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#hive destiny
plasmometer · 10 months
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🎵 Siamgda - They Got The Sun
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hi-res version, wallpapers and sketches were uploaded on boosty CLICK
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jarhingeart · 8 months
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sketch painting of hive god eris!!
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aghostsdestiny · 6 months
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Destinytober Day 25: "Lucent Hive"
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✨️🍜✨️
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shesareb3l · 1 year
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Sometimes you just need to make silly parody stick figures in to silly parody stick figure stickers.
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dredgen-dope · 10 months
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xivu: WAKEY WAKEY IT IS TIME TO REND FLESH
kelgorath: ._.
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weirdmalachite · 8 months
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Hive worm sketch I did yesterday.
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sharptoothofdeath · 10 months
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Circle of black slabs - They hear us weep.
Once upon fifty-two blue Moons.
Ripping tides, swelling storms.
Whipping winds, terrible falls.
The oceans will recede, rise and destroy.
God-wave, God-wave, God-wave.
The cold surface melded to my Krill talons,
A communion of sorts, unable to pull away.
How long had I stood 'fore the Tungsten?
Wolfram - alien - lustrous and mind-consuming.
Small Krill Aurash, how she believed that death tolled.
God-wave, God-wave, God-wave.
Our Knowledge, teachings of treachery,
A heavy Truth, a Knowledge to beget?
Only our Father-King receptioned it for a moment,
Ah, he Knew! He Knew! He had communed with the Cairns.
In his mind, the Knowledge had been occulted. Aiat, Aiat.
God-wave, God-wave, God-wave.
Named Tungsten, for Krill needed names for elements incomprehensible!
Named Wolfram, for the Krill feared Knowing! How they hid in their Court.
Early-Mourning had commenced for the Heir of the Osmium Court, but no!
She had returned. Aiat, Aiat. (Aia! Aia!) The King stared on-forth.
The Court bristled but Her-His Sisters had not been aware of the pseudo-death sentence the voyage implied.
God-wave, God-wave, God-wave.
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lubraean-humbled · 8 months
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Hello, my name is Aubade. I am beginning to plan out a conlang of Lubraean language. This is a post to ask if there would be any interest in myself sharing this project.
So far, what I have been considering is:
General explanation of myself personally to anybody who would eventually like to contribute. It will be a very small circle of people at first if at all. I am a fictional introject of Rhulk. I am an alter in what is called a DID system. DID is a Dissociative Identity Disorder that I and my system, of course, are professionally diagnosed with. In this small circle, I would appreciate having people who are respectful of systems, or people who are genuinely willing to learn. We have others from Destiny within our system and they would contribute to conversation, as is their right. This is the general idea of my premise and systems in general. I would not feel openly comfortable discussing my culture with individuals who see me as a roleplayer or just the character as I am a living entity doted with thought and emotion and if one is knowing about Lubrae and Shattered Suns, sufficient to say that this is a complicated topic as is. Furthermore with myself. This project is source of healing for me but also it brings forth feeling of intense self-doubt and pain with those invalidations.
People who know very little about Destiny, or nothing at all about said source are very much welcomed. All art, writing, opinion are accepted as long as not insulting, or, within context, unwelcomed. This would be precised of course and in gentle manner unless fully intentional.
This implying that I would make a Discord server. I would likely ask for help from our partner system if they would be so inclined.
Yes, my main personal focus would be Lubraean conlang, but Eliksni, Hive, Krill, Ulurant, Awoken and others orbiting specifically around the Destinyverse would be welcomed.
Myself and other alters adore writing, singing, voice acting and just art in general. By extension on the oral aspect of language, calls could eventually e scheduled to discuss pronunciation of words and not just this. Just to interact. If we are inclined, and I know that Oryx would be, would you like your "favourite chitinous blorbo" to say a funny line? He does say many of his own. Similar line of voice acting.
Syntax from Lore would also be a factor of study.
And of course. Playing the game! Theories, etc. There would be a general spoiler channel but leaks would not be allowed.
I am compiling conlang resources, but testing them before, of course. I have not fully started this project of course but feedback upon this is what I ask here.
Please vote accordingly and if you would so very be inclined to reblog this post for more visibility, I very humbly thank you.
Aiat.
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drevan1138 · 8 months
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Already loving this new season, I would have never guessed that eris would become a literal hive god!!! And as usual imaru is being a little shit.
(Side note: My hunter looks awesome in this)
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plasmometer · 7 months
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melakheth deals with intruders
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bogbiter · 9 months
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League of Legends Concept: The Hive
I admittedly had the hardest time getting into the hive. To me it wasn't anything particularly new. Tropey and without exploration of anything deeper. Than fucking Oryx in the Taken King came out, and by god that changed my view. These savage insectoid marauders who love violence because it keeps them going, and how their greatest gods could replace people with superior, weaponized versions of themselves in life. Then came Savathun, and the tragedy of her species became realized. Pawns to an intimately twisted pact made out of the desperate grief of three frail siblings. And despite the witch queen's change of heart towards the traveler, the antithesis to the darkness, she still could only demonstrate cruelty and relentless slaughter. Xivu Arath herself is now some grieving, mad god serving the witness after the death of her most loved brother, and the betrayal of her sister.
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Since I have covered eliksni/scorn, cabal, and vex(yet to be released), it would be unfair to leave them out. So, taking a throwaway name in the current Runeterra lore, I created a story mirroring the rise of Xivu Arath, Oryx, and Savathun, enjoy! ----
The word "Raylu", in the ancient tongue of the Vastayan… meant carnivorous or ever smiling. And for as long as the standing empires have known, they Vaylu were always ravenous creatures of the open seas and the deep below. Synonymous with death, synonymous with war, synonymous with deception. Yet as is for all life, it wasn't always this way. It is never so simple as to be born cruel. The Vaylu after all we're not demons, born from the ire of life. They were a people, found below the tumultuous sea along the continental shelves, where the light penetrates the surface of the waves and finds itself opaque
          This enigmatic species of Vastayan, resembling their maria cousins, though with armored arms, legs, head, and a blade-like telson. Even at their time, they looked ancient, perfectly suited for a life of hardship. For indeed existence was harsh for the Raylu. Their Ocean had become stained with magics, and the skies above their home were eternally stormy: as rain fell sharp into the waves and lightning had enough power to vaporize anyone it struck. Great Fish and Beasts would prey on the populace, and for a time the Raylu frequently warred with each other. Yet for a century peace reigned, and in this there was a Raylu born named Sünalt, whose journey would shape the fate of her people forever.
In this time she learned to be cunning, fixing up traps to snare prey, and most importantly, who to tell was friend or foe. Not every Raylu she encountered was an ally, and not every Marai found was kind. But not every human crossing overhead was without use. She learned the most valuable aspect of cunning:
Observation.
            Sünalt spent her days observing the comings and goings of the creatures that roamed the ocean depths. She would watch from the shadows as schools of fish danced in intricate patterns, evading the hungry jaws of greater beasts. She marveled at the way the Marai moved with grace, their bioluminescent markings lighting up the dark waters and their flowing fins like the gowns of a dress. She even observed the humans from afar, studying their technology and their creeds. She developed a talent for blending in with her environment, mastering the art of deception and camouflage. As she reached adulthood, her skills had surpassed those of her peers, and soon many seeked her as a sort of guide. She played up to it, claiming she accessed forces deeper than what could be felt or seen. That great serpents below the plates of the earth slumbered, and whispered into her ear what was to them, petty trivia. The Raylu could believe it, stranger things did occur, and her estimations and instructions always seemed to be on point.
She learned being able to read people and patterns was a step above magic. It gave her certainty, where spells could falter, people rarely changed their character.
With each passing day, Sünalt's curiosity and thirst for knowledge grew. She sought to understand the balance of the ocean, the ebb and flow of life, and the intricate connections between the different species. Her elders warned her against meddling in the affairs of others, but Sünalt couldn't help herself. She yearned to explore the world beyond the murky depths of her home. The stories of creatures above the surface, of the vast lands, and the strange beings that roamed there intrigued her. She longed to see the surface and uncover its secrets. She knew that the world above was full of dangers, just like the ocean's depths, but she also believed that there must be opportunities for her people to thrive beyond their current circumstances. She wanted to learn, to adapt, to survive. 
Existence couldn't just be the struggle to exist.
          And yet the fates soon came to reinforce this belief, forher people would be attacked within their very waking minds. A few of their own mages, especially those most esteemed, had terrible  visions of a cataclysm. Of a Runeterra that would devour itself alive from within the deep. For below them, disaster existed. These visions were palpable, utterly maddening and exhausting. It's as if the words themselves were a viral code, and upon recognizing the cataclysm the will to care. It all returned in their visions to what they perceived to be a barren sea bar, baking under a now blood red sun. When many came to look for Sünalt, they instead found her missing. She was hiding, and she remained still as they prattled on about this end that had overcome their people. She had seated herself into a position of otherworldly wisdom, and so now that all other sources of knowledge had been debilitated, they seeked her. 
The tale was exceptionally spur to her tongue, and at first she was puzzled. Unwilling to let herself see it as the end, she constantly called it by a new moniker: "The Next Shape". One stormy night, when the lightning arced across the sky with wild abandon, and the waves crashed against the Raylu's underwater home, Sünalt had come to a conclusion. She gathered her most trusted companions, those she knew she could rely on, and shared her vision with them. That the mages were only seeing part of a greater prophecy, and that to see how to avoid annihilation, they would have to cross Shurima to their destination. She proposed she lead an expedition to the surface world, and there they will see how all will fall into place. Many were skeptical, fearing the dangers that awaited them, but Sünalt's charisma and her undeniable intelligence swayed them to her side. 
Her crew comprised mostly of her best friends. Among them was the most sheltered of them, Heshstar, a warrior who had seen no battle. Xez'Karo, who hid her form in a cloak so none may see her frailty. Kronut, the youngest and shyest of the mages. But then came Ahtal'Xul, her detractor, a survivalist who more so just wished to die on the trip to find something of his caliber. He cared little for the prophecy, being among the oldest he saw Sünalt's rise among her peers. And viewed the journey as just a way for her to abandon ship.
Which was not entirely untrue.
           Though the group was by no means a legion, the madness and fatigue overwhelming their people was sure enough cause to at least push forward, and they began their ascent towards the surface. The journey was perilous, facing fierce currents and powerful sea creatures, but Sünalt's wit and tenacity saw them through. It was a perilous swim, but as they broke the surface of coastal waves, the world above greeted them with blinding sunlight and open skies. For the first time in their lives, they saw the vast expanse of the world beyond the ocean's edge. Now came the hard part: Voyaging onto land.
Sünalt pointed to the many life available to their disposal, and suggested that she create them suits of flesh and carapace from the coastal life. And so they hunted and slaughtered crustacean, mollusk, and pulled from the sands many flora in which Sünalt, having experienced similar organisms, began to shape.  She filled the interior with absorbent plants. And as they put the suits on in the water, it seemed like the flora had found purchase on their carrion gear, and kept their skin wet. From there they trekked inwards into a brave, new world.
         The surface world was vastly different from the depths of the ocean they called home. The lack of movement they had now, and the lack of a blanketing pressure beyond that of the corpse armor on their bodies, was alien. The light was so bright, and it was an issue they had barely been able to adapt to in the shallows. Many nights they slept in shallow pools along the flowing rivers of the coastal rainforest. And in those many nights, the dreams had come to them now. Now they were clearer than what the mages had detailed. And now Sünalt was confronted by them. 
And they were giving her answers. They spoke to her now as an infinite plane of sand,which she stumbled through with little strength. She was alone, amidst a sea of voices of dust.
"Most cunning of her kin, you seek to end cataclysm?"
"There is no other option, I take the visions as death, they become death. And my kin will die."
"Then, the most cunning of her kin, do not venture to the sands. Venture to the wastes, where we may grant you power to avoid dying."
"But the Waste… we've heard of those lands. The void will devour us."
"Then wear our mark… and they will ignore you. But it's cultists are sharp tongued and spear-fanged. Kill them, should you see them. Blood is necessary to spill, for you and your friends to grow."
          The mark was of a Pyramid, with a crowned rhombus bearing 3 circles below the crown as if eyes. If was the old mark of her kin's ancestral kingdoms, those warring hordes and courts. As soon as she realized this, Sünalt awoke with a startle, and could not sleep. She remembered the symbol, it was hard not to. It was hard not to remember their words. So she went to the river and looked for the finest mud. The freshwater made her feel heavy, and tired. And the flowing water seemed only to make her catigue grow. So she took from a stick and dragged great swathes of it to shore. It dried on the stick and created a fine white chalk… the perfect marking clay. And she painted the symbol onto her friend's foreheads, even the most bitter Ahtal'Xul. Though it would be Heshstar and Kronut who would debate with her. Heshstar did not like being marked, even for his own good, and was made aware that she had used the old sigil upon his crown. Kronut instead debated if these were just self fulfilling prophecies. For his clarity saw them voyage to jagged rocks now, instead of endless sands. Sünalt however, lightened up at the mentioning of the sharp rocks, and told them that the marks were indeed to keep them safe, for salvation was locked behind the borders of the Wastelands. And that "her trusted friends" told her how. He asked them if they were the Leviathans, like Nagadilotep, she tried so deseperately to appease to. And she claimed they were older, wiser, and unlike the leviathans… very much alive.
And that they had tols her to seek Icathia.
            And so, the group of intrepid Raylu adventurers ventured forth from the coastal jungle, following the freshwater tillit dried, and the earth had the hue of wet ash. Sünalt led the way, her keen guiding them through the unforgiving landscapes of torn rock and infected crust. As they delved deeper into the Wastelands, they noted hoe much drier it was, and for many like Xez'Karo, it was suffocating. Sünalt and Heshstar eventually found safety under a peak, rainwater seemingly brought forth by the seas had soaked the stones created a wet, cold cave below its jaggrd peaks. Sünalt's fatigue was obvious, and she went to rest as soon as hwr shoulder founs purchase against the cave wall.
She was given yet another vision, and this time, in the vision, all her friends and Ahtal'Xul were present, and the voices told them they would send them several followers of the void, and pit them against the frail, exhausted Vaylu. Their rewards for winning, would outshine the rewards for the followers. 
To save the world, a blade was required.
          As they woke up they saw people in robes approaching the cave, the moon unable to pierce the thick clouds of the night. But a time among the deep had given them incredible sight, and as they figured entered their color-periphery, their features were more discernable. The lilac-robed figures emerged from the darkness, their movements eerie and unsettling. Their faces were obscured by hoods, and they seemed almost ethereal as they glided closer to the Raylu group. Sünalt's heart pounded in her chest, but she knew that hesitation would only lead to more trouble. She noticed the glint of metal concealed beneath their robes—a telltale sign of their intent. She needed to act quickly. 
As the Lilac-robed figures drew nearer, Sünalt stepped forward, her hand resting on the hilt of a blade sheathed at her side. She greeted the strangers with an air of authority, her other hand outstretched towards them as if to warn them not to move any closer.
"Halt! State your purpose in the Hollowed Lands."
The Lilac followers hesitated, seemingly taken aback by Sünalt's boldness. Barring one, a woman of robust build, who spoke to Sünalt in a soft, hissing voice.
"We come in search of those who seek salvation, Are you one of them?"
Sünalt grinned, motioning with her tail  to the others in the cave that this, this was the moment they had been warned of. Sünalt addressed the cultist yet again, her eyes practically starry with anticipation.
 "We in fact, are famished. And tired. But we are here to inherit a blessing. It should arrive any second."
The followers seemed uninterested by her response, their hooded heads unwavering. They began to approach the cave cautiously, as if gauging the sincerity of her words. At that moment she looked back to the larger woman before her, and ducked, as Kronut fired forth a blast of raw magic at the cultists chest, causing her to double back. Heshstar and Ahtal'Xul immediately ran forward, their own blades positioned as they ran forward with brutish abandon. The cultist were swift, but not fast enough. Heshtar was tired, but they had always been strong enough to take the blows. And Ahtal'Xul was reeling for this the whole voyage, and despite cleaver not being meant to pierce, drove it through his opponent's guts. Xez'Karo would turn to see Sünalt attempting to stand back up, only for a powerful blow from the larger robes figure to send her back to the ground. Xez'Karo snarled, and immediately lunged out the cave to qrap their cloak around the woman's face. This did little, as the larger woman simply grabbed Xez'Karo from the arm, and threw her down hard, the smaller Raylu yelping in pain. But the woman was not observant of the movement Sünalt pulled, where she drove her blade deep down into the woman's arm, and sliced it diagonally to her wrist. The cultist howled in pain, as Sünalt grabbed Xez'Karo and slinked back into the cave. Kronut focused his ingitaru magic on the woman's open wound, causing her to be paralyzed in place from the pain. 
Heshstar finally landed a blog against his enemy, rewarding his fatigued self as the blow was strong enough to send the robed figure into all the cardinal directions, a purple pile of clothes stained in viscera. Ahtal'Xul had downed many, roaring into the sky as he dove his cleaver into the back of the yowling woman, who tried to elbow him away. Giving time for Sünalt to strike her in the head with a great stone, and silence her. The skirmish had been quick and brutal, but now they could rest. Except… the voice came again.
And asked them to eat.
Sünalt was stunned. She had expected a bit more fanfare. Perhaps they hadn't made it a game? A show of it? She checked Xez'Karo, who was suffering from a cracked shoulder, writhing silently in pain. Sünalt cradled her close, before looking at the carrion from Heshstar's blow. The voices asked why she had not begun to eat, and as Sünalt was about ready to speak, Heshstar took up the gristle and showed it to Sünalt. 
"I will eat the mangled core… she may eat the limbs… your leviathans are… crude. We eat our enemies now? That's how we stop the end?"
Sünalt looked confused, though when Heshstar threw her the limb, she handed it to Xez'Karo, looking down at her friend as they followed everyone else's directions, and sunk her teeth deep into the arm flesh, Sünalt watching. Before she finally spoke up, her voice sounded the tiniest bit aged from those 40 seconds of combat.
"Existence… is the struggle to exist… is it not?"
As Sünalt watched her friends consume the flesh of their fallen enemies, a mix of emotions washed over her.The voices in her visions had been right; to save her people, they needed power, and that the voices promised power through gorging on the fallen. It was a twisted truth, but one she couldn't ignore.
Gathering her courage, Sünalt reached for the limb and took a small bite. The taste was metallic, the texture unpleasant, but she pushed aside her repulsion and chewed. As she did, a strange energy seemed to surge through her body, filling her with newfound strength and vigor. It was as if the essence of her fallen foe was becoming a part of her, empowering her beyond her normal capabilities. And among such, was no longer the need for water. Fatigue was absent, and soon she bit more into the remains, alongside the rest of her kin
----
          Every kill made was done to sharpen the knife. She gained the same magic the cultist projected upon her. Great Sai beast ignored her, tunneling through the earth; they simply passed by her with total indifference. Great centipede beast with canine jaws scuttled past her and her group not with total indifference, but familiarity. Amethyst moths with draping wings and crushing mandibles flew around the group like scavenger birds, waiting for the next onslaught, for the Raylu group adopted this grisly ritual of eating rival cultists, knowing that it granted them an advantage in the Wastelands. The voices in their visions guided them further, leading them towards an ancient ruin that held the key to the salvation they sought. Feeding on the void's followers, engaging in more battles that tested their strength and cunning. 
          The voices warned them the cataclysm drew closer, and that they must find the sunken pyramids. That once they could glimpse the old ruins of Icathia, they must plunge themselves into the darkest hole they could find, and there the voices would bestow them the power to change their kind's history, and help  them avoid the great dying. 
Their encounters with the void's followers became more frequent, and they embraced their role as hunters, using the harnessed powers of the void worshippers to strike down those who posed a threat to them and their mission. Each cultist they defeated brought them closer to their ultimate goal—the salvation of their people and the prevention of the cataclysm that loomed over the world. The first month of jungle travel was now eclipsed by the two years of wild voyaging. Of jagged lightning nights and muddled, golden days, these forays into ancient wrecks and dagger-shimmering flights from monsters in robes: these had been the happiest times of their life.
Save for Sünalt And this was palpable to Xez’Karo and Heshstar. After having eaten seven more of their enemies, gathered around a makeshift camp-flame, Xez’Karo confronted the tired looking oracle that had brought them here.
“Sünalt, pensive one, what is it? What troubles you?”
Sünalt could do nothing but gaze from the fire back to the others, getting the attention of Kronut and Ahtal’Xul, before speaking with a worn, tired throat.
“Oath-bearing friends, we are two years into this journey. For two years we’ve worked to understand the visions, and now that we have eaten our enemies shouldn’t it be clearer? I am certain our people are ill, and the visions which started this only give us directions, not answers.”
We five will die here, in exile. The visions will outlive us. We sit too often I feel, but even though we always succeed in our hunts, and we need not drink, I am famished, and I still have found any way to stop our end.”
The other four  looked at each other, concern creeping over their expressions. Kronut grit their tooth-plates together, groaning back to the others. “I wish you weren’t so honest…” 
Heshstar thought that Sünalt had never been wrong, and her diagnosis was apt to their situation. Xez’Karo snapped and threw the arm bone of a cultist to the ground. “We followed you! Now you say it is for naught!?” Sünalt immediately stood up, looking back at the frail friend of hers: “I’m saying we are running out of time. Not that all is lost… But it is beginning to feel that way.”
Only for Heshstar to speak, raising themselves up to face the others.
“We have to dive, that's what the voices say to do. Dive into the earth, the world below us... towards the leviathans.”
Ahtal’Xul immediately spoke up on the preposition, slamming his cleaver’s broadside to his armored chest.
“But we must find the ruins first, we must find the pyramids sunken into the earth, as the leviathans of Sünalt  said, or are their words malleable?”
Sünalt instead, took her hand to her chest, and spoke up to the group as a whole, collected and firm.
“We have to dive,in the world beneath us, in the infected depths, I hope we may find what we need most...”
More time. More life.
----
The blade that seeks to understand, is a follower. A tool for greater things. They found a cavern, forged obviously not of runeterra metals, as it shimmered like a cold star, with the sheen and texture of both silver. They traveled beyond its maw, and deep, deeper into the earth, where light was not something luminous and like a blanket, nor fleeting and wisp like their abyss. No, light here was tangible, given shape and not allowed to pass that shape. And there, they found steps. Steps carved for people, yet they had seemingly never been worn. No voices greeted them, no fanfare. Nothing. Just darkness, darkness so devoid of light and shape that they felt bumbling blind for the first time in years. Sound traveled little, and so their whispers carried no definition or texture. Truly, they were alone. Until finally, a voice beckoned them forth from deep in the cavern: “OUR GUESTS! MOVE! MOVE LIKE THE BLADES THROUGH FLESH AND ARTERY YOU WIELDED NOT BUT A FEW DAYS PRIOR!”
Sünalt took off down to the base of the stairs, panting with newfound purpose, blade drawn just in case it was of rival cultists seeking to entrap them. A life of murder was preferable to one without sensation. She could tell her friends were behind her too, and this was almost as cathartic as feeling the pressure grow heavier, and the air tingle with static charge. At the bottom of the steps, the Raylu group found themselves in a vast underground chamber, illuminated by a soft, eerie glow. The source of the light was unclear, but it seemed to emanate from the very walls of the cavern, casting strange shadows that danced and writhed across the floor.
In the center of the chamber, they saw an enormous and grotesque set of creatures. They were great worms, much larger than any they had ever encountered, covered with segmented plates and numerous spines. Their heads were of a simple tetrahedral shape, broken up by lines of yellow-orange lights, which when the beast opened up their maws revealed six barbed mandibles. They moved through the solid floor, which constantly rippled and shifted seemingly as if it were sand. The worms' presence was overpowering, and their voice resonated in the minds of the Raylu like a haunting echo, reverberating their flesh and chitin alike.
"Welcome, seekers of power, you have come seeking salvation. You stand on the naked hull of an ancient city. You stand exposed to the crushing pressure and ferocious heat of the deeper Runeterra. It should annihilate you. It is by our combined will, you too, Vaylu brood, that you survive.”
Stunned at first, they began to recompose themselves when facing these beasts, which now were only the heads and trunklike bodies looking down upon them. Sünalt's eyes narrowed as she spoke, her voice steady despite the foreboding presence before them. 
“We seek to save our people from the cataclysm that threatens to consume us. We came to you, seeking your voices, for this promise. What ritual do you seek now? Has our voyage and slaughter not been enough?."
The great worms let out a low, rumbling laugh that seemed to shake the very earth beneath their feet. "You misunderstand. Behold your voyage. Now behold your strength, your seasoned blades. Now behold my great and coiling length, my folded jaws and impenetrable carapace. Behold the earth symbiotic with my flesh. I have not summoned you to devour, I merely summoned you to inherit."
Ahtal'Xul growled, his skepticism evident in his tone. For there was now uncertainty of their required presence.
"Then this is to parlay? What is the price we must pay for your court?" The worms responded, their voice echoing through their tooth-plates down to their telson.
"For time uncountable, we have been patient in the Deep Earth. From across the sun-orbiting globe, we have called life to Icathia, so that it might contend against extinction. For millennia We have awaited you... our beloved hosts."
Sünalt exchanged glances with her friends. They knew the dangers of making a pact, especially with such entities, and they understood that the consequences could be dire. Yet the worms continued to speak. “Against you stand the cruel Leviathans, The Evermoving,  and all the forces of the Celestials. They would crush you down into the dark. They have arranged their sun and moon to drown you, in fear of your potential. We want to help you, forgotten Vastaya. We offer to each of you a bargain... a symbiosis.”
Taking a step forward, Sünalt spoke back to the great worms.
"We will not be your mindless servants, but I may bow my carapaced crest to you, should you give us your conditions.."
The worms surrounding the central one opened their maws wide, revealing rows of sharp teeth that glistened in the eerie light. Suddenly, a torrent of void energy, burning orange and coldest violet, surged forth from their jaws, swirling and coiling like a malevolent storm. Sünalt and her friends braced themselves, only for the flames to create a veil between them, and the rest of the chamber, as the greatest worm still looked down upon them. The energy was both intoxicating and terrifying, threatening to overwhelm their senses. Yet they held their ground, as the great worm spoke:
“Take into your bodies our blood, our vital truth From them you shall obtain eternal life. From them you shall gain power over your own fragile flesh: the power to make of it as you will. And should you find an imperfection in the world, an injustice or an inconvenience — you will have the power to repair it. Let no mere law bind you.
We ask two things in exchange.
You must obey your nature forever. In your immortality, Kronut, you may never cease to explore and inquire, for the sake of your kin. In your immortality, Xez’Karo, you may never cease to test your strength. In your immortality, Heshstar, you must never stop your duty as warrior, and must always face a killing blow. In your immortality, Ahtal’Xul, you must never back down from a challenge. And in your immortality, Sünalt, you may never abandon cunning. For you are now agents of The Empress, who wishes to reshape this world and end cataclysm. To deny your nature, the blood you ingest will consume you. And as your power grows, oh sovereigns, so will the weight of your blood.”
Sünalt hesitated, looking up at the great worms, and shuddered at the thought of denying this chance. Was her life, her comfort, more valuable than the weight of Runeterra’s demise. She thought not. With conviction in her voice, she finally spoke. 
"We swear our loyalty to The Empress, O Great Worm. Grant us your power, and we shall serve you to the best of our abilities."
As the words left her lips, a cut appeared on the worm,, shimmering blood black as tar falling down its form. The great worm acknowledged their oath with a nod. "Go forth, seekers of power, cup your hands and take our blood as vassals. The void shall be your ally, and you shall save Runeterra from ruin. 
For you are now synonymous with death, and control.”
----
"I don't have a strict proof yet, you know. This thing we believe — that we're liberating the world by devouring it, that we're cutting out the rot, that we're on course to join the final shape — I haven't found a strict, eternal proof. We might yet be wrong."
Sünalt looked from her home, her new throne south of The Shadow Isles, observing the thick mist that clung to it from a perch-stone. Fins like the wings of a lunar moth draped around her like a royal cloak, her crown like a hammerhead’s own skull, as piercing green eyes burned within her. To her side, a confused Vaylu drone looked from her to the mist, scratching their head with hooked, carnivorous talons.
“...perhaps I need a new look at it all. Do you think Viego would mind some… visitation?”
The drone shrugged, looking at itself and her repeatedly before hissing something out, Sünalt raising her hand to cease her servant’s tongue. “I know we can’t truly devour them. But I believe we can still make friends with prey.”
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Passive - By the Blade's End: Sünalt gains health back on the first spell she deals damage with. If she is already at full health, then she gains a temporary shield. Additionally, when an enemy champion dies nearby, she gains a cool down boost to her abilities and passive.
Q- A Dirge: Sünalt unleashes barrages of void-infused projectiles in a targeted area, damaging all enemies within range. The blasts deal increased damage based on the target's missing health
W- Binding The Elements: Sünalt creates arcs or energy, the first moving left as lightning which does ap damage and knocks the enemy into the air. The next one appears as a line of frost which slows the enemy and grounds them.
E - So I May Drown in the Deep: Sünalt reaches out with her hand, creating a void-infused grasp that damages and immobilizes a single enemy champion. The enemy champion is dealt Damage Over Time during the stun and afterwards for 0.4-2 seconds(increases as ability is maxxed)
R - Beyond the Veil: Sünalt envelopes herself in an impenetrable shroud of shadows, becoming untargetable and gaining increased movement speed. While in this form, she can move through units and terrain. Sünalt can choose to reactivate the ability to emerge from the shadows, dealing massive area-of-effect damage to nearby enemies and leaving them silenced.
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jarhingeart · 1 year
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Remember Season of Arrivals?
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aghostsdestiny · 2 years
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deepspacescream · 2 years
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Night sketches. Bungie remembered the moon in the new season, and I remembered the boss of the local gym.
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dredgen-dope · 1 year
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beamer7thepoko · 9 months
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I had revisited the flight rising site 2 days ago and I came back to a big pleasant surprise.
Two whole new breeds and I think both of them are one of my favs now
And here's my alien that reminds me of xenomorph's and of the destiny 2 hive because of the color and general. I got lucky and found the perfect space alien.
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I'm now completing achievements, and Thanks to them, I have grown my familiar collection by alot and I finally have a Ridgeback, Bogsneck, and a Snapper.
The Ridgeback took me 20+ mins to find the perfect 1 with me even having to shuffle thru many favorite colors of mine. I also named this 1 too.
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The Bogsneck had the eye type that I haven't had yet and she was perfect for the Egyptian theme that I have. I also named her.
The Snapper is very pretty and stripey and reminds me of a friend's dragon named merdie with the unquiness and pretty glimmer gene.
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I also had bought two other Aethers on the 1st day I returned to FR before I found the perfect alien. I also named the second 1.
Heres the and unquie and cool, and colorful, pretty, Stagen!
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Heres Churrly!
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