Tumgik
#gotg eidos game
ohfugecannada · 3 months
Text
30 notes · View notes
phantastragoria · 10 months
Text
Tumblr media
🏳️‍🌈🌟 Happy Pride :^) 🌟🏳️‍🌈
307 notes · View notes
Text
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
Promotional Art for Guardians of the Galaxy game by (from top to bottom) Toni Infante, Taurin Clarke, and Alice Zhang
191 notes · View notes
ladylylla · 11 months
Text
Tumblr media
Replaying this game rn….. love him so much…
can you guys tell I really like every version of quill.
You, yes you, reading this, you should go play/watch this game right NEOW!!!
385 notes · View notes
tuxedosaurus · 5 months
Text
I bought the Guardians of the Galaxy game a while back (WAY before the Marvel strike was issued) and I’m finally playing it now.
I’m not finished, but here’s my thoughts thus far: not only is it actually really fun to play, so far it’s a better version of the movies (admittedly I haven’t seen the 3rd one).
The characters are frankly just written better: Star-Lord’s not annoying, Drax is taken seriously, Gamora has a personality… it’s awesome.
It utilizes Marvel’s cosmic side way better, where space feels HUGE and there’s crazy shit everywhere. And as a huge fan of Marvel’s cosmic comics, the existing lore they’ve utilized so far is refit in ways I find more compelling.
HIGHLY recommend this game.
37 notes · View notes
raccoonfallsharder · 18 days
Text
dear eidos 2021 gotg game stan nonnie, wherever you are. i started watching a playthrough today and i am LOVING it (the voice-acting is so good??).
i should also let you know that even if i had hated it, it would all still be worth it for the tone of voice with which rocket asks quill, “you slept with a cop?”
i cackled and then rewound it to watch again.
thank you for this priceless gift ♡
14 notes · View notes
Text
Marvel’s Guardians of the Galaxy review
   If you’re like me and grew up playing video games throughout the early 2010’s, you’ll probably remember when games had no microtransactions, no DLC, and often even no side missions or other bonus content. Just a single, straightforward adventure from start to finish. While extra stuff is still usually fun and some games do get DLC right, I’ll always welcome any game that brings back that old formula. Eidos-Montréal has done just this with Marvel’s Guardians of the Galaxy, a fun, action-packed story with elements of choose-your-own-adventure and not a single microtransaction in sight. You play as Peter Quill, a.k.a Star Lord, the captain of a motley crew that includes Gamora, Drax, Rocket & Groot. If you’ve watched any Marvel movies lately, this will all sound familiar, but trust me - this particular version of the team is very different to their film counterparts. Even if you’re a stranger to the Marvel universe, this game is definitely an excellent introduction, and I’d recommend it to anyone.
   For my first playthrough, I played on the default difficulty setting, expecting to have to lower it over time since I often have trouble with combat on console games. However, the game turned out to be very well-balanced, giving me a challenging experience but not an annoying or frustrating one. Some fights were a little more tricky than others, but I never once felt angry or bored at any point throughout the entire game. The combat is engaging and requires a fair bit of awareness and planning, directing your companions around the battlefield and juggling ability cooldowns. Between fights, the game is full of puzzles that are fun and interesting all through the game, forcing the player to be very aware of their surroundings and the tools available to them. The game also does its best to break up repetition, with certain segments of combat where one or two of the Guardians are absent, making the player change up their strategy and generally ensuring that the game stays challenging without being monotonous. Finally, the most fun part of the game was just the sheer absurdity and over-the-top awesomeness of it all - Eidos-Montréal definitely knows how silly the Guardians can and should be, and embraces it fully. At one point, there’s a quick-time event where Peter Quill catches his beloved mixtape in midair, in space, while fiery explosions rock the screen and a gigantic freaking dragon flies past! Even Gamora comments on how metal the whole sequence was. This game takes itself only as seriously as the Guardians take their job - that is, not very - and it’s brilliant.
   One thing that genuinely impressed me, even before I started playing the actual game, was how customisable the difficulty was. Some games allow a fair bit of player control over the difficulty, but it’s usually hidden in some out-of-the-way options menu or even require the use of developer consoles. Marvel’s Guardians of the Galaxy, however, simply has it all sitting on the difficulty selection screen, basically the very first thing you see when you start playing. The amount of depth the options had was even more impressive - how much damage you deal, how much damage you take, health regeneration, ability cooldowns, QTE difficulty, just about every aspect of gameplay can be fiddled with at any moment. In my second playthrough, I remembered certain especially difficult combat sections, and temporarily lowered the damage I took just a little bit for those fights, making them easier without trivialising them. I highly encourage more developers to allow this level of player control. Once you get started in the game proper, the combat controls are easy to learn and well-tutorialised, quickly becoming reflex like over the course of the game. Outside of combat, the various puzzles are often decently tricky to figure out without being annoying or tedious, giving the player a constant and consistent level of fun and challenging gameplay for the entire campaign.
   This game has excellent environment design, featuring some of the most bizarre and suitably otherworldly settings I’ve ever seen. From a massive space junkyard held together by weird pink goo to the bustling, neon-lit plazas of Knowhere, each area is genuinely stunning to take in and it all looks amazing. The rainy and snowy areas have extremely well-animated weather effects, right down to puddles of rain pooling on the ground and the wind blowing through the air. The character models are also very well done, with each of the main characters looking distinct from their more recognized movie counterparts while still feeling familiar. The more cinematic story cutscenes are incredibly well-animated, with each character’s facial expressions feeling realistic, making me empathise with them just from expression alone. However, in most of the optional, dialogue-based cutscenes, the character animations are rather stiff and twitchy. The lip-syncing could definitely be improved in those cutscenes, and it’s a little unnerving when none of the characters blink in them either.
   As to be expected in a Guardians of the Galaxy game, the soundtrack is simply brilliant. There’s an impressive collection of 80’s songs that play throughout the game, and the original orchestral soundtrack brings an epic, cinematic feel to the more serious and dramatic moments of the story. The ambient environment sound effects are very immersive, such as the rain and thunder in one of the earlier levels and the various explosions and laser blasts throughout the entire game. The voice acting is also excellent, particularly in some of the more emotional scenes; Gamora’s voice actress, Kimberly-Sue Murray, does a brilliant job of making Gamora probably the most well-acted and sympathetic character in the game. Unfortunately, due to the sheer amount of dialogue in the game, it’s all too easy to accidentally skip conversations outside of combat, and there’s no option to have the characters resume talking about whatever they were discussing before they were interrupted. During combat, dialogue tends to repeat itself far too often, making some of the more extended fighting areas rather annoying.
   While there isn’t any specific incentive to do New Game +, Marvel’s Guardians of the Galaxy has plenty of hidden skins and collectables scattered throughout the chapters, all of which can be missed if you haven’t been on the lookout while playing. If you accidentally skip a hidden item, you’ll either have to reload a previous checkpoint or just try again on the next playthrough. In addition, considering the highly customisable difficulty and the various dialogue options throughout the story, there’s a lot that the player could try across multiple playthroughs; checking out different story paths, attempting self-imposed challenge runs, and so on. It’s probably a wise choice to have a walkthrough open for future playthroughs, however - most of the collectables and secrets are extremely (and sometimes frustratingly) well-hidden, and many important events can only be triggered by very specific dialogue options. 
   In total, the entire story campaign took roughly 17 hours for me to finish. Considering there’s no side missions or other bonus content to pad out the playtime, a 17-hour story campaign is definitely worth the price at the very least. There was never a single moment, even in my second playthrough, that I felt bored or the game felt predictable. Marvel’s Guardians of the Galaxy is a consistently entertaining and engaging adventure for the entire ride, as well as a welcome throwback to the early, simpler days of adventure games that you could just sit down and enjoy for hours on end without being hassled by meta-shops or some of the other more annoying parts of the modern gaming world. While I do have some tiny little nitpicks, like the occasional janky bit of animation and the easily-interruptible dialogue, I genuinely cannot recommend this game enough. 9/10.
1 note · View note
Text
Tumblr media Tumblr media
Propaganda under the cut (feel free to submit more in the notes or inbox)
Loustat
Loustat
No submitted propaganda
Grocket
I adore Rocket and Groot’s relationship. They’re just two weird outcasted creatures of the Marvel universe who found each-other and had each others backs when the whole rest of the galaxy treated them like freaks. They don’t get along all the time and can have their (old married couple energy) arguments, but at the end of it all you can tell they care about one another, even if Rocket is to emotionally stunted for his own good to admit it out loud most of the time. They also have a ton of sweet moments together, from Rocket going through the trouble of traveling to earth, a planet he hates, just so Groot can be happy and (mild spoiler) reunite with an old friend of his in the 2015 Groot comic series, to them going on a beach vacation together in the Rocket Raccoon comics, to Rocket Having an I ♥️ Trees mug in Marvel’s Rocket & Groot Cartoon, to Groot and Rocket straight up saying “I love you” to eachother in the Guardians: Grounded comic, the Gotg Eidos game, and the Telltale game etc. (which now that I think about it, I think rocket has probably said “I Love You” to Groot in most gotg related media more times combined than he has to any of his canon female love interests… so do with that info waht you will…). I could go on, really. Tbh, I do slightly prefer and love Groot and Rocket’s close platonic friendship as is, but I would be lying if I didn’t believe there’s at least more than one universe in the Marvel multiverse where they’re married.
48 notes · View notes
sanicmaster · 8 months
Text
Tumblr media
Whenever I hear about how Eidos almost made Rocket human sized for the GOTG game I just picture this guy
Tumblr media
62 notes · View notes
zenwhoberi · 10 months
Note
Thoughts on Rocket’s origin stories? I mean the OG, the 2012/13 retcon, the Cates run and the film ofc (Telltale and SE optional)
oh man rocket’s backstories is kind of a whole mess. i probably need to gather my thoughts more but fuck it and i’m also mainly going from memory so feel free (all of you!!!) to correct me if i get stuff wrong! i wouldn’t say i’m a rocket expert and i’m mainly just going to ramble.
comics first. the og is absolutely batshit insane. ranger rocket and clowns and asylums. it’s bananas. once rocket made his Grand Return in a:c and gotg 2008 it’s also… never really referenced again right? except for his brief stint in the annihilators post 2008 run. i think it’s unique but equally i can understand why they would want to ground it more (as much as a talking raccoon can be grounded) as gotg went on. it’s also why peter’s earlier adventures have been brushed to the side, but i think it’s notable that ewing is the guy who brought both of these aspects back in a way (more on strange tales in a minute!).
the young series was yeah. idk. blackjack and rocket acting divorced i guess and the moment where rocket breaks down after realising he IS the only one of him was emotional but overall that series was really unfocused and messy and I wasn’t a fan of how rocket was written in it, even though the art was great. cates i thought did ok but it didn’t really give anything people weren’t expecting?
the more recent strange tales comic by ewing had it as if rocket had false memories (?) of his og shenanigans and the reality was much darker (in line with what cates put on page, darker, experiments etc) and was something he didn’t WANT/couldn’t remember. i guess you could call it mcu synergy but seeing as the mcu hadn’t explored any of it it’s also not quite right. more a ‘grounded’ retcon. the false memories aspect is a way to make it all fall in line even if it’s confusing. i think ewing does a good job of writing rocket and i’d like to see him take a real crack at making his multiple origins work in tandem.
overall in general though i LOVE the overarching idea that rocket was made as this experiment because it puts him in line with other, more ‘perfect’ (debatable but certainly on the surface) experiments he finds himself allied with, adam, phy. i wish these kinds of similarities was something explored more, but equally i like that it’s never expressly signified despite being so obvious once noticed.
so i actually think more came from telltale than people give it credit for. I think even so much of gotg3 came from that game. even having lylla in the lab and wanting to see the sky. very heartbreaking the first time i played it and rocket breaking down to peter over lylla was really, REALLY moving. made me tear up. there’s no way gunn wasn’t inspired by this in vol. 3. same can be said of vol. 3 i guess. made me cry and i liked that the relationship between rocket and the “scientists” that made him was given a face and explored w rocket and the high evolutionary, unlike in the cates run and the games.
eidos game i think also did a good job though some of rocket talking about his past didn’t always feel earned when those conversations would trigger at the beginning of the game. i liked that they brought in his og origins by making it stories he would tell the other experiments while he was captured. i also liked his fear of water beginning almost as a joke in the early hours of the game but developing into a significant aspect of his trauma and something that he has to overcome. that was a nice moment. beyond that making his origin story be the kree is kind of insane to me because what the hell would the kree want with a raccoon super soldier. guess we’ll never know!!
ultimately i think comic rocket is a mess right now and something needs to be done about it (get ewing on the phone for all your guardians needs x) and the adaptations all benefit from being more focused.
15 notes · View notes
edgepunk · 9 months
Text
I'm replaying the gotg game by eidos montreal
Tumblr media
7 notes · View notes
ohfugecannada · 3 months
Text
Fanfic/fancomic idea I just thought of while watching SpongeBob clips:
Semi-early on in Rocket and Groot knowing each-other/working together, Groot sees Rocket’s cybernetics for the first time. Maybe it’s a similar moment to when Quill first saw them in the prison scene in Vol.1, maybe it was during a particularly intense battle with a bounty and Rocket gets the back of his shirt torn up exposing his back but just yells at Groot to focus on beating the other guy etc.
Whatever the case, Groot sees Rocket’s cybernetics and, not yet fully understanding the concept of cyborgs or anything, tries asking Rocket about them later. But Rocket just keeps either trying to deflect and change the subject or just tells Groot to shut it and quit bugging him about it.
So Groot, having no context or idea of Rockets trauma and everything, starts thinking and filling in the blanks in his own way. And after putting together:
The metal things on rockets body
His habit of stealing peoples robotic prosthetics, batteries and other electronics
The fact Rocket hates taking baths and (seemingly) most liquids apart from alcohol
The fact Rocket never laughs at Groots jokes
And the fact he never shows any genuine emotion other than rage or cockiness
Groot comes to the Galaxy shattering realisation that Rocket is, in fact… A ROBOT.
Aside from the intital internal screaming he has about everything making so much more sense now, Groot does find it strange how mammalian Rocket looks. But then Groot figures, since they have previously caught robot bounties who tried (and failed) to pass themselves as organics by wearing artificial skin, Rocket’s probably doing the same thing.
And oh no, maybe that’s why he was so defensive before about those metal parts of him showing?? Maybe he’s been discriminated against for being a robot and is trying to pass himself off as an organic animal to protect himself? And/or he has a deep seeded internalised robot phobia???? And Groot trying to push him about it made it worse?!??!??
So Groot, after realising the “truth”, tries to be more supportive of rocket and him being a robot. He doesn’t directly confront Rocket or try to press him on it. Since he tried that before and fails and he’s figured out it’s a sensitive subject for rocket. But Groot does his research on robots and tries to figure out what make and model rocket is (with very few results) so he can better look after him incase he malfunctions or something, he makes sure to “borrow” extra batteries and oil canisters when ever they’re at a place with electronics because he figures that’s what he really uses for sustenance instead of all the burgers and junk food he eats in front of Groot for (what he thinks is) the sake of appearance, tries to stop him from getting wet whenever it rains or they visit a mostly water-covered planet, calls Rocket out if/whenever he makes crude comments about other robots because (internally) Groot draws the line at Rocket taking his own issues about being a robot out on his fellow robots etc etc. All because Groot doesn’t care what Rocket is and just wants his best friend to be happy and feel safe and accepted as he is. As well as for him to trust Groot enough to come out in his own time when he feels ready.
Meanwhile Rocket is just. Completely baffled by Groot acting so weird around him all the sudden and doing all this. And no idea Groot thinks he’s a robot because of his cybernetics. Eventually culminating when things escalate out of hand and Groot cutting to the chase, gently telling rocket he knows he’s a robot and that he doesn’t have to be afraid of hiding it anymore because Groot still cares about him no matter what.
…And rocket, slightly less gently, telling Groot that goD FLARKIN DAMNIT GROOT!!! IM NOT A GODDAMN ROBOT YOU STUPID MOLDY OVERGROWN PEICE OF CRAP TWIG!!!!!!!!!!!!!
Basically, it’s the Krab Borg episode of SpongeBob if SpongeBob tried being a supportive robot ally to Mr.Krabs instead of jumping him in his office with Squidward.
9 notes · View notes
phantastragoria · 1 year
Text
Tumblr media
The Guardians of the Galaxy are throwing a little party (they're drinking hot cocoa don't worry) to welcome in the new year :) I wish the rest of you a very happy new year!
368 notes · View notes
Text
Tumblr media
Eidos Montréal’s Holiday card!
⛄ HAPPY PAW-LIDAYS! 🐶
Cosmo is such a good boy.
590 notes · View notes
adamwarlock · 2 years
Note
Do you think the 2021 GotG game adapted Adam well? I'm mainly familiar with him from the DnA GotG comics + his random appearances post that and various bits and pieces of older comics from the 70s-90s, and I personally found his portrayal in the game entertaining + interesting with a unique take on the Magus aspect being something that's feeding off of other people's grief, but I'm curious as to what someone more familiar with the character thinks about it all.
Yeah I liked it!!! I didn't really know what to expect from Eidos-Montreal but I was really pleasantly surprised by how good the GOTG game is overall. First time I played it me and my roommate were in genuine hysterics every time Adam opened his stupid mouth, I think it not being bad overloaded my brain or something I like truly couldn't handle it.
Compared to the comics Adam is definitely a biiiiit more exaggerated for comedic effect (like with the constant alliteration/Magus' rhyming) but I think it works, it's fun and rings true to how dramatic and over the top he often is + I LOVE that they leaned into him being this extremely socially inept asshole who wants to do good but just goes about it in the worst ways possible. They really captured his holier-than-thou attitude and general air of self-importance, like Adam instantly asserting his authority over the guardians and butting heads with Peter while everyone constantly makes fun of him because he's such a (sexy) jackass I just 😭 god it's so funny I'm shocked he didn't snap and try to kill everybody sooner.
I also enjoyed their take on the Magus and how they handled the Universal Church of Truth as a whole... It's definitely different but Adam becoming somekinda shapeshifting god parasite isn't TOO big of a leap to make, really, and Raker's alright.
I think the Magus latching onto people's grief to indoctrinate them is a smart way to tie the story/characters together and it provides a nice simple throughline between the Magus and Warlock too, with Adam's desire to help others twisting into this false promise of a universal paradise without suffering. The game doesn't really dip into it but since this Magus was in part created by Adam separating himself from the Soul Gem I feel like "The Promise" serves as a interesting parallel to Soul World; Adam has always felt most comfortable in this idealized haven where he's the de facto leader and there's no conflict or struggle for understanding because everyone is spiritually connected to each other(/him).
The Promise is also a lot like the Goddess' scheme from Infinity Crusade where we see her utilize grief similarly to game!Magus when recruiting people into her death cult, it's a very natural extention of Adam's unsavory manipulation tactics and other hang-ups from the comics.
Having the Magus manifest as this living hunger that grows from our darkest thoughts and impulses is very cool actually BUT. If I gotta nitpick then while I don't mind making Magus more literally nonhuman I do wish we got to see a bit more of him/it as an extention of Adam himself. Most of that internal conflict happens pre-game and gets relegated to exposition and flavor text which is FINE since the game isn't really about Him but you know. He is always the main character in my heart and I would like to see the full corruption arc please. Generally this is maybe more of a preference thing but Magus as Adam from the future >>> Magus as an evil aspect of Adam, while I like both the difference is significant lol.
Alsooooo it's really cute how Adam gets (begrudgingly) accepted by the guardians and learns a little more about the power of love & friendship by the end AND I just wanna know more about all the unanswered questions regarding Adam's pre-game hijinks/death and Thanos' mysterious disappearance... we need a sequel SO bad. 😔
Okay wait, last minute addition but shoutout to the scene where Lady Hellbender hits on Adam and he just clams up like UHHH....... because out of all the characteristics to carry over from the comics I truly wasn't expecting "fear of women" to make the cut.
9 notes · View notes
raccoonfallsharder · 24 days
Note
You haven't watched/played the Eidos Guardians game yet?! Please please do, it is genuinely amazing and is not talked about enough. I'd say it even outdid the movies (..before vol 3 came out, at least). One bad thing about it, though, is that a lot of the dialogue is very easily skipped if you move too fast. This is a problem you'll notice in basically every single play-through of this game, since even at a normal pace you're gonna skip, like, half the dialogue. If you take the time to talk to everyone, stand still and listen to them banter (thousands of lines of dialogue btw), collect items to get them to talk about their past, even constantly backtrack, the game will probably take over 20 hours to beat (meanwhile most play-throughs online struggle to reach even 16). I suppose one play-through that I enjoyed was Maximilian Dood's, but he was kinda mean to Rocket at... certain parts. I honestly just recommend buying the game, as it's on sale right now on steam. The difficulty can be changed, so you can focus on the story and characters. Subtitles are kind of a must since some dialogue can sound a bit unclear. New personalities, voices and appearances might take some getting used to, but eventually it'll feel as natural as the MCU ones. OK I'm very sorry for bombarding you like this, I just reeaally like this game and its character/world building. It's just.. the fanfiction world for this game is tragic. A wasteland. So much potential, so many discussions to be had... argh Alright just one last thing, why do people say game!Rocket when they're referring to Eidos Rocket? There are TWO games y'know! There's also the telltale one! The one with easily the NICEST Rocket out of them all (if you're nice to him)! i'm done with the essay bye!! - eidos 2021 gotg game stan
please come back and rave more. i am not being sarcastic. i live for the asks where people just talk about what they're passionate about (bonus points if the things they are passionate about overlap with my fave raccoon but not required). besides i apparently need more inspiration for more fanfics...?
you've sold me though! i need to find a good youtube streamer to watch a play-through. university's wrapping up at the end of next month and most of my students will be heading home, so i'll be in for some really slow workdays. i'm happy to hear streamer recommendations for either game (or both)!
seriously, thank you for sharing this with me ♡♡♡
8 notes · View notes