I just had a bomb ass idea for a Beast Wars OC
A Predacon based on an Orchid mantis! She functions as a cyber ninja (basically Nightbird's equivalent). While a predacon she's actually a neutral party and runs a self defense club as a side hustle.
Her name is Orchidstrator (orchestrator+orchid) and she uses her front legs as her main ability. Underneath her calm peaceful nature lies an (ex) bloodthirsty fighter so don't let her out on the field too long!!
She is also a pretty mean fiddler :)
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if u haven't been keeping up with my posts sorry for this slutty pieces of rushed work you don't get context either (ignore if u don't wanna read any like suggestive stuff)
THE HORNINESS HAS TAKEN OVER (pls stand by)
taku i literally run an x reader blog focused on nsfw works. obviously i’m okay with suggestive stuff- (tho i appreciate the warning bc. you never know)
help i was not keeping up with your blog so yes i very much read that without context. tho. i like it. ngl i want more akane content (especially akane & inupi grr there is NOT enough of them out there. and akane & koko content in which they both see each other as platonic, also VERY MUCH NOT ENOUGH OF THAT OUT THERE.) so. yes <3 aND i think akane x wakasa is a wonderful ship. honestly like smth clicked in me with them 😭 i’ve read akane x shinichiro fics but they never really.. clicked yk? they were cute n all tho that’s it. but wakasa.... yes.....
also i went n read through your blog so now i have context 👍 good context. also kinda random but i’ve been eyeing wakasa on the genderfluid/multigender spectrum for a while and like. 👁 this is furthering my headcanons. yes ty. also lesbian akane yes yes
one day i will make a post abt my pronoun gender sexuality hcs for the tokrev characters (maybe even including mental & physical illnesses/disabilities/etc hm.) . one day. and with a little luck i won’t change my opinions/hcs in less than 24 hours this time
you are big brained. that is all i really have to say
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OMG that story is wild!!! lol im glad u guys could laugh about it :3 also feel free to ramble i don’t mind!!! ooh ur plans for tomorrow sound fun!!! i loooove going to antique stores. i’m planning on getting my septum pierced soon as well!!! i’m hoping to next weekend! and i do like kittie! i’ve only really listened to their album spit but i wanna listen to more!! listening to oracle rn. anyway my week has been boring! i’ve just been busy with work. i’m hoping to quit soon and find a part time job instead of full time so i can go back to school…altho i’d rather just be in a band lol - bug
YEAAAA WE’RE GONNA HAVE MATCHING SEPTUMS ^__^ i wanna stretch mine a bit so i can try septum stacking. i think it’s really beautiful :3 oracle is my fave kittie album it’s banger after banger i’d love to know what your faves off it are so far!! i hope ur week starts to look up :3 it’s the weekend, after all. also that sounds so fun, what would you study, ideally? perhaps we should start a band together 😼
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Games are kinda weird as a creative medium because it's one of the few where it's possible to be incredibly incompetent at one of the major parts of it (the programming) and it not be noticeable in the end product.
Like, if you're a musician who can't sing or play your instruments worth a damn, that definitely comes across in the final product, no matter how good you are at lyrics or composing.
Making a movie? It doesn't matter how great the script is, if your performers can't act and your cameraman doesn't know which end points towards the action, your movie is going to be noticeably bad.
But games? There are games that have sold a bunch of copies, developed by one person, with brilliant game design, highly playable, not noticeably buggy, but if you look inside them it'll turn out it's just absolute dogshit. They barely are holding up against the strain of just existing.
The kind of game that when the sequel comes out, they just throw it all out instead of reusing any code, because it's all so terrible that it'd be more work to adapt any of it than to just burn it.
That happens so often. But you would never guess it from just playing it. Like, if you think about "badly programmed games" you get things like "skyrim", which is just... Not exactly right.
Skyrim has lots of bugs but that's because it's trying to do so much. It's simulating a huge world with so much interactivity and so many complex interacting systems, that it's almost inevitable that it'll have weird glitches. It'd take so much playtesting and careful bug fixing to make that game glitchless, and they clearly did not do that. The game is known for glitches, but not crashing (unless modded), suggesting their QA approach was "weird unexpected stuff can happen, but the game must continue working".
Or Pokémon red/blue! That game is so glitchy, with so many bugs, but a lot of that is that it is just stuffing way too much game on a tiny cartridge. Its only failing is that of Icarus: it flew too high, too close to the sun, it did too much.
Skyrim and Pokémon gen1 are examples of amazingly coded games, even if they have their glitches.
But there's games that seem to work just fine that are held together with toothpicks and duct tape, at best. They're immensely fragile, and they only work at all because the crash bugs were fixed, painfully and slowly, far more painfully than they would have been if the program had just been designed correctly in the first place.
Just absolute disasters of game programming, but then those games go on to be critically acclaimed and start entire mini-genres because of how influential they were on certain gaming niches.
But you'd never know! That's the weird thing to me.
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