Who is this guy?
It's none other than Mrs Kobayashi's grandson Riku! Riku is the only relative who lives the closest to her, so he finds the time to visit outside his busy work. Training on the slopes can be intense and he's also a model from a popular agency, but he tries to come at least once a week. When he came today, his grandmother was so excited to introduce a girl to him! Well he's been single for a while and he loves meeting new people; of course he'd be happy to go on this blind date!
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Say what you will about Martin's writing style (and I've said plenty) but I do think he's got the White Walkers' mythos worked out for a future book and IT WOULD HAVE BEEN SO NICE IF THE SHOWRUNNERS HAD DONE 1/100TH OF THAT WORK SETTING THEM UP
Gus: I am mad all over again that there was absolutely zero explanation given as to why/how the Night King operates or how his powers work or why he chose now to attack or ANYTHING ELSE
Gus: on the plus side it means I get to make up a whole subplot that, not to brag, I'm comfortable saying is at least as good as anything D&D could've made up IF THEY HAD EVER EVEN BOTHERED
Gus: but like - okay so craster's infant sons get sacrificed to the Night King, who them magics them into White Walkers as babies
Mardia: Yep yep
Gus: so does that mean there's a white walker nursery
Mardia: Omg
Gus: do they have to change diapers
Mardia: LOOOOOOOL
Gus: is there a white walker daycare center
Gus: how does the night king TEACH his lil adopted monster babies
Gus: is there like storytime around the - well not fire
Gus: does the Night King remember what it was like to sit around a fire?
Gus: does he miss being a human and all his rage at the spell the Children of the Forest put on him to kill the First Men has curdled his brain?
Gus: what was he DOING for like 8 millennia, just hanging out?
Gus: did he get really good at ice fishing?
Gus: DO THEY EAT?
Gus: where the fuck do they get their snazzy outfits from
Gus: are there white walker tailors
Gus: what's the currency situation
Mardia: Lololololololol
Gus: I'M JUST SAYING
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I don’t usually make posts like this, but I’ve been seeing a lot of anti-intellectual junk lately, and I really think we need to put the word “pretentious” up on a shelf until people learn what it actually means.
It doesn’t describe someone who likes artsy-fartsy deep meaning media. People who are pretentious are fake. They’re posers trying to be sophisticated and unique, not like other girls. They pretend to only like stuff they think will make them sound cool when they talk about it. They want to act like they know something you don’t, and they want attention for it.
By definition, if you genuinely enjoy something, you can’t be pretentious. If it resonates with you, and you analyze it, and you don’t care what people think, that’s the polar opposite, actually. If you love obscure experimental prog music, if you watch underground high concept indie films through English teacher eyes, if you spend hours in a modern art museum reading each piece as a vessel for storytelling, if your backpack’s full of poetry books that inspire you, if you play underrated games that were someone’s passion project, if you have an interest in studying the classics or the masters, you are not pretentious.
Of course, some people just don’t like some stuff, and that’s fine, but that’s not what this is about. Don’t let anti-intellectuals shame you for enjoying things just because your interests are inaccessible to them, because they refuse to be brave and put effort into critical thinking. You’re not stuck up for refusing to overlook the craft of artists.
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Saw @mango-mya 's si/oc inspo post (lmk if you want to be untagged its ok!!) and decided to make a seperate post instead since I'm going to ramble about Chloe and I dont want to clog the main post with my infos (anyway the post is here if anyone wants to reblog with their char's oc inspo :3)
Here's some inspo for my s/i oc Chloe! I don't really have a lot of inspo as oppose to others but I do have a bit detail about it and ahshskaja I think it's fun for me to pick on so the rambles undercut! (Like, im not kidding all my points are everywhere hsksksk)
When I was making an early concept for Chloe, I used Ima (Sedusa) as my early reference for her design. There's a lot of unique body figure of woman in PPG but I am mostly attracted to Sedusa's frame and I cannot stress enough that I love love LOVE her design! Her design is the exact opposite of Utonium (curvy and circle as opposing to Utonium's rectangular and sharp edges) so like I wanted her design to be the opposite of him. I love the idea of opposite attracts and I refered to this idea a lot when I build her character. More on that in just a bit.
When I created her, I was working as a service crew/waitress and I wished it theres something that could swoop me from my boring job so I thinkered with the idea that she found love at the dinky diner she worked at. So one day, I discovered Suzanne Vega's Tom's Diner and I loved this song! What's so interesting to me about this song is that it's an acapella so like I'm able to focus on the lyrics and it basically captured the essence of what I want Utonium and Chloe to be except Chloe would be the one greeting him every morning and give him hello kissies and hhh thats basically the catalyst for their story.
For most of her inspo, mainly personality and clothes, I refer a lot to The Nanny's Fran Fine. I grew up watching The Nanny and I always love how her character is someone that's street smart, extroverted, cares about others and charismatic at times so I based Chloe's personality off this. I also refer to Fran's outfits a lot whenever I draw Chloe in other clothing so if you take a hard look at any of my previous art you may recognize some of her clothes that I used as reference.
For Chloe's hair, I want a distinctive short hair for her and P3's Yukari Takeba was my first choice for a cute short hair cut. I love how her bangs just swoops to her sides and the end of her hair just curls outwards its just so cute to me. I added the heart curl design on her bangs because I really want her hair to be the main focus for her design so that when she wears any other clothes, her hair will remain the same and recognizeable. The heart curls that sticks out of her hair was added veryvmuch later during design process and it almost didn't make it. I'm so glad I keep it, I think people mostly recognize her heart cowlick the most.
While I did say Fran Fine is my main inspo, I did have Bojack's Pickles as another of my personality inspo. She's bubbly, energetic and sometimes ditzy and I never mentioned this but Chloe's a bit ditzy and has a valley girl accent. I have not think of a voice claim yet but the voice that I think that would fit Chloe rn is ATSV's Lyla. There's a significant age gap between Utonium and Chloe and I really want to show how both of them came from different generation (Utonium's a boomer while Chloe's more of Gen X so I want to play around their understanding of trends and how they act with their age accodingly hhh)
Overall, what I want to achieve for Chloe's personality and appearance is someone that would compliment Utonium's personality and appearance in the opposite way because like I said, I love the idea of opposite attracts. Where she lacks education, she makes them up for her communication skills. Where Utonium is big on being a book smart person, she is street smart, she knows how to handle things by her way.
I have no intention to make Chloe have a cool career like Utonium because I still want her to be normal. I always make elaborated backgrounds and jobs for my other s/i ocs so for Chloe, I want to relax, I want her to be normal, have a normal job, nothing interesting. I don't want to rely heavily on those points but instead focus more on building her personality.
When I think about it now, I think its good thag I make Chloe normal. She is really the normality that Prof and the girls needed in their family. She doesn't have any special skills, any benefits directly to them nor any interesting history that makes her unique, she's just some woman that just walks into their life yet unintentionally becomes someone significant to the family's life.
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