i dont plan on finishing this and posting it on my art blog oh well
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I hate when an artist gets exposed for being a bad person and people start the narrative “why would you even want to listen to their shitty music” when are we going to be freed from the idea that only good people create good art and bad people create bad art. It just makes it harder for these types of people to be exposed because now you got people thinking “how is this possible, his music is so good!”
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what made u guys pick ur url's !
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ideal ways for me to die
1. old age, peacefully in my sleep
2. after a long and illustrious career i am at a rooftop gala hosted in my honor. i am wearing a beautiful gown, holding a glass of red wine, standing by the railing. a scorned lover approaches and, after a passionate spat, they push me over the edge of the building. the wine glass goes flying, splattering their outfit in red as a visual metaphor for the blood on their hands. as i descend my gown flies around me like two beautiful wings, a bird in flight. a photographer on the street manages to take a photo before i hit the ground and that photo wins the pulitzer. a new york times think piece is released regarding whether or not it's moral to profit off a photo of someone's death. the think piece also wins a pulitzer.
3. sex accident.
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going through the hades 2 stuff and im sorry but i just have to ramble a second because look at Hephaestus
he's not just a wheelchair user but also an amputee. an above knee amputee. wheelchair users are already next to nonexistant in video games but amputees exist in this really...disheartening? spot where they're pretty much just reduced to "person with a cybernetic limb" - it's always just somewhere from "just a cool visual design" to flat out "superpower". I can't think of a video game amputee that is actually disabled by their limb differences - I'm all for futuristic worlds where prosthetics and other disability aids are far advanced from what they are now, but that's not really what's implied by these designs. They're just... Cool designs that in no way reflect on the real-world experience of being an amputee.
Look at Hephaestus, though. Look at that prosthetic. Whilst stylised it very much looks like it functions like common mechanical knees - knee bends when thigh is lifted, knee straightens when thigh is lowered. He's a wheelchair user as well as a prosthetic user - every prosthetic user I know is also a wheelchair user as a prosthetic is not usable in every occasion and also cause exhaustion and pain if used constantly.
Whilst we can't see much of his wheelchair the position he's sat in and the wheels very much evoke active wheelchair to me - this carries on to very specifically the thickness of his arms. Whilst a lot of Hades designs are muscular Hephaestus has very noticeably thick arms - which makes sense, as active wheelchairs require a lot of arm strength.
Just overall this design is making me want to cry - he's not just an actual wheelchair user in a video game, he's a realistic depiction of an amputee, a disability usually brushed over in order to give a character a fun design quirk and nothing else. He's fat and he's hot and he's a realistic depiction of an above knee amputee. Oh my god. Oh my god?
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Good Omens 2 was like reading a 100k fanfic in the middle of the night that you realize was left unfinished and last updated 5 years ago, and you are left alone with this earth-shattering cliffhanger
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