recoloured this old warmup to repost cause I had it on my mind.
If Clark is going to be in earth 19 (gotham by gaslight universe) (they're publishing more gbg and clark is going to be there), then listen to me listen to me, he needs to be a cowboy. Superman needs to be a cowboy in the big city. I am SOO serious about this. I am on my knees, DC, let me write for you, I would add so many themes about modern technology versus traditional knowledge and sprinkle in some anticolonialism PLEASE.
You could have a cute little Daily Planet that has to struggle against yellow journalism in a smoky little backroom & setting their own type, a la The Truth. You could have gentlemen's clubs. You could have a brutal war against unions in the streets and one lone titan of industry giving into their demands. You could have the exact same 3 batkids from the movie, there's literally nothing to improve on there. You could have Clark tear down a barbed wire fence with his bare hands, in a futile attempt to unravel colonialist ideas of private land ownership. Imagine the alien knows more about the earth, the real earth, than the knight in his city does. Imagine the American dream failing Clark, who has to go back east to the big city, failing Bruce, who lost his parents, failing everyone over and over until they decide to build something without it. In an era of rampant exploitation, what do real heroes look like?
Or you can make the justice league fight big steampunk robots ig I'm excited either way.
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KINDA LONG POST anyways i made two aus some time ago and in both of them madeline is alive
1) the Empire doesn't exist. Gestahl's father's coup d'etat was a flop, and in current time there's a republic (ofc). I thought that originally Madeline's life wasn't easy, and she was disgusted by actions of the Empire (it's near the seal, seems reasonable), so she went to the cave to end her life (IDK FROM HER LINES SHE SOUNDS LIKE AN YESTERDAY TEEN), but here she experienced many hardships in pursuit of her dreams, and also was a black sheep. Oh, and there's something suspicious going on in the Republic. Extremely tired, disappointed in everything, she falls into the another realm. There she finds Maduin, they eventually fall in love, though Madeline is distrustful and hard to impress, and the other espers aren't exactly fond of her, they have Terra, yada yada. Nothing bad happens, Terra grows up away from human world, knowing about her powers and heritage, but she feels uncomfortable in the small refuge and wants to explore her mother's home. After a couple of arguments her parents and espers agree, lead her to the gate (the seal is still weak) and, giving her the final warnings and tips, and so the girl sets off to her journey. The au mostly focuses on Terra's wanderings, and, cause of drastic changes in the plot (the cast mainly banded together because of the grudge against the Empire, or their lives were heavily influenced by it), she befriends only a couple of other heroes, Celes and Setzer first. Still, Madeline's here, she influenced her daughter's life, and the other espers' too – she helps them understand some of human technology, builds simple mechanisms that can aid in everyday life. I hc her as aspiring poet and playwright, but with some knowledge in engineering. She still doesn't easily trusts others, given how espers treated her at first and her misadventures in human world, but she loves her family with all her heart.
2) Empire's here, espers were captured along with Maduin, esper's realm was sealed, but Madeline managed to escape with Terra. She lives as a bitter hermit near Kohlingen, hiding Terra from everyone, rarely coming into the town to buy things nature can't provide. But girl's curious nature can't be satisfied by lonely existence in the woods. When the og game timeline starts, the Returners receive some weird rumors about miracle worker acting in the outskirts of town. They heal the wounds only with their hands, bring back the kids who were lost in the woods, entertain the folk with "magic tricks" (but it is not the real magic... right?). It's not something that can help them in their cause, but it sounds interesting. They can't find the stranger, until they come to their base at town and reveal themselves as teenage green-haired fey girl, wanting to help in their fight against the Empire, as she heard townfolk's complaints and fears. She is willing to join the Returners' cause, but her mother, upon knowing that, starts arguing with her, not wanting her to leave and be wounded, captured or worse. As trusted ally of the Returners, certain treasure hunter Locke Cole decides that in his spare time he can try to change stubborn recluse's mind. Also, the news are spreading to the north that the Empire send a special squad in order to retrieve something important from Narshe by force, and for this mission to succeed, the infamous Ice Witch will also visit the miners' city.
..Oh and I also think that Celes will be precious magic user in this au, also half-esper, but at the side of Empire (I know it will kinda ruin the parallelism triangle between her, Terra and cringe man but whatever). She looks and acts kinda like her beta self. Though I should consider the plot holes that pop up in result...
And in every au Madeline is grumpy and finds it hard to trust anyone. Humans make her sick, espers weren't fond of her at the beginning... In the first au. In second they probably hate her. She was an idealist, who's dreams of finding herself among humans had been broken. When she was a child, she often spend her time alone, reading old books with her sibling, studying ancient legends of magic folk, played in the woods. Now she's kinda snarky, hard to get close (and even apprehensive in the second scenario), her books and her artistic soul didn't help her in previous hardships. She might have found Maduin and given birth to her lovely daughter, but will she overcome her trauma-related prejudices?
Idk why I have such interest in her.
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