Name: Melon Bug (again)
Debut: Super Mario World 2: Yoshi’s Island
(I wanted to write some more about Melon Bug, and I liked the original post just fine, so this post will be a continuation since that one was so short!)
An isopod! Oh, joyous day! It may not look like one at all with that big ol’ nose, but when it’s rolled up, there is no mistaking it! Here’s a very fun fact: when an isopod curls into a ball, it’s called conglobation! Use that in your everyday lives.
Melon Bug technically isn’t an enemy, you know the drill, weird Mario friends, that usual thing. When curled up, Yoshi can lick them up and spit them out, defeating enemies they hit! Could this be the first instance of weaponized isopods?
The Player's Guide says "These feisty hoppers transform from bug to melon and back again." Feisty? They're only slightly more feisty than a real pill bug! And a real pill bug has a negative Feistiness Level. I don't think whoever wrote this has played the game, since Melon Bug is harmless! I also don't think they know about real pill bugs, because they clearly can't cogitate conglobation. A bug transforming into a melon? How unrealistic! What do they think this is, Trip World?
I think "Melon Bug" is a very good name. An incredible name, even! When Melon Bug curls up, it, obviously, resembles a melon, what with both being round with stripes. While real pill bugs don't really have "stripes", their tergites (armor plates) do give a "lined" appearance. If you ask me, Melon Bug could be a good name even for real terrestrial isopods!
What do YOU call pill bugs? I've always called them roly-polies, but they have so many wacky names. Woodlouse? Yeah sure, a bug that lives under wood, why not! Butchy-boy? I don't get it, but it's funny. Then there are all the names comparing them to pigs which I just do not get, but groundhogs also get compared to pigs in common names a lot, so maybe people just don't know pigs as well as they like to think. And THEN! England gave them a bunch of CHEESE-related names. What is happening over there? Are British people somehow making cheese from isopod secretions? Why would you call this creature a CHEESELOG? That's a straight up food! I kind of love this name for them for being so ridiculous! Anyway, my point with all this is that Melon Bug would be more actually fitting than the majority of the common names these have been given, but sometimes it is more fun to be unfitting!
Isn't it weird how Melon Bug's art doesn't quite look like the sprite? Such bulging eyes in the art, but little dots in-game... well, we now know the reason!
Remember Super Donkey, from the 2020 gigaleak? I feel like it's been far too forgotten for how interesting it is! Anyway, as I mentioned when talking about that game, Melon Bug was originally designed for it! It seems like the Yoshi's Island art was drawn before they decided to shrink its sclerae, and lighten its colors, but after they decided to give it little red shoes.
If you grew up calling roly-polies something else, or if you know fun names from other languages, I would love to hear them! And I hope you love and appreciate these creatures! They are so common and easy to observe, so rather than get jaded to their presence, celebrate them, and you will be able to find delight whenever you turn over a log!
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Friendlocke Violet Gijinkas (Part 4/7)
Hell yeah we're over halfway done! Isn't that crazy? I don't have too much to say here sooooooo onto the usual stuff
I plan on posting them in order by groups of three, so there's gonna be seven parts in total, all of which I'll be linking here when done vvv
(Part One) (Part Two) (Part Three) (Part Five) (Part Six) (Part Seven)
!! These will contain personal headcanons I have for the cast, little fun facts, and also spoilers for Friendlocke Violet (for both the edited vids and the streams) !!
@saltydkart-reblogs
Designs under the cut!
VRISKA:
Vriska has an extra set of arms that they can retract and extract whenever they please. However, they usually keep those arms hidden.
The long needle she's holding is her trusty sword that she's used since her pirate days. She doesn't use it as much as she used too, but it's good to keep it on her for self defense in case of an emergency.
The marks on thier neck and shoulders aren't tattoos, they're birthmarks.
Good at sewing, as she often would have to fix her coat after getting into epic pirate sword fights. Sara and Vriska are sewing buddies!
It is unknown why they're unable to sleep, but while the rest of the team sleeps they often find themselves wandering around and doing whatever they want.
Artist's note: I based Vriska's design off the fact that I wanted to make her look like a bootleg version of the og Vriska. As in "Hey that's Vriska" but also "That's not VRISKA" if you get what I mean
MALL BINGO:
Trained herself to become resistant to poison (and by "trained" I mean she just ate a bunch of poison until her body became almost immune to it... please don't try this at home.)
Often goes scavenging for items when she's doesn't feel like robbing someone. If she's lucky enough she'll find some good items scattered around because "stupid trainers often leave good shit on the ground for some reason" (due to all the items you can pick up from the ground ingame lmao)
Mal lost her leg in one of her first heists, after she and another pawmi tried stealing from the wrong person at the worst possible time.
The gun she keeps with her wasn't originally hers, it belongs to someone else.
On a more positive note, Mal has plenty of stories and tall tales to share. She learned them from the eldest in her little pawmi group, as they would often tell her stories before going to sleep. Mal will often share those same stories with Peppy Jr and Mykyie Jr.
Can and will bite you. You won't be expecting it. Be warned.
GRUNPILO:
Due to his abundantly long hair, Grunpilo often lets Mal play around with it and style it however she wants.
It is unknown how or why he picked up on puppetry specifically, but it makes him happy so who are we to judge?
Speaking of which, he creates his own puppets by hand, from simple sock puppets to marionettes on strings. The two hand puppets shown are his favorite ones though.
Sometimes he'll be found speaking to them as if they're real.
Not good in social situations or confrontation, so Mal will sometimes have to speak for him. ("EXCUSE ME! He asked for no pickles!" /ref)
EXTREMELY light, very easy to pick up.
And that's all! Only three more batches left woo, hopefully I can finish them by the end of the year lol.
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feel free to ignore/delete this ask for any reason, but i need to ask someone because i can't tell if i'm imagining things or not, and i know you've sort of talked about things like this before, but has there been a large jump in... not always active arophobia, but in the amatonormativity in mcyt fandom spaces lately? it feels like things go untagged, there's a larger focus on romance and love, and the active aphobia that there is just goes quietly unmentioned by the majority, and all of these more than before. this isn't me trying to say shipping's bad or anything, i don't have a problem with it, just that this fandom has felt so alienating lately for some reason and i can't figure out whether it's because something's changed in the fandom itself or not
i think this is genuinely a really interesting topic to talk about so i'm giving this a kinda longer response!
(tl;dr -- it's not just you and things have changed, but it's also not what you might think; this is how most non-mcyt fandoms are)
so! to start with, more than ever i think the amatonormativity thing depends on the specific sub-fandom you're in. qsmp's a huge outlier; by virtue of having canon relationships it brings itself more in line with the average fandom in terms of how much people talk about ships (being in a non-mcyt fandom or two helps for perspective on this. i s2g half the tag for murder drones is just ship wars. nonstop ship wars. please stop i want to discuss lore).
with qsmp being such a genuinely interesting outlier (it's something the english mcyt fandom hasn't seen in a while in terms of a series with explicitly canon relationships being mainstream) i think that causes a lot of people to really want to post about these relationships, because like... people feel strongly about being able to express this aspect of their interests in a way they weren't able to before, i think? we've never personally been interested in shipping stuff (with like maybe 5 exceptions ever across all fandoms we've ever been in) but the attitude towards shipping used to be so INCREDIBLY hostile that i think people take their ability to post ship stuff very personally.
i'm not sure about other series, though -- this is where things get weird, because we're not really in mainstream mcyt fandom right now. we don't follow a lot of hermitshippers, but most of them generally tag their stuff? on reblogs it's a bit more sloppy but i also think a lot of people tend to just put "i post [server]shipping content" in their bios as like a blanket reminder and leave it at that
all that said, i don't think it's intentional amatonormativity, or even remotely malicious. i do think we're seeing a lot more ship content than usual/it's a little more difficult to find platonic stuff than it used to be in general mcyt fandom -- this VERY much varies based on series, though. we currently main dominion/adjacent and there's not shit for ship stuff there (to be fair, there's also not a lot of fandom in general, it's Mad Small), whereas with something like trafficseries there's a lot of focus placed on shipping partly because that series is Heavily About character dynamics.
am i tired of seeing ship content as like the main product of fandom? oh, absolutely, but that's nothing new -- that's been the case since before we had this blog, before we were even in mcyt fandom at all. fandoms are just Like This, which can absolutely be exhausting if you're not here for ship content, but this sort of thing is not uncommon for any more mainstream fandoms.
so, yes, it's not just you, there's more amatonormativity in mcyt fandom than there used to be -- because it's starting to act more and more like most fandoms, and therefore is reflecting the amatonormativity most fandoms have, whereas before there was such a hostile attitude towards shipping that this absolutely Could Not be the case.
it sucks in some ways, but at the same time it's very important to note: this is not a new problem. this is an old problem. this is a problem as old as fandom itself, and mcyt fandom is only just getting to a place where people have stopped tearing each other's throats out long enough to act like most other fandoms do.
anyway shoutout to jaidenanimations. aroace icon👍
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Portfolio advice, from a lead who hires Concept Artists
(This was originally a twitter thread I wrote before the site self imolated, hense it's strange structure.)
I wrote this after a weekend of portfolio reviews -
1. Like a maths exam, please please show your working. I want to see thumbs options, mid options and of course a final design.
2. Arrange your portfolio, I don't want to bounce about between subject matter and pipeline. Your portfolio's narrative should be as strong as your work...
3. Please make worlds that excite the viewer, make them want to go in and explore them, explain to them the interesting parts of the town, or the way the character's hat unfolds. How will this draw the viewer in?
4. As I've said before the majority of your project work is explanatory not mood, make sure your portfolio contains explanatory work. Explained here -
5. A lot of beautiful post apocolyptic paintings, , but 80% of realistic games and film, we just give the environment artists photo ref, they are capable artists in their own right. Different work in stylised where you do need to create rules for how things can be translated.
6. Production art contains call out sheets, material references and flat graphics. This doesn't have to be your final image, but it should support it.
7. Design characters on a swatch(es) of the environment they will be viewed in. Not on white. I make swatch backgrounds from screenshots, it avoids assumptions that damage readability.
8. Reverse of this, put people in your environments, show me the scale.
9. It's not a deal breaker for a review, but if you intend to get a job, please show me your work on a screen larger than a smartphone (print outs probably the cheapest option with the best battery life).
10. Please have your contact details clearly visible, and by that I mean email address, I will not pass your social media contact on, I cannot input your form into my tracking system. EMAIL ADDRESS emblazoned and bake it in, sometimes recruiters do funky stuff to pdfs
11. Your portfolio will never feel done, not to you anyway. You will have learnt from your latest pieces and want to apply it to older work. But we know art is a journey. Send your portfolio anyway. I've been in the industry 10+ years and my portfolio is still not 'finished'.
12. If you are applying to an environment centric Concept Art position then please vary your times of day! Golden hour is cool but show me some happy sunny days, looming overcast days, what about at night? Vary your weather too! Sunny snowy day? Rainy Spring day? Stormy night?
13. If you are applying for a character centric Concept Art role then please ensure your portfolio shows a variety of body types and ethnicities.
14. Designing characters for games?
Please show back views and feet (!) Many potfolios contain only front views.
This is a problem because:
You haven't shown you are considering the design from all angles.
In many games rear view is the main view.
Stop cropping feet.
15. If you are entry / graduating and looking at Portfolios to compare content and standard of yr own work too, look at hired grad/junior artists as opposed to seniors Seniors and leads often have old or personal work in their portfolio which isnt representative of the day job.
16a. Show clearly the intended use case for your Concept Art. Mention the game type in the description. Are these player character designs for a 3rd person adventure game? Then more back views please. Bonus points for diagetic ways of showing health / equipment / role etc.
16b. Are these designs for an FPS? Then really the player view of the gun needs to sell the player style/ choices, in an FPS your weapons are almost your character. Are these world designs? What's the view distance? For an RTS your shapes need to read from above & a distance.
16c. The lack of clarification means I am judging the design in isolation, which both harms the design (you might be considering the backview of a char as the main adventure character.) Or an NPC, their waist up expressions may be important for conveying exposition and mechanics.
16d. Concept art is not separate from gameplay, great concept art serves the game team before it is a good illustration.
17. Play games. A variety of games. Think about them. IMO to be a good concept artist you need to understand the common language & references used by your peers. Also understand the principles and common language your audience are used to. FPS design rules are v.diff from RTS.
18. There are many skills that are needed in concept art, please show them. For example: Graphic design - logos, liveries, typographic use etc. VFX concepts - Abilities, Ambience, motion concepts. Architectural knowledge - How buildings are built! & more but I'm out of space :O
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Post about art-theft, AI and tracing of my render:
Unfortunately, one of my renders I made a year ago, was traced, copied, edited by AI by "brothers in arms" store and now sold as a merch aimed towards CoD fandom.
They are currently sending this out to various cosplayers asking them to promote it.
As someone who is affected by this, I have to speak up about it.
(post about it on twt & insta)
I found out about it by accident when I saw promoted post on my insta feed. When I started talking about it in my stories, this store sent me a private message saying they had been working on this design for weeks and had never heard of me so they definitely didn't steal anything, and offered me free stuff.
When I disagreed with them and sent them files comparing our works, they stopped replying to me, so I continued talking about it again on my insta. Only when my followers started leaving comments under their post saying this is wrong, they decided to continue discussion on the next day.
2. They mentioned that they could have been inspired by some pictures they found on the internet and showed me their "first sketch" of design… which was made by AI.
3. During the conversation, they mentioned that their artist could have based his work on a picture he found on the Internet, but he defended himself by saying that they might not have known it was mine. But even if they didn't know about me, even if they found some fanart on the Internet - it doesn't mean you can copy something detail by detail and sell it as your own.
What is most important here, their offer to solve the problem was to give me credits in their design. IF they worked hard on it, why would they want to give me credits? My offer was to remove it.
4. Why do I mention that it could have been done by AI? because many lines are unfinished and a lot of details don't make sense.
5. Below is a comparison of my render that I published on March 18, 2023 with their first sketch they showed me, which apparently they drew themselves:
I am saying this so that the CoD community, which is very large, will be aware of this, because there are many people who have already bought it and after my insta story, they felt bad and said they want return it because they don't want to support art theft.
It's not just about me anymore - it could have happened to anyone who creates fanart and share it on the Internet just for fun. One day someone may use it for their own profit without us being aware of it.
It doesn't matter if it's a 3D render or a drawing.
All artists in this (or any other) fandom do not deserve to experience such thing, and we need to speak out about it to prevent it from happening in the future.
Reposting fanart is, as this example shows, dangerous and hurtful, so please respect artists and don’t do this. Especially on pinterest.
Their only proposal and offer to give me credits for the work they traced is something I will never agree to.
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𝐁𝐄𝐃𝐓𝐈𝐌𝐄: 𝐃𝐑𝐀𝐆𝐎𝐍 𝐄𝐃𝐈𝐓𝐈𝐎𝐍˚◞♡ ⃗ dad!satoru gojo
𝙧𝙚𝙫𝙞𝙚𝙬 ┊ instead of sleeping, satoru and your daughter argue over what to name her stuffed dragon.
𝙘𝙤𝙣𝙩𝙚𝙣𝙩 ┊1.9k words. established relationship (#married). the toddler dialogue is purposefully not structured correctly since it’s words from a toddler. fem!reader. intended lowercase. warning: you will wish you had a kid with gojo after reading this.
𝙖𝙪𝙩𝙝𝙤𝙧𝙨 𝙣𝙤𝙩𝙚.┊this was gonna be a basic thought post, but i got more and more interested in the concept and was like “y’know what? fuck it, ima just make this into a full fic.” so here we are with a more full look at dad!gojo <3.
satoru mumbles, "but i think he likes being called spike,” and it's obvious that he's sulking. you don't even have to look up from your book to confirm it.
“well, you don't know him like i do!” your daughter replies, tucking herself into your side.
you flip through the picture book's pages fast, just getting brief glances of its colorful illustrations. unicorns, dragons, knights, and princesses decorated the pages. after turning the last page, you sigh and put the book down on the nightstand. despite the fact that the book was designed for toddlers, it actually looked interesting. you just know you would love to read it to your toddler. you can imagine yourself reading it to her, seeing the excitement on her face as she explores the world of fantasy—her absolute favorite genre.
but unfortunately, that image in your head will have to wait for another day, because her attention? is completely taken by the debate between her and her father.
how the argument started is beyond you. just ten minutes ago, you and satoru were snuggled up on your daughter’s bed, trying to read her to sleep. and now? satoru and her are in a heated debate over what to name her stuffed dragon. it's tough not to be amazed at how something so easy can become so complicated with him.
"i bought him, drove him around in my car, and wrapped him up in a cute little box for you. i think we know each other pretty well.” satoru smiles and reaches across the bed for the dragon.
“nuh-uh! he not even like you!” your toddler, with her tiny hands and puffed cheeks, clutches her stuffed dragon tightly against her chest. the plushie, its vibrant green scales and friendly eyes, seemed to come alive in her hold.
he retreats back to his seat on the edge of your daughter's bed, his lips curled into a frown as he asks, "how come?"
her mouth opens, then closes again. you look away for a moment to give satoru a look of disapproval, and by the time you return your attention to her, her brows are already starting to furrow. she mumbles under her breath, "because," running her small fingers around the plush dragon’s ear. she looks to be at a loss for words, as if she hasn't come up with an answer to satoru's question.
but that's okay, since you—happily, do.
"because you’re taking his time away from storytime. and satoru, in case you didn't know? when it's time to go to bed, we have storytime.”
your daughter looks up, her face beaming as she screams, "yup! and mommy picks the super-duper bestest stories ever!"
satoru gasps, his eyes never leaving yours as he rises from his bed and holds his chest. "baby, who's side are you on?"
you roll your eyes, "i'm just sa—"
"oh, sweetheart," he mumbles as he rushes around the corner of the bed, his movements quick to reach your side. without wasting a second, he rests a palm on your forehead, checking your temperature with a clear look of false concern. concerned people don’t have to hold back the urge to smile. actually, they don't have a smile at all—but for some reason, satoru does, and he's terrible at hiding it. "are you sick? having some hallucinations? is that why you've decided to side with enemy?”
your daughter giggles, and it only feeds satoru's act.
he turns his head towards the source of the giggles. a playful pout forms on his lips as he teasingly asks, "or did this little munchkin of ours use her princess magic to change your mind? she has a way of doing that to me sometimes, y’know."
his free hand reaches towards your toddler, fingers wiggling in anticipation. as his fingers make contact with your little one's soft, ticklish skin, even more giggles slip past her lips.
she tries to squirm away from his touch, but that's when he adds another hand to the tickle fest, and all chance of escape is gone. at that point, she visibly gives up, curling into herself to try to halt her dad’s tickling.
“i-i don’t have powers, daddy!” you daughter manages to stifle out through her laughs. you smile at the sound—it’s one you'll never get tired of hearing.
"you can't be a princess without powers! every princess has powers!"
“i-i'm n-not a princess though!“
satoru's fingers pause in their spot, his eyes widening in disbelief. "not a princess? how on earth can that even be?"
you’re sure if she needed him to, he could easily write an entire book about how she’s a princess.
he scoops her up from her place next to you, careful not to let her dangling legs hit you in the process. she lands on his hip, her eyes fixated on him as he lovingly whispers, "you're daddy's little princess!" he pauses, then adds, "and mommy is the queen, so that makes me—"
“the king?”
“you’re just so smart, huh? see, a perfect quality of a princess.”
“but princesses have dragons! big ones with so many pretty colors and names! they go—“ she cuts herself off and raises her tiny arms high. with a wide smile on her face, she takes a deep breath and lets out a loud roar.
satoru nods and smiles warmly at her, "oh, i see...well, y’know what? not all princesses have dragons.”
she tilts her head, and you awe at the sight. “they don’t?”
"nope," he says, taking her tiny hand in his, wrapping it securely around his finger. he lightly massages the back of her hand, and it’s soothing—scratch that, reassuring. you can tell from the way your daughter leans her head on his shoulder, tucking herself in the crook of his neck. "you don't need a dragon to be a princess. you're my princess ‘cause you're kind, smart, and full of love. i'd say that's all you need to be one."
"really?" she asks, waiting for his nod before continuing. "okay…but i still want a dragon."
"i get it, munchkin," he hums as he takes the dragon plushie from the bed. "we still haven't figured out a name for this guy, hm?"
“nuh-uh!”
“he looks like his power is being super cuddly. he's so cuddly that he puts you right to sleep…how ‘bout…fluffy?"
“ew.”
“fluffy sounds cute, no?”
"but dragons aren't cute. daddy, they breathe fire."
"wel—" satoru begins, but your daughter interrupts.
“his name should be fireball!”
“satoru, she does have a point,” you assert.
she really did. it was a dragon, not something adorable, but something that’s usually thought of as a villain—or a protector. athough deep down, a part of you just wanted this little debate to finally wrap up so you could finally catch some much-needed sleep.
“i thought i took away all of her princess magic?” satoru frowns, "stop siding with the enemy!"
you can't help but snort at his comment. mostly because, for whatever reason, he’s taking this dispute very seriously. so seriously that he doesn't seem to notice you're trying to do anything to finally get to bedtime. "baby i was just sa—"
"who says this dragon had to breathe fire anyways?" he interrupts.
when your toddler goes to respond, it hits you. "what about fluffy fireball?" you mention. it's a perfect combination of the two. well, okay, maybe not a “perfect” combination, but it's good enough to finish this debate.
if you weren't so tired, you’d stop and ogle the way they ask "huh?" in sync.
you shrug, "well, why not? he is pretty fluffy and spits out fire. there can’t be a better name than that."
your daughter holds out the dragon, looks at it for a while, then brings it up to her ear.
she gives the impression that he’s nodding his head before hushedly saying, "got it." she then turns back to face you and yells confidently, "fluffy fireball agrees!”
"well, i don't agree," satoru huffs. "the name is way too long an—"
“satoru.”
“but—“
"satoru," you say more firmly, and his shoulders sink as he mumbles "okay" beneath his breath.
your daughter lets out a yawn, and your eyes are immediately drawn to her. you signal for satoru to come over to the bed, and he does, bending down to your level.
“is my girl sleepy?”
"um," she pauses and looks at her dragon. "just a little bit."
"i can tell," you say, gently rubbing her back. you sneak a quick glance at your husband, and he looks the other way because he knows it's way past her bedtime. you sit up next to her ear and murmur, "i think fluffy fireball is ready to go to sleepy-time."
she gives the dinosaur a look before asking him, "y’wanna sleep with me?” then, she shakes the dinosaur's head up and down before exclaiming, "okay!"
you watch as she leaps out of satoru’s arms, and plops down on the bed. the room fills with giggles and the creaking of the bed as she scampers towards the middle. once she's next to you, she settles in and gets comfortable.
you can't help but smile as you see her tiny hands reaching out, playfully fluffing the pillows around her. then finally, with a satisfied sigh, she snuggles under the covers, cocooning herself in warmth.
she sets her dragon on her left side, making sure her loyal companion is there to do his job and look after her (the princess). it’s cute really. however, if that dragon becomes even a little bit too comfortable with the job, you know satoru will undoubtedly compete for the position. he'd say, "it can't just show up one day and take my job," or something along those lines. knowing him, he might even contemplate throwing it away—who knows.
you’re jolted out of your trance when your daughter asserts to her dinosaur, "you can sleep on daddies side, he snores."
satoru gasps, “i do not—“
“yes you do!”
“when have i eve—“
"guys," you sigh, feeling the weight of exhaustion in your voice. you cast a glance at both of them, making sure you have their undivided attention before pressing on. "c'mon, let's all take a breather and save the debate about your dad's snoring for tomorrow, okay?"
"but mommy, tell him he snores!" she whines. "he goes—" she cuts herself off to mimic satoru's snoring, and his face is priceless.
"now that’s just rude. how can you speak to me so coldly?” satoru scurries underneath the covers on the side of the dragon. and just like that, your daughter and her dragon are nestled between the two of you.
“this’ll be settled in a family meeting tomorrow. you two have already had one debate today. so right now? lets all go to bed.” you declare, then nestle deeper beneath the covers, closing your eyes.
as the voices of saddened "okays" and "alrights" blend together, a collective sigh fills the room. the sound of a click follows, and even with your eyes closed, the absence of light is unmistakable. it makes you feel even more exhausted than before.
you feel satoru’s arm slide around your shoulder, pulling you closer to him. meanwhile, your daughter stirs slightly, searching for a more comfortable position in the cozy space between the two of you. you can feel her movements, her small body nestled snugly against yours.
you snuggle impossibly closer to your pillow, and take a deep breath.
silence, that’s what follows—and it’s nothing but peaceful. that is, until satoru bursts out laughing. "i don't snore," he blurts out into the darkness, his voice filled with mischief. "i just provide a little background music for the night."
it's at this point that you decide to be extremely biased at the family meeting tomorrow. he’s not winning a damn thing.
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