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#also the above info is all relating to how i would draw them in scene redraws
moeblob · 2 months
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Your favorite Three Houses ships but they're in Clue.
Who plays what role?
OH ! Unrelated to ships 100% but I am SO HAPPY TO SAY I have entirely cast the Blue Lions house to the movie. Making them the 'Clue Lions' if you will. Such as:
Sylvain as Wadsworth and Byleth as Yvette as seen HERE .
Dimitri - Mr Boddy Felix - Colonel Mustard Dedue - Prof Plum Ashe - Mr Green Annette - Ms White Mercedes - Mrs Peacock Ingrid - Miss Scarlet
Catherine was the cook. Uh. I'm not on desktop where I wrote all my notes down so I forget who I assigned to the singing telegram, the driver, and the police officer. Alois was the chief (of FBI).
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chloecherrysip · 1 year
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Maybe that Mario & Luigi warping footage has driven me mad and now I'm just terminally stuck on MAXIMUM BROTHERLY ANGST but the fact that the Mario movie seems willing to go to a very emotional and sweet place with their relationship is killing me!!! Here are some Mario and Luigi-specific theories/possible moments I've been thinking about for the movie, all nicely compiled (and not just tossed into other people's inboxes, haha) - maybe they'll happen in some way, maybe they won't, but if they DO, oh man, I will be a puddle of goo in the movie theater they'll have to sweep up afterwards:
Mario opening up to Peach and Toad about Luigi, what their life was like in the past, their closeness, and his fears/anxieties about the possibility of not being able to save his brother (some version of this seems EXTREMELY likely in the fire flower scene) (and likewise, Luigi talking to his fellow prisoners about Mario and how much he misses his brother!)
Both brothers taking moments throughout the movie to think of each other and draw inner strength/resolve from that - for instance, Mario struggling with his training, feeling exhausted and hopeless, but thinking of Luigi in danger and how much his brother needs him and that giving him the burst of strength and determination he needs to finally complete the course
LIKEWISE, Luigi panicking or struggling to act in his scary predicaments but thinking of Mario and what he would do/say in situations like this and being able to keep going/stay brave because of that memory
BOWSER FIGURING OUT THE RELATION AND USING LUIGI AGAINST MARIO AT A CRITICAL MOMENT??? (I'm sorry, but it feels like the interrogation stuff has to lead SOMEWHERE) (Bowser clearly is looking for info/weak points he can use against Mario, and Luigi himself ultimately IS that weak point!!!)
This could play out in a lot of different ways - using an in-danger Luigi as bait for a trap, maybe there's some Magic Shenanigans where Kamek throws Luigi's voice to lure Mario away from the group during a battle, or maybe Bowser just taunts Mario about his brother and how Mario's too weak to save him from the torture he's endured/will endure. Whatever the case is, Mario's anger and Ultra Big Brother Instincts overriding all other common sense could cause him to act too rashly or make some serious mistakes in the heat of the moment. :(
Either brother thinking that the other is dead for any period of time and just being BROKEN but also FULL OF FIERY VENGEANCE because of it!!! I know, I know, put me in Angst Jail but Mario could get blown off Rainbow Road and presumed dead for a little while, which could get back to Luigi through Bowser or his minions, OR maybe Luigi escapes but Bowser lies to Mario and tells that he disposed of his brother already and he's too late. I could just see both of them breaking down at first but ultimately being ANGRY above all else and resolving to avenge the other, no matter what ;___; (and this would also make their eventual reunion even MORE emotional and impactful)
Speaking of, the brothers reuniting with the BIGGEST, MOST DESPERATE, CLINGING HUG YOU'VE EVER SEEN IN YOUR LIFE (this is truly all I care about, I just need the movie to get this right, PLEASE)
Bonus points if there's a big lead-up to it where they maybe they just hear each other at first, or they see one another from a far-away distance and they're just RUNNING and FIGHTING and SCRAMBLING to reach each other, calling out all the while, to the point that they can't even stop, they just TACKLE each other at full speed
(They've never been apart this long before! Ever since they can remember, they've been joined at the hip, and this whole time, it's felt like they were missing a limb, but now THEY'RE BOTH HERE and THEY'RE OKAY and there's a lot of fussing over injuries and frantic questions and THE BIGGEST, TEARIEST SMILES EVER and it finally feels like everything's really gonna be okay, even though there might still be an ongoing invasion/final battle to take care of)
After reuniting, there being a situation where they need to split up again temporarily to accomplish different goals in the name of stopping Bowser and Mario is actually the more anxious one for once who really doesn't want to let Luigi out of his sight after they've just found each other again, but Luigi takes a turn reassuring him that it's gonna be okay (and Mario is quietly impressed by how his brother seems a little braver after his ordeal)
ALSO after reuniting, there being a moment before the final battle with Bowser where Mario is self-doubting and isn't sure he can win, but Luigi doesn't understand that because ever since they were little and dealing with playground bullies, he's ALWAYS thought of Mario as a hero - this new role just fits him so well, at least in Luigi's eyes, and he knows that Mario can do this (I KNOW, I KNOW, A LITTLE CHEESY, but!! i just love the idea of Luigi hearing about/seeing his brother as The Hero and being like "yep, my big bro IS amazing and brave and the absolute best, this makes sense!")
At any point, Mario actually seeing Bowser hurt/threaten Luigi and just going ABSOLUTELY BALLISTIC because of it. RIP BOWSER, YA IDIOT
Possibly related to the above, but it feels like a pretty sure thing that the final battle has to be Bowser VS Mario all the way, that's how so many games end, but! I do think Luigi could provide important assistance at one or two moments. Like maybe Bowser is startling to struggle and goes for the power star, but Luigi has already beaten him to it and manages to throw it to Mario before Bowser reaches him - but then he gets STRUCK HARD or even knocked out by Bowser and Mario's anguished reaction sets off the star's power! (I did see that somewhere else, not my original idea - the concept that the star can only be activated by an intense, pure-hearted emotion - but I love it <3)
That's all I got for now - again, even a FRACTION of these happening would be officially Too Much for my little, feeble heart. I'm just so grateful that from everything we've seen so far, the movie really does seem to be centering the brothers' relationship (even if they're not physically together for most of it) and how much they mean to each other and that is everything!
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grokebaby · 7 months
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Explaining this scene (from here)
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Will mention mouth and throat inflicted violence and dissection. Also will get (slightly) more in detail about what's happening between these two
Context: Pesticinger has Siru come to her neck of the woods at night to perform certain rituals. It claims these are for ~Learning Purposes~ (which they are, in a way). This is related to that thing about folks wanting to learn and gain powers from Pesticinger. Siru's motives for being here, well.. I'll get into it later.
This exchange you see depicted, happens after Siru has cut out the tongue and/or vocal chords off of several animals (which includes birds. This is a crucial bit of info). Before this she also had to catch several of them with occasional help from Pesticinger, so she's a little tired, on top of it being quite a uh. Let's say emotionally challenging? Task? Especially seeing as how she also had to eat said body parts raw after cutting them out..
She's a country girl, she'll manage..
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Despite the initial ick, Siru performed all this like a champ! At least compared to alot of humans Pesticinger has initiated into similar activities. This is what prompts the above "She's good at games! Bold, very bold she is!", which is genuine compliments given the situation.
So while Siru did All That™, Pesticinger hopped circles around her, chanting songs and urging her on (is it encouragement or pressuring...? I would say it's both.)
Considering the unpleasant tasks she's had to do, while it simply sang and watched, Siru feels it's appropriate to poke at Pesticinger a little. She has a very deadpan delivery and morbid sense of humor, which is why Pesticinger here is depicted as being taken aback and even unsure whether or not Siru is joking at first. These two have quite contrasting presentations and speech mannerisms.
What did Siru say?
She pulled a little "So, I'm guessing it's your turn next, right? I mean I've been building up with these small creatures so the grande finale's next, and that would mean.. You."
(you can see in the drawing, she's lazily pointing at Pesticinger)
I'm paraphrasing, but she essentially implied that to take it to the next level, she should now also cut out Pesticingers tongue and vocal chords, and eat them. Which, Pesticinger was not prepared for. This is supposed to be an initiation progress, and breaking previous limits Pesticingers followers might've had, in order to bring them in deep. In terms of gaining special abilities, this does ofc contribute to that, but lemme just say, Pesticinger losing her vocal components would be a huge blow.
Let me put it into perspective. People ordinarily do not hear Pesticingers speaking voice. When she sings yes, but when speaking normally, it looks like she's just moving her mouth elaborately. If she's not singing, or stealing somebody else's voice, Pesticinger is like watching a silent film irl. She has no voice of her own.
The other Plagues can hear her speech, and so can Pesti's followers, and most people who've heard her special song before. Not everyone, though. It tends to be a special occurrence, bc if someone can hear her speech it tends to mean something is a little wrong.. (ykno, how cursed songs are)
Siru could always hear it's speech, and that's likely due to her carrying some.. (glances at my previous post) supernatural after effects.
Siru eventually broke face and chuckled it away, but Pesticinger, in all honesty, remains a little unsettled by the suggestion. She doesn't let it show of course. Not to Siru, especially.
But, yeah. Maybe a bit of a power move to joke about inflicting it on the scary entity next, who's trying to break your limits by making you do disturbing rituals. As you do
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dk-wren · 1 year
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Buddy Daddies Finale Theory
I can't say what I'm really basing these thoughts on. I also am not sure if this is an actual theory or just my hopes/musings. But here we go:
Kazuki, Rei, and Miri will all make it. Kazuki or Rei might get injured, but nobody in this sweet, little family is dying on me!
However, I do think there is going to be a loss and after the end of Ep. 8, my bet is on Kyutaro (though I hope I am wrong!)
For a variety of reasons, all of which are valid, Rei, and perhaps Kazuki too, are gonna go after Shigeki and Ogino. If not outright killing them (perhaps symbolizing that Rei and Kazuki have changed and are different from them), they will somehow be out of the picture, leaving Rei as the head of the Suwa family/organization
Rei and Kazuki will continue to stay in that world or business, possibly to try and change the practices of the Suwa organization or still feeling too tied to it. So, Rei will step up to become the head of the Suwa organization, except he's doing things a little differently from his father. Rei will be handling that during the day while Miri is at school. During the same time, Kazuki will somewhat retire from missions and instead take over Yadorigi from Kyutaro, maintaining the place as both a cafe and location to exchange/gather intel. (Just let this man cook and be appreciated for his food/drinks)
Like Rei said in Ep. 8, his home is the apartment where he, Kazuki, and Miri live. And that's gonna stay the same. Their apartment will continue to be their home. Nobody is going to move to the Suwa manor and that place will instead become like an office or workspace for Rei. While they may all somewhat spend their day apart from each other, this little family always comes together at night in the apartment for dinner and family time.
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Not fully related to the above, but also just wanted to throw my two cents into the conversation about this: I don't think we've crossed over into the present yet (or, we're still in the flashback). I feel it would explicitly be said when the show jumps back to the present or there would be overlapping events that clearly allude to the merging of the two timelines. I haven't watched a whole lot of anime, so I do not know if this is a common story technique or not and if there is like a trope or narrative device used in these situations.
I do agree, given Rei's growth and development in the relationship he has with Miri, going back and rewatching that first scene, Rei's reaction seems a little out of character now (like he still does not really care about Miri). But, and I saw a post about this earlier (sorry I forgot your @), if it's not actually Miss Anna calling, and instead Kyutaro or someone else with the voice changer, this could explain Rei's response. If this call is being made to lure Kazuki and Rei into a trap, and Miri does not actually have a runny nose or fever (I kinda forgot the specifics), then Rei's seemingly unfazed or uncaring reaction could be him simply trying to appease Kazuki's overprotective papa dramatics. Rei's "I guess" could be he truly didn't notice anything wrong with Miri because nothing is, she's just being used as bait. Regardless of the how the organization gets its info on Kazuki and Miri, they will know how much she means to both of them and what they are willing to do for her. That is why calling them and saying Miri is not in outright trouble or danger, but simply needs the love and help of her papas will quickly draw them to wherever the organization wants them.
I could be completely wrong, but just some of my thoughts about how the rest of the season may play out. I think the wait for next week's episode is gonna be a lot harder for me than previous waits.
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space-dragon-ace · 2 years
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Draw me
Pairing: Albedo x Reader Word count: 891 Description: Art block is horrible. Good thing you have the right cure for it Additional info: Inspired by a post by manic-nova Tagging @clouds-rambles; @deadlyboyy; @irethepotato; @manic-nova
„Everything alright, hun?“, you asked, even though you could see that no, everything was not okay. Albedo's head was laying on the table, hands in his hair and art supplies thrown all over the surface, some of the papers even laid on the floor. The signs were more than clear, your husband suffered from an art block. Which was very unfortunate, there was a deadline he had to meet and many illustrations to make. „You have eyes, you can see“, he grumbled from his position, causing you to sigh. Sitting down next to him, you rubbed a hand over his back in comfort. „That bad?“ He only nodded, moving so he could use your lap as a pillow, burying his face at your thighs. „Every time I get an idea, I end up scratching it. I lose focus halfway through“, he explained his problem, „I need something to focus.“
„So...drawing things you don't see is not bringing you places right now?“, you carefully asked, receiving a nod. A smile spread on your face, and you pulled Albedo up. Your hands cupped his face before you kissed him on the nose and on the lips for a moment. „Draw me, hun.“ Albedo blinked, this proposal seemed to have thrown him off-guard. Yet the idea was not bad, it checked all the boxes he needed right now. He could see you, didn't need to use his imagination and he could ogle you all he wanted.
„That is a wonderful idea, my love“, he said, his smile matching yours. Before you could chuckle and make a remark, he kissed you. „Go dress into something comfortable~ I'll prepare a comfy nest of blankets and pillows for you~“ You giggled, kissing his nose again before leaving. It took a bit to find an outfit that satisfied both the want to be comfortable and also the desire to not look like a formless blob. Didn't want to make it too easy for you beloved, after all. If it was, he would be done too soon and his art block would not be cured, leaving him with less time and still no inspiration. Which was against why you did this in the first place. As you came back into the living room, you saw your husband piling up and arranging various pillows and blankets on the couch, trying to set a scene and also make it look like the perfect background for the painting. You chuckled, announcing your presence. Albedo spun around, a smile on his face, evidence on how much he wanted to draw you. It was cute, really. „Looks great, my dear“, you said, kissing his cheek before settling among the pillows. He smiled, pulling up a chair and sitting down on it, canvas on the stand and pencils ready as if his life depended on them. Archons above, you loved this man.
„Well then, Mister Artist~“, you chuckled, quoting from a play you recently saw, „Draw me like one of your fountaine girls~“ Albedo snorted, remembering how much you talked about that play, especially that line. Seemed like you finally found a good way to use it, even with fitting context. You giggled while you watched him, and the sound was infecting. He needed to control his own laughter, or his hands would shake too much to make a usable sketch. „Stop giggling“, he demanded, though his voice was soft and almost a giggle itself, „You're distracting me.“ The comment made you giggle even more. „What can I say? I'm having fun, and I can admire my husband doing something he loves.“ Albedo blushed a bit, a tiny smile on his lips. „And I can stare at my beloved all I want~ And create a masterpiece for our living room~“ Now it was your turn to blush, the thought of Albedo wanting to keep the picture not even having crossed your mind. Then again, Albedo kept everything related to you. Even the pebble you swore looked like a heart, when nobody else saw it. That little thing never left his pocket and he had gone crazy when he thought he lost it once. People could say what they wanted about him, but Albedo was a lovesick fool when it came to you.
Not that you minded it at all. Moments like this were the ones you lived for. The quiet peace, when you both were filled with content and love. Eyes meeting each other, soft smiles shared. Times when you could both laugh about yourselves, not having to put on a facade for anyone else. Just the two of you, wrapped up in your love for each other. Just the purest of love, sometimes silly, sometimes tender. Just for the two of you, and no one else. You felt the warmth of the moment bubble in your chest, before filling your entire body. „I love you“, you whispered, and heard how the pencil stopped on the canvas. Albedo stood up, walking over and kneeling down to you. Gently, he placed a kiss on your lips, smiling. „I love you too, [Y/N]“, he whispered back. You returned his smile, before he went back to his work. This was another moment engraved in your memory forever. And judging by how the smile didn't leave Albedo's face, it would be the same to him.
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mybg3notebook · 3 years
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Astarion and Power - Part 1
Disclaimer Game Version: All these analyses were made up to the game version v4.1.101.4425. As long as new content is added, and as long as I have free time for that, I will try to keep updating this information.
Additional disclaimers about meta-knowledge and interpretations in (post)
The number between brackets [] represents the topic-block related to (this post), which gathers as much evidence as I could get.
Before talking about Power, Cazador, and other details, I would like to quickly gather what little we have about Astarion’s past. 
Backstory: Mortal Astarion.
About his past we have little information, mostly given by Swen in interviews with game magazines or via his on-live demonstrations of the game early in 2020 before the release of EA. All this information is subjected to changes, of course, so we should take it with a pinch of salt. 
As a mortal, Astarion was a corrupt magistrate who judged criminals he later sent to the local vampire coven of the Szarr family as food. After a while, his greed got the best of him and started to sell those criminals into slavery as well, having a double profit from this. This movement brought the fury of the Szarr family upon him. 
From this short story we can infer that there was a high probability that his judgements were unfair, condemning criminals who needed a death sentence to lighter ones (this is related to his strange comment of “death is a harsh sentence” in Arabella’s scene, see the post Astarion's Standards and Manipulation) while condemning innocent ones; all with the goal of having a decent amount of living creatures to offer to the local vampire or to the slave traders.
We also know, by his own words in game, that when he was turned into a vampire, he had been the victim of an attack of thugs/Gurs (he says this information in different moments of the game, changing details. I don't know if this is on purpose to show Astarion’s manipulative nature depending on your reaction to Gandrel, or it’s a consequence of unpolished details during EA). What we know for sure is that these Gurs/thugs were angry because of a judgement he had previously made. It’s easy for us to infer, using the info above, two situations:
Astarion may have condemned some isolated Gur to an unfair trial who ended up in a slavery network, being discovered later by their Gur fellows who simply avenged them in Baldur’s Gate. This theory has been developed as a way to see fit the concept of Maiden Fel.  If Gandrel dies and Astarion performs a Speak with Dead, he will reveal that Maiden Fel is the head of his tribe who asked him to return with Astarion “unblemished”. Digging for more details about who Maiden Fel is, Gandrel says she is the “reason even monsters have nightmares”. Walking on the speculation ground, there is a chance that Maiden Fel could be a nightmare Hag, since Gurs consider hags as “wise women'', and unlike the rest of the humans, they respect them a bit more than common folks.
Or the whole setting was done by Cazador, who plotted this ambush to make it look as an act of barbarism using furious Gurs (which attack could be seen as an obvious reaction since Gurs are despised everywhere due to their nomadic lifestyle and all the stigmas they carry) as a way to punish Astarion for trying to outsmart him.
Among the many conclusions that we can draw from here is that, if Astarion’s backstory is not retconned and rewritten later in the full game, we can be almost sure he was an Evil-aligned character as a mortal. We can’t say that vampirism twisted his morals; they were rather poor in the first place. 
Astarion, the Vampire spawn
After the bite scene, Astarion presents himself as a vampire spawn, a creature lesser than a slave for his master, since Cazador’s commands are impossible to resist. He explicitly says that his body always reacts to Cazador’s word and for two hundred years he was tormented by him. Thanks to datamining information, we know that Cazador performed an infernal deal, and part of the contract is carved on his back. 
Due to datamining information as well, we know that the first dream that Astarion experiences may not be the one related to the tadpole dreams mechanics since he dreams without having made use of the tadpole powers yet. I prefer to suppose that this dream is product of his own psychology, or even it could be an effect of Cazador’s power on him (maybe he can’t dream of anything but of his Sire, considering how possessive Cazador is)
As I said, this is not a dream of power and desire in the same way that the other companions or Tav have, and for this reason I’m inclined to say that the vampiric power of Cazador is the one making an effect instead of the tadpole (or simply Astarion’s trauma showing). This dream looks like a reminder, like a reiterative dream for Astarion about Cazador’s rule, which are:
rule 1: he will not drink from thinking creatures.
rule 2: he will obey him in all things.
rule 3: he will not leave Cazador’s side unless directed.
rule 4: he will know that he is Cazador’s proprietary.
Most options end up in the similar idea of: “Free? Lie to yourself, boy, but not to me. You are mine, forever.”
Cazador and Astarion
[Astarion has just related what Cazador made him eat] “Flies? What did you do to deserve that?”
“I existed, that was enough for him. He revelled in having power over me, because those with power can do whatever the hell they want.”
If we are going to talk about power with a character as Astarion in mind, we need to talk first about Cazador. Let’s start with the way Astarion describes him:
“The biggest threat to a vampire is another vampire. They're scheming, paranoid, power hungry beasts. So why would any vampire give up control over a spawn to create a competitor? Trust me, it doesn't happen.”
“Cazador Szarr is a vampire lord in Baldur’s Gate. The patriarch of his coven and a monster obsessed with power.(...) Not political power or military power. Power over people. The power to control them completely. (...) He turned me nearly two hundred years ago. I became his spawn and he became my tormentor.” 
“He had me go out Baldur’s Gate to fetch him the most beautiful souls I could find. It was a fun little ritual of his—I’d bring them back and he’d ask if I wanted to dine with him. And if I said yes, he’d serve me a dead, putrid rat. Of course if I said no, he’d have me flayed. Hard to say which was worse.”
“Cazador liked to make them art, spent all night with a razor, drafting a sonnet on my back. (Puppy eyes) Apparently the more I screamed, the more mistakes he made. And the more editing was required.”
“It was a group of Gur/thugs that attacked me that night in Baldur’s Gate. I would have died had Cazador not appeared and saved me. (...) He chased them off and offered to save me. To give me eternal life. Given that my choices were “eternal life” or “bleed to death on the street”, I took him up on the offer. It was also afterwards I realised just how long “eternity” could be.” 
“Cazador likes to toy with people. Let them think there was hope right until the end. Until he snatched it all away. Creatures like them don’t play games unless they know they’ll win.” 
(About Raphael’s encounter) “All that 'take your time. I'll wait' nonsense? He's playing with us. It reminds me of Cazador, taunting his slaves with hope when he knew the game was rigged. "
Tav: “Would he send another Gur to capture?” / Ast: “Yes, he probably thought it was funny.”
(“We can kill him.”) “No, you don't understand. You don't know him. Just trust me when I say we need to be careful. He'll send more lackies – he has plenty of souls to command. We just have to be vigilant. Keep our wits about us. And kill any monster hunters on sight. We can probably make an exception with Wyll... Probably.”
>>So far we know that Cazador has a particular pleasure for control, especially the one related to people’s will. With the nightmare information, we know he has powers related to mind control. He has many slaves, and enjoys cruelty, humiliation, and torture. He enjoys making Astarion eat putrid animals, carving his back with an infernal contract, and playing psychologically with him. He also likes to give false hope, making his victims believe that there is hope, removing it right in front of them. 
I want to highlight that this twisted way of giving hope just to offer a perverted solution to a person’s problem, and enjoying the pleasure caused by the break of the hope, can be seen in Astarion during EA: in the approval that Astarion gives to Tav when you revive Connor, and that pinch of hope in Mayrina turns into horror when she sees Undead!Connor. For Astarion this situation is “funny”. Similar can be said when he approves telling Arabella’s parents that she will be released after the end of the ritual, when she is in fact dead. 
Astarion describes a bit more what power we should expect from a Lord Vampire:
Shapeshift: turning into mist.
Calling wolves to do his bidding.
Shrugging off blows.
He “could walk into our camp tonight and kill you with his bare hands.”
Astarion and Slavery
One of the characteristics that so far in EA has got my attention was how little conflict Astarion has with slavery, despite having been his former condition. 
He is apathetic to slavery in the best case, or even supporting it in the worse case. Proof of this can be found in the Myconid Colony, when interacting with a duergar slave. He speaks as if it were a totally useful tool that inspires little sympathy in him, since they don't have consciousness. However, he leaves a quite open question when finally adding “Or maybe not”.
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But this “maybe not” is not left to speculation, we can see what Astarion truly feels with a non-Gur human slave in another part of the game: in the Zhentarim hideout. This can be checked with Oskar, the painter slave.
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You can free Oskar using persuasion with his kidnapper (Astarion keeps neutral, he doesn’t approve the freeing). Now, if you can buy Oskar by paying the gold directly or by using intimidation to lower the price, it would keep Astarion neutral until the moment of the payment is stated, which he disapproves. At first I thought it was because he was truly against slavery of thinking creatures... but it was not. It was because you are paying a lot of money (we need to remember Astarion is greedy [1] as well, he wouldn’t be a vampire if it weren't for his greed). 
Once bought, if you keep Oskar as a slave, and you demand him to keep silent because "you want your slaves silent unless they are spoken to", Oskar will think it's a joke, and you, again, can use the option "I don't joke with my slaves" and then Astarion will approve. None of these options is under any tag to make them believe they are part of a preformative act to prank Oskar. And this is key... this is not a joke. They are used as your real sentiments and intentions, and Astarion approves them.
These reactions are not random, they make sense with his—until this moment unchanged or retconned—backstory, where he had no problem trafficking with criminals as vampire food and later as slaves to have higher profits. So, these two aspects remain in his vampire nature unaltered: the most important thing is always to have profits, and his relationship with slavery is absolutely fine as much as it gives benefits, it’s useful or at least, gives him some entertainment.
The tadpole
We know the tadpole has a particular effect on Astarion. Unlike the other companions, Astarion doesn’t dream of a person who represents to him both desire and power. Power? undoubtedly, but desire? It’s hard to say. The implied, vague concept that Astarion has been sexually abused by Cazador is there (because we know these dreams are about “sensual” desire as well). 
It’s maybe a consequence of the vampirism and, by extension, of Cazador’s power, that makes Astarion unable to dream of anything else but his master. From the datamining information about the non-tadpole dream of Astarion, in which Cazador lists four rules, we know that the fourth one is about never stopping to be Cazador’s propriety, unable to be free, not even in dreams. Maybe Cazador’s effect also applies to Astarion’s dreams as well (but this is a mere speculation, there is no real proof of it on EA or datamining info so far). 
So when Astarion awakes in the beach and sees that some rules of his vampiric nature have been changed, he gets excited about the tadpole, and unlike the rest of the companions, he doesn’t want to get rid of it. He wants to master it, to have control of it. However, when the opportunity of controlling the tadpole appears with Raphael encounter, Astarion is one of the few companions who is completely against it at first. 
“Raphael is playing with us; Cazador liked to toy with people too. Let them think there was hope right until the end. Until he snatched it all away. Creatures like them don't play games unless they know they'll win.”
In that moment, he claims he won’t change a vampiric master for an infernal one. However, when the first use of the Tadpole causes the first symptoms of transformation evident, Astarion falls in despair: he is scared and, calling for Raphael to take him from the camp, he says a curious phrase: 
“I would choose servitude over oblivion any day”
So, after this moment, he is not completely convinced that Raphael is the true solution to his problem but he is more open to keep him as a plan B if anything else fails. Later he claims that it doesn't matter to be a servant of a devil, because he knows Cazador, and he wants to get rid of his power for good. 
“I won't lie, it's tempting. If I keep the tadpole, I risk transforming into a grotesque monster. If I lose the tadpole, Cazador has control of me, body and soul, and I return to the shadows. It's grim either way, so why not sell what's left of my soul to a devil? Better he has it than cazador. Whatever it's coming we need to have our options open.”
Astarion’s process of seeing the potential of the power of the tadpole increases along the game. It gets higher and wilder. The first instances of the tadpole use are about Astarion discovering how much this tadpole gives him powers he can barely understand. 
“The tadpoles are not so bad at all. (...) First I can walk in the sun, then make people dance like puppets? *laughs * I've certainly had worse days.”
He is not an idiot, he knows that, without control, they will end up turning into mind flayers, so he needs to find something powerful that can give him control over his tadpole. This is the reason why he encourages the use of the tadpole after knowing about the netherese magic containing the transformation via Omellun or Ethel.
Ethel explains that the tadpole had been tampered, so the dialogue goes:
Tav: “It's giving us more time, sounds good to me”. 
Astarion: “Perhaps. And who's to say it can't be tampered with further?” (She said it was netherese magic) “it must be powerful magic to stop the parasite in its tracks, I wonder what else it could do?
At that point in the story, he knows that the netherese magic is powerful enough to contain the transformation: so he is now sure that there is more time to use it. So he will end up being the only companion in EA who encourages everyone to use the power:
“What's not to enjoy (with this tadpole)? I can walk in sunlight, trespass upon any home, manipulate minds – I'm the most powerful vampire in the realms. Granted, the looming doom is an issue, but why not enjoy the benefits while we can?
Despite the nightmares happening after every use of the tadpole powers, Astarion doesn’t want to stop. At this point, he is the only companion who doesn’t want to. 
“The power to twist a mind to your will is worth some nightmares.”
By the end of the game, we are sure that Astarion wants this power without doubts. He revels in the power of mind-controlling people, ironically, despite having suffered so much of it under Cazador’s control. If we see all the situations where Astarion’s mind is controlled, or violated, his reactions will be extremely more aggressive than the other companions. He has suffered it a lot, but by the end of EA he is enjoying being on the other side of that power. 
This post was written on April 2021. → For more Astarion: Analysis Series Index
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aks3raao1 · 3 years
Note
Me, to Luja: So tell me about yourself
Luja: No
Me: ...ma'am I need to write the story—
Luja: Good luck <3
[now that I do think of it, ALTERNATIVE's main duo that's established right at the beginning is literally a chiller but edgier Katsuki and way worse sUrViVe Nagito genderbends]
~~~~~~
Luja Sen, she/her
Anyways, Luja and Romila are friends from middle school (the story starts with the beginning of their high school at AoS (Academy of the Specialised) which was essentially founded by Nyx). Luja gains her Specialisation (Ferrokinesis: The Ability to bend metal) at the age of twelve, so she has it for a lesser time period than Romila.
Luja primarily wants to become a scientist. Her family is happy with that, because it's praised and everything, especially in our society.
She has a gifted child superiority complex. Being a gifted child + Specialised means that she hardly had many friends in school. Her family had tried to get her to socialize....which didn't go down too well.
She believes that most people are annoying because they waste too much time on useless things like gossiping and what not, which she never showed much interest in and doesn't like to be dragged into those nonsense.
She is friends with Romila since they do share the same taste in stuff and were the only Specialised ones in their class. And they kinda stuck together for most of middle school and went into high school.
She has a problem when it comes to seeing Romila since she tends to see her bad parts and is like, "It's a phase" considering that it's not necessarily affecting her. Romila doesn't get too cranky with her since she fascinates her, with her passion™ for science. Also because she isn't all self sacrifice UwU.
Luja cares for her own self above others (but tends to put Romila pretty close to that hierarchy, which is why she's one of the only two Romila trusts during the Mansion of Death (the other person is Kratanos)) however she also does want to keep what friends she has and is generally caring towards them.
She has a genuine love for science and loves to discover how things work and why, and her favourite facet is Physics. She does want to invent things and honestly just make stuff easier for the Specialised who face a LOT of issues, especially when it comes to amenities since the government is an ass about accomodations and they gained the Fundamental Rights like ten years or so ago in the ALTERNATIVE timeline. And they gain an additional right ("The body won't be harmed for science") when they graduate from school, after signing a contract that they dedicate themselves to helping the government when called upon. (The whole contract is stupid and basically oppresses them more especially the punishment for not abiding by it).
With her goal of becoming a scientist, she wants to use her talents to make accomodations specifically for them so that she could have done something.
The things she fears the most is failure. Failing as in being unable to accomplish her goals. She is afraid of it because it's an unknown variable that's constantly haunted her and she's working hard for it to never reach her.
I suppose there's a way for her to confront that fear during the Mid terms at AoS where she essentially "loses" in the practicals due to her......teamwork issues.
Everyone thinks of her as stuck up and isn't interested to listen to her much and since she views the others as annoying people with annoying habits, she tends to fail to regulate them, causing Romila to win instead (yes, it's THAT unfortunate of a situation) in their match, which causes her to review a LOT of things and she tries to see what caused her to lose after having a severe breakdown.
She develops an inferiority complex in respect to Romila and then spends a long time wondering where she went wrong.
Rena (who somehow clung to her) tries to cheer her up but gets turned back halfway, but she still stays on and Luja is like, "Wtf" until she sees Romila going entirely off the deep end (she presents an interesting contrast to how Koldin sees Romila as well, she sees Romila's behavior and considers it as a justification for her own self....she uses Romila to justify herself a lot (since if you asked Romila, Luja was more or less fine according to her since she wasn't being a doormat and stood up for herself) while Koldin sees Romila as the reason he should cling onto his own stuff) and realises that she could be on the path to destruction herself and accepts Rena's help and tries to be more open to others which leads to the Mid terms parallels in the Archenemy of Society arc where she "succeeds" instead and manages to get the class together enough to escape the situation.
However it doesn't mean that her fear of failure has entirely vanished into the blue, she just reviews the ways she can fail better now and works around it to avoid it and has more confidence in her own self. But she is still scared of failing and would love to avoid that more than anything. However she's chiller after that.
Her intelligence is more or less on par with both Romila and Kratanos, making them the three main strategists in the final battle against the bigots (which is basically a rerun of the Mansion of Death situation but way way worse and fucked up and has different leads to it).
....
The thing is that, no matter what I do, she winds up feeling like one dimensional/repetitive, which is something I am trying to amend about all the characters (I mean, I had to revamp a lot of characters so it will probably take me a long long time to actually get to writing.........sigh besides she stands up like a cardboard amongst people (I mean, you have Romila and Kratanos with extremely complicated storylines and then you have her. Just there))
So the main question is how to make her more interesting as a character and on par with the rest while still keeping her character flaws and personality?
I think the easiest way to go abt this is to view her as a sassy Bakugo. They have the main points in common. They're salty, don't like to socialise, feel inferior to a certain someone while still having some semblance of confidence and a terrible fear of failure
Now as much as I hate to compare your character to another one, it makes it a lot easier to have them become - as my English teacher would say - more. So I am sorry if this comes off as offensive-
For Bakugo, he became interesting by playing a big part in the mc's main story and we do get a few scenes where his vulnerability is shown. I assume it's the same with your character but...what rlly ties the knot for me when it comes to Katsuki is the fact that his problems...are more than just an inferiority/superiority complex. His whole thing stems from background especially (*cough* abusive mom *cough*) and the fact that he's not the main character (or rather that the story isn't being told in his perspective).
These facts make us over think and want more of him. The mystery draws us in which is why I think Luja's character is so perfect for someone in the background. She doesn't like to reveal things abt herself and is pretty dismissive to most things on top of that (plainly just salty). Her character rlly draws you in and the best way to portray those kinds of characters is through another character. Ofc, you'd have to get to their POV eventually but it's important to note that most of the details should come from someone else's POV (an observer, if you will) instead of info dumping and starting straight with hers. A character that's mysterious with a very simple yet relatable story attracts a LOT more attention and interest when seen from someone else's perspective than when you kickstart it from theirs.
Ofc, if u are planning (or already have) started the story from her POV, that would be a bit problematic in terms of interest. But not a train wreck. This is where my other point comes in. The point of making a character have more than one problem
Different ppl as well as characters have a main problem but also different ones, no matter what way you look at it. It seems that even you are confused with all ur character's ins and outs (dw, we've all been there... I am still there tbh) and a solution to that is backtracking a bit and looking at their life from the very beginning in HEAVY detail (like more than u already did). Think abt what other trauma could have been caused, what doubts and fears could have slowly crept it's way to her heart and head (I am a sucker for long-lasting doubts that develop over time) and anything you can even so much as GRASP on. If you look at it and see it as a possibility, try to fit that into her character and add it subtly in different places (as subtext or a creative pattern, wordplay, doesn't rlly matter as long as it's not openly stated bc, remember, the key thing to these types of characters is mystery).
For example, a fear of failure can stem into anxiety before the character has even lost smth later in their life. They probably get rlly anxious when evaluating smth but don't show it much or at all so no one notices. This adds even MORE to the character bc you can build it up after other events. Like once they have failed, they could probably get even more anxious and then develop a bad relationship with the person who beat them (double the points if it was a friend). You could build all that up and turn it super toxic instead of jumping right to the healing. It makes it more interesting, doesn't it? Plus, reevaluating almost everything including world views after 1 loss is...kind of hard to believe even with anxiety (no offense)
Adding a lot of little problems and thinking abt how Luja's behaviour can impact other characters helps a terrible lot if ur doing most of the story from her POV. Especially since she's probably the most relatable character (from what I've heard anyway). I have a certain saying... it goes like, "It's better to have a relatable and connecting character than one with a problem that is too big for normal people to fathom."
I like characters with heart-wrenching problems that I would never be able to relate to (take maybe Shigaraki as an example ig?) But my favourite are the ones that make me feel as tho I made a real connection
Also, I would like to say...if ur looking to progress her character even further, I would debate on whether it's the complete end to the novel or if there'll be a second part. If it's a second part, keep some of Luja's issues. Make her get better but not completely "YAY, I AM DONE BEING TORMENTED". If it's the end of the novel/series/etc., make it so that she's resolved most of most of her issues. They don't have to be completely gone but they have to be a lot better compared to how they started. And how i would work that out is a mind map but knowing ur a scatterbrain...lets talk it out where everything is all over the place
Luja's main thing is to gain confidence in herself and be finally ok with losing, right? If you ask me, that's a tough one but not impossible. I think to get her from point A to point B is to put up a bunch of events like:
Get her super anxious when doing smth
Lose to *insert person*
Have a breakdown and over think on what she could have done better (on the project or whatever she lost at)
Get even more anxious and totally mess up the next thing
Lose once again (double points if it's the same person as last time)
Overthinking abt how she's not good enough
F i g h t i n g f r i e n d s c o z d r a m a
"YoU'rE nEvEr GoNnA gEt BeTtEr If YoU kEeP tHiNkInG aBoUt YoUrSeLf"
Over think abt no. 8 bc out of options and ideas and ✨a n x i e t y✨
Try listening to others more and become b e t t e r
Win smth (bc creator forbid 3 losses in a row to start depression)
Lose again (there is gonna be a bit of back and forth but is necessary for development)
"I tHoUgHt I wAs FiNaLlY dOiNg SoMeThInG rIgHt AnD nOw LoOk"
"Losing is not th3 3nd of th3 fucking world, you lunatic"
"WELL, IT IS TO ME, BITCH"
*insert psychology somehow idk*
Another loss
"I'm angry...but I'm ok"
Note that idk where bullying would come in and these are only how I would think it to go-
A character like this isn't rlly my strong suit when it comes to them resolving their problems but they are fun to write and think abt-
................................did I just give you advice on how to traumatize? I-
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tl-notes · 3 years
Text
Kobayashi’s Maid Dragon S2 Episode 2 Notes
Here’s some notes for episode two, too, if you’d care to join me.
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The “stay quiet” here is 大人し[い] otonashii, which takes the word for “adult” and adjectivizes it. It’s a common word with a variety of meanings, such as  when something is “behaving” properly and not raising a fuss (from children to computer code to a chronic disease to political forces, all sorts of things) or when something comes across as “mature” (like a clothing design or a young person). 
In this case the idea is that the dragons had chosen to “behave” and mind their own business, which (they seem to assume) led the humans into underestimating them and deciding to attack. (”Stay quiet” probably does a pretty good job of getting that across, but just to fill it out.)
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This is 残念ながら zannen nagara, or “unfortunately...”. 
The reason I bring it up here, is that it’s not a particularly intimate way of speaking and leans somewhat formal—potentially implying Ilulu has no more close relatives left to give her this news (and/or maybe her family’s social position is one where other dragons had to treat them with respect).
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The second line here is 平常心を保つよ、私は, which is a fairly strong declaration of intent. I kind of feel like “I need to keep a clear head” sounds less confident, like convincing herself “ok bad situation, but if I just do this I’m fine.” In contrast, the Japanese imo is more of a “[Ilulu can do what she may,] but it won’t get it to me either way.” Just a mild point of characterization I suppose.
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Just for clarity, she does use the word 雄 osu here, which is the more biological term for “in a sexually reproducing species, the one that produces sperm,” rather than a more gender-based term.
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The TV show, シャシャシャシャキーン Sha-sha-sha-shakiin, is a combo reference to irl Saturday-morning kids’ variety show じゃじゃじゃじゃ~ン Ja-ja-ja-jaaN and weekday-morning シャキーン! Shakiin!. 
The former’s name comes from the Japanese equivalent of ta-dah!, while the latter’s comes from the ”sound” for becoming alert, going from relaxed/sleepy/bored/etc. to “wide awake let’s go.” (though not necessarily sleep/wake related)
If you’ve seen these two emoji:
(´・ω・`)  (`・ω・´)
The one on the right is the “シャキーン” one, and is the contrast to the gloomy one on the left (ショボーン shobon). Or these, going from asleep to awake:
( ˘ω˘ )スヤァ…  (`・ω・´) シャキーン
In manga and stuff you’ll also see it used for e.g. someone drawing/brandishing a sword, striking a cool poses with a lens flare, things like that.
I think it gets translated to metallic-y sounds in English fairly often in those cases (like drawing a katana, or a mecha pose), hence the translation above. 
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The verb for “frolic” here is じゃれる jareru (no relation to jajaan above), which is like to play/mess around, typically in a physical sense. For example it’s used in the compound word じゃれ合う jareau, which is often used in the same way English might say “playful wrestling” about kids or animals.
Though the word Kobayashi uses is actually a different じゃれる compound, じゃれつく jaretsuku, which is like playfully/affectionately grabbing/cuddling up/etc., (also primarily regarding kids or animals). There’s a bit of overlap with some of the uses of あまえる amaeru mentioned in the last episode’s notes.
Assuming I had the visuals, I’d probably just write this as “Please not on my lap...” or similar. (Kobayashi also uses a different verb conjugation for Tohru vs. Kanna in this scene, ~つくな vs. ~つかないで; Kanna’s being more plead-y compared to Tohru’s more “cut it out!” feel, hence the “please.”)
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“Contact” here is “skin-ship,” a portmanteau-esque combination of skin and kinship or relationship. It’s primarily a Japanese word (you won’t find it in English dictionaries typically), but it was apparently coined by an American speaker at an international WHO seminar in 1953 (from which a Japanese attendee brought it back to Japan and it was later popularized). 
The original use of the word was in reference specifically to parent-child physical intimacy, but as it became more widespread in usage the meaning extended to all sorts of relationships, from the platonic to the romantic. 
One reason, presumably, that the term caught on so powerfully in Japan is that it has historically been a very touch-adverse culture (at least compared to say the US), and this extends even to parents with their children after the first few years. You’d see (and still see) psychologists recommend “more skinship” to people, for example.
The relative lack of skinship may partially explain the head pat thing mentioned in last episode’s notes (e.g. when you want to touch your kid, but hugs aren’t on the menu) and things like the old “hand-holding is lewd” meme. (Note this isn’t just me getting all orientalist here; there’s been a good bit of research on the skinship gap, and how it may be shrinking, by Japanese scholars.)
This line is also a bit of foreshadowing that Tohru has realized Kobayashi’s... situation already.
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The Japanese here is 心と心でつながった後は体ですよ, which I only really mention because I kinda felt like the English’s “Now...” implied she was saying they only recently ‘connected their hearts,’ which I don’t feel from the Japanese wording and would say is probably not how Tohru thinks. E.g. more of a “Our hearts are already connected; now it’s time for our bodies!” kinda thing.
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This 3/3 is March 3rd, which “equals” ♀ because that’s the date of Hinamatsuri, sometimes also referred to as Girl’s Day. The third day of the third month was originally a holiday brought over with the Chinese calendar, and it morphed from a more spring/peaches holiday into it’s more girl-oriented version at some point in the Edo period.
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One of the highlights of Hinamatsuri is the doll displays, as pictured in this short bit with the Saikawa sisters. There are various types of displays, but this sort of staircase arrangement is the most common I believe. Each level has a certain type of doll that goes on it, with the top level having an “emperor” and an “empress” doll—which is the pair Riko replaces with dolls of herself and Kanna.
There’s some similarities between these doll displays and stereotypical Christmas trees: a family is likely to have a set of ornaments/dolls they mostly reuse each year, you put them up some time in advance of the actual holiday, then get lazy and leave them up too long put them away for a year after it’s over. A lot of businesses and such will put up displays as well.
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“The judge in the underworld” is left vague here and isn’t a specific reference to anything, but is generally in line with the typical “image” of what happens after you die (setting aside actual religious beliefs) in Japan. 
Please see the documentary series Hoozuki no Reitetsu for more info.
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As of right now in the anime, Ilulu has only shown up twice, and only once of those when Kobayashi was alone. The implication seems to be that there have been other Ilulu encounters that we haven’t seen. 
Also, for clarity, the Japanese is 私が一人の時にいつもイルルは来るから, which is more of a “whenever I’m alone Ilulu shows up” than a “she only shows up when I’m alone.” (The English could sorta be read either way I think?)
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This bit is それだけじゃないって、争い以外もあると思ってくれているからだ。私はそんなトールを信じているから… だからその為にイルルと和解したい
The main point of contention I have with this English is that it implies Kobayashi wants Tohru and Ilulu to make up. However, I’d say this is more Kobayashi wanting to come to terms with Ilulu herself (and just by extension Tohru/the other dragons/maybe other humans). 
That is, by making peace between herself the human and the “hostile” dragon Ilulu, she’d be helping prove Tohru’s belief correct—and she has faith in Tohru that it is (see also last season finale).  
(Notably while Tohru is Chaos faction herself, there’s not really been another Chaos dragon yet to be convinced like this. Kanna is no-faction, Fafnir is technically no-faction even if Chaos-ish, Quetzalcoatl is an observer, Elma is Harmony, and Tohru’s father is an exception on multiple levels.)
Without getting too deep into the “why,” one quick thing I’ll point out is that she says 和解したい wakai shitai, not してほしい shite hoshii or させたい sasetai etc., meaning it’s something she wants to do herself, not want/make someone else do. Generally speaking you can’t use the ~たい “want to” form for anyone but yourself (you don’t know what anyone else is thinking, after all), unless quoting them, asking, or in the ~がる “seems to want to” form.
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This is a 防犯ブザー bouhan buzaa, a crime-prevention buzzer, also known as a personal or self-defense alarm. They emit a very loud sound when activated. The idea is you, well, use it like she does here, when someone is trying to do a crime to you.
Since most Japanese children walk to school, it’s extremely common for these devices to given to students (either by parents or a gov’t body). It’s technically recommended for adults to carry them too, though the advent of the mobile phone has driven down carry rates.
This particular one was probably purchased in episode four of season one, if you want to rewatch and see why!
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This is 私にぶつけたい気持ちでもあるの?in the Japanese.
The verb for “tell” is ぶつける butsukeru, an evocative word meaning ~to slam against (somewhat similar to “vent” in English when used with emotions/feelings). 
The “something” is 気持ち kimochi, ~emotion/feeling/thought.
So the Japanese here feels a lot more expressive than "something you want to tell me,” I would say (that could just as easily be a translation of 話したいこと). That said it’s not an easy thing to express in English within the confines of the format here, especially if you want to keep the “target = ‘me’” part.
It might feel somewhat like “You got something bottled up you wanna hit me with?”, though I doubt if I’d use that either.
As a side note, the manga has Kobayashi say an extra line after this, about being the “main tank” to take her “hate” (Japanese for “aggro” in MMOs). 
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A small note that “that girl and that boy” is あの子とあの子 ano ko to ano ko, so no gender specification in the Japanese (it’s a good language for talking about people without specifying a gender!).
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“Next time” here is 今度 kondo, which is an interesting word because you can situationally use it for “recently,” “this time,” “next time,” or “soon.” 
The reason I bring it up here is the English “next time,” personally, leaves me thinking “Was there a previous time? What ‘next’ do you mean?”—just a heads up that that’s not really an issue in the original line.
Also: this whole extended scene with Kobayashi saving Ilulu is one of the “many senses” mentioned in the episode title. (see also episode one notes re ikemen)
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As an aside, this "play” is じゃれ合い jareai, the noun form of the jareau that was mentioned in the above “frolic” note.
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If you were wondering: “Do dragons use paper?”, the word here is 形骸化 keigai-ka, (almost) lit. ~reduced to bones, meaning something that once was strong/effective is now basically just a formality. It’s similar to the phrase “dead letter” in reference to old laws that aren’t really enforced anymore.
So two potential points of ~lore relevance~ here: 1) the rules probably used to be enforced, 2) we have no evidence (either way, from this) that they actually have them on paper somewhere.
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こりゃトールの父ちゃんは本格的に優しかったみたいだな
This might just be me reading too much into the English (again), but one difference in nuance between these two lines is that the English has Kobayashi implying Tohru’s dad “seemed” kind (which implies he’s not really kind, just kind in contrast to this villain), while the Japanese is more taking this as evidence that Tohru’s dad was actually being kind (see also last season finale).
For those wondering if the みたい in that line would imply a “seems”: it sort of does, but it applies across the whole observation here. I.e. “seems Tohru’s father was genuinely nice” vs. “making Tohru’s father seem genuinely nice” (which I’d guess would probably use 優しく見えてくる or something). 
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When you see “underestimate” in anime, most of the time it’s なめる nameru. It comes from the verbified archaic adjective 無礼し nameshi, meaning a combination of looking down on, acting rude towards, etc., and uses the same characters as “rude” (though often written in hiragana/katakana).
It also is a homonym of the verb “to lick,” so “Don’t underestimate humans” sounds identical to “Don’t lick humans.”
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“Functional member of society” is 社会人 shakaijin, ~lit. person of society, which is a very commonly used word to refer to basically anyone who is an active member of society. It includes homemakers, so it’s not strictly “has a job at a company,” but in many contexts it’s used like “people with jobs” versus “students and NEETs.”
(Not that there’s anything wrong with the translation, just some extra context.)
A technique reminiscent of this shadow puppet silhouette style was also used in Hyouka, another Kyoani show and one directed by the late Series Director Takemoto Yasuhiro. 
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I kind of feel like yelling “Stay with me!” at someone injured is something you do when they’re in danger of fading away, not when they’re waking back up? Maybe that’s just me.
The Japanese is お気を確かに o-ki wo tashika ni, a polite (since Tohru almost always speaks kinda formally to Kobayashi, as part of the maid thing) way of saying “pull/hold it together,” and is used in a variety of situations.
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Kanna’s line is a question (e.g. like “are you okay?”) in the Japanese here, whereas the English sounds more like something you say to someone who’s injured to try to reassure them. 
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This line is その子離れようとしないんです sono ko hanareyou to shinai n desu.
The English is a pretty literal translation: hanareru is the verb for leaving/separating (in some senses), and the ~you conjugation means “try to ~”. However, that conjugation also has a second use in just indicating intent—especially when used in the negative, like here—so e.g. “She didn’t want to leave your side,” or “She wouldn’t leave your side at all.”
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(◎Д◎)
Just in case: this is an emoji for expressing shock. 
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One thing that is left out of the English in this line is the だけ dake, “only.” 
So Kobayashi’s not necessarily surprised at this by itself, but in contrast to the fact that Tohru says she probably can hide her claws/tail (so why not this too?). 
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The base phrase Tohru is saying here is 私たちの仲じゃないですか, which roughly means “that’s just our relationship,” and is used commonly when being thanked for doing a favor for someone close. It’s similar in meaning to something like “hey of course, no problem, I know you’d do the same for me.”
Tohru puts a little spin on it by adding the “eternal” to make it 永遠の仲, which is a separate phrase that means probably what you’d think it means.
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This quick cut to Tohru’s feet and the light “foot pop” motion... I have a hard time believing it’s anything but the director trying to give some subtle “goodbye kiss when leaving for work” vibes, even if they aren’t literally kissing. Just me?
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Here she says あのトール ano Tohru, lit. “that Tohru,“ which in this sort of context carries a meaning similar to using an italicized “that” in English: not just any Tohru, but that Tohru, the famous one. The implication is that yes indeed Tohru is well-known among other dragons—and known to be quite strong and merciless.
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It’s not a particularly big deal, but technically this is 人間と, i.e. Living with.
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The ball hands thing is generally thought of as “Doraemon hands” in Japan. Doraemon gets the name from the food “dorayaki,” but “Dora” is also how you pronounce the first two syllables in “Dragon” (ドラゴン doragon).
Keep this in mind.
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挨拶 (あいさつ) aisatsu, often translated as “greeting(s)”, is a lot bigger of a thing culturally for Japan than it might be for where you live. Though translated as “greetings” it also includes farewells and more. Basically a general term for “in X situation, say Y” style semi-set phrases.
In more traditionally minded companies, for example, employees are often expected to give a rote ohayou gozaimasu when they arrive (even if they think no one is around to hear it), and may get chewed out for not doing so or half-assing it. Then when passing someone in the hallway etc., an otsukare-sama desu, and yet another phrase when leaving for the day. Also the ittekimasu and itterasshai (when leaving home/saying bye to them) or tadaima and okaeri (returning home/welcoming back) that probably many anime-watchers are familiar with. Even itadakimasu is an aisatsu. 
Obviously every culture utilizes “greetings” like this, but in Japan they’re pretty heavily ritualized and treated as a cornerstone of human relations, a key part of showing respect for your fellow humans (even people you hate!) and ensuring the smooth working of society. It’s not the thing they chose to have Tohru put first in her “living with humans [in Japan]” notebook for nothing!
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The English “the” is a popular word to use in Japanese as an intensifier, similar to how it’s used in a sentence like “this isn’t just an [example], it’s the [example]!” 
It’s usually pronounced “za” and often written that way in katakana (ザ) for this usage. (If you type “za” in a Japanese IME, most will offer up “the” as one of the options to convert the text to, even.) 
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The word she says here is 喝 katsu, which, in this sense, is a stereotypical thing for a Zen teacher to say to a student as a stand-in for explaining some deep Zen concept that words can’t describe. So here, it’s kinda like “Yes this may seem contradictory, but really it’s just too complicated for you! No more questions!” 
Obviously that’s oversimplified and it’s used in other ways too (see Saikawa’s father during the sports festival), but just for the purposes of this joke, there you have it.
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The word used in the Japanese here is 建前 tatemae. If you’ve ever studied any Japanese, you’ve likely heard about honne vs. tatemae, your inner feelings vs. the front you put up for social reasons. 
People new to the language are sometimes prone to approaching that distinction with “well why doesn’t everyone just honne all the time, why play games?”, but of course almost everyone splits themselves like this. You probably hate your boss, but you also probably don’t tell them that to their face to avoid getting fired. Or maybe you have some family members you can’t stand, but act nice around anyway because it’s not worth the trouble to start fights. 
Japan just put names to the idea, and maybe leans a little more toward encouraging tatemae in more situations.
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This is せいぜい悩むんですね.
せいぜい seizei as an adverb means doing something to utmost extent one is capable of. You’ve likely heard it from a villain somewhere saying something like “Struggle all you like, wahaha!”. 
Though it’s not necessarily down-talky like that, in modern times that is the trend (you can use it for yourself no problem, but if used to talk about someone else’s actions it may come off as belittling). Tohru, as one of the strongest beings in the setting and with the pride to match, uses it a lot.
悩む nayamu is to worry, fret, ruminate over (some difficulty etc.).
The sentence in general is one that is highly context dependent, but here it’s Tohru thinking to herself, somewhat impressed, that Ilulu is actually putting serious thought into the question of what she wants to do with her life. 
And, as the background suggests, finding it surprisingly adorable/admirable; up until just a few days ago, Ilulu was known as one of the most extremist Chaos faction dragons obsessed with nothing but destruction, yet look at her now. In a way, Tohru’s taken over an older sister kind of role for her.
(For the curious, if the ね was dropped or swapped to a よ here, that would imply she was directing the comment “at” Ilulu, rather than saying it in observation.)
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The word here is 契る chigiru, which usually means to swear/pledge (e.g. swear a pact, pledge your love), but can also be a somewhat fancy word for having sex, especially of a married couple.
I feel like I personally would have used more of a euphemism for the translation.
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The phrase here is ダメの助 dame-no-suke, where dame is no/bad/can’t do/useless, and (no)suke is a common ending to first names; both actual names and sort of on-the-spot nicknames; someone looking sleepy might be called a 寝坊助 nebou-suke in the same way as “sleepyhead.”
Or, as here, sticking to the end of things for comedic effect or as indication of a panicked/confused thought process.
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( ° ρ ° )
Just in case: this one is also expressing shock, but a kind of dumbfounded shock. The ρ is a drooling, slack-jawed mouth.
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In the next episode preview they talk about where Ilulu will sleep, since they don’t have room for another bed. Ilulu wants to sleep in the closet—or more specifically, the 押し入れ oshi-ire, which is a particular closet layout you’ll find in many Japanese bedrooms. 
The typical difference is that an 押し入れ was originally designed for 和室 washitsu, traditional-style Japanese rooms with tatami floors, primarily as storage space for folded-up futon/blankets/pillows, as you would put those away during the day to free up space. Thus they typically are rather wide, mildly deep, and have a waist-height, solid horizontal divider capable of supporting a lot of weight. 
They actually are pretty okay for sleeping in if you’re not claustrophobic or tall.
Anyway, I bring this up because you know who else very famously sleeps in one of these? That’s right: Doraemon.
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felassan · 3 years
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Dragon Age development insights from David Gaider - PART 4
This information came from DG on a recent SummerfallStudios Twitch stream where he gave developer commentary while Liam Esler continued playing DAO from where they had left off in Part 1, 2 and 3. I transcribed it in case there’s anyone who can’t watch the stream (for example due to connection/tech limitations, data, time constraints, personal accessibility reasons, etc). A lot of it is centered on DAO, but there’s also insights into other parts of the franchise. Some of it is info which is known having been put out there in the past, and some of it is new. There’s a bit of overlap or repetition with topics covered in Parts 1-3. This post leaps from topic to topic as it’s a transcript of a conversational format. It’s under a cut due to length.
The stream can currently be watched back here. Next week LE will be streaming a different DAO playthrough with commentary from another guest. Two weeks from now LE and DG will return to continue this playthrough for another stream session like this one.
(Part 5, Part 6)
[wording and opinions DG’s, occasionally LE’s; paraphrased]
The Loghain sequences, where it jumps out of the HoF’s point of view to let the player see what Loghain is up to, were added quite late on in development. Some of the dream sequences (like the HoF’s dream of the Archdemon) were also probably added quite late. Those sequences were added as they felt that they needed to have more indication of the larger goings-on in terms of what Loghain was up to, since they had cut some stuff that was meant to have shown this. Cutting things can be funny like that as you’re then left trying to explain the holes.
An original Archdemon concept drawing had them as a lot more demonic as opposed to draconic, with blank all-black faces, a giant ornate crown, smoke, tentacles and a Cthulhu-esque feel. Things change a lot during the concept phase however. At the time, DG wasn’t sure if he liked the changing of the ‘demon’ into a ‘dragon’, but over time he digs it - it sorta implies some things about the nature of dragons in the world that they later decided “yes, that is probably the case”. They then worked that more into the lore so that dragons weren’t just there to be huge lizards. Given the difficulty the team had modelling things like tentacles and snakes, the original Archdemon concept would probably have been iterated on and would’ve had to become something else eventually anyway.
Having the party camp was probably always part of James Ohlen’s plan. Originally, there was going to be different camps in specific places around the map. They then made it a sort of ‘pocket area’ that the player always ‘took with them’, but here they had problems figuring out things like what would happen if the player rested while in an interior location as opposed to somewhere out in the wilderness, “like, does that change it?” For a while there was a complicated system where the party members would do things in camp that would give the player items and help out in such ways - like a party member who made potions, ones that could be interacted with and asked to craft, a whole crafting system relating to that, etc (this all got cut). This was supposed to act as a reason for the player to return to camp and have more interactions at camp; they didn’t want the camp just to be ‘the place you go just to talk to followers’. A good portion of the team considered dialogue to be boring and not an activity that was engaged in.
As soon as hair/beard hair came past the ‘clipping plane’ of the neck, they had real trouble getting it to move due to lack of proper cloth physics and the troubles they had with hair. Beards were rectangular strips that dangled from the chin with the beard texture attached to it. Sometimes certain points were connected to the chest which is why there’s the weird stretching if models move in certain ways. This happens with robes as well. The reason they did this is so that there’s no clipping. For some reason the BW animation team was so averse to clipping compared to other games from elsewhere which sometimes have a bit of clipping that they’re actually not fussed about. At one point they had a big fight on the DA team because the art team said “We need to make every entrance and doorway [including tents] about twice the size that it is, about Shale-size specifically, because of Shale” because they were worried that there would be scenes where Shale would clip through the wall, and about how this would look to players. Others responded that it’d be rare where Shale would be seen going through a door and also that nobody really cares (as in it’s not a big deal). DG half-seriously suggested that instead of making every door bigger, have it so that after entering the door’s texture at the sides and above it would look cracked and have an outline of Shale’s arms and head as if she’d just barreled her way through the stonework. In the end Shale’s size was reduced as a solution to this (so Shale was originally intended to be a lot larger). This is an example of a place where different parts of the team had different priorities in development. It was pointed out that in the end having giant doors may not have made much difference, as every interior in DA is massive in terms of floor and ceiling-space, as well as items (huge jugs of ale etc) anyway.
Weapons and staves hover on characters’ backs due to the team’s aforementioned aversion to clipping. Originally there were plans for scabbards and straps, but they didn’t have the resources for these and they were also concerned about staves clipping through straps, especially when being ‘drawn’ for combat, even though that would just be a second or so. So this is why we instead have floating magnetically-attached-looking weapons.
DG wrote Nature of the Beast including all of the Brecilian Forest, it’s possibly his favorite plot/questline out of the ones he wrote for DAO. It’s one of the plots that survived best from first inception to final result. One of the prominent cultural features of Ferelden is the werewolves, and so DG had to make ‘the werewolf plot’. All the initial plots were split up like that (the werewolf plot, the dwarf plot, etc). Originally there was a separate ‘elf plot’ but it got joined together with the werewolf one. DG had an idea for a being that was like male and female, terrible and kind, beautiful and horrible and so forth - both at once, like the way nature is. This was the vague initial idea from which this plot grew. The nature spirit encountered is the flipside of the being. The spirit of the forest is both male and female, or something akin to being bigender (both rather than neither). There’s not much difference between the Lady and Witherfang. DG finds it so weird hearing the DAO Dalish elves’ American accents (since their accents were changed for the next game). The American Dalish elf accents bugged DG enough that when they got to DA2, he said to Caroline Livingstone “can we just retcon this” and she was like “yeah”. “I think we underestimated how weird prevalent American accents in the game alongside the British ones would be”. Zathrian is voiced by Tim Russ (Tuvok from Star Trek).
The Cammen-Gheyna plot is a fairly ‘nothing-y’ sidequest relatively speaking, but is so complex in terms of how many options and paths through it that it has that DG got a big of a finger-wagging for it and some people were not happy. LE commented that this quest is “an extremely Gaider plot”, as the player can ruin everyone’s lives in it. Gheyna’s pronunciation of Andaran atish'an is incorrect. This phrase is one of the ones that got mixed up in the pronunciation guide and one of the ones that when they got to DA2, DG was like “ignore what we did before, here’s the new pronunciation files”. One of the first ‘images’ the team had of the Dalish was that they had reindeer-like creatures that pulled the aravels. In DAO aravels look more like standard wagons than the ones in the ‘images’, and they weren’t shown properly. Aravels are wagons but they’re supposed to have big sails (not naval-style sails on top) all over the place to catch the wind, so that they look like a bunch of ships being drawn across a field. They got closer to how they’re supposed to be in DAI. At one point the artists sat DG down and asked him what should set the Dalish apart visually. “Funny you should ask, I have some very specific ideas about what the Dalish should look like that have just never been done”. [I think here he meant hadn’t yet been implemented in the franchise] “Oh, we just thought they were ‘people with wagons’.” “Nobody reads documentation...”
The lamps in the Brecilian Forest are a bit random. They put light sources everywhere and it seems like the Brecilian lamp thing was art-asset use that boiled down to “guess it’s an elven forest?”. The Deep Roads were supposed to be properly dark. The team had a lot of conversations over how dark they could or should make the Deep Roads. They constantly had beams of light coming from above and it was like “this is supposed to be like a mile underground, why are there sunbeams coming through cracks in the ceiling” - the answer is it looks good and they didn’t want to do proper darkness. By DAI, they got closer to the ‘look’ the Deep Roads are supposed to have. This is a recurring theme in the DA franchise lol. “This was a weakness in our team and processes, that it took two titles before we got on board with each other and with the vision.” But they had plenty of good strengths too! DG wishes they had iterated a bit more on the werewolves’ look.
“Evil options” was always one of the big conversations that they had. DG wasn’t a fan of the evil options because they mostly boiled down to being a big jerk. The reason for this is a lengthy design discussion that relies on interface - proper, smart evil usually implies some kind of deception, and how do you indicate to the player that the option they’re about to take has a more cleverly-sinister aspect to it (as opposed to simple Intimidate options)? They didn’t really enjoy just letting the player run around being an asshole to people, “do we have to service this hyuk-hyuk-hyuk, particular type of enjoyment?” DG wishes they had figured out how to do the evil stuff a little better (feeling that in a game, doing good has less merit unless there’s temptation to do evil, and that evil paths should be more materially rewarding). 
DG wrote The Dawn Will Come with some help from PW and Karin Weekes. It was the first song he wrote. Trevor Morris sent him the tune and he listened to it many times and wrote out the lyrics. PW and KW helped him make it “less awkward and cringey”. “They’re very good at that”. PW is good at poetry, KW is more musical and knows more about music. “If you get something which is as ridiculous as it is memorable, it’s probably Sheryl. If you get something that’s beautiful prose, it’s probably Mary. Something in-between is probably PW.” The DAI bardsongs were written by an external party brought in specially to do so. This required a fair bit of review and revision to make sure they followed DA lore. “It’s a problem we’ve always had trying to work with third parties, they tend to think that anything that falls under the umbrella of ‘medieval fantasy’ would fit in DA”. (Here DG groaned a bit thinking about Orson Scott Card.)
On the Grand Oak and co: “After I finished writing this I totally regretted it. It’s a big dialogue and there’s a lot involved in this quest. Do you know how hard it is to make somebody rhyme in a way that’s not completely cringey for the entire dialogue? I was three quarters into it and I so wanted to stop but I was past the point of no return. But I did it! And it worked out.” The Grand Oak should have been a LotR-style ent-like being in terms of animations and presence. When DG sees the Oak’s stationary pose he’s reminded of Silence of the Lambs. When he finished the Grand Oak and hermit quest he was like “I make way more trouble for myself than I should”. The Hermit cycles through random animations outside of conversation because he’s supposed to be twitchy and weird.
The haunted empty camp side encounter was a pain for the tech designers to make work because there’s no NPC to talk to. It was a pain whenever companions had to offer critical information like in these sorts of parts in fact, as they had to write 9 versions of each ‘line’ (1 for each companion).
There are certain spells/abilities in D&D that can make a GM’s life frustrating, such as teleportation, telling the future, resurrection. The fact that death is not permanent, for instance, should be a huge thing that affects society and how the people in it view death. This is why they were thinking stuff like “If every low-level mage in the setting had a skill like ‘Charm Person’, what would non-mages make of that?” This ties back to discussions in previous part/s where there are lore rules like no teleportation. DA was originally envisioned as a low-magic setting, but this didn’t last long [this subject is also covered in previous part/s]. The rules of magic didn’t really change though, they just weren’t really communicated that well to the other teams in the early days. They slowly realized that it was incumbent on the design team to explain and sell to the other teams the vision, not just expect them to read documentation. They were also constantly fighting against their own presuppositions of “DA is like D&D”.
Desire demons were supposed to be genderless. DG isn’t a fan of how the Fade turned out in DAO. The quests themselves were too long; they couldn’t do all the original plans they had for them so there was a lot of iteration, “then we ended up settling for something not very exciting”. Another big fight the team had was about whether they should have permanent death since DA was a more realistic world? One side’s argument was that ‘if you don’t allow for resurrection then we can’t have death in combat’. DG wondered if there was a different dichotomy they could get to but didn’t want to dictate how combat should work or tell combat designers how to do their job, as he wasn’t the one doing that work.
One of the best moves they made when working on DAI was the concept artist consulting cosplayers. This was good work not only in a fashion sense but also in that it led to making outfits for characters that someone could actually wear (contrast those with Sebastian’s outfit, which DG remembers cosplayers having trouble making functional/wearable and putting together). DG really wasn’t keen at all on Cole’s hat. When designing the clothing-clothing in DAO, the artists were trying to get the most variation for clothing out of assembling pieces. For the sake of variation they allowed pieces to go together that really shouldn’t go together. This allowed for a larger number of clothing options to be made out of a smaller number of clothing models/textures.
In Neverwinter Nights they added a “jiggle mesh” to the engine, it was used in only one place (Aribeth’s cleavage).
Writers are the first ones that jump onto a project, so when last touches and polish is being added to a game they’re often not aware of it. Once the writing is more or less locked down for a game, they start working on the next project. On every project at some point they had to have what they called the “profanity meeting”, where they decide what types of profanity exist in that world, what level of profanity they’re accepting, establishing the standard on this front, etc. This leads to fun meetings where they go through every profanity that they know and try to create new ones. “Maker’s breath!” and “Void take you!” are some of these kinds of things. They needed exclamations akin to “Goddamnit” but which made sense in this fantasy setting (“Goddamnit” implies the context of God, and the concept of damning, for example, so it doesn’t hold up) and weren’t just word substitution like “frack” instead of fuck or something.
The Grey Wardens gained their trademark blue and silver uniformed look for DA2. When the new art director Matt Goldman came on before DA2, he wanted to re-approach a number of things such as the darkspawn (mentioned in previous parts) and the Wardens. He wanted factions like the Wardens to be more uniform and easily identifiable at a distance by silhouettes and colors. He wanted factions to be more visually distinct and to introduce more color in general, as DAO was very brown and muddy. This was something of a standing mission of his when he came onto the project. He disliked the idea that there wasn’t anything unifying or distinct or ‘easily identifiable as a DAO screenshot’ about DAO screenshots, other than that brown muddiness. 
Deciding how to design the Lady of the Forest was a long conversation due to the potential nsfw elements. It was a long haul to get her to look a certain way.
The thing DG found easiest/least painful to write was probably Zevran’s dialogue. He felt less pressure about it and had a bit more fun with it. Zevran has a certain story about trust that DG found pleasurable to build on; Zevran had grown up with a certain expectation of deceit and trauma, and when confronted with earnest feelings, that was the more puzzling part for [Zevran] to process. “When you expect everyone around you to deceive you, you’re kinda like, okay, this is life. But then to figure out, ‘oh, I guess it doesn’t need to be that way’, well how do you even... not?” DG remembers straight male players complaining on the forum after accepting Zevran’s massage tent-invite and not clocking that that was an invite of a certain nature. Overall Zevran was a more relaxed piece of writing for him. Shale came later but writing Shale was also a lot of fun. Like HK-47, “you can string together a few quirks that you find amusing and people will still treat that like a character and love it”.
In DA2 there was an entire subplot centered around the Carta and Varric. It spanned all three Acts. Mary Kirby had written it to completion and it was good. DG had to tell her it was among the cuts they needed to do because it was written a bit later relative to other stuff and because cutting it offered the most return according to the schedule and resources/subsequent downstream work. In cases like these they sometimes take the cut plotbeats and put it in a ‘box’, in the hopes that they may be able to use it for DLC or something later on. In practise this doesn’t happen very often at all. On DAO it did happen once with Shale. Shale was cut from DAO and had to be moved to become Day 1 DLC. Work on Shale therefore took place after most of the game had been finished. If they hadn’t done this, she would have been cut completely. It also sort of happened on DAO with Loghain. It originally had a whole plotline in Denerim involving him which had the player figuring out his background, motivations and interacting more with Anora. All of that got cut (requiring the cutscenes mentioned at the start of this post being added), and this is where the idea came of writing a novel (The Stolen Throne). This occurred in the period when the game had been delayed and DG particularly regretted that particular cut. He thought, “I could take this story that you were going to learn about the history of Loghain and his relationship with Cailan, and rescue it in a way.” [source]
[Part 1]
[Part 2]
[Part 3]
[Part 5]
[Part 6]
[‘Insights into DA dev from the Gamers For Groceries stream’ transcript]
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goldenkamuyhunting · 4 years
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Ramblings and crazy theory time about GK chap 256 “Tokushirou’s number one”
So we get a new chapter in which…
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…yeah, Usami gets friendzones but as he’s happy about it and honestly, his relationship with Tsurumi wasn’t what I would call normal.... well, I guess this is all well and good.
So we resume from where we started.
After Usami got shoot by Ogata’s bullet he falls back and right down the stairs while Ogata gets a clip of bullets and recharges his rifle as fast as he can.
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However, by the time he can approach the stairs and shoot again Usami has understood he has lost the upper hand and had escaped, leaving a trail of blood behind himself.
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Usami’s wound his serious, as he’s bleeding profusely, panting and sweating and looking fatigued. Evidently Ogata has hit a blood vessel.
Knowing this could kill him and that he’s no more in shape to face Ogata, Usami decides he doesn’t have anymore the time to worry about Hyakunosuke (yes, he still calls him just by name, I wonder what kind of relation they used to have before all this mess) and that he has to hurry pass the skins and the info he collected to Tsurumi.
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It took him a bullet that almost killed him to rearrange his priorities and understand his petty grudges weren’t so relevant after all.
Meanwhile, outside, Ueji is giving the firefighters hell by tugging the water pump and causing one to risk falling from the stairs. He also has knocked unconscious a firefighter and then begins to climb on their stairs, confusing all the remaining firefighters.
I guess the firefighters are really devoted to save lives so they couldn’t start waving those stairs really hard when he’s high enough and cause him to crash on the ground, possibly where the fire is. Pity.
Back to Usami, he has left the building and has spotted one of the carriages of the firefighters, and, more importantly, the horses attached to it which would grant him a fast escape.
At the same time we see again a scene from chap 255, the one in which Sugimoto tosses Ostrog off a window, remarking than rather than worrying about who gave birth to him he should have worried about what he lived for. This means this scene is happening at the same time as that one but it’s also a veiled remark to Usami who has dismissed Ogata as the mere son of a prostitute and ended up getting shoot by him… though I’ll say more than worrying about what Ogata lived for he should have worried about what Ogata could do.
But whatever, let’s go on.
Sugimoto tosses Ostrog out of the window, Ogata notices him falling and, below him, Usami running away on a horse.
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I’m surprised Ushiyama, who was right below that window, didn’t seem to notice Usami because it’s true he was turned toward the building but he should have heard the horse running but whatever, it’s not relevant.
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Ogata aims at Usami, saying that if Usami is really concerned about being or not a cheap piece he can discover the truth watching Tsurumi’s expression at his funeral.
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Now, Noda does a really clever thing here.
With a clever trick of panels seems to depict Ogata as having a chance to shoot Sugimoto through the window.
Maybe he does. Maybe he does not.
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Actually not only it’s unclear if Ogata could see Sugimoto as the inside of the place isn’t exactly well light but Sugimoto has moved away already from the broken window and is near the close window above Usami.
Now… there’s something that puzzles me though and that is how, when Ogata shoot, Usami wasn’t visible anymore, as if he had already turned the corner, something that’s easily noticeable when we place the panel prior to Ogata shooting that was on page 8 and the panel in which Ogata shoots on page 9.
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See? Usami has turned the corner and therefore is not visible anymore.
This makes me wonder if it’s possible Ogata’s bullet actually hit him because it went through the broken window and then out of the closed window (the one near which Sugimoto was standing) and, from it, through Usami.
This would mean that the panels showing the windows above Usami and near which Sugimoto is don’t actually aim to draw our attention on Sugimoto, who’s actually leaving the frame but on the window at which Ogata is, visible through it.
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This would be an hellishly impressive shoot because Ogata basically hit Usami without even seeing him (or even more impressive if he could actually see him through those two windows), and what’s worse would alert Sugimoto of Ogata’s position there.
I doubt Sugimoto would realize Ogata shoot Usami and not him which probably would send him in another drunken rampage as we shouldn’t forget Sugimoto is drunk.
I’m not sure though, the scene will be probably cleared up in the next chapter.
Anyway Ogata’s bullet hits Usami perfectly. I think it went through his spine as Usami falls from the horse like a broken doll, his legs completely limp.
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Luckily for him he falls in Tsurumi’s arms as Tsurumi coincidentally got there right in that moment, allowing Usami to see his beloved first lieutenant for his last few moments.
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Meanwhile Ogata, who has no doubts he had hit the mark, has moved away from the window and thanking Usami as he believed killing Usami completed him as a sniper. As he says so he removes the bandages that were covering his face to reveal… not a scar or an empty eye socked but a new right eye. It immediately turns out it’s a glass one though, as it escapes his eye socket.
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I guess Hijikata paid for it as Ogata seemed to be bankrupted when he got in Hokkaido. Ogata, still in a great mood, grabs it and will likely place it back.
I guess he wore the bandages as a personal way to tell himself he was an incomplete sniper and now that he feels he’s complete he removed them.
To all whose who wondered yes, it’s possible to remove an eye without leaving a huge scar as it’s easy enough to pop out an eye from its socket. I don’t encourage you to try doing it though.
Back to Usami he hands out the copy he stole to Kadokura and tries to say something to Tsurumi about Kadokura.
I’m not sure if he manages and we just don’t get to hear it or Tsurumi cut him out. We’ll see.
Tsurumi, slipping into the Niigata dialect, praises him (Tsurumi and Usami are both from Niigata). It’s worth to mention that vol 23 changed all the dialogues in the Tsurumi/Usami flashback so that the two of them were always talking in Niigata dialect. This, along with the ironic fact that vol 23 got Usami on its cover, ties this chapter to that flashback and explains the conclusion of their story.
At the praise Usami raises his hand toward Tsurumi, placing his little finger against his mouth. Tsurumi takes it in and bites it off.
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It’s the second time Tsurumi bites off a finger, the first being with Wada but, back then he spat it in Wada’s face (is Noda also about to bring back Wada’s death into the plot?).
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Now instead he implied he swallowed it (although no swallowing sound onomatopoeia is present) claiming this way the two of them will be together forever and that, like this ‘Tokishige-kun’ will live inside him forever (Tokishige-kun being how Tsurumi used to call him in the flashback) as his number one… friend.
‘Kore de watashitachi ha issho-ra suke. Tokishige-kun wa watashi no naka de ichiban no tomo to shite iki tsudzuken dare.’
これで私たちは一緒らすけ。時重くんは私の中で一番の友として生き続けんだれ
“With this we're together. Tokishige-kun will continue to live in me as my number 1 friend.”
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So yeah, Usami has been deeply friendzoned.
Well, actually ‘tomo’ (友) can also mean “companion”, “comrade” and, interesting enough, it seems that the word ‘uruwashiki tomo’ (麗しき友 “beautiful friend”) was speculated to refer to an homosexual relation in the past (though it’s currently not sure) so the word ‘tomo’ could give the impression of being something more than a friend to a Japanese person.
But whatever, I honestly don’t think Tsurumi had romantic feelings for Usami, he’s just using pretty words to put him at ease in his last moments.
Usami relies in the romance of the moment saying it makes him so happy he’s going to cum… because Usami is a man who knows what to do in romantic moments… as he does so he calls Tsurumi just ‘Tokushirou-san’ (篤四郎さん) as he used to do in the flashback.
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Tsurumi than takes the pose of the ‘Pietà’ (“Piety”; 1498–1499), a work of Renaissance sculpture by Michelangelo Buonarroti, housed in St. Peter's Basilica, Vatican City (which is beautiful but even more awesome up close, I can confirm as I went to see it and I recommend everyone to do the same), taking for himself the pose of the Virgin Mary while Usami is meant to be Jesus.
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Please, let me shudder in horror at the idea… although Tsurumi likes to present himself as the Virgin which is highly ironic considering the whole discussion about immaculate conception taking place in the previous chapters. Is this Noda’s way to say that in a way it’s Tsurumi who gave birth to the Usami we know?
Does Tsurumi genuinely mourn Usami, whom he, after all, knew from when Usami was a child, in a time in which Tsurumi possibly was more emotionally stable?
In short, is Usami more than a cheap piece, as he longed for or Usami is feeding him another of his sweet lies because he has his men around and they’ve to think he cares about them?
Everything is possible as we should remember there’s another little finger Tsurumi took, and that one is the little finger of his wife. He apparently didn’t ate it but kept it with himself and she and little Olga are depicted as the reason why he became the way he is. So if he wanted to be one with someone I would expect him to wish to be one with them.
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On another side, Japanese at the time differentiated the relationship they had with their wife with the relationship they could have with their male ‘friends’ so maybe Tsurumi might want to keep both.
I don’t know but I’m honestly skeptical about Tsurumi genuinely caring for Usami and it’s interesting how the last panel shows Tsurumi’s face completely in the dark as he moves close to Usami’s face, which is not smiling anymore. Is Usami dead already or he can still see? We’ll probably discover in the next chapter as Ueji interrupt the scene.
He managed to climb up a tall chimney and is calling everyone’s attention on himself… which would make this the perfect moment to shoot him. Ogata please, if you would? Vasily, you too, do something useful, please.
Anyway the chapter ends here.
Some last words of the pinky eating scene.
In Japanese the pinky is ‘koyubi’ (小指) the “little finger” and it’s a finger with interesting meanings.
The Japanese raises it to mean they’re talking about their girlfriend for example.
You’re probably also familiar with ‘Yubitsume’ (指詰め "finger shortening"), the Japanese ritual to atone for offenses to another, a way to be punished or to show sincere apology and remorse to another, by means of amputating portions of one's own little finger. That’s because the little finger was important in order to keep a good grip on the katana so losing it or part of it was a considerable weakness.
You might have heard also of ‘yubikiri’ (指切り, "finger cut-off"), the Japanese version of pinky swearing, often additionally confirmed with the vow ‘Yubikiri genman, uso tsuitara hari senbon nomasu’ (指切り拳万、嘘ついたら針千本呑ます “Finger cut-off, ten thousand fist-punchings, whoever lies has to swallow a thousand needles.”).
There are also sources that suggest the term pinky swear traces its history back to the early 1600s to mid-1800s. During this time, prostitutes were rumored to cut off their pinkies to give to customers they like. This grand yet bloody gesture signifies that they have developed affections for the customer and are willing to take their lives for them… which would basically compare Usami to a prostitute.
But there’s also a more romantic meaning to the pinky and that’s that how the ‘unmei no akaī ito’ (運命の赤い糸 “red thread of fate”) which is supposed to be an invisible red cord tied around the finger of those that are destined to meet one another in a certain situation as they are “their true love” is meant to be tied to the pinky.
You’ve probably read the notes the scanlators put at the end of the chapter so you are aware already of what ‘Honekami’ (骨噛み “Chewing the bone”) is and how it was practiced in Niigata. Now you also know why Usami might have wanted to encourage Tsurumi to bite away that particular finger and it wasn’t just a coincidental choice... and why being friendzoned might not feel so bad to him.
Well, that’s all for the chapter.
In the next we will probably discover what Ueji has to say, if Ogata really shoot Usami through the window Sugimoto was near to and therefore got his full attention and maybe if Tsurumi really cared for Usami and if Usami managed to deliver Kadokura’s secret… or if Ogata will discover it.
We’ll see.
Anyway with this chapter Usami leaves the cast.
He’s the third relevant character to leave the cast, after Kiroranke and Ienaga.
While he didn’t grow up to be a good person, but he actually went uninged as Ostrog, in a way I’m still sad for the little kid with light in his eyes that didn’t get to grow up as a normal person but got so wrapped up in his crush for Tsurumi he ended up murdering his best friend in jealous rage and then never managed to recover his mental sanity. Usami never managed to let go of his obsession, he only became worse.
It’s sad exactly because it could happen and it ruins a life forever.
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wexhappyxfew · 3 years
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HELLO LIL BEAN 💛 you already know who I’m here for eheh Death please!
LINDA AHHHH HELLO!!! :D Sorry that I’ve just been able to FINALLY get to this! My schoolwork load today was absolutely insane if I’m being quite honest and I already get distracted so easily, so the snow outside and just the everyday distractions of life aren’t that great either LOL!! But I AM FINISHED AND THE NIGHT IS MINE SO -- let’s get into it! In this post, we’ll be digging into Natia + Death’s relationship, and everything essentially surrounding their connection which, out of everyone and everything in the book remains ENTICING and one of the strongest - quite strange for someone like Natia and this personified being like Death right? ;) 
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I really liked the way this moodboard turned out, because just about every aspect encompasses a bit of Natia + Death’s relationship with one another AND SO - I will be going through each photo to discuss their relationship and bring it to life a bit! I thought this would be a fun way, to not only have a reference image, but also a description as to WHY I decided on the images for the moodboard that depicts their relationship so vividly! But let’s get a few things hit right off the bat first!
(1) Not once do Natia and Death communicate through words - one of the most powerful things about their connection with one another is simply that. They never speak one word to each other yet, they have one of the strongest relationships throughout the entire book because of simply the deep-seeded connection they hold with one another.
(2) This deep-seeded connection is really rooted in Day 1 after Natia witnesses the death of her parents - though not a scene in the book, it is referenced a various amount of times and is a moment Natia tends to think about more often than not in her time. It’s sort of my play on when Death comes to her and begins to pity her. Oh yes....there is a whole lot of pitying - and Natia HATES pitying...we know this ;)
(3) Agent Mortem is literally Agent ‘Death’ or the Agent of Death. I specifically chose Mortem as Agent Mortem’s codename simply because he really is this perceived Agent of Death in Natia’s eyes. I’m also a Latin Nerd and well, Latin nerds like this stuff HAHA! But truly, weaving that in and showing that not only is Death extremely important to Natia, but so is Agent Mortem (quite literally Death in his own way) has been super fun for me to craft and explore!
AND (4) I want to bring up Death’s connection with War. War is not a very prominent figure I decided to personify within the story, though he is basically the main center of attention lurking in the foreground as this is based in simply WAR! But War makes important appearances and almost in ways you maybe would’t quite expect him to. Number 1, War and Death dislike each other from the start and that’s just my own personal view on this entirely in my own story telling way. Number 2, Death says plenty of times how War makes all these decisions without second though and he has to clean up the mess yet he can’t pull himself away from someone (ahem...Natia) who essentially does much of the same. It’s a load of dramatic irony twisted with wordplay and phrases with double meanings that I LOVE! 
(can you tell I’m such a nerd with this LMAOOO!!)
OKAY! Now that those are out of the way, let’s jump under the cut I have inserted to dissect the 9 pictures above - they won’t be super detailed (okay they kinda are lmao), just some reasons why those pictures are important, just for time’s sake! Let’s get into it!
PICTURE 1: “ can we act like we never broke each other’s hearts...” I really, really loved this aesthetic quote photo for many reasons as - not in a romantic sense - but more in it that 2 broken-hearted people are trying to mend one another and obviously fail at it....that sort of thing, and it’s quite interesting to craft. Natia can’t help but feel attached to Death, yet she is so immersed and surrounded by it and it has brought such an immense amount of pain to her being - but she can’t help but let His feeling remain, only letting her heart break further and His the same - he can’t pull away either. 
PICTURE 2: “ two people, male and female, standing on the edges of cliffs, with an abyss in the center - darkness coming from the male’s side and light on the female’s “ WOW WOW WOW can I just say this is literally one of my favorites?! Before the war, Natia was not the Natia all the readers know and love currently - she was happy, she played PIANO, she was a CHILD, she was simply a little girl. There was light. Death always was darkness - darkness and sadness and grief and pain. And so, this picture really shows the beginning of their relationship - he brings he darkness and she lets him, she doesn’t fight it - BUT WAIT WHAT’S THAT??? AN ABYSS BETWEEN THEM??? Oohhh yet - you didn’t think I’d leave that one out now would ya? BUT THAT COMES FOR MUCH LATER - to a time in Bastogne particularly that is a spoiler - time will tell though!
PICTURE 3: ‘ I’m not even a whisper in your thoughts yet you’re the screaming in mine.’ All I gotta say is one word - Bastogne. Shit goes down in Bastogne and let’s just say a good portion is between Death and Natia - good or bad who knows, but it goes DOWN. I can’t elaborate much as it is spoiler-filled, but come back again once we hit Bastogne, we can chat again on this picture - I got a whole LOAD of info on it!
PICTURE 4: ‘ Cloaked figure ‘ I am actually delving deeper into Krysta’s ask with this picture, BUT when creating Death, I actually created a picture in my mind - from the beginning I wanted to make it a man, just for the dynamic that would be between Natia and Him and to show Him in a different light! But let’s just say (you’ll find more on the ask I answer for Krysta when I post it) cloaks are a MUST for Death - why might you ask? Why must he be portrayed in a cloak AHAHAH - you’ll see! 
PICTURE 5: “Courage meets Death” I LOVE this entire picture aesthetic so so much for Landslide. In a way, Natia, in my eyes is Courage and Death is well Death. It relates back to picture 2 big time with the whole light v dark contrast that I discussed, but it’s not an overpowering of the other quite here - more of an agreement like you can vibe with me and I’ll vibe with you and we’ll leave it to that for the moment. Like Natia fighting Death - connections perhaps?! ;) They’re equals here and equals is what they’ll always be - never more, never less - Death and Natia or in this sense Death and Courage remain equals.
PICTURE 6: “black, grey and white female + crying image” This is more of a representation of Natia - showing the world she sort of sees - not exactly color, but not entirely black and white - more grey, sort of like her character in a sense OR IF WE LIKE TO VIEW IT THIS WAY - the morally grey character that controls her....ahem Agent Mortem....who quite literally sees the world in grey. Just a little play on an idea like that, which is super fun! 
PICTURE 7: ‘I broke my rules for you.” OH BOY THIS ONE JUST SCREAMS DEATH TO ME! I reference quite a few times for Death this sort of rule book he has for himself, a bit later on in the book and he says quite a few times as well that even He broke his rules for Natia - he kept her from Death more than once and kept her safe. He is simply DEATH, yet he goes and protects another from it? From HIMSELF? Yet he drifts so near? .....yep that’s exactly how it is. He broke her rules for her - nearly everyone - to protect her from Him.
PICTURE 8: ‘Death’s hand holding a mortals clenched’ So I really played around with perspective on the moodboard here and purposely made the strip down the center show Death’s side as the left and Natia’s as the right and meeting in the center! This image portrays the control Death seems to hold on Natia at times - her mind consumed and intoxicated by him and in the most recent chapter (Weapons Don’t Weep - *26) we seen right at the end, that admist the chaos, there stands Death, the shutting of his eyes as a way to attempt to silence the chaos for her - yet he is the reason for her having to bear all this chaos. It’s quite an intense dynamic, but very true their relationship!
PICTURE 9: ‘flirting with Death’ Okay, we all know Natia is confident in her own capabilities and who she is and let’s just say, she brushes a little too close to Death’s touch for many of her friends and family’s liking. In no way is this portrayed in a romantic sense, but more of in the sense that Natia’s ‘flirting’ with Death is almost a clear want from it, no matter how much Death tries his best to protect her from him. Yet they draw so close to one another which complicates things. It only adds more to the complexity of their connection with one another but is truthful in so many ways! 
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margoshansons · 4 years
Text
N+A=J, Azor Ahai, and Dawn
Look, before you go and crucify me for presenting and actually believing this theory, just hear me out. I’m not here to convince you or bash on your theory, so please don’t do that with mine.
These are just my opinions and while proof for R+L is stronger and is probably what will happen in the books, I do think that people are missing out on the awesome potential for N+A.
This is not an attempt to prove it. There are people with more dedication and more time on their hands who have tried. I’m only here to discuss why I like this theory from a narrative standpoint better than R+L=J
TLDR: Jon is Azor Ahai and making him a Dayne gives him access to Dawn, cool warg magic, and the potential to be the Sword of the Morning, which I think is pretty sick.
So let’s go!
1. Jon Snow’s Narrative Arc 
Jon Snow is arguably the main character of ASOIAF, with Bran and Daenerys joining him as other main protagonists of the series. And it’s no secret why. 
All three have very distinct, very important relationships to Magic. 
Daenerys has her dragons, Bran is the Three-Eyed Crow, and Jon Snow’s whole storyline is about preparing for the next Long Night. The war against the Others.
It’s been that way since the beginning. We get small bits and pieces of it here and there but once Othar attacks Mormont it’s finally revealed to us and Jon that there are bigger things beyond the wall than wildlings. And we know that this is a complete surprise to Mormont and the other men of the Night’s Watch. 
We also know that there is little written about the Others in Westeros at all, seeing as Sam isn’t able to find much on them when he travels to the Citadel. 
This leads to the Great Ranging which leads to the Battle of the Fist of the First Men, which leads to the mutiny, which leads to Jon betraying the wildings which leads to the Battle at the Wall, which eventually gets him elected Lord Commander.
My point being, Jon’s storyline at this point has been spent 100% in the North surrounded by magic. There is no indication of him going south, no indication of politics beyond strategy and Stannis, no indication of him doing anything except planning for a battle against the Others and trying to save as many people as possible. 
IN FACT! The reason he gets shanked is because he momentarily forgets his duty and puts the same people he promised to save in danger. 
Up until Jon gets the pink letter, he never thinks about going south, but then “Arya” is in trouble and he puts NW and wildling men at risk. That is why he gets stabbed, that’s why they say “For the Watch”
Because in doing so he not only forgets his vows, but also the cause the men had pledged themselves to. 
Now, all of this next bit is speculation based on what I personally think is going to happen and why I think Jon being Ashara’s son makes for a better narrative. 
We know several plot points need to be resolved regarding Jon. I personally think he warged in Ghost, and then Melisandre will give him the last kiss as a priestess of r’hllor, which resurrects him like Beric Dondarrion.
Now, interesting thing here. The last kiss is a common funeral rite for the religion of the R’hllor and there’s another name for it as well.
The last kiss is a rite practiced by the red priests of R'hllor. When a follower of the Lord of Light dies, priests fill their mouths with fire and breathe flame into the deceased, as they believe that fire cleanses and is a bright gift. Harwin and Thoros of the brotherhood without banners refer to it as the kiss of life. (Wiki of Ice and Fire)
So, a kiss of life that is related to fire, that’s interesting. You know what else is interesting? 
The exact circumstances of Jon’s death. It’s very different than what happened in the show. The show scene was quoted as being “a bad guy killing a good guy” while the books made it much more morally grey. 
The most interesting part of Jon’s death, however, is Bowen Marsh sticking the dagger in Jon. He’s not only the first person to deal a mortal blow, but GRRM describes in detail how much Marsh is weeping, and how tragic this end really is. 
Hmmmm, is it just me or is this starting to sound familar?
Flames, saltwater, wow this is really starting to remind me of something, but I can’t quite put my finger on it....
*stares into the camera like I’m on the office*
He’s being set up to be reborn amidst salt and smoke!
And now we get to my main part of the theory (took us long enough) but before that happens I need to make one thing very clear. 
The Prince that Was Promised and Azor Ahai are NOT the same person. 
Yes, Melisandre refers to them interchangeably, but no offense, she’s wrong...like a lot. 
And while we know that Rhaegar knew about TPTWP, it was highly unlikely he knew about the Others, because as stated above, there is little to no information about them in Westeros and they haven’t been seen since the Long Night. So I really don’t have any idea why Rhaegar would think his son was destined to destroy beings that didn’t exist. 
He got the details of TPTWP from Valyrian scrolls, and based on the info we have, Valyrians never interacted with the Others.
Azor Ahai on the other hand, is prophecized to directly battle with “the Great Other” which Mel connects to the Others (although this isn’t confirmed). On top of this, here are the two prophecies of Azor Ahai and TPTWP
TPTWP
born of Aerys and Rhaella’s line
born of salt and smoke
prophecised by a bleeding star
has a song of ice and fire
“the dragon must have three heads”
will deliver the world from darkness
will wake dragons from stone
Obviously this is exclusive to Targaryens, and Rhaegar was even thought to be the Prince that was Promised, but I think this applies to Daenerys or Aegon more than Jon even with R+L.
Especially considering Rhaegar used the song of ice and fire line on Aegon before even thinking of Lyanna. 
Azor Ahai:
will show up after a long summer
born or reborn amidst salt and smoke
born or reborn after “stars bleed” and “the cold breath of darkness falls heavy on the world”
will draw forth a burning sword named Lightbringer
will ultimately fight against the Great Other
There’s no mention of dragons, songs, or anything else that most people use to interchange the two. Now the reason I bring this up is because if Jon turns out to be the son of Ned and Ashara, then he not only has a claim to Winterfell through Robb’s will, but he also can claim Dawn, the Dayne’s ancestral sword. 
Dawn is a unique sword in the fact that its not made of Valyrian Steel but it’s just as sharp. It’s blade is described as “pale milkglass” and it’s a two-handed greatsword wielded by the Sword of the Morning. It was forged from the heart of a falling star and is the entire origin for House Dayne. It’s even said to glow.
The intesting thing about it? Only a Dayne can wield it. 
It’s not passed down from father to son like most Valyrian Steel swords, but is instead given to the knight most worthy of possessing it. 
GRRM has always emphasized the importance of Swords, especially Valyrian Steel swords. But I think what’s so interesting about Dawn is that we get its history in the very first book, and Arthur and Ashara Dayne are some of the only named Dornish characters we get from that time period.
(Also, just a fun fact, George has said that if he could wield a sword it would be Dawn, so do with that what you will)
I think that Dawn is Lightbringer, and the fact that George hasn’t given much information about the Daynes (a relatively minor house) when asked, makes me think that they play a much bigger part in the endgame than we think.
They have ties to the First Men, which means they were around during the first Long Night and the Battle for the Dawn. This also means that they potentially have the same warging abilities the Starks do, which would only be heightened if they were joined. 
(I have so many theories on the First Men and magic, but that would take longer to get into than this.)
So, if Jon were to be the son of Ned and Ashara, then he could become the Sword of the Morning, which provides interesting imagery when you place it next to “The Long Night”.
It also would create one of my favorite parallels. Ned Stark heads to Starfall to return Dawn to Ashara after killing her brother, The Sword of the Morning. Jon Snow/Stark heads to Starfall to claim Dawn after being declared the Sword of the Morning and Ashara’s son.
Tbh, I just love this theory because magic! And heartbreaking parallels. 
In conclusion, ASOIAF is messy and complicated and won’t be solved with a perfect parentage reveal. I think this one is interesting and while I think R+L=J will be what’s revealed (tbh I don’t mind it as long as they don’t romanticize it), I think there’s just as great a story if Jon really is the bastard of Ned and Ashara Dayne.
Please be kind, I am only a lady who likes cool theories with way too much time on her hands.
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drcaligostoloboto · 4 years
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Hi guys! In this post, I will tell you why I find the relationship between Dr. Loboto and Coach Oldeander very interesting. And no, it's not just because they worked together in the first game that I find it interesting. I have many other reasons that I will mention. This analysis will also have spoilers related to Psychonauts 2 so don't read if you don't want to be spoiled... Let's go!
First I'm going to talk about the similarities between them two:
• They have the same voice actor who is none other than Nick Jameson. This one also makes the voice of Mr. Pokeylope in the first game and the Psychonauts Operator in Rhombus of Ruin. And I find it just great. Their voices are so different. Loboto's voice is high, while Oleander's is low. Nick Jameson is really talented and I think it's great.
• Loboto is blue and Oleander is orange. And we all know that blue and orange are complementary colors.
• Loboto is tall and Oleander is small. This honestly goes well together in terms of "partner in crime".
• They both have a scar on their face.
• Loboto lost his right arm and Oleander lost sight of his right eye.
• They both wanted to be a sailor. In Rhombus of Ruin, we can see that Loboto clearly wanted to be one. Part of his mind is a giant bathtub with a boat and in this boat there is First Mate Loboto who is none other than a sailor. When he was a child, he literally wore a sailor outfit. And he did a lot of experiments on fish. Linda in the first game and all the fish guards in the midquel game. All this is related to the marine world. And his skin is just blue as the sea. Just saying.
Oleander talks about the Navy a lot. So much so that in Rhombus of Ruin, he is very happy when he has a mermaid tail and says he would like the Navy to see him now. Being a sailor would certainly have been his dream job but alas, he was too short. And he also can’t swim because of his stumpy legs. 
•  They both have a problem with their parents. (But who doesn’t in the Psychonauts world, honestly?) Loboto's parents outright lobotomized their son just because he was psychic and Oleander's father slaughtered his precious little bunny right in from of him. These events are truly tragic.
• The Whispering Rock Pamphlet. Oleander wrote this pamphlet. And this pamphlet says "You were born with a special gift. But the people around you treat it like a curse. Your mother is afraid of you, and your father looks at you with shame in his eyes." And it makes me think so much of Loboto. Because that's what happened to him. His mother was afraid of him and his father most certainly looked at him with shame in his eyes. And Oleander wrote that. And in my opinion, it seems very personal. Oleander's family surely saw him too this way. And so it's a big point in common between Loboto and him.
• They are both at least into men. Let me explain.
In Rhombus of Ruin, we learn that Oleander likes the boy band "All Paul". Three male mermaids singing love songs. And he's a big fan of them. He even sings one of their songs which is “Drag Me Down”. The fish guards draw each characters during the game. And they drew Oleander with the members of All Paul with hearts all around them. As you can see in the picture below.
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In Psychonauts 2, there is a small detail that we can miss if we are not careful. But in his mind, there are a lot of posters and one of them shows two male teeth in love. And the elements of an individual's mind say a lot about his personality.
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So, Oleander and Loboto are either gay or bi. And it’s wonderful to think about it.
• The song Drag Me Down. This song is sung by Oleander but did you know that this song is also found on Loboto's computer in his laboratory in the Rhombus? It would mean that Loboto is a fan of All Paul too and it's fun to think about it. It's also a song about a breakup. In my opinion, this could be related to the fact that Oleander and Loboto no longer work together. If we analyze few lyrics from it, it can really be about them. “ When we met it was the best thing that I've known “,  “I gave you everything you asked” (Reference to Loboto giving Linda to Oleander?) and “Never worried it wouldn't last but we are”. Oleander probably never worried that it could end but alas... A turtle named Pokeylope decided otherwise by blasting his partner. A tragic and true story.
• They both like to dance. Loboto always takes those little dance steps that we see in the first game and Ror, when he turns on himself. And Oleander dances when he sings "Drag Me Down", proving that he likes it as well.
• Raz saw them both when they were young children in their minds. Also, the first level in Psychonauts is Oleander’s mind and the first level in Psychonauts 2 is Loboto’s mind.
That’s all about the similarities, now I’m going to talk about the three games.
Psychonauts:
• In the first game, they worked together and they had a lot of fun together. 
Just... Look at them.
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They are just completely evil together. Partners in crime, after all.
• Loboto was very excited about taking over the world, too. In this cutscene where we see him talking with Lili we can clearly see his excitement over this. So, Loboto also wanted to be a part of it. Imagine, if he and Oleander had succeeded... The world will be complete chaos! Full of teeth and brains!
Rhombus of Ruin:
Although they do not interact in the midquel game, there are still some crisp info.
• Loboto talks about Oleander saying he has "a touch of halitosis". Halitosis is bad breath. Given their size difference, how does he know? Loboto is like... Twice Oleander’s height as you can see in the picture below.
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To be realistic, I think that since Loboto is a dentist he most certainly wanted to check the condition of Oleander's teeth and realized that it was a complete mess. Or maybe he kissed him and that’s how he knew.
• Loboto will say that he doesn't want this "little fellow" (Oleander) to learn about his new client. He thinks he wouldn’t like to know he was moonlighting. Why does Loboto care about it? Suspicious.
• If you don’t enter his mind at immediately, Loboto begins to speak by himself by saying dialogues of events he has experienced from the past. And he talks a lot about Oleander. He says: “That army man... What was he thinking? Psychoblaster Death Tanks?” and he laughs. But his laugh is natural, it’s not an usual crazy laugh like he always do. He also says: “Are you trying to impress girls... OR TAKE OVER THE WORLD? And you do NOT want to know what kind of gas mileage those things got.” which is... very funny to me.
• Oleander is the one who will come with his psycho-portal to give it to Raz. So in a way we can say that it is thanks to Oleander that Loboto has his moral compass back.
Psychonauts 2:
We don't know a lot about the game yet but a demo was released last summer, in June 2019, I absolutely love it. Loboto and Oleander interacted in it.
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• As you can see in the pictures above, Oleander put his arm around Loboto. (Did he touch his butt?!) And he is very friendly towards him. I know they're supposed to be "acting" for Loboto to reveal who his boss is. But let's agree... Oleander is way too friendly with him.
• Oleander calls Loboto "Cal", not even Caligosto or Loboto like the others do. He calls him by a nickname. First name basis is a very friendly thing.
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• He says to Loboto that he is going to love that vacation package and that he’s jealous. And then he looks at him and his eyes shine. I honestly think he’s the one who make this little package, by the way. He also looks very proud of him.
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• He also says “Maybe he doesn’t want those tropical vacations after all!” and “Hurry up or I”ll take those vacations myself!” he teased him at least twice.
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• And he acts very “gentlemanly” toward him. Just look at the pictures above.
Oleander is a true, a real... GENTLEMAN! A man of good manner, I see.
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• Bonus: Loboto vision. Oleander is... SO SMALL!
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• In another scene, Oleander and Raz face a censor. Oleander begins to explain to Raz what a censor is and what they do, everything seems to be fine until he gets to the "Don't belong" part. Oleander realizes this and displays a sad face. He even looks at the ground, for a second, in silence as if he was thinking of something. Maybe he feels sad because Loboto doesn't see him as a friend but a threat and that's why he looks so... thoughtful.
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• In this same scene, he begins to flee. (Colliding with a chair, by the way) He is certainly fleeing because he does not want the censor to expel him. Leaving Raz to take care of all the work.
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Name a better duo than Oleander and this chair, I’ll wait.
That’s all about the games. Now mind if I share two... Headcanons?
Headcanons:
• I think Loboto and Oleander are the same age and that they were born in the 50s. Which would mean they lived their childhood in the 60s.
Let's talk about their parents.
First of all, Oleander’s dad.
When I did my research, I wanted to find out what a butcher looked like in the 60s and this is the image I found.
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Pretty similar clothes to the ones Oleander’s dad wears.
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See? It honestly looks very similar.
Now let’s talk about Loboto’s parents and especially about his mom.
Image below is how dresses looked in the 60s.
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And this is Loboto’s mom:
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It’s the same kind of dress...
...So,  Loboto’s parents and Oleander’s dad are from the same time. 
And by "time", I mean the 60s.
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Even the clothes Oleander and Loboto  wore when they were kids, have 60s vibes, in my opinion... So! This would mean they’re the same age or around the same age. If we assume that the events of Psychonauts are in 2003, it would mean that in the events of the games, they are either in their early 40, or in their mid-40. Even late 40 or early 50 if they were born before 1955.
• My second headcanon is that I think they know each others for years. The legend of the monster in the lake (Linda) is apparently very old. And we all know who made Linda looking this way. It was Loboto. So, it would mean that Loboto and Oleander have worked on that for a very looooooooooong time. That would also explain why Oleander calls Loboto “Cal” in the PN2 demo. Because they were friends since a very long time. Maybe they even knew each others before that. Could be honestly cute if they were childhood friends, to be honest.
...Well! That’s all about my analysis. Their relationship sure is interesting and if you’ve read the whole thing then... Thank you! I wonder what will happen to them exactly in the second game. I could see them being a team again honestly. They fit so well together and not especially in the romantic way. I think that they could be a great team. Maybe they will both win the employee of the year award in Psychonauts 2 and going to tropical vacations together? Maybe even they will explore the world instead of taking over it? We’ll see!
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kendrixtermina · 5 years
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Common Edelgard-related misconceptions
It has come to my attention that some people (chiefly people who have never played CF) have been throwing out some assumptions as fact which are directly contradicted in the actual text. 
“Edelgard stayed with Lambert and Patricia at some point”
Actually even Dimitri himself says that he had no idea she was related to Patricia until much later, and that he met her when his father was visiting Arundel on an errand. Indeed he specifies that Patricia never even mentioned having another kid (which in hindsight should’ve been a red flag concerning Patricia)
Edelgard was staying with Arundel/Thales the whole time which can’t have been pleasant. having one (1) friend probably helped make things more bearable (as she herself acknowledges) and she’s somewhat sad that they ended up fighting, but that’s it.
Edelgard and everyone close to her never refer to her time in Faerghus as anything other than a traumatic kidnapping. 
Notable examples:
Edelgard’s C support with Manuela
Edelgard’s B support with Hubert
Hubert’s B support with Byleth
The coronation scene
None of these suggest Family Funtime Vacation with your divorced mom. (which is why it lowkey irks me that all those fluffy modern AUs completely ignore her half of the family / her complete personality beyond ‘vaguely bossy yuppy’ really)
Obviously, this would get somewhat overshadowed by the more dramatic horrific stuff that happened later, but I think this tends to be overlooked as a formative experience of its own / yet another experience where she was basically helpless with zero control over anything and hence yet another reason why she consistently choses death over capture.
As per her goddess tower scene she has zero memory of her mother. 
She definitely never once considered Dimitri any sort of brother, just some guy she was friends with long ago when she had no responsibilities or fully formed opinions and would probably been starved for any sort of contact, by the time part I happens she finds what based on what she knows is an overly familiar attitude/ inexplicable fixation rather off-putting.
Depending on what dialogue options you pick you could play through CF without ever finding out that they met before the academy at all. And I mean how often do you think about some dude you had a crush on when you were 12? 
(Of course from his PoV it looks like he’s being coldly snubbed  and then betrayed by one of his last remaining relatives especially since he seems wholly oblivious about the kidnapping part, likely because Arundel fed Lambert some sobstory to get asylum)
This is probably part of why she goes out of her way to be nice to Petra; She used to be in the same situation.  
“Edelgard got her information about the church’s supposed misdeeds from the Agarthans”
Besides witnessing what anyone with eyes could conclude from the church’s actions during part I, she says multiple times that she gets her info from what has been passed down in her family, which used to be complicit. 
She knows what Rhea did cause until the Southern Church was expelled from Adrestia roughly a 100 years before, the Hresvelgs were helping her do it. 
Why would she want to believe that her ancestors were all bad people and her family’s legacy based on selling out humanity for power? 
She doesn’t just accept it and run with it either. Early on in part 2 you can spot a troupe of imperial sholars in the library whom she marched into the monastery to try to reconstruct the truth from the purged records - that’s where she gets the bits of information from that she discusses with Byleth throughout CF. 
Nothing of what she finds out is outright incorrect, just missing some key context (chiefly, what  the “dispute” between Nemesis and Seiros was about/ what Nemesis DID. There’s certainly the very human bias to assume that if someone lied to you often enough then everything the say must be lies, but given her disgust at similar Agarthan murderfests in the present, I highly doubt she’d approve if she knew). It’s kinda Rhea’s lies coming back to bite her/ karma exploding in her face, because, why would Edelgard think that Seiros killing the 10 Elites was a bad thing if she hadn’t made them out to be heroes?
At one point in part I she scoffs at Thales referring to Nemesis as a ‘thief’ and basically ignores what he said / draws a different conclusion later. 
It should also be noted that she’s not fighting Rhea because of anything to do with the past but because she is a tyrant in the present and has been for the last 1000 years or so, no matter what her backstory is. 
I mean Edelgard’s is basically the same (almost her whole clan murdered by Agarthans and the corrupt humans who cooperated with them) but say what you will about her, at least she understands that her classmates are not to blame for what their fathers did, and she was eventually gonna step down from power willingly and let the people rule themselves as soon as she’d made sure that commoners would also get a say. Those two things alone put her miles above Rhea. 
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pass-the-bechdel · 4 years
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Marvel Cinematic Universe: Avengers: Infinity War (2018)
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Does it pass the Bechdel Test?
Yes, once.
How many female characters (with names and lines) are there?
Nine (25.71% of cast).
How many male characters (with names and lines) are there?
Twenty-six.
Positive Content Rating:
Three.
General Film Quality:
For a movie which is pretty much wall-to-wall fight scenes...I love it. I always start out going ‘maybe I overrate this movie, maybe it’s not as good as I remember’, but by the end, I’m right back in there.
MORE INFO (and potential spoilers) UNDER THE CUT:
Passing the Bechdel:
Wanda apologises to Natasha for lying. It’s a close call.
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Female characters:
Pepper Potts.
F.R.I.D.A.Y
Gamora.
Mantis.
Wanda Maximoff.
Natasha Romanoff.
Okoye.
Nebula.
Shuri.
Male characters:
Ebony Maw.
Thanos.
Thor.
Loki.
Heimdall.
Bruce Banner.
Stephen Strange.
Wong.
Tony Stark.
Peter Parker.
Ned.
Peter Quill.
Rocket.
Drax.
Groot.
Vision.
Steve Rogers.
Sam Wilson.
The Collector.
Thaddeus Ross.
James Rhodes.
T’Challa.
Bucky Barnes.
Eitri.
Red Skull.
M’Baku.
OTHER NOTES:
Heimdall had proven himself too much of an MVP in previous films to be allowed to live in this one. Bastards.
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Heimdall and Loki, both dead before the opening titles. That’s how you know this movie means business, it’s not faking at high stakes.
I also am from space and have come here to steal a necklace from a wizard.
“Mr Stark, it smells like a new car in here!”
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“All words are made up.”
Not gonna lie, when I saw this at the cinema and I realised that Captain America had arrived? My heart LEAPT. It was intense.
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Depressed Thor is a great touch - after all previous films with Thor had him so bland, and then Ragnarok made him funny but essentially glossed over any of the difficult emotions it was dredging up, I’m glad to finally get something real and meaty from the character. If characters go through all manner of Hell and don’t show any signs of labouring under that weight, you’re doing character development wrong.
Nice callback with Red Skull.
The sacrifice of Gamora on Vormir is a really well-balanced piece; it was asking a lot, to make the emotion of it land despite how little of Thanos we’ve seen before, and without genuine emotion at it’s core it’s just the killing off of a female character for shock value. I feel like they got the pitch just right (most thanks to the music).
As much as I enjoy Thor and Rocket’s bantering, the side-quest for Stormbreaker feels like an unnecessary and over-the-top distraction in an already stuffed-full film. Easily the weakest part of the plot.
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The fact that Quill fucks everything up with defeating Thanos on Titan because he can’t keep himself under control for two seconds certainly does not endear him to me in the slightest. Like ok, you’re upset, but if you can’t stop yourself from getting violent that’s on you, that makes you a dangerous person with serious issues, that’s not normal and it’s not ok. Also, literally half of all life in the universe was at stake. So there’s that.
Listen, I’m very susceptible to heroism (and that’s why superhero movies work for me), so every time someone comes to someone else’s rescue, I have feelings. 
I had convinced myself that somehow, Thanos wouldn’t succeed with his whole plan in this movie, that he would get all the stones but that he would like, go to a special place or something before enacting his plan, so that the good guys would have a chance to regroup and race to stop him before it was too late, all that jazz. So (even though Thanos had already snapped at that point), when Bucky Barnes disintegrated before our very eyes, I was SHOCKED. That got me like a smack in the face.
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Considering I’ve never really been a fan of Tom Holland’s Spider-man, it’s a credit to his work that Peter’s death scene is so effective. That’s acting.
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So, what makes this movie work despite being so heavy with bombastic action? The short answer is: it’s because the good guys lose. I’ve made no secret of being a fan of the ‘hour darkest before the dawn’ in storytelling, so this is playing to the sweet spot for me there, but it’s not as simple as just making everything miserable and hopeless. In this case, specifically, the lead-up to that ultimate failure is key; it’s gotta still feel like a superhero extravaganza, even as it takes an increasingly dark turn. The action works because it’s part of what we signed up for (the best camouflage for subversions of the traditional model), and it works because it’s all carrying the story forward - the Infinity War is comprised of multiple battles, and because of the way the pieces of the narrative are separated, the characters don’t know how any of the other battles are turning out; everyone is just trying to fight what’s in front of them and defend the stone in their midst, they don’t have the option to sit around doom-and-glooming and restrategising as news of each defeat comes in. Rather than dragging us wholesale from Point A to B to C in ever-escalating stakes and complications, the writers have had the good sense to spread things out and let things fall apart for our heroes (and the universe) in multiple smaller pieces until they reach a cumulative critical mass. Consequently, instead of feeling as though we’re sitting there watching things go from bad to worse, the audience forms this false sense of security in the action; it’s a superhero movie, after all. We expect them to work it all out in the end, to build toward a moment of apparent hopelessness (a darkest hour before the dawn), and then to rally triumphantly for the big win. As such, we perceive small victories (i.e. the defeat of Thanos’ various ‘children’, the creation of Stormbreaker, the way things draw out in the battle on Titan) as if they are more significant, as if they are signs leading us to that big win; without those small, expected victories, the ultimate failure would not hit as hard, because after two and a half hours of watching the good guys get wrecked without a chance, what surprise would there be in the snap?
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Of course, plenty of viewers knew about the snap already or expected an ultimate failure of some sort based on the fact that we pretty much all knew that this was the first half of our grand Avengers finale (my mother, who is not a superhero movie fan, did not know what she was getting into and was...very shocked), so it’s important that the film still works to engage us on a character level so that the good guys losing in the end can hit like a ton of bricks even if you knew it was coming (and even though you no doubt expected to get the big win eventually, once Endgame came out). After all the fighting and the bantering, all the usual stuff we expect to see our heroes go through in the course of an average adventure, having them then watch their beloved friends/allies/whatever literally disintegrate before their eyes in a quiet, drawn out scene of devastation is a magnificent piece of cinema, communicating the shock not only of the event itself, but of the complete disruption to the superhero status quo. It’s not just that good guys don’t lose like this, it’s that they don’t lose with a whimper instead of a a bang. It’s not only that the cost of failure has never been this high; it’s also that they have never been forced to watch it play out with such inevitability; they have never before been rendered so powerless. If the entire film had the tone of the last ten minutes, it wouldn’t work so well, it’d just be a drudge and the audience would be desensitised by the end. By the same token, if the rest of the film had not planted the seeds of the finale so thoroughly in all its smaller losses and smokescreen victories, the ending would not be so horrifically fitting.
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Neither, of course, would the ending be so affecting, if we were not as attached to the characters as we are. We have many, many films worth of history with most of them, or at least one solid encounter in which to become attached, and even in a movie chock-full of more characters than any other before, everyone gets a chance to show their personality and remind us why we care if they live or die. I’m not going to argue for this being an incredible character piece (nor is it pretending to be one), but it plays its very large hand very well, putting emphasis where it needs to be without overloading or unbalancing the story. As I noted above, I was particularly impressed with the way Thanos was handled, considering our exposure to him previously was very minimal and it was left up the this film to build his ethos as well as his relationships with his ‘children’ almost from scratch, creating complexity and simplicity without falling into the trap of trying to make the villain sympathetic; Thanos isn’t necessarily relatable (nor does he need to be), but he is understandable in that we’ve all probably encountered at least one person who holds the same limited worldview and is somehow convinced that they could ‘fix’ everything, given the power. Thanos isn’t actually aiming for universal domination in the traditional sense, and it makes him more disturbing and more realistic as a villain, because his evil is not nebulous or purely self-serving; he is a true believer, and his delusions have an all-too-familiar ring about them, so as we watch him lumber and pontificate around the story, we get a clearly-drawn image of someone possessed of such basic and humble flaws that he is - again, without being treated as sympathetic - quite significantly humanised, despite all of the non-human elements that make up both his character, and his situation. Even as it planet-hops and draws upon cosmic magic, the narrative is grounded by a centrepiece of plain, ungodly fallibility. 
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Now, I recognise that in all of this praise for the way this film was executed, there isn't really anything to be said for it regarding the purpose of this blog; on the female representation front, it's not really doing anything (the fact that it juuust manages to pass the Bechdel and juuust over a quarter of its cast is female does not win it brownie points; its better than not having either of those things, but that's not a genuine achievement). The two female characters who were more prominently positioned in this movie are Gamora and Wanda; Gamora largely in context of her relationship with Thanos, and Wanda as Vision’s significant other and the means of his destruction. Notably, both women’s arcs are accessories to the arcs of male characters, which is not what we’re aiming for in good representation, though it does not exclude the possibility of quality content; Gamora’s role may have a lot to do with Thanos (not least, after he kills her), but it is still distinctly her own story, rich with emotion and coming to a surprising and depressing end which I felt struck the right chords to be compelling rather than an enraging disposal of one of the few female characters around (more on this after Endgame). Wanda’s presence leaves less of an impression, in terms of screen time, plot complication, and audience engagement, but all things considered I don’t think that was a terrible choice; Wanda and Vision’s relationship had been a somewhat sparse subplot in previous films and the chemistry was not strong, so I don’t think it would have been to the film’s benefit to try and expand on that relationship further than they did. As it was, there was enough there to sell the emotion, and nothing extraneous, and as much as I enjoy this movie, I wish I could say better things for its female representation than that. It is stuffed-full, and definitely not perfect, and space could have been made to pump up some of the other female characters’ roles more (the Earthbound characters get the least attention in the movie, and since basically all my faves are there it is a testament to how well this movie works for me that I enjoy it so much anyway, but a little more attention there would not have gone astray, especially since that’s where most of the female cast is). That said...I still really enjoy it, man. As far as popcorn action goes, this is top shelf.
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comicteaparty · 4 years
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July 20th-July 26th, 2020 CTP Archive
The archive for the Comic Tea Party week long chat that occurred from July 20th, 2020 to July 26th, 2020.  The chat focused on Ring Spell by Artem Ficta.
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Featured Comment:
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Chat:
Comic Tea Party
BOOK CLUB START!
Hello and welcome everyone to Comic Tea Party’s Book Club~! This week we’ll be focusing on Ring Spell by Artem Ficta~! (http://ring-spell.com/)
You are free to read and comment about the comic all week at your own pace until July 26th, so stop on by whenever it suits your schedule! Discussions are freeform, but we do offer discussion prompts in the pins for those who’d like to have them. Additionally, remember that while constructive criticism is allowed, our focus is to have fun and appreciate the comic! Whether you finish the comic or can only read a few pages, everyone is welcome to join and chat with us!
DISCUSSION PROMPTS – PART 1
1. What did you like about the beginning of the comic?
2. What has been your favorite moment in the comic (so far)?
3. Who is your favorite character?
4. Which characters do like seeing interact the most?
5. What is something you like about the art? If you have a favorite illustration, please share it!
6. What is a theme you like that the comic explores?
7. What do you like about the comic’s story or overall related content?
8. Overall, what do you think the comic’s strengths are?
Don’t feel inspired by the prompts? Feel free to discuss anything else that interested you!
Feather J. Fern
1. What did you like about the beginning of the comic? I like how it seems lighthearted at first, but knowing Artem it's going to drop the ball on us really soon haha.(edited)
Also I always love how the backgrounds are, they look great.
Artem Ficta (Ring Spell)
Hahah, it's a shame I didn't get one more update up XD Thank you so much, Feather~!
snuffysam (Super Galaxy Knights)
well, the CTP is gonna run for the rest of the week...
Artem Ficta (Ring Spell)
I can't finish the next 8 pages by then XD
My guess is they'll be up the week after next
RebelVampire
For the beginning, I'm with Feather and I like how quickly the comic transitions from just lalala happy school to oh wait there's weird shit going on. I really like stories where the status quo is quickly ripped out from under your feet. My favorite moment in the comic so far is probably the most recent scene when we get to see Lyall's apartment and ya know, Claire starts dropping all these bombshells on us. The scene is the epitome of "Well that escalated quickly" and its just loaded with so much info to unpack. My favorite character right now is Claire. One because she seems the most sensible and mysterious, and two because I love Claire's hair so much and I'm so jealous and want such floof beautiful hair. ;3; As for characters I like see interacting the most, probably Claire and Lyall and they have some really good banter and a relationship, insofar, that's just kind of hilarious in its brutal honesty. A close second for me is Claire and Tasha as it quickly switches from happy smiles to probably most likely to have a catfight in the hallway.
Artem Ficta (Ring Spell)
Catfight in the hallway, lolol. Makes me want to draw them dressed like cat girls XD
RebelVampire
No not that sort of catfight
probably
O_O
Artem Ficta (Ring Spell)
comic turns into a catgirl fetish comic
Artem Ficta (Ring Spell)
1. I like how the first word is Zenchav which was the title of the comic this is a hard reboot of XD 2. My favorite moment was Lyall sticking his hands up Damon's shirt XD I really like how it was drawn and it's the most Lyall thing ever to do. 3. My favorite character overall is Damon, although it's probably Lyall at this point in the story. But I like them all of course XD 4. Damon and anybody, lol. I like when I get to draw him XD 5. I've been trying out a new shading style with this since I almost exclusively just hard shaded before, so it's nice to be branching out a bit and trying some new things. The Intro page is probably my favorite atm.
snuffysam (Super Galaxy Knights)
Theory: Lyall sticking his cold hands up Damon's shirt is how he drains Damon's energy, because secretly he's the witch.
mariah (rainy day dreams)
Oh no! XD that would be a twist!
Artem Ficta (Ring Spell)
Oh snap!
mathtans
Hmmm, so we ship Claire and Tasha then?
Artem Ficta (Ring Spell)
I don't not ship Tasha and Claire >v>
Artem Ficta (Ring Spell)
Drew that picture of them
RebelVampire
We should indeed all suspect Lyall. I mean no parents, lives alone, yet somehow affords everything? That's witchery.
Artem Ficta (Ring Spell)
How does he afford all that stuff
does he sell drugs on the side or something XD it is suspicious
mathtans
1. I'll mostly echo everyone else here in terms of the start seems pretty straightforward and makes one wonder how the teaser page fits into it all. I'll add a remark on the subtle details of world building, like you've got your digital alarm... and dude straight up has a TAIL, and it's like, no comment, that's normal too.
2. Favourite moment was probably recruiting Claire into the cosplay skit. It's like, hello new person, oh you want to associate with us? Then you need the proper accessories, and Claire's all 'Um, I'm not sure... prop weapons? Uh, okay then...' Cosplay is a force to be reckoned with. (nods)
3. Fave character... yeah, may have to echo Rebel here and go with Claire. Possibly because she's the first chapter name, and like the reader is coming into this new situation, so can get behind her trying to figure it out... but also because I'm big on the time/space bureau stuff and that sounds like a cool job to get.
Damon has a cool cane and has the mysterious ailment afflicting his cosplay though, so he's my fave guy at the moment. (Werewolf blood? Moon thing? Dunno.)
4. I honestly do like the Tasha/Claire interactions the most, because each of them seems to have something to hide, and so you're kind of wondering if and when one of them might slip up. The other girl interrupting with the paint was classic, and I felt it helped break tension. The ship picture (which I imagine won't show in the log) is kind of representative of that with the chessboard too, like they're making moves against the other (though I'm not yet convinced that one is a witch, could be a setup).
Of course, I'm very biased towards the yuri, so grain of salt for my opinions and all. And while the ship was a humour comment at first, I think I'm more into it after seeing a "catfight" could play out.
All that said, the Lyall/Damon interactions are equally good. Lyall's perversion sometimes saying the quiet part out loud.
5. I recognize the art style, have read some of the work before (under different name). Always find the hair impressive, like here you get the impression of each individual strand except that's not actually what's drawn... you can still see the neat ears, Claire having some strands that fall in front of her too. The shading is really good too, like definitely shades of grey, not just black and white.
Kind of echoing the author there, but I can see it.
I'm so bad with themes and need to charge computer, will be back later. o.o
Artem Ficta (Ring Spell)
I love all this input Math, thank you ;3;/
RebelVampire
@mathtans You have no idea how happy I am that someone noticed the tail that nobody seemed to comment on.
RebelVampire
What I like about the art is how clean and crisp everything is cause mmmm that sexy lineart you can just paint bucket when needed. <3 I like that the comic explores the idea of having someone you've known your entire life possibly be evil. Cause it opens up a lot of questions. Like should you doubt? Should you trust? And at which point have you hit the point of betrayal? So I'm glad we'll get to see a bit of this tackled as Lyall and Claire look for evidence. As for the overall story, I like that there's just lots of questions going on. It's a theorists dream. But I find the more mysteries a comic has, the more engaging it is. Because even when you know the answer, it's interesting everytime to see the characters reach that answer. As for the comic's strengths, see the above and the art. It's super pretty and clean to look at, has some fantastic emotive faces during the more comedic moments, and there's just lots to theorize and look forward too. ;3;
Now I will proceed to weep as someone who beta read the script and actually can't theorize cause I just know .
mathtans
Others may have noticed but not been sure what to say? (Does the tail turn into the cane?)
6. Ok, themes... could be a theme of belonging in there. Like Claire being accepted into the group, like Lyall wondering if she's only talking to him to get to Damon, that sort of thing? Then there's the idea Rebel raised of thinking you know someone but not necessarily knowing them.
Of course, there's also credibility, like maybe Claire is simply an escaped mental patient with really good hacking skills to get herself in the school and apartment. Because that's quite the tale she spins. (Though Lyall had heard of the organization? Or he's pranking her, bit hard to know for sure.)
7/8. The story's been setting up a number of things in the background, I feel. Which can be a strength, as we're learning more character items first. Though Claire's latest revelation I'm really jazzed about, because the idea of time travel (times when demons weren't supposed to be) and personification (Earth as a female entity) are right up my alley. So that's cool.
Also Lyall apparently has a strange aura to go with Tasha's strange energy? Maybe the witch is jumping bodies. Maybe we should ship Lyall/Tasha.
Artem Ficta (Ring Spell)
Oh my gosh, loving these ideas!
I don't want to give spoilers but I think I'll answer the tail thing cause I never really meant for it to be a mystery It's just tucked into his pants when he's in public is all. That's why he's wearing the track suit for the school and not the standard school uniform, cause the pants are looser.
although it turning into the cane could have been hella cool(edited)
now I'm a little bummed I never thought of that
But the cane has other purposes
mathtans
I didn't really think it was a big mystery, and that explanation makes sense. (So I suppose it could be not normal, only normal for Damon's friends... demon prejudice otherwise?) Ok, so the cane is where he hides his stimulants to keep awake until the full moon.
Comic Tea Party
DISCUSSION PROMPTS – PART 2
9. What are your theories about Damon’s past? Why is he concerned about when the full moon is? Additionally, what do you think was meant about Damon and Xerfonos being the same age but not being twins?
10. Do you think Claire is right that Tasha is the witch Cadence? If so, how will she prove it? If not, who else could it be? Also, what might this all have to do with Tasha’s concern about Claire being the mysterious Draco’s student?
11. What do you think Cadence ultimately wants from Damon? Why would this compel the Earth, and by extension Apus, to protect him? Also, even if the characters find Cadence, can she actually be stopped?
12. Why do you think Lyall reacted so strangely to Claire mentioning Apus, and why do you think he’s so sure Apus wouldn’t care about protecting Damon? Do you think Lyall can trust Claire even for the long term?
Don’t feel inspired by the prompts? Feel free to discuss anything else that interested you!
mathtans
9. I mean, Damon seems to be a demon, but he's cool with being in our world, so... maybe he was born of a human/demon pairing? Or he was adopted by humans when he was a baby and simply given the same birthday as Xerfonos. I'm guessing the full moon has more significance than merely to werewolves (unless Damon needs to bite a werewolf to regain strength idk) and so it would help him.
I will say that initially the "same age" thing didn't phase me because there's more than 9 months in a year, plenty of time for having a second kid born in the same year. But now that I'm debating the adoption angle, maybe there's more to it.
They're not twins... they're TRIPLETS! Dun dun dun. Anyway.
snuffysam (Super Galaxy Knights)
they could also just not be twins due to a date technicality like one was born right before midnight and one was born right after
but yeah the adoption angle would explain a lot
mathtans
10. I don't think she's right about Tasha, or if she's right, not in the way she thinks. Because we've seen some from Tasha's perspective and she didn't seem to be the person in charge of whatever. In terms of proof, I guess she could see if Tasha would cosplay as a witch? And if the shoe fits? But yeah, maybe the witch is jumping between people like I mentioned earlier, or is not actually there yet, like APUS got the date wrong or something. Maybe Tasha's also trying to protect Damon from the witch (hence trying to give him that new name) but it's a rival organization?
I mean, technically still twins in that case, just not having the same birthday. (If Feb 29th enters into it, it gets even weirder.)
Actually, why wouldn't Claire use Damon's given name? Maybe her organization doesn't know everything it thinks it does?
Anyway, just had time for some random thoughts. Back later tonight.
mathtans
11. Cadence may just want him to keep living so that she can keep siphoning off energy. (Thus perhaps APUS wants him dead, it's not about protection?!) Or maybe Cadence wants a sweet cosplay. (Probably not.) Of course, it might be that if she's a free floating witch, she wants his body. Maybe she can't be stopped, but could be redirected?
The Earth aspect is one I haven't really been able to figure out yet. (Are pavonis a type of pasta?) But maybe there's a destiny or something that Damon needs to fulfil first.
12. Lyall could have been pranking, but maybe he knows a different organization like that... or maybe that's the name of some mystery file on his computer that he hasn't been able to open because the Cadence inside him hasn't revealed the password, oooh. I think Lyall can trust Claire (assuming she's not a raving lunatic) and she might even need him to provide better cover (she didn't seem to even know what apartment she was in)... but that's short term. Long term is another question, if she starts getting Apus directives saying to do things he wouldn't agree with.
Artem Ficta (Ring Spell)
This is all so interesting ;3;
Pavonis as a type of pasta, lolol
mathtans
I'm glad it's more interesting than rambly.
Artem Ficta (Ring Spell)
Nah, I love it XD I'm afraid I'd give spoilers if I said anymore lmao
RebelVampire
My theories about Damon's past are that he's a werewolf. And that something about being a werewolf has changed how he ages compared to Xerfonos - thus why they're the same age but not twins. Granted I guess they could also just be half brothers who have a shared father who said, "Man I should knock two girls up at once." But werewolf sounds more interesting. No I think we've established Lyall is clearly the witch. He is too suspicious. Tasha probably is a super secret agent or something, hence the suspicion. Maybe Apus is into some shady shit that Tasha knows about, especially Draco, so she doesn't want them jumping in on everything. As for how proof, she won't. Cadence will reveal she's Lyall when the most damage can be caused and Claire will weep her career as a detective is through. Cadence might just think Damon is hot. Although I think Damon has a grand destiny ahead of him, and Cadence wants to interfere with that destiny while also bulking up on some of that tasty werewolf energy. Also, can Cadence be stopped? Probably. But definitely not by these chumps right now. XD Lyall reacted strangely cause that was the Cadence in him going oh shit and kind of taking over. And sure, Lyall can trust Claire to never figure out its him. Sorry Claire, you hot, but clearly aren't noticing some stuff.
mathtans
I hadn't considered the "same father different mothers" angle. O.o Maybe it was a sperm donation sort of thing though?
As to Claire, maybe Tasha will be nice enough to buy Claire ice cream and give her snuggles once she realizes the error of her ways.
Artem Ficta (Ring Spell)
Tasha and Claire will get to snuggling at some point I'm sure XD
The same father with different mothers sounds most probable
of what's been mentioned at least
mathtans
I mean, time travel could also be involved. What with Apus.
Maybe Claire is Damon's daughter and she's trying to protect her own existence.
Artem Ficta (Ring Spell)
Maybe Claire is Xerfonos' mother
Wait, I don't think that'd work out lmao
Daughter would be way more probable
Comic Tea Party
DISCUSSION PROMPTS – PART 3
13. What are you most looking forward to seeing in regards to the comic?
14. Any final words of encouragement for the comic?
Don’t feel inspired by the prompts? Feel free to discuss anything else that interested you!
Artem Ficta (Ring Spell)
I look forward to getting a bit further into the story XD it's still pretty early on atm and there's a lot of really good scenes later. I don't feel like we've really gotten to know Damon yet either
RebelVampire
I am looking forward to seeing people's theories as the story continues and pieces fall into place. It will be interesting to see the routes people take with the ideas of what the answers are going to be. My final words are just read the comic. O_O
mariah (rainy day dreams)
I didn't end up having any brain power to write responses over the week, but I really enjoyed Ring Spell. Damon and his brother are cuties, Claire seems very capable, and I can't wait to find out what Tasha's motives are. I'm real excited to see how the themes of magical marital vows come to the forefront :3
Artem Ficta (Ring Spell)
Thank you~!
mathtans
Busy weekend was busy. Looking forward to seeing how the Apus thing fits in, like is Claire even from their time period? Will Lyall spill all the secrets? Will the ships happen? I'm so behind in all my reading but I've flagged it to check back when I can.
There was also the bit at the start implying knowing people from other lives, but the time travel possibilities make that weird. And I guess there's also the question of whether a Ring will have a Spell on it. Like, maybe the witch doesn't know she's the witch while she's wearing a ring? Or they have to get her to wear a ring? Here I am guessing again. ^^
14. To conclude, all the best with it, looks like a good setup. I do enjoy the art style too.
Also I guess congrats on being the finale CTP? Nice that you got it in there. Good initiative.
Artem Ficta (Ring Spell)
Thank you so much Math~!
Comic Tea Party
BOOK CLUB END!
Thank you everyone so much for reading and chatting about Ring Spell this week! Please also give a special thank you to Artem Ficta for volunteering the comic and creating it! If you liked Ring Spell, make sure to continue to support it via some of the links below!
Read and Comment: http://ring-spell.com/
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Artem Ficta’s Twitter: https://twitter.com/ArtemFicta
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