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#TJ Analysis
thejolteonmastertj · 1 year
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The one line from TOTK’s final trailer I care about
(OKAY, ALMOST the only line I care about).
I made a whole video on why. Channel link in my profile! 💝
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pollyanna-nana · 5 months
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“I can’t help anyone…”
An analysis of Kieran and how it relates to his most controversial scene.
Warning for Indigo Disk DLC spoilers ahead
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Greetings! I’ve made it no secret that, despite what some people think of him, I am very fond of Kieran Pokémon’s little emo ass. As a result, when perusing the tags I’ve been bombarded with a lot of very… questionable takes regarding his personality and character, which I simply do not agree with. In particular, I’ve seen a lot of interpretations of a specific scene that I don’t think get at the heart of the story and have some fundamental misunderstandings of the subtextual clues we’re given about how Kieran and Carmine were raised, and I wanted to take the opportunity to present my own interpretations and how I have come to understand this young boy’s complex journey to self acceptance.
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This scene, right here, has been the source of many specific complaints I’ve seen regarding Kieran’s character. I’ve seen people saying that his actions here make him a bully, that he’s shaming a fellow student for having troubles at home, and generally is an unpleasant, entitled person. And while I think there’s definitely some truth to those points (and they make him all the more interesting…) I don’t think a lot of these people are thinking about what this scene is really trying to tell us.
Yes, it’s showing the player that Kieran has changed since we last saw him. That his shy, kind demeanor has been supplanted by a stark cruelty that was hinted at in the end of Teal Mask, and that we have reason to fear and fear for him. However. I would argue that it also serves to tell us more about what Kieran himself has dealt with as a student at Blueberry academy. Specifically...
Kieran’s struggle with identity and self worth.
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From the earliest segments of Teal Mask, we get strong indications that Kieran has quite the inferiority complex. Worse still, said feelings are reinforced by the people around him, knowingly or not. Here, when Carmine tells us that Kieran's "nearly as strong as she is", we know she simply means to compliment us in her own Carmine-ish way. However, purposefully or not, it reinforces Kieran's idea as someone who is always, at best, almost good enough. Almost as strong as his sister. Never as or more.
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He tells the player that he'll hang back, not wanting to get in our way. With no prior prompting, either. How many times has he been made to feel that he was a burden? I adore Carmine, but one of her most pressing flaws is her struggle to make Kieran feel loved and wanted. Which, is actually pretty normal between siblings as she herself is a child. But still, given how much Kieran clearly loves and respects her, her words hold a lot of weight. And it's only Carmine who we get to see treat Kieran this way. While it's possible it's coming almost entirely from her, I'll discuss later why I think it may be more complicated than that. For now, though, it's clear that Kieran himself thinks very lowly of his abilities and would rather stay out of people's way, lest they berate him for perceived inadequacies.
He's had problematic behavior modeled for him by Carmine.
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Here, too, we see how Carmine's treatment of him reinforced some very negative ideas of interpersonal conflict and resolution. All throughout Teal Mask, Carmine is telling him to shut up and be quiet, and does what she thinks is best for him without consideration for how it may make him feel. No physical violence, but emotional abuse is abuse all the same. While we know that she was ultimately trying to do what was best for him, and had very good reasons for keeping secrets, its undeniable that the words she used only further reinforced the idea that the strong will push around the weak, and that they have no need for anyone who falls behind in some way.
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This scene in particular is fascinating, as we get to see first hand the kind of dynamic that pushed his feelings of inadequacy towards the breaking point. Here, after the player and Carmine run into Ogerpon for the first time, he thinks her weird behavior is because they were making fun of him. It's already sad that he would jump to that conclusion, but then Carmine smiles through his entire dialogue and says nothing. No reassurance, no denial, nothing. Kieran walked away from this conversation thinking that his sister and his new friend were talking about how much they dislike him. Speaking from personal experience, constantly feeling like people are talking about you behind your back at a young age can lead to you becoming brutally honest in a maladaptive way, and it can lead to people thinking you're cruel and unkind because you refuse to keep your thoughts to yourself.
Generational trauma, neurodivergence and cycles of abuse.
Here is where we leave screenshot land for a bit and I talk more about things that I suspect to be true, but cannot ultimately prove. However, I ask that you bear with me here and consider what may be going on above the heads of the child protagonists in a children's video game. (After all, if some people can write whole essays comparing Kieran's behavior to some very serious real-world events... I think I am within my right here!)
Kieran and Carmine, to me, match very strongly with the idea that they came from a bad home life. I don't necessarily mean their grandparents, as they seem nice enough (though flawed), but instead that their parents, whoever they were, contributed substantially to their strained relationship and problematic behavior. This post may seem very Carmine-negative, but I actually do not blame her for what she's done, not really. I do think that she has the agency and experience to take responsibility for how she's treated her brother, but I also think that it is something that was modeled for her by her parents, caretakers and teachers. I think it's very important to keep in mind in all conversations about these two that negative behaviors like these rarely manifest out of the ether. When I see child characters acting this way, I think less "wow, what horrible people!" and more "who in your life is modeling this kind of behavior for you?"
Full disclosure: I am an older sister myself, and my younger sister is very close to me in age in the same way that I see Carmine and Kieran as being. I see a lot of myself in her, which is why I deeply understand her frame of mind in everything here. Being expected to be the emotionally mature one in a sibling dynamic is difficult when you're so close in age, and it can lead to a lot of frustration as you feel like you're made to grow up too fast while your younger sibling is shielded from responsibility. It also doesn't help if the adults in your life model a lot of negative behavior, especially power dynamics, and if you have any sort of neurodivergency.
Speaking of... I wholeheartedly agree with the interpretations of the siblings having some combination of autism, ADHD, BPD or several other potential conditions. I won't go into depth, but without question there's something going on with them that's both untreated and misunderstood by those around them. Which, makes a lot of sense considering where they come from. Kitakami is a small nation, mostly agriculture based, and Carmine in particular is very resistant to the idea of it becoming a tourist destination for wealthier countries. They may not have the resources and infrastructure, along with cultural awareness, to properly diagnose and treat certain mental health conditions. Kieran doesn't even have a phone!
Something I don't see mentioned often is how Kieran and Carmine being at Blueberry is more than likely a very isolating experience for both. Being at a prestigious school in Poke-America, when coming from rural Poke-Japan, must've been a very difficult transition. Given that it doesn't seem like ANY of the adults in their lives are interested in their mental and physical well-being, I can only imagine that exacerbated their already existing issues. Not to mention that the culture of BB seems to be overly concerned with strength in battles, it's no wonder that both children's worst traits were made to fester over time.
Entitlement and disenfranchisement
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Okay, enough of that. Back to screenshots. Here I want to talk about how some people interpret Kieran as being bratty and entitled, and while I don't necessarily disagree, I think with the context of everything previously laid out in this post that it's a lot deeper than simple entitlement. We know, from his own words, that all he wants is acceptance, independence, and meaningful human connections. To him, that comes in the form of strong pokemon (acceptance at the academy), going anywhere he wants (feeling empowered and self-confident), and being able to make friends with "anyone". Any friends at all, really.
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While his "I worked so hard, and for what?! I STILL lost in the end!" can feel petulant and whiny, it also cuts deep for anyone who has grown up without. I think it's very important to note that Kieran is at precisely the age when systemic inequalities really start to weigh on someone, and before the brain and life experiences are developed enough to handle it in a healthy way. While some cope better than others, for many around this age the weight of knowing that there are people out there who simply have more than you ever will not by any sort of effort or triumph, but rather than the dumb luck of birth into a wealthy, privileged setting... well, it can be crushing.
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It's something most grow out of, but for a kid like Kieran, who was so obsessed with the story of a genuine injustice (Ogerpon vs. the 'loyal' three), is it any wonder that he would react this way? The player is a particularly extreme example, of course, as protagonist powers are some real bullshit. Coming to terms with the fact that the system has failed him, but he can still achieve great things and become a person he can be proud of, is something that will probably only come with time and wisdom as it does for most of us. In the interim, though, petty teenage tantrums are to be more or less expected.
Feeling powerless.
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In case you think I'm extrapolating far too much, I think it's important to note that, after the severe shock that was Terapagos breaking out of its own ball, Kieran reinforces all of these ideas himself. Here, when Carmine is begging him to help you, he refuses not because of hatred of you but rather his own self-doubt and loathing. Which, ultimately, has always been the core of everything Kieran has done up to this point in Indigo Disk's plot. He believed so strongly that if only he could become stronger, then he could prove to everyone, and more importantly himself, that he was worthy of taking up space and achieving his own dreams. But it's here, when everything truly comes crashing down around him, that the facade slips and shows Kieran as he truly is- a little boy who feels helpless in his current circumstances.
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I've seen people say that when he cries after becoming determined to help you defeat Terapagos, it's out of jealousy or anger. However, I couldn't disagree more. The light returning to his eyes shows, in my view, that Kieran feels hope for the first time since he had his dreams crushed back in Teal Mask. That, even though he feels powerless, even though he's hurt people and hurt himself, he's still wanted. That he can do something meaningful, even if it's just cleaning up the mess he helped to make. (Briar don't think I've forgotten about you. You're the most culpable in this situation given you're the only adult- but I digress.)
In conclusion.
He bapy.
No but really, what does all of this even mean? I think going back and reading the conversation at the start of the post, especially if you were initially put off by it, with the context outlined here changes a lot about how one can interpret Kieran's behavior. Note that I am not trying to justify anything he said or did, but rather point out that this fictional child has some serious, unresolved issues that deserve time and thought turned towards them, especially in the way that they reflect real-world individuals and systems. Ultimately, if you want my opinion I think Kieran would be a pretty nasty person to know in real life if I was in school still, but you know what? So was I at his age. And so were most people, if I'm being honest. But that doesn't tarnish a person forever. All of life isn't high school, even though Kieran- or you, reading this right now- may feel like it is. He has a lot of growing up to do, but that's life. And in the meantime, he sure is one hell of an interesting character to follow.
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dedenneblogs · 9 days
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quincy doodle world hc / analysis time— long post so beware!!!
Quincy gets attached to others really easily. It’s mostly because he’s so used to people abandoning him, whether that be his “friends’” fully chastising him or his father being absent and leaving massive shoes for him to fill.
So he pushes people who genuinely care about him, to an extent, like Portia and (maybe) Reginald away out of fear that the people he’s naturally made to be close to in life will one day abandon him like everyone else, so becomes distant and cruel because of that.
(on the topic, i say “to an extent” because Portia’s (unhealthy) attachment can very well be rooted in her own issues which i’ll get too someday because i love sharing my crazy thoughts and Reginald could very well just been being playing butler for pay, unless his and Quincy’s history goes back further who knows though we haven’t seen the guy since the first key)
Because of this, when he’s placed into a situation where he’s forced to gain independence (after Reginald is teleported to DoodleCo City and his private jet is destroyed) he grows the closest he’s ever been to anyone in his entire life: Player, Suzie, and TJ.
Since he lets his true colors shine (which is first seen near the end of the Book key arc when he finds solace in healing your Doodles), he forms this attachment where he always feels like he has to give back to others to make them stay (the already mentioned healing, the Miracle key arc (which i’ll get to), plus really wanting to help you out in the future while you’re rescuing Suzie).
This could also tie back to his background as the son of Charles. The bullying he endures is obviously rooted in him being “DoodleCo Jr.,” so he tries to defy this image of a spoiled brat when he’s surrounded by people (you and your friends) who see him as a person.
Then again, the Miracle Key arc shows him join forces with DoodleCo again. I see this as him falling back into old habits when he was reliant off the company’s luxuries, but it seems he only joins their “side” because of TJ doing so first; if TJ hadn’t done so, it’s very likely he would’ve stuck by our side.
So I see his decision based either one of these two factors or both:
1. Quincy understands how TJ must feel. He knows what it’s like to be perceived as something you’re not (universal anomaly; spoiled brat). Not to mention it’s eluded to in game of the twos’ character arcs ironically paralleling one another (Quincy starts as a rude only to become kinder at the same time TJ to become more rude, their worst attitudes both based in the expectations placed onto them).
(it’s also funny and weirdly poetic to think the person who is causing TJ’s torment and thus behavior would very well be a Quincy from the future / alternative timeline, Zavier)
This is why Quincy sticks by TJ’s side during the Miracle key arc and why it probably stung even more to feel like he lost him after he departed from the group and devolved into a worse person. And if this continues, we could see TJ become more horrid then Quincy was at the beginning of the game, which would be REALLY interesting to see.
2. That being said, another factor that could’ve influenced Quincy could possibly be him having a crush on TJ (ok listen).
The Frigid key arc shows TJ calling out your friend group for someone having a “crush” on someone. Now, if I’m being honest, this is probably referring to Quincy and Suzie, who very well could be endgame based off their bond strengthening PLUS helping Quincy get over his issues of abandonment, which is a theme that’s revisited at the beginning of this arc through Quincy falling back into old attitudes in the aftermath of TJ leaving.
However, from the perspective of those in favor of what seems to DW’s most popular ship (look on AO3, it’s yaoi slop central there), it’s possible this mysterious pairing is Quincy and TJ. Quincy claims that TJ is his best friend, and would add onto reason for him joining him during the Oasis key arc and could further tie into his need of helping others.
That being said, I see as being unlikely. If this pairing is to exist in any form, I’d see it more as being one-sided on Quincy’s behalf, giving so much of himself for TJ but never reciprocating anything from TJ (ah… toxic yaoi— checkmate Quilt shippers /j).
BUT YEAH uh that was a lot lollllll
(thank you @taruth3mighty for influencing me to vomit my doodle world thoughts)
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taruth3mighty · 1 month
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A lot of fics depict TJ as this guy who absolutely despises Player and mutters how much he hates them while being all edgy and shit. While in my head, he's just so chill that instead of being pissed, he's mainly nonchalant about it. He's upset sure but he's still chill. He's always been chill, look at his face for Verdrok sake, he's constantly stoned. TJ's never really been the type to get pissy and angerly mutter underneath his breath about how he'll never be good enough. He's probably more like "Man.. I can't believe I lost. It's like no matter what I do, universe out to get me, man. It just ain't fair. But I ain't givin up that easy. I'll just get a headstart and get better and then we ballin cuz fuck the universe." Rather than "Ugh! I hate Player so much! I hate them and I hate the universe. I hate everrything except Quincy. He's okay." He's such a complex character honestly, that truly reading him is going to take a fucking degree in English. But he's always felt a bit outta character sometimes, in my opinion. Keep writing folks, don't mind this space cowboy alien.
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17 things about the house in the cerulean sea because March 17
11. Linus umbrella.
The perfect symbol for his development in the story. Linus lives in a city where it basically rains everyday. He is a man of routine. You telling me he still forgets his umbrella everyday? It is a metaphor for his misery and lack of self value. You see even tho later in the book he is even more miserable, he doesn't forget it. Ohhhuhhh boy because while he is suffering he is still carrying a part of the island with him, they gave him self value and it also shows that he is learning to love himself. And when he puts away the umbrella to feel the rain on his face? It shows his will for adventure his lust for life. All from his family.
Don't you wish you could feel the rain on your skin?
@dontuwishuwerehere
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tj-crochets · 1 year
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Insurance hell update! After initially denying both Prior Authorization Requests, the specific Request Form Person at my doctor’s office appealed and both are now approved. So insurance is covering my inhalers!  ...sort of. The copay is $70. Each. With my previous non-Aetna insurance, the very first inhaler of the year would be $60, then I’d hit my deductible limit and it’d be $25 from there on out. I am sure as hell going back to my previous insurance and leaving Aetna as soon as I legally can.  Aetna is also requiring I get a NEW prior authorization request form filled out every year! For asthma!! For the medications I’ve been on for five years, that I use to breathe!!! To me, it really seems like Aetna is trying to price and inconvenience anyone with chronic health issues out of their customer base. 
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thenfl · 15 days
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Do Minnesota Vikings Tight End Signings Raise Concern For T.J. Hockenson?
rawchili.com
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civilotterneer · 4 months
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"Well, gotta refuel before I make my way to Prescott Valley. I didn't see this town on my map, but gas is gas." He doesn't realize he's about to enter just as the hysteria hits.
Decided to make a fun little art piece about Echo, my current reading material. However, I kinda have a lot of thoughts about it so far.
I'll keep my dialogue here spoiler-light, and will avoid giving anything important away.
Echo is one of those stories that, as much as I typically detest horror, has completely enthralled me. Not to get to philosophical, but its use of foreshadowing reminds me of a few strong mystery and sci-fi points:
The overall foreshadowing reminds me of solid Arthur Conan Doyle-style. ACD was known for his novels having given you everything you need to solve the mystery long before the characters can. While the mystery isn't solved in each ending, there is a heavy amount of this foreshadowing that is just like ACD. Things mentioned early on that feel like minor statements become important later. For example, swimming is heavily mentioned by Chase early on in TJ's route, and to those who have done the route, they realize why. With Leo, its the trainyard. These are the only routes I've completed so far, but I will be watching for these now when I do the rest.
Another neat note is how each story gives a bit of foreshadowing to each other. In Flynn's route, its mentioned that the railing by Lake Emma wouldn't stop a car from going in. Though I haven't finished Flynn's route yet to see if this is direct foreshadowing, I do remember the car doing exactly this in Leo's route, and it's never mentioned there.
Second is the push for "Man is the Monster", akin to Frankenstein. So far, TJ's route was heavily this (Chase you heathen), and Leo's was from Leo. The use of the monster physically in Leo's is almost unnecessary, as the monster's been with them the whole time. It's a great dive into man is the monster that reminds me of the common scifi tropes that aim to point that out instead of just putting a monster in the way (See Alien and how though the monster is a very real threat, the true monster is the company that keeps sacrificing people to study the alien).
This story is so well written and uses a lot of very-strong scifi writing traits, and I'm excited to continue and analyze these more. Props to The Echo Project for really having some great writers so far!
It feels really weird (and even moreso enthralling!) because I don't live that far from the approximate location Echo should be, not to far away from Prescott. I've even located Lake Alamo, which has a lot of similarities to Lake Emma, though there isn't a nearby settlement that matches Echo's description. I'm tempted to do a quick study of the area, take a weekend and hike around after doing like a week of local research to see what I could find that matches the descriptions of Echo. Maybe make some kind of literary analysis out of the photos and the story itself once I complete all the routes.
Note: I noticed a render error and re-uploaded the fixed version.
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s-38-n · 3 months
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Okay, I’m actually doing this. This is an analysis of dndads and the theme of becoming your parents (cause definitely this is one of the most important topics of the show).  So I’m doing this family by family. (btw I’m choosing the colors for each family based on the vibes they have ig :]) Just to make sure
SPOILERS FOR SEASON 1 AND 2 OF DUNGEONS AND DADDIES
So we’re starting with the Wilsons. In season 1 it's really easy to pinpoint this theme, mostly because Darryl says it directly! When Scam likely asks Darryl why he is not a good dad, Darryl answers “because I try to be my dad. After I lost my dad, I tried to be just like him rather than the dad that Grant needs”. So directly as he says, Darryl tries his best to be like Frank even though yeah, that’s not at all what Grant needs. Darryl arc after all is a lot about learning to be what Grant needs as a parent and not what a perfect parent for Darryl is (aka Frank)
So we move to season 2. We can see that Grant didn’t become similar to Darryl and at least in Grant's words, Darryl was a great dad. The important part of this for this topic is the chat Grant and Link had when Grant was in real Earth at the start of the show. Grant is worried that Link is too much like him (probably with Link being a bit of an anxious kid at the start at least). He doesn’t want his son to become like him, not make all the mistakes he did, to become a killer. He tells his son to not become like him and love him less. The thing is, Link isn’t like Grant! Link hates the idea of killing and ends up resenting his father for the things he does, in some way, ironically, following what Grant told him to do at the start
We’re gonna move from your faults being trying to be too much like your dad to your faults being trying not to be like your dad in the slightest. Beary as a father is a controlling person, putting Hen in a high standard and trying to make him what Beary considers a perfect person. Henry hates it, moving to Earth lets him be his own person, not what Beary wanted. And Henry as a dad is the contrary to Beary, he is too leaning, not wanting to limit or not let his sons be free, just like Beary did with him when he was a child. Trying to be a soft dad instead of a strict dad. This kind of backfired; yeah, you could argue that Sparrow more or less became a loving kid that even though he is kind of violent he does it for the people that he loves. But Lark didn’t, mostly because of chance, the kid ended up hating his father and making his own way, a much more violent way
In season 2 we can see the effects of this separation in the kids. Sparrow is a lot like Henry, trying to be soft spoken (in a mean way), worrying about the rest and trying to have their feelings in consideration (for example when TJ died and Sparrow was trying to make sure the kid was okay), being a druid and a vegan (this is more of a joke, but I mean it’s a really good example of the teachings of Henry of loving the world and not hurting nature as much as possible…). And then we have Lark, him being direct, more violent, having collections of arms in the Oak-Swallows-Garcia house, eating meat… Both kids took completely different routes in adulthood though they stick together
Then we have Normal and Hero. Whose names show the role that they were given since birth. Hero being trained to be the chosen one (which kinda reminds me of Beary trying to shape Henry to be what he deems a perfect kid) and trying as much as possible that Normal grows up to just be a regular teen. This ended up meaning that the kids of the two inseparable twins almost don’t talk to each other for five years. But the funny part here is that the kids subvert the roles they have, Hero wanting to just have a regular life and Normal becoming one of the teens that are saving the world from the Doodler!
But what about just being the opposite of your parents without even trying? I would argue that Ron represents the opposite of Willy. Ron being a good hearted man that even being a little dumb and weird just tries to be the best person and step-dad he can be (and he improves a lot at it during the story). While Willy is well, Willy, the opposite, evil and self centered and intelligent and basically the villain of the story. He tries to kill his own son, the person who represents the opposite of him. But we know that in this case, Willy's opposite is who ended up causing Willy's death, in part
For Terry Jr we’re moving to season 2. We can clearly see that Terry Jr ended up in Ron's position (a step-dad of a step-child who hates him) and kinda ironically Scary takes Terry Jr’s place for similar reasons (resenting her step-dad in part because it represents that her real dad won’t come back. Same as Terry Jr in season 1, or at least I think so). We can even see Scary seeing Terry Jr's diary and mentioning how it's funny that Terry Jr had a step dad that he hated (I dont remember the exact words) Sadly, we don’t get to see how their relationship could slowly become better like in season 1 with Ron and TJ
And last but not least, the family that is quite literally the reason this analysis exists. Let’s talk about just becoming like your dad. For what we can see, Glenn is literally like Bill, more a friend than a dad, not worried about the safety of his kid and putting him in dangerous schemes. And Nick seemed like he was going to become part of the pattern too. The kid literally tries to be like his dad as much as he can, he literally joins a UFC fight so his dad thinks he is cool, like Glenn is! But then the trial happens and Glenn is no longer Nick’s dad, instead, Jodie is. And then we have Nicholas, a little Narc that tries to be responsible and a goodie two shoes in general, just like Jodie. Nick/Nicholas is just someone who tries as much as he can to be just like the figure he admires the most, his dad. 
And we can see the same with Nicky in season 2! Anthony describes him like half rockstar half cop (I have being searching for the quote and I can’t find it but I’m pretty sure Anthony said it, so maybe I’ll find it in the future and put it in a reblog), that means half Nick, half Nicholas, or in a way that is thematically appropriate, half Glenn, half Jodie
And then we have Taylor, who is a bit different from all the comparisons I’ve been doing. Mostly cause he doesn’t want to be/is like his dad! Instead he wants to be like his mom! He is a momma’s boy after all. For what we know at least he is trying to be a voice actor, just like his mom (you could argue is to get closer to the anime world or nepotism, but I’m pretty sure is just to be like his mom)
But yeah, just to finish, obiously this is a theme of the show, after all is all about parents and their kids. But I just wanted to mention each example (even tho the teens ones are a bit of a reach. The dads and kiddads are more obvious at least to me)
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cecilioque · 1 year
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Lani Comic Master Post
I’ve organized the comic in order so its easier to find and read.  
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Lani’s Journey
Concept Art >> Part 1 > Part 2 > Part 3 > Part 4 > Have to fight > Meet Kamado > Meet Beni  > Mantine Surfing > Meet Zisu > Bad Aim > Where did she go? > Berry Picking > Time to go > I am Free > Again > You Can Leave? > New Year/New Tracks / Forgiveness Part 1 / Forgiveness Part 2 / But can you stop me / Why I Leave / Meet Volo / Did she leave? / No time is wasted / And so they wait / Home / Magikarp / Irreplaceable YOU / Pointless / Little Steps / Space and Time / Take a break / Speed Run Part 1 / Part 2 / Part 3 / Part 4 / Part 5 / Part 6 / Blame Me / Boiling Point /
Chaos Family Comics 
Dinner /  Coconut / How do you lose a woman / Ukulele / Meme Music / Isn’t that a date? / I have a permit / Lani’s fears / Ice Boy / Panic Attack / The Gang is all here / Watcha got there? / What a Woman / Pretty Flowers / Run / Scars Part 1 / Scars Part 2 / Two truths and One lie / What do you take with you / Emmet No / Smoochies / A Bad Dream / Happy Holidays / Is that his wife?/ Celestica Flute / Girls like flowers / Looking for a fight Part 1/ Part 2/ Part 3 / Part 4 / Part 5 /  Part 6 / Part 7 / Part 8 / Part 9 / Final Part /Surprise / Pearl Clan Outfit / How to say goodbye / Black Parade / Core Memory
Submas Funnies
Heat Stroke / Am I a Man or a Muppet / Muppet Boys / Return of the buff brother / I was sad / Joltik Attack / Emmets Socks / Lego Men
Comics for thought
Meet Emmet Part 1/ Meet Emmet Part 2 / Is Emmet Sad? / New routine Part 1 / New routine Part 2 / Lost part 1 / Lost Part 2 /  We needed you / Plant Trees / A Good Person / We are not the same /
Character Design Analysis
The Submas / Volo / Adaman
Character Appearances
Daki @anime-grimmy / Isla @faestorian / Jess @draken-rotzi / Reno / Clone Lucas @tjs-stuffs​
Other Social Media
Instagram@sunseachu / Twitter@sunjuicy1 / AO3
Caramelldansen Animation Meme Template
Tall Character base / Short Character Base
Email List 
(Newsletter, updates, and bonus offers)
Merch Section
Apparel
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houseofbrat · 3 months
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The image was the first official photograph released following the princess' abdominal surgery in January and was circulated by major news and photography agencies.
However, four of the largest agencies issued a "kill notice" for the image, asking those who were using it to remove it.
AP reported the reason for the image recall was: "It appears that the source [Kensington Palace] has manipulated the image in a way that did not meet AP’s photo standards."
"The photo shows an inconsistency in the alignment of Princess Charlotte’s left hand," AP stated.
Reuters later reported it had removed the photo for similar reasons to AP. 
"Reuters picture editors said part of the sleeve of Kate's daughter's cardigan did not line up properly, suggesting that the image had been altered," it said.
"Reuters could not immediately establish how, why or by whom the alteration had been made.
"Leading picture agencies distributing news photographs prohibit the publication of images that have been overly edited."
The Reuters Handbook of Journalism states that Photoshop can only be used in limited matters like formatting, cropping, sizing and balancing tone and colour.
"Materially altering a picture in Photoshop or any other image editing software will lead to dismissal," it says. 
AFP and Getty Images also issued their own notices and removed the image from their sites.
The photo is still up on the Princess' social media accounts.
Dr TJ Thomson, senior lecturer in visual communication and digital media at RMIT, says the image shows clear evidence of manipulation.
"The most obvious example is around Princess Charlotte’s left sleeve cuff. The left side of Princess Kate’s hair and her right hand also appear to be unnaturally blurred," he says.
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Dr Thomson also ran the image through a forensic analysis software called WeVerify.
"That suggests that in addition to the cuff area on Princess Charlotte, the branches in the top-right corner of the image were also manipulated." 
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zonedelicious · 1 year
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EchoVN analysis thingy
This will be a quick analysis of the furry visual novel Echo which will obviously contain spoilers. This is my own personal interpretation of the narrative and shouldn't be taken as factual. I must also state that I am not sexually interested in any of the characters, so this will be an asexual reading of sorts.
Echo to me is a story about mental illness and how it affects people. All 6 of the main characters are suffering mentally and that has affected their relationships with each other. Of course there is the paranormal entities that exist within the town of Echo. Our characters are one small part of a greater messed up world.
When seeing how people talk about the characters it is very similar how people discuss mental illness in real life. That is villainising it. With no offense to anyone in particular, there is often a hatred towards these characters that feels personal and that hatred comes from ableism. Thinking that none of these characters deserve happiness, that they're inherently bad, or that they're psychotic, it's all ableist reaction. And maybe that's intentional. Because Echo is a game that makes you feel uncomfortable. And maybe it's trying to make you question your own biases.
If there's one character that could potentially represent this best it is Sydney. The kid that drowned. Who's often portrayed as a cruel and even demonic kid. Some say he's even the one behind all the demonic entities. You could say he's a bad person. Right? But that would be wrong. Because Sydney being a bad person is a lie. A lie Chase made up.
Chase is an unreliable narrator who throughout the game is often seen lying and intentionally twisting the truth. It is his coping mechanism. He intentionally exaggerated Syd's bad moments and lies about Syd's death, to cope with the fact that he was the one who killed him. Chase as well as TJ had buried their memories of the event due to how traumatic it was for them and avoid thinking a out Syndey at all. In Flynn's route we even see Syd as a very friendly kid. It was only after his father's death that he grew distant from the others, because they judged him. Sydney was not a monster. He was simply another kid. Anyone could have taken his place. Just like Chase, the player frames Sydney as a bad person. You would expect him to be bad. Especially when being aware of common horror tropes of a vengeful ghost. But of course that never happens. Sydney probably has even forgiven Chase from what Micha says in Jenna's route. So what's the message then, that Chase is the bad guy? Well you would think that of course, but that's also false.
Chase is a mentally unwell person. He has been possessed for so long that he doesn't even know who he is. He lies and manipulates people because he is emotionally detached from everything. Does that makes him evil? No. He's simply a person. He does shit things. He has mental issues he can't control. This of course is shown by him literally being possessed by multiple ghosts, that also represent real world mental health issues. In TJ's route he is basically no longer in control of his own body according to Sam. He is a puppet. And that doesn't excuse his actions entirely. But it needs to be understood that he and everyone else in the game are suffering from serious mental health issues, and in the real world that means they are unstable and not fully in control of their own actions. So while yes technically a demon possessed Chase killed Sydney and Flynn. It was also a metaphor for how mental illness can cause you to do things you do not want to do.
Carl could get a job and go to college and be the best student and get all the girls and be happy. But that's not what's it like when your anxiety is so bad you start having panic attacks constantly.
TJ could just man up and be a badass. But how can you expect a 19 year old to change like that when they've been emotionally stunted due to trauma.
Trauma, depression, anxiety etc. It is all fucking painful, it fucks you up, and you can't function because of it. I relate with all these characters because I felt it too. I lost a friend and I've quit college and I had anger issues and people treated me like I was crazy. Probably shouldn't be personal on a furry post but I need to emphasize that this shit is really fucking hard to deal with.
So to say these characters are irredeemable and inherently bad, it is simply cruel to me. Yes I do think someone like Leo deserves love and care and to be hugged. Not because I want to fuck him. But because I understand that this is a broken man who does not deserve the pain he is going through.
Leo is the reason I started writing this essay. Before I even started playing I saw how Leo is said to be the worst person ever. To the point that liking Leo is seen as "missing the point". Which I find strange because Leo is never portrayed in the game in this way.
"I can fix him" in reference to Leo is a meme for how an absurd of an idea it is, but the game itself says that he should go to therapy, which is the game saying Leo should get fixed in a way. And he does get fixed. In his good ending he refuses to get Chase's number. In Jenna's route he apologizes to Micha and takes responsibility for his past actions. Leo makes changes despite being mind fucked by the mental illness devil. So him being portrayed as evil I think goes against the actual message.
Most of what I said for Leo also applies to Jenna. Though the hate she gets is also heavily tied to the fact she's the only girl in the main group and this is a game aimed at gay males. Any action she takes is the wrong one. Funny as that's exactly how Jenna grew up. She was always screwed over no matter what and had to eventually leave home. And her cold personality is a defense mechanism a lot of women develop to protect themselves from men. Then maybe she was also a way for cis gay men to question their misogyny.
So what's the end message? That you should excuse bad actions? Not necessarily. I think it's important to differentiate when a person chooses to hurt someone and when they don't. With Flynn, his bad actions are often choices. He chooses to be distant and an asshole. Yet at the same time this is how he communicates. I do not think Flynn knows he's hurting Carl when he insults him. Is it wrong to do so? Yes. Does Flynn care about Carl and doesn't want to hurt him? I believe so. Is Leo selfish and obsessive? Yes. Does Leo genuinely care about his friends and wants to protect them? Also yes.
Again this is simply how mental illness is. Anger issues, personality disorders, etc. The way you act does not always reflect your intentions. I'm not an expert here and don't know the right terminology. All I know is that functioning as a normal human being is really fucking hard. It affects your life and your relationships. And most of the time it isn't your fault.
So that's what Echo means to me. It is about people who are suffering. Who make mistakes. Who are assholes. And who are still people despite all that. They aren't evil, or psychos, or monsters. They're just people. And I am happy that the game treats them as such the entire time. People with mental illnesses deserve happiness.
This was my first analysis post. Well it's a rant post really but those are the same things. I hope to make more posts like this in the future as I am bored and jobless and that's what you do on the internet. Thank you for reading everyone.
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h-worksrambles · 11 months
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Hey hi! I wanted to ask something since I read ur Echo meta analysis about choice and desperately need ur thoughts about the friend group dynamic and how genuinely fucked up everyone is....
Thank you, I’m glad you liked that post. And YES! I will happily talk about the group dynamic. These characters are some of my favourites in gaming and their extremely screwed up dynamics are a huge part of that. I already have a post breaking down some of Leo’s most interesting relationships which I did for an ask game. But to give an overview on my general thoughts on the main group’s relationship:
I’ve often said that the Echo crew remind me of more of a family than a friend group, and I mean that both in a good way, yet also in the absolute worst ways which that implies. A lot of their bond is built on their shared history, and that they had no one else for so many years. The loss of Sydney both fractures the group but also provides a warped solidarity. It’s an experience no one else can understand but it also makes being around each other bring back painful memories. In short, it’s born out of necessity or more cynically, obligation.
The pro of that is that they were there for each other when no one else was, and that means a great deal to all of them. And between how the group made Leo feel like he had a new home after moving to an entirely different country, or how they supported Jenna through her horrible treatment by her parents, they did do a lot of good for each other.
The con is that there’s a friction born from being around people who you HAD to be around, rather than choosing to do so. And now that they’re all full formed people with their own lives, they don’t really have incentive to be around each other, and when they are, it exposes the ugliest parts of their existing dynamic. Even when they were a relatively happy friend group as kids there were a lot of warning signs. Flynn growing more and more distant because he feels no one else cared that Sydney died (a thought he must have struggled with his entire adolescence). Chase and Leo being both deeply in love, yet also with a wildly unhealthy power dynamic, while also neglecting their friends in the process. Leo, Jenna and Flynn ALL having romantic feelings for Chase in a way that complicated this further. And that’s to say nothing of TJ who saw Chase murder Sydney and yet still seeks out his company, either because he repressed the memory, or perhaps because he feels indebted to Chase in a twisted way for seemingly ‘saving his life.’
In fact a lot of their external relationships serve to contrast this by being much healthier bonds that they choose for themselves. Leo and Kudzu’s relationship as friends and neighbours, which gets sabotaged by Leo’s inability to move past his old bond with Chase and descent into jealousy (with Chase likewise choosing Kudzu as a healthier romantic partner than Leo). TJ being happier and more comfortable with Julian than any of his old friend group. Carl being slowly able to come out of his shell thanks to Daxton (contrasted by Flynn never managing to make that connection with Daxton despite living with him for so long). These are friendships that they actively choose for themselves, not out of the obligation of growing up together and they’re better for it.
They do care about each other and in a lot of the routes they come through for each other when the chips are down, but they’re not a group like they used to be. And even when they were a group, they weren’t a particularly good or healthy one. Echo takes a very mature acknowledgement that loving relationships can still be toxic. Just because you love someone enough doesn’t make all the factors that make you incompatible magically disappear. And it extends that maturity to the platonic relationships as well as the romantic ones.
That’s not to say there are no positive dynamics between them. Chase manages to become a better friend to Carl and Jenna in their respective routes, even if their romantic relationships don’t work out. Carl and Flynn show the potential to be a good match for each other. If they split off into smaller groups and weren’t all actively forcing themselves to be around each other all the time, they could actually make something at least a little less caustic.
The most hopeful outcome for them is probably Jenna’s route. Where all the group are chucked into hell together and forced to put aside their differences to survive (this also somewhat happens in Flynn’s route where they all choose to protect Chase from the townspeople despite knowing what he did). It reminds them all that despite everything, the years they spent together were important to them and that counts for something. But it’s also reminded them of all the things that made all them a poor fit (Jenna and Leo have one of the longest standing friendships in the entire game and we spend a large chunk of her route watching that come crashing down). And even there, there’s this quiet acknowledgment that, while they still matter to each other, they’ll never be a group again like they used to be. It’s this quiet, mixed admittance that “despite everything we’re still family if nothing else…”
They love each other, but they don’t like each other. And that tension haunts their relationships through the entire game. I always think of that line in the last episode of Bojack Horseman.
“There are people that help you become the person you end up being, and you can be grateful for them even if they were never meant to be in your life forever’.
That’s the lens I view the Echo crew through. They are some of the most fascinating characters I’ve seen in any game. Incredibly screwed up, yet also deeply sympathetic. You root for them to become better people, breathe a sigh of relief at every positive step they make, while watching them giving into the worst of themselves in the various bad endings is agonising.
This game is so good that it makes me angry. 😅
Anyway. Thank you very much for your ask. I’m always happy to talk about Echo Project’s work.
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Okey so i study literature and there's the guy dude called Michel Foucault who is in fact a pain in the ass to read and understand But he talked a lot about spaces and in that he formed the term heterotopia™ which is like space within space, room that is part of the rest but at the same time not at all. Maybe because it has different rules or a different timeorder or because it houses parts of society that just don't fit in.
This can for example be a jail or a museum or even a hallway. It always depends on the function of the space.
And what i find really interesting about Klune books (namely hitcs and utwd) is how well he incorporates these heterotopias like marsyas Island is such a deviational heterotopia. And Charon's crossing obviously as well, i mean there is a different concept of time and it also has a specific function (crossing) which makes it a liminal space as well. (Tho as far as i can tell every liminal space is also a heterotopia)
And he takes these places that have specific functions and are always apart from society and tunes them into homes and I can't put this into words but this is imo a deepy queer experience or dream (see cottage core, see found family, see queer squattings, see general view of the society on the queer community)
And that is on the one hand so incredible and beautiful but most importantly so funny because if you heared the word "Heterotopia" without context for the first time noone in their right mind would think of queer books first that word sounds like a place where you can buy sport jerseys very cheap or smt
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visualnovelzombie · 1 year
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Furry Visual Novel Book Club: Echo Week 2 SPOILER DISCUSSIONS
Hi everyone, here is the SPOILER discussion post for “Echo - Sunday”
Links: Previous - Next - Original - Spoiler Free Version
Feel free to respond in reblogs/replies/or asks :D
We open with our group headed to the nearby town of Payton where they stop at a vista overlooking the town. Chase films some footage for his project while giving a bit of exposition and lore for our setting, the track “Mitt” begins to play; this game's inquisitive song. We learn about a Mass Hysteria that happened in 1877 that led to the boom town’s eventual decline.
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Fans and Players of TSR know this event ends up occurring in 1915 instead of the stated year. My best idea about this discrepancy is that this line was definitely written before plans of prequel were even thought about and the year given just missed in the anniversary update. Maybe it’s a meta acknowledgement and anything seen in TSR doesn’t lead to Echo itself??? (Probably not lol)
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Less Concrete Analysis/Personal Head-cannons that Aren’t Important:
Carl plays a the prank on Chase, which is a fun quirk to give the shy ram.
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And Chase’s response/wording is very telling...
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Carl/Chase shipping aside, this is one of the acts that cements Carl as Chase’s ‘Magician’ Arcana of Archetypes and I really enjoy the funny bro moment and crush Chase has...
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The group arrive at Southwest Adventures, the local amusement park, and plan their day.
Something not brought up again, although it’s definitely very interesting, is Tj’s motor tick. I wonder if it was just forgotten in the absolute fucking chaos of TJ’s route or was meant as a one off character trait.
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They decide to ride the park’s largest roller coaster first and end up waiting in a long line. We get some internal exposition from Chase about the otter needing water, and how living in Echo, he’s unable to do that.
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Question: What significance can we get from Chase’s statement?
Answer: This world building does two important things. It establishes Chase as an outsider to even his hometown, and how he can’t truly fit in here (which is very easily reflected in the narrative) and the second thing is to serve as a metaphor for queerness. It was something I missed the first time, still under the impression this was a typical gay UwU romance game with maybe some ghosts later on. It doubles with Chase not fitting into the setting and contrasts with Leo and Flynn being relatively fine in the setting despite both being out gay men, as the two are desert species. It’s a VERY interesting form of writing and world building that is unique to furry stories, and Echo is one of the strongest examples I’ve seen utilize this kind of metaphor. You can argue that Jenna being a type of desert fox but hating the town contrasts the initial theory, but it definitely fits into the second, as she (presumably, as we haven’t seen evidence otherwise) is not queer. This also leads into Tj’s general uncomfortable-ness with himself and sexuality in general. The poor guy is a lynx trapped in a dry desert, at least Chase can find solace in a pool (and others he’s willing to express himself to).
Right before boarding the train, Chase gives the extremely nervous Tj a way out of the ride, but the lynx decides to ride despite his trepidation, resulting in Chase being injured from Tj’s claws during the ride.
Spoiler Note: Chase gives Tj an easy way out of something and ends up with slashes along his arms for it… But on top of the dark foreshadowing, Chase constantly babies Tj too. Tj IS his soft little UwU twink, like he is for the audience.
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Less Concrete Analysis/Personal Head-cannons that Aren’t Important:
This is also a crack theory/headcanon and almost certainly not planned from the onset, but I like to think Chase developed a crush on Tj despite the weird ‘Jesus Stuff’ takes from Chase and preferring bigger boys, cause Samuel kept telling him “PLEASE talk to the Christian Cat Boy, I need the comradely”
also...
PEE MENTION COUNTER: 1
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The Track Intimate begins to play as the two finish composing themselves in the restroom, the soft and charming tones of the song are calming and extrude a sense of kinship and serenity. Carl ends up becoming sick from the ride and an early snack, so he, Chase and Tj decide to skip out on rides with the others and the group breaks into two parties.
Spoiler Note: The groundwork for Chase not being in the motel room is now full on text with a pattern for it happening being developed for later…
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The three end up discussing their moobs… which results in Carl more or less turning to the camera and explaining to the audience what archetypes the characters fall under in case you didn’t get the memo (albeit for anime-girl nonsense)
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QUESTION: Establishing character tropes is a time tested and nearly universal form of information convenience for media. Is there anything that can be gained from such a clear example of expressing those tropes to the audience?
ANSWER: It’s because the tropes are going to be so inverted you’re going to puke your guts out. Howly sets up the beginning as nearly a painfully cliche opening just to turn it on its head so fast it breaks everyone’s neck. Also Cheerleader Chase as the preppy one everyone likes….
We come to our second choice of the game, whose shoulder to sleep on. Did you choose the Soft Twink or Weed Chub?
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Carl - Chase snuggles up to the Ram and Carl responds by putting his arm behind Chase, the otter enjoying the act of closeness.
Tj - Chase leans on Tj, commenting on how it’s easy to get the Lynx to help out. Chase falls asleep commenting on the warmth and softness Tj has.
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Spoiler Note: The foreshadowing is really laid on thick here…
Chase falls asleep and a dream sequence plays out, while the track “Creep” begins playing, an ominous synthetic piece that evokes tension and unease. Chase dreams of suffocating while some entity with unnatural footsteps follows him. Chase nearly repeats the opening two lines of the novel. The entity rushes Chase after hearing him speak where we get the line, “You’re only moving in circles.” repeated again. The lines and unique font from the opening are repeated verbatim
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Not only is this an injection of horror to break up the trope-y romance, but a flag to the connection that Samuel and Chase share.
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Less Concrete Analysis/Personal Head-cannons that Aren’t Important:
Samuel and Chase are deeply and nearly cosmically intertwined with murder cavern section of the mines. This along with events from tomorrow, are the first inclining of being able to witness other and various timelines, and I believe when Chase is having a night terror, there exists the possibility for him to see other timelines/world-lines/events that him, Sydney, Mr. ‘Chip’ Bronson, or Samuel (or even Jack) have witnessed. The cycle of trauma passes along, over and over again, and this is our first wake-up call to it.
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Chase wakes from the nightmare, gasping for air. Carl and Tj’s sprites are both happy, a clear contrast to what the player and Chase just witnessed. Chase checks his phone and texts Leo for the groups to rejoin and grab lunch together. At this time (and any time the phone is available), if you use the mouse to click on the center ‘home button’ through the game’s UIyou can exit the messaging app and access Chase’s homescreen. The only apps clickable are the messaging app that returns the player to the conversation… and a fun easter egg app called “Predater” which features the visage of a certain stinky-yote sheriff… It is definitely a fun and non-spoiler easter egg filled activity to click around the app.
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(My Favorite One!... also if this is Brian I would be dead within two hours of opening the app <3)
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And the one that works the best as a gag AND story significance/theming...
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The group gathers for lunch only for Jenna and Leo to be absent. The two are playing carnival games together and Chase goes to join them. The two are carrying a horde of stuffed animals that Jenna has one. Fun Fact: The stuffed toys are all deliberately mythical creatures, as the ‘people’ of the world are animals. Just a small and very neat bit of world building i wanted to highlight! The two argue about competing in one last game, and Jenna eggs Leo on by involving Chase (as well as the first real confirmation that two share a history)
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The track “Carefree” begins to play, an upbeat and cheery song. We get a sprite for the Carny… which is someone’s actual cat that won a contest for the sprite to be added in the anniversary update! Leo calls Chase by an old petname… something Chase isn’t entirely opposed to.
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Leo loses a contest of strength to Jenna, where she then reveals to Chase that she had worked at a carnival during a prior summer as well as the game being more precise and technique than only about pure brawn. Jenna kisses Chase on the cheek, causing Leo to fret a bit before storming off. Jenna then asks Chase a VERY important question.
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I am going to cover both options for both the following scene, and during the route itself so choose whichever one you’re more comfortable with! I would recommend to choose the one you haven’t already done, only to unlock all music tracks as the ending credits are different depending on the choice ~
I’m Gay - Chase laments about explaining his sexuality to people and chooses to avoid the topic by repeating what Jenna believes.
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No I’m Bi - Chase admits he’s bisexual and Jenna is clearly interested in this information…
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No matter which decision the player makes, Chase is still Bisexual. Admitting his sexuality opens up a romance option during Jenna’s route.
Question: What does the player’s choice not having an effect on Chase’s sexuality convey? Why is that important, and why is it important that Chase remains bisexual then?
Answer: This is the game hinting that we’re not playing a blank slate, that Chase Hunter IS a character, and not a vessel for the player. Just for Samuel. This informs the player that not every action Chase makes is fully up to them (EXTREMELY important for Flynn and Tj’s route). Chase remaining bisexual is important for the story because it still solidifies him as the same person with the same struggles outside of the player’s willingness to partake in straight romance, as well as setting Echo with a unique identity and representation around Furry Visual Novels, which are predominantly male dominated, MLM spaces. (Which is a fascinating phenomena I would like to see studied to some degree!)
After time passes off camera, where in which the group have fun together, they return to the motel for the evening. Chase ends up outside, filming for his project and is greeted by Jenna and Leo. Leo reminisce about the history the three share and how it started with the three of them becoming friends after Leo moved to Echo from El Salvador with his family.
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We’re met with the order the group joined, as well as the mention of a name we haven’t seen until now., ‘Sydney’.
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The three banter on top of desert ambience as Leo makes a bit of physical contact with Chase with his tail.
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Jenna and Leo contrast their family life and responsibilities, Leo being tied to his and Jenna desperately wanting to escape hers. Jenna then brings Leo and Chase to confront each other about their history together before returning to the motel room.
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Less Concrete Analysis/Personal Head-cannons that Aren’t Important:
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HAHA IM NOT CRYING SHIDDING AND THROWING UP YOU ARE
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Leo opens with an apology to Chase as ‘Intimate’ begins to play. The two argue about their anchor bracelets.
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Leo explains they’re not above love, but about friends and families,with Chase clarifying they’re about Echo. We’re treated to our second CG
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Chase shares his feelings with Leo about their hometown. We learn Chase’s viewpoint on the symbolism that’s etched into the game’s very textbox… as well as Chase’s feelings towards the aforementioned Sydney.
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Less Concrete Analysis/Personal Head-cannons that Aren’t Important:
Spoiler Note: Oh this isn’t even foreshadowing it’s just telling you what’s fucking happening and what’s going to happen. Also I’m a bit incoherent here because these few lines actually make me cry i just found out…
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Leo changes the subject to how Chase left things between them, learning a fact that turns the dynamic built between the two on their head.
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Huh, what an interesting choice of accessory…
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🐺 👽 ...
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Personal Viewpoint Question: Does the nature of the breakup between the two change how you view/viewed Chase?
Answer: This is completely personal and less of a discussion, but I certainly remembered being caught completely off guard from the fact Chase did something so out of the ordinary. I was dead set on Leo being the problematic, mostly likely abusive or toxic (as one does in horror settings) boyfriend, but learning that Chase was the one who did the ‘messed up thing’ was certainly a shock to the system
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The two embrace each other before being pulled from the moment.
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The two return to the hotel room and the day ends as Chase heads out for the night…
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which you can read about here /shitpost but also check it out <3
Another dream sequence begins, mentioning the group at the lake playing together.We see events relating to the fateful day everything changed for the group...
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That ends Sunday for our reading! Thank you to everyone who participated! I love feedback and discussion but just people enjoying the journey and reading these as letsplay is fun too ~
Our Reading for next week after voting is...
Best Boi Carl 🐏 🐏 🐏 🐏 🐏
Reading Assignment Particulars:
On Monday the Route Split happens. To pick Carl’s Route, select this option during the Events of Monday
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(I would also recommend saving right before this option by using the rewind feature, as this is the route split for all characters!)
This will takes us to Monday, and as Monday and Tuesday are relatively short days, we will also read all of Tuesday for Carl’s Route! Stop at the following screen:
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As a note, if a choice appears that I didn’t discuss, feel free to choose either option as it wont affect the outcome of the route. I’ll be sure to discuss both so you can see what the other option(s) look like! 
Thank you everyone again, and remember this is SPOILER discussion.
Link to SPOILER FREE DISCUSSION HERE
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tintedglasses · 26 days
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had to go do a work thing near a lake so im starting my morning with a nice view and some sun! alas, i must get this day going at some point. here’s my thought:
by 10:30am: get to coffee shop
start with editing ED’s paper
then maybe look at the reviews from other paper and try to figure out game plan?
probably will not have time for data analysis but maybe try
12:30-1:30pm: code transcripts
2-4pm: if i want to, i can give myself permission to go to the gardens here and explore
4pm: maybe stop at TJ MAXX before heading home
go for a walk
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