Last week I started writing some custom VJ software in Unity for my first live event at DADS (Digital Art Demo Space) Chicago last night. The event was incredible and I hope to do more in the near future!
Here I’ve hacked together LASP + AudioLink to grab an input audio stream fast & then process it for rapid & dynamic shader use. I also used UImGui (an actively maintained Dear ImGui implementation for Unity) to make the UI which works in-build.
Free loop thursday guys! I don't think we have many VJs followers here, but it's available to everyone.
https://www.protobacillus.com/pages/free-vj-loop
When I was a kid in the 1990s, I got fascinated by TV and as we had a camera at home, I started making my own TV shows and various experiments with in-camera VFX, but I craved a video mixer, to be able to do some keying and cool wipes and stuff. In 2023, an idea popped into my head to try to find one of these old video mixers. I looked on a local "Craigslist" type of website and there it was, Panasonic AVE5. I immediately ordered it. It was in perfect condition. Then I searched for some documentation and found out that it can be circuit bent to do all sorts of cool glitches. See my github page for more details!
Been experimenting with some software called SMODE for creating new visuals both rendered and real time. Seems pretty solid and not too steep of a learning curve.