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#swbf
roaxes · 1 month
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ow
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jonberry555 · 3 months
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I Played Starfighter Assault: Fonder - Rebels | Star Wars: Battlefront II
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lilith-swbf · 3 days
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Literally gonna finish soon we'll be found out of sheer fucking spite at this point, anger pls fuel me
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haveyoureadthisfanfic · 2 months
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Summary: "When you look into a kaleidoscope, you see something beautiful. But after you shake it up, destroying what is there, and hold it up to the light again, you will see something new and different, but equally beautiful. Life is much the same as the kaleidoscope. After being shaken, it will always reveal something new and beautiful, but only if we take the time to hold it up to the light and look inside.” -Unknown (It's a somewhat angsty Saigenos series where the two navigate their relationship after Genos becomes pregnant).
Author: @lilith-swbf
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R.I.P Origin.
I say R.I.P Origin cause EA is officially KILLING IT. I mean that VERY literally.
Observe the following...
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Upon opening Origin. I am unable to do anything. What am I wanting to do? Play Star Wars Battlefront 2 MODDED. I was able to do just that with Origin. With EA App? Fuck. No. When try to run SWBF 2 modded with EA App its just normal Battlefront. No mods to be seen.
And now EA is making it a impossibility. FUCK! YOU! EA!
I'm already tired of ya bullshit. This is only making it worse.
ALSO! Now I don't have a god damn CHOICE. Thats the important thing about all this that EA seems to continuously forget. CHOICE. Let people CHOOSE to remove Origin from their computers. DON'T FORCE IT!
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skyboxeye · 4 months
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Capturing the ambience of Star Wars Battlefront (2015)
DICE's playable tribute to the original Star Wars trilogy happens to be an audiovisual marvel. The development team even ventured to the original filming locations in order to capture the sights and sounds of their respective "planets", via photogrammetry and field-recording!
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Running the game
Frosty Mod Manager makes it easy to apply data changes to Frostbite 3 games. At the time of writing 1.0.6.3 is the latest version, and includes support for the EA launcher app.
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Mod Manager groups mods into "Pack"s. Download the DLC in Single Player mod, and add it to a custom pack or simply use the Default one. When you press Launch, your mod(s) will perform the changes listed under the Actions tab - in this case, making it easy to visit any of the game's multiplayer maps by yourself.
Capturing footage
The DLC in Single Player mod adds additional sections to the in-game pause menu, namely Level Select:
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SWBF's maps can be rendered differently depending on the game type. Fortunately the mod also offers an augmented Skirmish main menu to access (most of) these.
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Once we've entered the level of our choosing, we can activate Hattiwatt1's Cinematic Tools to freely move the camera, hide our player-character, toggle the HUD, maximize LoD, and more. For additional download links, see my post about Battlefield 3.
Tweaking maps
You may wish to remove some of the game's "battle beyond" dynamic backgrounds, as they are noisy and detract from the scenery. In most cases you'll find multiple layers of "battle" - a dogfight in the upper and lower atmospheres, plus hovering capital ships.
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Let's explore Sulfur Fields (volcanic02) as an example. Open Frosty Editor, look for the map's StreamedLevel battlebeyond schematic, and delete the ClientDFSimSpawnerEntityData which spawn TIEs and X-Wings.
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To hide the map's capital ships, remove all SpatialPrefabReferenceObjectData representing Star Destroyers and Corvettes from its battlebeyond file. Compare this Sulfur Fields screenshot to the one above!
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Extracting sounds
SWBF's audio systems are incredibly complex. For ambience, it follows the Frostbite convention of combining a static 4-channel asset with randomized dynamic ("Big World") sound effects. There are also positional sound spots for the noisy machines and natural phenomenon scattered around SWBF's maps.
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I recommend using Frosty Editor, rather than scripts, to extract these assets. However Frosty isn't well-equipped to bulk-extract sounds. Plus, we have two different mass-extraction tasks we need to perform:
Dumping many variants at once (example SW01_Planets_Sullust_Shared_Ambience_BigWorld_Frog_FrogCalls_VAR_02)
Serializing the chunks of a longer stream (example SW01_Planets_Sullust_Shared_Ambience_SoundArea_SulfurBrook_03) together into a single WAV.
We can edit the Frosty source (specifically the FrostySoundEditor plugin) to modify the sound exporter to do what we want.
Add a simple loop inside SoundExportMenuItem_Click to implement goal A:
for (int trackIndex = 0; trackIndex < tracksListBox.SelectedItems.Count; trackIndex++) { SoundDataTrack indexedTrack = (SoundDataTrack)tracksListBox.SelectedItems[trackIndex]; String indexedFilename = sfd.FileName.Replace(".wav", " " + trackIndex + ".wav"); SoundExportMenuItem_Export(indexedTrack, indexedFilename); logger.Log("Exported {0} to {1}", AssetEntry.Name, indexedFilename); }
To implement goal B, we're best served hacking together a couple of new functions.
Mixing sounds
While combining these assets outside the game allows us to extensively customize our output, doing so is extremely tedious and is unlikely to match the sophistication of what SWBF's engine renders at runtime. Consider a few extreme examples: Hoth's ice caves and Endor's rainy forests, which both generate discrete "drip" sounds about once per second.
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I recommend a hybrid approach: recording only the dynamic Big World layer in-game, and then amplifying this and overlaying it onto the static ambience stream we've extracted.
We can mute static ambience streams in-game by creating another Frosty Editor mod(s) that detaches each of your map's SoundPatchConfigurations from its SoundWaveAsset. Be sure to set SWBF's audio mixer to Narrow in order to optimize Big World recording loudness.
Putting it all together
Overlay your ambience audio onto your captured footage.
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baydrop805 · 2 years
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So I was playing the original star wars battlefront 2 and won this game in like 5 mins
Tbh it was kinda depressing that I won it that quickly cause j was kinda hoping for an epic battle but I guess not...
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theavplayer · 3 years
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No music. No worries. Focused and balanced with the Rebellion #intothebattlefront 🔵💥 • ============== • 🚨ATTN CAPT. VADER SPEAKING!🚨 Deploy the fleets as we bring peace to the galaxy with our divisional platoons (PS, Xbox & PC) & we would be honored if you join us. DM @the501stbrotherhood for more information #501stforever 🔵⚪️ • ============== • #starwars #starwarsbattlefront #battlefront #starwarsbattlefront2 #starwarsbattlefrontii #eastarwars #gaming #gameplay #killstreak #lukeskywalker #gameon #theavplayer #battlefrontii #swbf2 #swbf #returnofthejedi #ageofrebellion #anewhope #theempirestrikesback #galacticempire #jedi #galacticassault #therebellion https://www.instagram.com/p/CT460VPg9X5/?utm_medium=tumblr
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bootdork · 5 years
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I don’t agree with The Empire but they kinda went off on the aesthetics
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nchlsdmn · 5 years
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Droidekas, Clone Tanks, Clone Wars Anakin skin, Kashyyyk troopers, 212th scout troopers, and a FREAKIN’ FELUCIA coming to Star Wars Battlefront 2!!!
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jonberry555 · 1 month
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I Played Blast: Death Star II - Rebels | Star Wars: Battlefront II
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lilith-swbf · 23 days
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Hey! It’s been a while, how are you? I hope you’re doing well and that everything is going good for you!! Whatever you are up to now, you’re doing amazing!
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I don't check this tumblr often so I'm sorry that it took me [unknown amount of time] to respond to this!! I'm doing okay these days and I hope you are too!
I'm so glad you still enjoy swbf even though it's shamefully unfinished 😅 I hope you aren't offended by the censoring, but answering that part of your question would've spoiled the scene that I just wrote for the last chapter, so all I will say is: you will get your answer. Maybe even soon? We'll see if I can keep this writing streak up or not, lol
Thank you for your ask ❤
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haveyoureadthisfanfic · 2 months
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Summary: Yuuri slowly dropped his shaking hand from his mouth, and it drifted down to rest against his belly. He was eerily still as he stared off into space, and the scared, confused look in his eyes made Viktor's chest feel like it had a thousand pounds on top of it. When Yuuri finally spoke in a terrified, quivering whisper, it made tears well up in Viktor's eyes. "What am I going to do?" -- When Yuuri's life is unintentionally turned upside down, he and Viktor are thrown onto a path in their relationship that neither of them could have foreseen. The future is a vast, uncertain cavern before them, and if they're going to get through it, they're going to have to lean on each other, to trust each other more than they ever have before... ...and it isn't always going to be easy.
Author: @lilith-swbf
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thegigahutt · 4 years
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#thegigahutt🕹 #dailyshoutouts🕹 #Repost OH HELL NAW🤫☝🏽 @sivv_gaming • • • • • Players who stand around me and emote after killing me are not gonna have a good time❌ • • Check out my other clips and my channel for more gameplay👀 - Like what you see? Check out👉🏽 @sivv_gaming for more! • • If you guys like SIVV_GAMING content do show some love by follow Him on IG, to found out more details about his regular IG post and Youtube, He play Star wars Battlefront , and produce content such as this one and also a bunch of others, so go find out more, He would really appreciate for the support. . - - So what are you waiting for, Go now ! - - Follow and Subscribe to SIVV (Youtube) - - For more latest trailers, game arts, throwbacks, shoutouts and game highlights we are THE GIGAHUTT - - - #starwars #starwarsmemes #starwarsnerd #starwarslife #starwarssaga #starwarsjedifallenorder #starwarsbattlefront2 #starwarsgames #swgamers #swbf #swbf2 #ea #battlefront2 #instagaming #instagamer #games #gaming #gamingsetup #gaminglife #gameplay #gamingposts #gamer4life #videogames #ps4 #darthvader https://www.instagram.com/p/B7zu0wcnEcH/?igshid=1ccyjv60ppcji
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rednegade · 5 years
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I have the high ground!
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www012xyzcom · 2 years
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[12|18] #Restream 012xyz.com @XyzSpacious - #TW #AOE | #SWBF #R6S #Games* #RTS #FPS & !chatcmds *!schedule 2379UTC
!channel www.012xyz.com/channel 
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