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vikintor · 1 day
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Unfinished game
Started making this an year ago and forgot about it. I'm not working on this game now but maybe in the future I give it another chance (I still have to update it to the latest Godot version).
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Oh no I watched the SSX Tricky documentary and then this happened
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necroticspider · 10 months
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Hi everyone. I've just created this page. Here are some screenshots from the game i am making in Godot.
Wishlist Dungeons of Blood and Dream on Steam
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mightofmerchants · 8 months
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I recently published my mapmaking tool 'Canvas of Kings', made with: Godot 4.x, Vulkan, 3D, GDScript only.
I love Godot with GDScript and can only recommend it to everyone! :)
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menacingmecha · 5 months
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Some background camera tweaks. Points if you can spot what changed.
(Hint: go back to previous clips with the mountain background)
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silver978 · 25 days
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Guys…what is this? I just got home. 🥲
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lunaayarts · 29 days
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MIXURUCA
MIXURUCA is an action-platformer game that was being made by @vikintor and me.
You can play the first level demo right now on my Itchio: https://vikintor.itch.io/mixuruca
inspired by Sonic Adventure 1, Gex and Akuji.
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youtube
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moonzeldev · 9 months
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Sneak peek for my new Godot Engine plugin, PerfBullets!
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Here is a sneak peak of my plugin, PerfBullets, written in C++ for Godot 4.1! It uses a MultiMesh2D to make the bullets extremely performant and the collision is written in C++ to help create maximum efficiency. Follow for more updates and the coming final release!
Edit: The plugin has been released! Find it here: https://github.com/Moonzel/Godot-PerfBullets
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ludosgd · 18 days
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You have not unlocked this update post yet. Please come back tomorrow or do, idk, a level skip glitch?
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weazeltech · 7 months
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So I've made a neat demo, to show how you can cheap out on sprite directions by using diagonals instead of straight angles like up down left right. You can play with it yourself here:
https://weazeltech.itch.io/sprite-directions-demo
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goblingrowlart · 1 year
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Testing a crop system for my project because I've been playing too much Stardew Valley and Minecraft lately
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vikintor · 16 days
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New enemy
Made a new enemy. Because every FPS must have a "cacodemon".
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oh gosh oh heck oh dang I actually put it up oh no
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babaloga · 14 days
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Lil' concept scene that came to me in a slightly feverish state about 9 days ago. I was going to leave it at this but now I'm having ideas so who knows.
(People with tinnitus or anything triggered by ringing, be warned that there is ringing in this but it's not really high pitched so idk.)
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mightofmerchants · 1 year
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Examples for part 9 of my map making toolbox. Small cottages can be generated via freely definable areas.
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menacingmecha · 1 year
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testing background geometry on a separate layer
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