't worry about the 10/10 smokeshow countess seducing his wife :). Completely unrelated, this movie has, in my opinion, the most beautiful lesbian kiss I've ever seen- but I might not be very objective because Delphine Seyrig is there lglglflflllglm The best one in the list ! So if you want to whatch one, whatch this one <3
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- The blood spattered bride ! This is more of... an aquired taste let's say- but I really like it ! A quite effective horror movie, with goofy ass scenes (shoutout to the vampire lady buried in the sand naked with only a diving mask that is not the screenshot because tits), and emasculation being a recuring theme <3 (but if you want to watch it, please check the content warnings beforehand, it has a lot of very shocking and frontal scenes, and it's the 70s so it's not done very tactfully. Also pretty intense flashing lights)
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- The vampire lovers ! Ok so this one is a lot less fun compared to the other two because it's made by the Hammer BUT... 1) Ingrid Pitt hello and 2) it's such a intriging thing to see a very christian/conservative studio make a film like that. I know a lot of people don't like the Hammer movies from the 70s, because the studio had a lot less money, and were making wild decisions. But I love them, because they tend to be much more fun bloody and sexy ! I'm a simple woman mjllkklhkhlhlho case in point with the vampire lovers (although if you want a fun vampire hammer movie from the 70s, Dracula ad 1972 is way better). And Peter Cushing is there (i love this man so much-) !
And now I shall resume my quest to find Vampire Lesbos by Jésus Franco and have a probably mid experience watching it xoxo
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prolix-yuy · 14 days
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Hello friends! It's been way way way way WAY too long since we chatted, and to be honest I've been taking an embarrassingly long time to write this update post because godDAMN life just gets you sometimes and you go on an impromptu hiatus that gets super messy. So let's get into what's been going on and what to look forward to!
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Pedro Tax for this long-ass post.
(We're gonna get into some personal stuff, but if you're just here for what's coming up skip down to WHAT'S NEXT for the tl;dr version)
So beyond work getting hectic from January to March, which was the catalyst for everything getting wacky, I experienced a weird emotional turn that I wasn't expecting. It made me get a little introspective, which I blame some of my productivity slump on.
As I was finishing up the Bangathon entries, I noticed a sharp decline in interaction. I'm a fairly young fic writer on Tumblr, but I was a little baffled as to why stories I'd posted only a week before got a nice bit of interaction yet the newer ones were only getting half to a quarter of what I expected. For a minute I thought I had been shadowbanned (I was not) or I hadn't tagged the posts (I had) or my taglists weren't working (they were). People were already talking about interaction being lower, so I sat back and tried to go with the flow and not let it bother me. I posted Decoherence, which has a more niche audience, but I was definitely missing and wishing for some of the comments and reblogs I thought I might get.
All this led up to one of the least favorite voices in my head saying something that stuck around:
"Well, you were right not to become a writer if your motivation is this closely tied to feedback."
If you're new here or I haven't talked about it much recently, I initially was planning to be a writer. Went to school for it and everything. While I was there I felt like I hadn't found the stories I wanted to tell yet. My colleagues were developing in their niches and writing "the great American novel" and I didn't feel like I fit in. My stories had a lukewarm reception, and I never felt like anyone was excited about anything I was trying to say. So I wrote myself into burnout by the time I graduated with not much to show for it. I ended up doing a career switch, which I love to this day, but I stopped writing for almost 10 years.
Coming to Tumblr, I felt that spark of excitement writing again, and some of that was definitely due to people commenting and being excited or interested in the stories I was sharing. That truly revived something in me I thought was long gone, and reflecting back on the last two years that I've been sharing stories with this community makes me wildly emotional. I didn't know how much I missed of the life I left behind, and how much joy it brought me to share stories again.
Which is why it was SUPREMELY FRUSTRATING to have that shitty little voice pulverize my productivity and excitement over something as silly as interaction. But I'm sure most of you know how hard it is to get that voice out of your head. I worked to write things I found fun and less stressful than the series I already felt bad for not updating. And while I still love those stories, it felt like I was pulling them from an inauthentic place and finishing them wasn't as satisfying as I'd hoped.
Thus the hiatus! I stopped writing and turned my attentions to consuming and creating in other ways. I watched some shows I'd been meaning to catch up on, started planning to buy a house, worked my butt off at the day job. And I was starting to feel like inspiration was coming back. I didn't want to spook it so I took my time and promised myself I was going to start small and not stress about getting stories out for a bit.
Top that off with some medical surprises, an upcoming surgery, and a little re-evaluation of life moving forward and things have been wild. But I've been missing the daily joy I get from being part of this fandom, and I'm getting back into being here more because I miss you guys! AND! I have stories I want to share and fun to be had. So let's shake off all the heavy shit and get to the fun stuff!
WHAT'S NEXT!
The big thing I'm getting ready to post (after teasing it for so long) is the 2024 Bangathon! This one is different from last year's because instead of requesting stories from me, the Bangathon is open to anyone who wants to participate! There will be a randomizer to play with, and some fun bonuses for those who participate. The announcement will be coming out soon, stay tuned!
As for fics, here are some updates on what's in my WIPs:
Series:
I Think of You: I spent some time rewatching Mando for the newest installment, and I've finally gotten the thread of where to go next thought out. It's been a long time coming so this one's gonna be BEEFY to make up for it.
SW!Frankie: I am crushed to realize it's been over a year since I posted any SW!Frankie! I've got a new story about him and Ms J moving in together I need to finish, then some more asks that are getting into new story arcs I'm excited to share!
Best Laid Plans: Dieter and Murch's first date is bouncing around in my head and I NEED to get it on paper. There's much fun to be had, and I've been binge listening to my playlist for them to get into the headspace.
Midnight Alley: I got all up in my own head about continuing the story with these two and lost a little steam, so I'm going to ease off my "big plans" and start smaller with some oneshots instead. I think it'll help me find out where I want this story to go.
One Shots in Progress:
Decoherence Follow-Up
Incubus!Dieter Ask
You know, laying it out like that makes it feel much more manageable than my brain was telling me! I'm also planning to prioritize more fic reading while I'm getting these updates in ship-shape. Reading your stories always helps get my creative juices flowing, and there are so many good ones lingering in my TBR list that I need to devour.
This has been a rollercoaster of emotions, so thank you for coming on the ride with me. I'm excited to bring more of myself back to Tumblr and have fun with all of you again! To many more stories!
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luckthebard · 1 year
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So this is a very niche rant that is probably only something I've noticed or been annoyed by, but:
The longer Critical Role has gone on and the more changes they've made/content they've created, there's been an increase in weird people who are desperate and determined to prove that changes or content they don't like are "an objective failure" - but often lie or deliberately misunderstand viewership statistics to do so.
There are a few big "facts" I see repeated by people to argue that CR has "gone in the wrong direction" that are just plain wrong, and I think what annoys me most is seeing so many people engage with those "facts" without bothering to double-check them or push back against the certainty with which people state them. An example of one I keep seeing now is "twitch streaming numbers are down" and it's like, yeah, sure, in comparison to when they didn't simultaneously air on YouTube. If you add up the YT and Twitch numbers these days it's about the same as mid-late C2, but people love to act like YT streaming doesn't exist to make a point that "people don't like C3". And I tbh don't care if people like or dislike C3 but why this determination to falsely quantify and validate a personal preference?
The earliest I saw this was an intense agreement on reddit that Exandria Unlimited was a "failure" for CR, "unlike Undeadwood," because viewership numbers were lower. And it was tbh baffling to not see pushback against that narrative, because it's just objectively untrue. Original EXU's VOD streaming numbers are higher than every single episode of Undeadwood, and it premiered literally years later. It also has a lower "drop-off" in viewership (comparison of how many views episode 1 vs the finale has) than Undeadwood, despite frequent claims to the contrary. And don't mistake me here, I really enjoyed Undeadwood, but it actually was a viewership misstep for CR to the degree that they didn't try anything like it again for a while after and significantly changed how they approached marketing and airing miniseries. (A big one being: don't air a long miniseries simultaneously with the main series, it's too much content for most people to invest in during a week.)
(Sidebar, but another great miniseries CR did that didn't get a lot of viewership love is the Elder Scrolls Online trilogy, so I'm going to plug it here. It has some weirdly low viewership numbers on episodes 2 and 3 and I promise you they're both well worth it.)
The other one I keep seeing is "4 Sided Dive has lower numbers than Talks" which is also just not true. Most 4 Sided Dive VODs have nearly twice as many views as Talks VODs (and I'm using the ones that aired directly on the CR channel as a metric here, not the ones re-uploaded from G&S which lost numbers in the change-over). And I'll tbh chalk that up to the fact 4SD airs much less frequently - people are more likely to think it's necessary to watch whereas with Talks if you weren't interested in the guests you might skip a week. I'm not making any claims about the quality of either show, but the use of false viewership statistics to support "one of these sucks" is so rampant and so weird.
All this to say that yesterday I saw a weird viewer-hungry YouTube clickbait video titled "Midst a FAILURE for Critical Role!!" with a truly absurd confidence on what the VOD streaming numbers for the Midst YouTube videos mean for the series mere days after the premier and snapped.
tl;dr, people just make shit up and say whatever on the internet all the time and we hopefully all understand and expect that BUT (and here's the more annoying thing) 9 times out of 10 people just engage with that WITHOUT LOOKING INTO IT THEMSELVES
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sapphixxx · 3 days
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Man, I think what makes me so sad about Guilty Gear is just knowing that there won't ever be anything quite like it. The cultural soup that spawned it just doesn't exist anymore. The edgy 90s counterculture boom can't really be replicated. Doom is something you run on thermostats and microwaves, Mortal Kombat is something your brother's friends played in college, spiked leather and heavy metal are things anyone might be into, arcades have been dead longer than they were alive, everyone is aware of JoJo. Everything that was shocking, transgressive, and exciting then is now pretty normal (if still beloved--nay, more beloved, even). They even made a new Matrix movie about this feeling. And the thing is, there were a lot of fighting games tapping into the same things as Guilty Gear was. They all died in obscurity, and Guilty Gear is the lone survivor, carrying the DNA of a cultural moment but unable to propagate, being the last of its species. Sol Badguy is a perfect protagonist for it, in that sense.
At the end of the day, there's just no real analogue. The genre of musclebound blood soaked anime it was drawing from like Fist of the North Star, Bastard! and Ninja Scroll don't really exist anymore. Rockstars of the hotel thrashing middle finger waving hard drinking hard partying variety don't really exist in the same way, either. Very few recent album covers would make for good stage backgrounds. There isn't really an "underground" subculture or counterculture--we're all just in different niches that are one online search away from each other. Nobody has to "introduce" you to metal, you don't have to know a guy, just look up a few whole discographies and listen on your commute. Fighting games themselves are a firmly established genre with it's own self selecting population--in the 90s it was pretty common for basically anyone to casually try a few rounds of Tekken or have some version of street fighter at home. That's not really the case anymore, and, as such, fighting games need to be designed differently and more thoughtfully than they used to be.
!!!!!!!!!!!!!None of these are bad things!!!!!!!!!!!!!!
But it does mean that any attempt to do something in the same vein as Guilty Gear will necessarily be a pastiche. Hell, even Guilty Gear itself was pastiche by the time of XX. This isn't a bad thing either--I'm loving Little Goody Two Shoes, for example, which is the most lavish and loving throwback to 90s shojo and 00s RPG Maker horror games. But it would still be different. Because even the most loving reference or recreation, even the ones that surpass the quality of the originals, can't replace the spirit of expressing something quintessential to your current moment, whatever that moment is.
The moment that I cherish cause I grew up in its shadow is long gone. I don't know if there's anything in the current moment that could speak to me in the same way. Most of my favorite all time games, manga, anime, etc etc all came out in the last few years, so this isn't about old shit being better. I guess most of what I love that's currently being made just didn't lend itself well to riffing on in the same way. Unfortunately, high passion rock operas screaming your feelings just lend themselves perfectly to kickass games, and those aren't in vogue like they used to be. And, ultimately, on a strictly personal level, I'll never be 15 again, being shown the sickest shit I've ever seen before a D&D game for the first time.
#op
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milkweedman · 9 months
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Supported Spindles: A Beginner's Jumping Off Point
I'm trying to put together an easy mostly-video post of how to learn supported spinning for my partner, but of course am publishing it for everyone. It's starting from the context of having some drop spindle experience, so that's what I'm assuming for the purpose of this short guide. I'm including some text information for easier referencing as well.
First--you might ask "Why spin supported at all?" That's a fair question. It's not the tool for everybody, but it fills some niches that drop spindles (and any other tool) don't, so it may be what you're looking for without you even knowing it. If you're not familiar with the wide variety of spinning tools and methods that exist, you probably don't know a ton about supported spindles. They can have many shapes and sizes, but the one thing they all have in common is that they must be in a bowl (or a spinning spoon, or some other similar curved, smooth item) to spin.
Each method and tool of spinning is suited to one thing or another, and supported spinning is suited to the following:
1) thinner yarns. While it's entirely possible to spin fine yarns on drop spindles, wheels, or what have you, supported spindles are MADE for fine spinning, and largely cannot deal with spinning thicker yarns. This makes supported spinning great for people who want to spin for 3 or 4 ply sock yarns, lace (normal lace but also the truly fine lace like wedding ring shawls), etc. However, even if you don't tend to use thin yarns, there are larger supported spindles that can handle a thicker single, so the boundaries can vary a lot.
2) sitting down and/or being stationary. drop spindles are notable for being able to be used while walking or otherwise on the go, but supported spindles, since they must be in a bowl, are best used sitting, laying, or standing at a counter. I have read about them used walking via a spinning spoon tucked into the belt, but cannot attest to how practical that is myself. This makes supported spinning great for car/train/bus rides, waiting in line, watching tv, laying in bed, or anything like that.
3) small spaces. The most ergonomic way to spin supported is sitting comfortably cross legged or in a chair, with your elbows tucked in and your hands up. Your spinning is contained entirely to your lap, and (depending on your spinning style) you don't need to extend your arms out or do anything fancy. I've spun supported on a very cramped train without bothering the stranger sitting next to me all that much, which I've never been able to do with a drop spindle. For me this makes it much more suitable for public transit than drop spindles, but I think that comes down to how you use each tool rather than the tool itself.
4) low energy. Supported spinning doesn't take much energy, because you are doing very little moving (mostly your hands and forearms). It can be a great activity for when you're sick, or before bed when winding down. It's also worth trying if chronic illness or disability is stopping you from spinning on your other tools--I had to give up the drop spindle as my primary spinning tool because my shoulders are wrecked, and I can only treadle a spinning wheel on good days, but I can usually spin supported no matter what. (If supported isn't accessible for you, an espinner is your next best bet).
5) cool sound. Can't overstate this one. A wooden spindle in a wooden bowl sounds so good. Skip the metal or ball bearing tip if you want to hear it.
Without further ado, here's some videos I've compiled that covered things I thought were helpful. As a disclaimer, I seem to learn exclusively by doing things myself, so if these videos don't work for you, try looking up "supported spinning for beginner" or something similar. There are a lot of videos, and almost every single one has a different technique. Anyway, best first:
Video: Supported Spinning Tutorial by Lori Rhone (link)
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Key things from this video:
get used to flicking the spindle without any fiber (just as you should with any spinning tool). try forming an O with your fingers to trap the spindle tip so it has something to fall against, flick as close to the tip as you can manage, etc.
they show a good variety of spinning bowls, especially objects that aren't intended to be spinning bowls (salt cellars, egg bowls, etc). if your spindle spins well in it, it's a spinning bowl. try out lots of stuff if you're having trouble finding a good one.
good posture and positioning--stay comfortable and keep your arms close to you, try to stop yourself from doing weird contortions, etc.
they discuss the importance of building a balanced cop, and show on another spindle how the cop they built maintains the general shape of the empty spindle. this isn't necessary, but it's good practice and certainly good to keep in mind. with drop spindles the added weight of the yarn is usually what determines a full spindle first, but with supported spindles the shape and size of the cop (or your own patience for spinning endless fine yarn) can be what does it instead.
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Video: The Basics of Supported Spindle by Amy King (link)
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Key things from this video:
the variety of different shapes of supported spindles (there are even more shapes than what they've shown as well)
that you need to pair spindles and bowls--they don't all work with each other equally well or at all (purple--don't worry, I tested the spindle with the bowl I sent you, they like each other)
another method to park and draft on supported spindles, which is essentially the same as on drop spindles
their sweater is fantastic
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Video: Supported Spindles--a few tips for beginners by Nikolai Meriadoc (link)
youtube
Key things from this video:
if you have a good bowl to spin in but it's unstable, try putting it in another bowl or nestled in a blanket or something else. this can stabilize it a lot.
pre-drafting very finely can help. i forgot to go into it in the video but multiple passes where you go finer each time is usually the way to go if starting from roving or another commercial prep, in my opinion. you could also diz your fiber if you're going for a more worsted prep.
picking a fine fiber like merino, bfl, rambouillet, etc. can help you draft finer as well.
the angle at which you hold your fiber/yarn is important. it should be almost vertical while spinning, and horizontal while winding on.
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Hopefully that can get you all started ! There are also articles on the subject although I didn't include any as they weren't relevant for who I'm making this for, so be sure to look into them if that's something that would be helpful for you.
And remember:
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This post isn't for radfems. It was made by and for trans people who love men <3
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paraliveimaginesblog · 3 months
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I've seen a lot of requests parents with only babies but not with older children?) so I was wondering if I could ask for hdcns on how they would deal with a teenager who is going through their rebellious stage where they want to be the complete opposite of their parents (like , he became emo, he listens to heavy metal, he came home with a lot of piercings and told them that "this is not a phase dad, it's my true self *metal pose*" XDD it's all~ for shogo, Allen, anne , kanata and yohei
Allen Sugasano:
Allen, while thrown off if his child suddenly developed a personality not at all similar to who he’s known them to be, doesn’t try to dampen their shine. He gets that everyone finds new passions and that they want to encompass them, to show off their reality and display the things they love, and he wouldn’t be the one to tell them how to act. You think his more laid-back approach to parenting is why he can deal with the teenage years so well, as he respected them as people with their own thoughts. He didn’t try to control them but if he saw them going down a chaotic path he’d try to use his own experience to lead them back to an area where they could safely make their own decisions.
Anne Faulkner:
Anne would be a little hurt if their rebellion was blatantly being the opposite of them, some feelings from the past rising up but they’re quick to push it back down. They could not, would not, be their own mother, and they didn’t find any other issue with their interests being different. They just want it to be what they want and not just a way for them to set themselves aside from their parents, Anne especially having doted over them since the day they were born. They just want it to be known that even if their child is pushing them away they plan on being there and loving them regardless, and there was nothing their child could do to stop them.
Kanata Yatonokami:
Kanata just rolled his eyes at the behavior, not really thrown off while simultaneously wishing this ‘rebellion’ would end so you could all be a normal family again. He never had this experience to deal with because he and Nayuta were abandoned, so he thought maybe his own kid should be more grateful to have what they do, but you thankfully cooled his head before he said something he might regret. Your logic still made him roll his eyes but you suggested he just be patient with your child, who had an extremely famous parent that they didn’t want to potentially live in the shadow of, and to give them the grace to find their own niche without it being forced on them.
Shogo Yamato:
Shogo gets it, he does, because he went through the same thing. Wanting to set yourself apart from your parent wasn’t an unusual thing for a teenager to go through, but he hoped he wasn’t being viewed the same way he saw his father. It makes him anxious but he held back his feelings on it to avoid potentially guilting them, though there are things that he considered too far that he’d have to put his foot down for. He just hoped it was a quick phase as he didn’t know how much his heart could handle.
Yohei Kanbayashi:
Yohei wanted to know what he did to get the most difficult kids on the planet to deal with in his life. As much as he loved them he can’t help but sigh over their behavior, wondering if it really was his fault and he had done something wrong while raising them to get this response. He knew he could be a ‘tough love’ sort but he’d rather they just tell him if he was pissing them off than have to dig through every interaction and memory to discover it himself. In the end, he tried to exercise some more patience with them as he remembered at one point he was young and confused about who he was too, so he’d just give them the time to figure that out.
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f1-primers · 7 months
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i saw a post by @powerful-owl about how the f1 fandom doesn't have a lot of primers for new fans, and in the interests of sharing the love (having a new thing to obsess over) i've made this little sideblog. i'll reshare any primers i see/i'm tagged in, from the technicalities of tyres to ship lore to old race recommendations, and i'm going to start a list below of ideas in case anyone fancies writing them. HERE IS THE TAG LIST so you can find posts i've shared so far!
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technical/sporting stuff
intro to the history of f1
calendar explained - changes over the years, sprint vs normal weekends, double/triple headers
teams - history of each team individually or one big post, a history of team name changes
teams - what a team principal does, what a race engineer does, what other positions there are and faces people might see a lot of
the structure of a race weekend/what the sessions mean - media day, practices, quali, sprint shootout, sprint, race
how qualifying works - sessions, things to watch out for, what teams/drivers actually do during quali
how races work - start process, intro to race strategy & stints, outline of pit stops, how they end, parc ferme > podium
intro to strategy - outline of pitstops, tyre choices, over/undercut, etc
intro to tyres - different types, characteristics of each ones, deg/wear etc
how the timing towers on tv work & how to read them (for free practice, quali & race)
what all the different flags mean
safety car 101
tracks - loads of stuff here: famous tracks, all the tracks on the current calendar, the different between traditional and street tracks, features of a track to watch out for
overtaking explained
technical explainer - drs, battery harvesting, slipstreaming, stuff like that
safety features explainer - halo, hans device, etc
technical terms/slang you might hear
what the FIA is/intro
stewarding/the rules outline
techical requirements - parc ferme, what can/can't be changed over a weekend, rebuilding cars after contact or crashes
pit stops - what happens, what's changed, double stacking, good/bad times, how it affects a race
common penalties - track limits, crossing pit lane entry etc
point system - how it works for sprints/races, how it's changed etc
car design - wings, sidepods, etc
intro to f1 physics - aero, downforce etc
liveries - iconic ones, current team liveries, history of team liveries
the pitlane, paddock & pit wall explained - including order of teams in the pitlane, who everyone on a pit wall is
team radio 101 - what is said, what it means, iconic moments
how weather & temperature affects races/driving
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history of f1
most famous races
most famous championships
wildest stuff that's happened in the sport (overall or by decade)
team move dramas
an intro to all the driver's championship winners
'know your history' - big moments people will see referenced
most controversial events - on track
most controversial events - off-track, f1 politics, scandals
moments that changed the sport
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fandom stuff
intro to current drivers & their whole vibe
intro to past drivers & their whole vibe
most famous ships in the sport and an outline
most famous rivalries in the sport and an outline
best/funniest team radio moments
silly things that have happened
teammate relationships - the good, the bad, the unhinged
slang & inside jokes you might hear
niche stuff - the orignal post that sparked this referenced an 'alex albon's pets' primer, daniel's tattoos, george's dad, etc. a gift to fic writers! so anything, as niche as it gets, is good
nicknames for drivers, TPs etc explained
iconic fandom moments everyone should know about
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max1461 · 3 months
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Here's my other problem with tumblr discourse: even when I make the context/intended interpretation of a post really explicit, people ignore this context and respond to it in like... for lack of a more charitable term, a discoursebrained way.
So a while ago I made a post about some ethical intuition I had, and at the top I put a huge disclaimer which said something to the effect of "this is just an expression of my feelings, it's not meant to be a philosophically airtight position, please don't take it as such", followed by a readmore and then the actual post. Why did I do that? Because I figured that if I didn't, people would nitpick it in various technical ways that missed the basic point. Lo and behold several people still did that, and when I replied basically restating the disclaimer, one of them said "oh I didn't even see that. Well I think if you post a half-baked thought online I retain the right to nitpick it".
I guess that's true. My blog is public. But the point is that I want to use my blog for certain things and not others, right, that's what I'm attempting to do. And people seem actively resistant to my attempts to guide the discussion on my blog in certain directions, which makes blogging less enjoyable. Of course some people will always do that, that fact doesn't bother me, but it feels like the irrelevant/point-missing discourse so often overshadows the meaningful discourse that I start to feel less of a desire to put in the effort.
Like, the point of issuing that disclaimer was to say, as explicitly as I could manage, "I am trying to have a discussion about feelings and intuitions here, I am aware there might be ways these intuitions are not fully consistent, but that is not the discussion I'm trying to have". But even so explicit an attempt to specify a conversation topic does not work; the discourse machine demands a certain kind of engagement and that is the engagement every post will get no matter what.
I don't want to put the person who missed my disclaimer on blast: it's honestly an error that anyone could make and on its own it's no big deal. If said person is reading this: you didn't do anything wrong and I am not mad at you, to be 100% clear.
It's not a one-off mistake that bothers me, it's the fact that this is how discussions on here so often go that putting in the effort to discuss things productively often feels wasted.
Another example of this that... if you go through my #society tag, you will see a lot of uncertainly in my phrasing. You will see me say a lot of "it seems like we should..." and "we should find some mechanism to..." and so on and so forth. Why? Because, as I've mentioned before, I've gotten a lot out of political discourse on here. When it's good, I actually find it quite good. But it's good when it has a constructive or collaborative tone, when I am bouncing ideas or thoughts back and forth with someone. Generally I am trying to invite this kind of discourse.
Sometimes, again, I say it really explicitly. I don't have them off the top of my head, but I know there are quite a lot of #society posts where I've said something quite straightforwardly to the effect of "here are some niche social/political issues I've been contemplating, does anyone have any ideas for how to respond to them". Obviously there's a spectrum in how explicit I am about this, but even when I'm really clear, most of the responses I get are still "discoursebrained", in the sense that they seem antagonistic and generally more interested in saying "X guys are cool and Y guys are lame" than in productively engaging with a set of ideas.
Even if you disagree with my claims or my premises, there is a way to state that which adds to a conversation instead of shutting down a line of inquiry. I am always trying to invite this type of mutually-productive discussion, and I so rarely achieve it.
Over the years my methods have changed. I come from a background of like, forums for specific nerd interests. Those places are plenty contentious, full of plenty of drama and disagreement. But ultimately, I always still felt that productive discussion was valued above destructive discussion; that because we were all united in a common goal of [doing our nerdy hobby], a comment where you build on someone's idea to say something useful to others or to introduce a new insight was generally valued above one where you just said "you're wrong for such and such reasons, hah!" or even "you're right for such and such reasons".
Coming from this background, I assumed this would also be the case on tumblr, and that I would not have to put in any extra effort to invite this sort of discourse. Alas, this was not true; even long and thought-out replies from respected discoursers often just amount to "here are the guys I agree with and here are the guys I disagree with, for such and such reasons". This is lame and boring and not appealing to me.
So over the years I've tried to be more and more explicit about what types of discussion I am trying to have, I've tried to tee up the sort of interactions I want as much as possible, but it hasn't really worked.
The problem is not strictly the quality or measuredness of the responses or their tone or anything like that. These are the things most people focus on when they critique the discourse, but I think they miss the point. The problem is that most responses don't seem to be intended to advance a mutually-productive discussion, they don't build on the base of what they are responding to, they just make various assertions and statements of allegiance in the vicinity of the material they are responding to and call it a day.
Maybe this is too harsh. I'm sure I do this too. And it's not always bad. Sometimes I use someone else's post openly as a jumping off point to elaborate my own ideas (although I try to be careful about this, and also make it somewhat clear that I am doing it), and this can be productive. I do actually want to hear people's ideas. It's not any single instance of these things I'm complaining about, it's just that discoursey responses seem to drown out all other types of discussion, even when you are really clear about what type of discussion you are trying to have.
So that's my complaint.
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