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#* && RALSEI /// AND A PRINCE FROM THE DARK .
momopatchi · 10 months
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Ralsei , Prince from the Dark
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apple-colaa · 11 months
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Dare I say? A cutie patootie?
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carlyraejepsans · 11 months
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You said in the Ralsei post that his flirting with Kris is supposed to make us uncomfortable or at least question his relationship to Asriel. I agree that Toby could possibly "go there", but do you think it's intentional on Ralsei's part? I genuinely don't think he knows he looks like Kris's brother. If someone makes Kris get into a relationship with someone who looks like their brother, I think it'll be the players fault for knowing he looks like Asriel and forcing it anyway rather than Ralsei himself actually knowingly being into incest. (feel free to answer this without posting the ask if it's worded badly)
all things considered i don't think he does. i think what's happening in deltarune is that ralsei, as a darkner, was created to play on our fondness and love for the asriel we knew in undertale. at the same time, if you're in any way familiar with classic rpgs, you'll realize that ralsei's role in the story is a direct callback to the "healer of the cast, bearer of the prophecy and love interest for the protagonist" trope (a role that was always given to female characters, tying into his gnc quoi), so being framed romantically by the story is... kind of a given here. however, those two core aspects of his, well, self, are basically incompatible. at least when it comes to his desire to be liked by kris, because being pushed into romantic situations you perceive as incestuous is, understandably, going to freak a guy out.
as you probably know, i recently had the chance to play earthbound, and paula reminded me of ralsei so much. ralsei deconstructs the rpg girl trope in general, but knowing how big of a mother 2 fan toby is, i feel like she was a pretty clear inspiration in the way he wrote ralsei. and something that happens again and again and again throughout the course of earthbound as soon as paula joins the team, is that people constantly make comments about her and ness being together. now, paula/ness is canon by the end of the game and has been confirmed as such by the creators, but earthbound as a game heavily features the topic of fatedness; and unlike deltarune, chosen ones and prophecies and dreams of future friends are never questioned by its plot, they are the plot. so, since a big part of deltarune's gimmick consists in questioning the trope of rpg fate, i wonder if ralsei's crush on kris might be revealed to be something predetermined too, going forward. after all, he spent a long time waiting for the heroes of prophecy to arrive so he could become their friend and help them on their quest. if that same "fate" determined that he was supposed to be kris' love interest, then knowing ralsei he probably accepted that fact and acted accordingly. which would mean getting into whether those feelings are actually genuine or if they're born out of duty and his submission to What Is Right And What Should Be.
the main reason i don't think he's aware, though, is that that incompatibility between those two aspects of himself that prevent him from fulfilling (part of) his purpose is a storyline that heavily reminds me of spamton's. ralsei is the most "purposepilled" character in the entire game. he is ADAMANT about reinforcing 1) his own lack of agency 2) that of all other darkners 3) the darkners' purpose towards the lighters as not only inescapable, but good, 4) the status quo of the light world/dark worlds dynamic as it stands. fulfilling his purpose is a BIG deal to him, and the story is obviously going to have an arc challenging it and sending the poor boy into an existential crisis. and him realizing during the events of the game that his literal appearence alone makes kris uncomfortable and prevents him from being the good rpg love interest character he was created to be, well... it just feels like a good way to further that arc.
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undeadalivesblog · 2 years
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Don’t know where I found this idea, but I think it has some great comedic potential
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harumichan12 · 4 months
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✨️🤍💚 Ralsei 💚🤍✨️
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sorry if he's look so feminine but I like to draw him like this cuz I think he's look so cute like that ^^
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puppyeared · 2 years
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Here’s round 2!! Thank you again for sending stuff in ^^
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adoranoia · 2 months
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i think, moonflower, my ralsei, has DID, both because i like projecting onto him, and because of personal stuff relating to my own system. namely, his alters would be the different ralsei portrayals i've collected over the years, in a certain server, etc. let's go down the list, here...‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎
-moonflower/ralsei, the host, sugary sweet and kind, but with a healthy love for the weird and macabre. very intense person, but very loving too, and protective over his friends. likes ritualistic magic, blood, bones, necromancy, etc. all/any pronouns.‏‏‎ -witch-hazel, or just 'hazel', is a trauma-holder, quieter and more reserved then moonflower, but just as kind. talks in short bursts, in sort of choppy sentences, rlly takes her time. prefers future/fortune-telling type magic. has she/they pronouns.‏‏‎ ‎‏‏‎ ‎ -blossom, is a protector, she's loud and brash, and talks with a thick valley-girl-esque accent, can be a bit flirty just as an affectionate thing, actually prefers different weaponry-making to magic. she, uh. has a cute -sy, pink chainsaw, so. do with that, as you will. has she/he pronouns.‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎ -hades, is a gatekeeper. a bit more blunt compared to the others, grumpy and serious, but still sweet, underneath it all, it just takes a little digging with him. likes order, and things being in their proper places. prefers dark -ness-related magic, such as shadow magic. has he/him pronouns.‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎ -vonbon, is internal self helper. she's very assertive and a little rude, louder as well, but very confident in her work and what she does, in general. gets shit done, basically. knows many things about many different topics, will infodump. doesn't actually use magic, prefers self-made gadgets and gizmos. she/her pronouns.‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎
and maybe more, but we're still figuring that out together, so! for now, this works. pls keep this in mind while interacting with moonflower, and how it'll affect threads going forward, thank u!‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎‏‏‎ ‎
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frogboy0 · 2 years
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After all the chaos w the Spamton charity, have some doodles from a week ago that I forgot to post :)
I'm pretty sure I'm gonna be drawing some of the SUPER COOL LORE WE GOT SO BE READY!!!!!
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roorkich · 8 months
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suddenly, ralsei
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legendcrown · 9 months
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" no, don't turn me into a marketable plushie...! "
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" AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA-- "
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Deltarune theory
So, I wanted to talk about the prophecy. Or, to be more clear, about a specific part of it.
"Three HEROES appear at WORLDS' edge. A HUMAN, A MONSTER, And a PRINCE FROM THE DARK."What makes the most sense to assume is, that Ralsei is the prince from the darkness. However, we still can't be sure about his intentions, or if he really comes 'from the dark', so what if he's not the prince from the prophecy? This is only a theory, but there's someone who, too, is a 'prince from the dark'. (Aka a prince from a dark world.)
I'm assuming that by now, you know who I'm talking about- Lancer! Not only is he an ally of the rest of the heroes, but he is the third person to be seen at 'the world's edge' (Where Kris and Susie fell). Ralsei, on the other hand, is never shown in this area, which seems to have a connection to the prophecy (See below).
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In conclusion: Should Ralsei ever betray us, Lancer appears to be a good second option. What do you think?
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reindeer-dad · 2 years
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🍴 from @princewithoutakingdom?
Send 🍴 to try some of my muse’s cooking
If it wasn’t for the bakery box in his hands, Rudy would have done an ultra-badass Superhero Landing into the Dark World. He’ll do that next time; today was different! He had a special delivery! Inside the bakery box were half a dozen muffins to share with his new young friend, Ralsei. Plenty for the both of them... and possibly one of his subjects (if he ever sees one in such an empty town...).
Sure, it was less convenient than cauldron cake. But he’d argue that all the effort can be tasted in the recipe!
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“Wait ‘til you get your paws on these! Straight from my oven and into your maw!” he said with a flourish before swinging the box lid open. “Gingerbread muffins with a lemo-----”
Staring back at them were not gingerbread muffins with a lemon glaze. They weren’t gingerbread muffins with a lemon glaze at all.
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“Glitter cupcakes...?” He eyed the mystery food. “Are these even edible...?”
@princewithoutakingdom
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lynxgriffin · 7 months
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Eldritchrune - Asriel Investigates
Story Setup Eldritchrune Masterpost
In his quest to find Kris and discover what might have happened in Hometown, Asriel goes digging for some arcane information. But is his canine companion actually helping him with useful knowledge, or just getting him into trouble??
Also, just in case the text is hard to read in his old books, here's a text version of what's in the two books under the read more!
From Denizens of a World of Darkness:
Sealed too in this dark realm are beasts of immense size and terrifying power, said to speak in tongues unknown to man. While varied in size, shape and abilities, these beasts share a similar nature of feeding upon humans and their souls. While impossible to know for sure, it is speculated that the inherent potential within all humans is as nutritional to these monsters as bread and meat is for man. If these beasts were to be released into the world we know, a great roaring calamity would come upon the land. Even the most practiced of magicians would struggle to stop such creatures. It is, therefore, a great relief that these beasts are unable to leave the Dark World of their own accord.
From Comprehension of Greater Demonae:
Most contradictory among the demon monarchs of the Dark World is (Ralsei), a prince of darkness. This entity embodies the shadows cast by the hearth, the loneliness of spaces between the warm comfort of company. Fire and shadow alike are attributed to this demon. 
This being is said to quell any enemy, no matter how great a threat they may be. And yet, other tales describe this demon as akin to a pleasant neighbor, delighting in companionship. Much debate has ensued over reconciling these two narratives. 
But is this truly a contradiction? The fire that burns pleasantly in the hearth and warms the family home is the same fire that burns down a city and devastates the lives of all who live there. Brotherhood becomes the madness of the mob at the turn of a coin. 
No, the true terror of Ralsei is the loneliness said to reside in whatever spaces a demon’s soul would be, if they possessed them. This demon will do all that is asked of it to obtain the ultimate prize: a human soul forever bonded to it in the [cut off]
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dailyralsei · 1 year
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ralsapril 12: incog
Image Description: Art of Ralsei in The Legend cutscene. Ralsei is wearing a large, dark robe without sleeves. The big hood is draped over his face to hide half of it. One of his eyes can be seen from under the hood and is pure white. There is fire magic surrounding Ralsei. The art is in a monochromatic yellow palette. There is a dialogue box, saying “And a PRINCE FROM THE DARK.”
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dork-a-doodle · 8 months
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I have so many thoughts so I’m putting them under the cut
Ok so thoughts about Fear Entity alignments for Deltarune characters!
Kris, to me, was one of the more obvious. Being the only human in town makes them a very distinct other from everyone around them, despite their attempts to blend in with their family. They’re also regularly referred to as creepy and “the class zombie” by their peers. All very Stranger-esque. They are also very clearly a victim of The Web via the Soul/Player, that’s just a no-brainer.
Susie is another easy one, she’s a Slaughter avatar if I’ve ever seen one. She lashes out with violence at the slightest hint of adversity, and only decided that non-violent solutions could sometimes be of use after almost killing one of her first real friends. And even after that she’s still always ready to bash skulls at any time.
Ralsei was an interesting one. His alignment doesn’t actually have much to do with his own fear, nor any fear he inflicts on others. But instead is a reflection of Darkners as a whole. All Darkners, as beings essentially born from darkness, are Dark aligned by default. As the Prince of the Dark, Ralsei embodies this.
Berdly as a Vast avatar is perhaps a bit more of a reach than the others, and it could be argued that he’s just as much a victim as he is an avatar. For me it comes in two parts. The first and simpler is that he’s a bird. Birds fly in the sky. The Vast deals with sky based stuff. The second is the more existential part of The Vast. Berdly struggles with being seen as unintelligent, unexceptional, insignificant. And the way he deals with this Fear is to project it onto others, belittling them and making them feel insignificant in comparison to him.
Noelle’s alignment changes based on the route. In the regular route she’s a shoo-in for The Lonely, being a quiet doormat who bends to others wills without actually being an active member. In the Snowgrave route, she fills the role of Desolation avatar quite nicely, destroying everything in her path, leaving nothing untouched by her ice. (She’s also clearly a victim of The Web in both routes, by Queen and Kris/the Soul respectively.)
Jevil is another simple one, what with the themes of chaos, madness, and unreality. Spiral avatar all the way.
I stared at Spamton for like an hour trying to figure out what to do with him. I gave up. Avatar of Capitalism ig.
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The RalsAlmanac, Volume I
Okay, here it is! A series of essays that will attempt to definitively explain just who or what Ralsei is, referring to scenes from the game as evidence, as well as external sources where appropriate.
There will be some conjecture, as there's just so much we don't know about him, and what little we are given isn't exactly the most revealing. However, I've done my best to cleave as closely to the source material as I can, and I believe there's a strong case to be had here.
Hopefully you'll be able to see where my points come from, or at the very least you'll learn something you didn't know before. Either way, thanks for your consideration!
Volume I - Ralsei Is A Character In A Role-Playing Game.
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Self-indulgent reference out of the way, lemme ask you a question.
Who is Ralsei?
It's a question that seems like it should be easy to answer. He's the Prince From The Dark, the third of the three Delta Warriors, he exists to serve the lightners, and is the most precious little cinnamon roll that ever lived. He enjoys baking and crochet, can hold a tune, is a decent interior-decorator, and holds his friends Kris and Susie in very high regard.
Thing is, that's about all you can really say about him without veering into speculation and headcanons, and they're more surface-level observations than anything else. What exactly does "Prince From The Dark" mean, for instance? Prince in what sense, exactly? Ceremonial, or with the actual power that royalty conveys? Where does he rank in comparison to, say, King or Queen, both actual rulers of actual kingdoms? The title of "prince" would suggest that he answers to them, but while they rule their own municipalities, Ralsei's title implies he rules over ALL dark worlds. You could go on asking these questions forever, but I think you see what I'm getting at.
A more productive avenue of questioning might be: What role does Ralsei play in the story of Deltarune? Perhaps more of his underlying character and motivation could be gleaned by looking at what he does for the story and the game. And this would be correct... sort of.
We tend to think of him as the squishy healer of the party, the Heart and moral centre of the Fun Gang. And he absolutely is that, but he's also quite a bit more. He plays all sorts of different roles and character archetypes in the first two chapters of the game, including but not limited to:
the old man whose purpose is to wax poetic about the ancient prophecy...
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the know-it-all tutorial fairy who walks you through the basic game mechanics...
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the straight-man DM trying to keep everything on the rails...
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the young sheltered noble experiencing the outside world for the first time...
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the demure love-interest to the main protagonist...
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the Polyanna determined to see the good in everybody...
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the mysterious waif who knows things he shouldn't...
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...eye candy…?
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...and so on and so forth.
And so what, I hear you cry. Characters in video games can have more than one personality trait, after all. And yes, this is true! But usually, the different aspects of a character's roles, how they interact with, reinforce or contradict each other, can tell us more about their inner world - what motivates them, what they actively like and dislike... in short, it grants them depth and allows us to engage with them as actual people, rather than just a series of game functions and character traits dressed up in a pretty bow.
But that's not what we see with Ralsei. In fact, far from showing us any real, deep aspect of his character, each new guise he dons and part he plays in the narrative further obfuscates him from us. We learn no new meaningful information from any of these exchanges... except for one thing, but we'll come to that in a moment.
This vexes us, because we WANT to know more about him, but all we end up getting is stock JRPG tropes dressed up in a warm, fluffy coat. There HAS to be something deeper, we reason - he's hiding things from us, so he must be a secret villain. Or his backstory is so tragic, so traumatising, that he cannot properly articulate it to us right now. Or maybe what we see really IS what we get - a simpering, airheaded fool whose only desires in life are to be cute, please his betters and do what he's told. Yet even this explanation seems... unsatisfying, especially since we KNOW he harbours some angst about himself and his sense of identity.
And speaking of which, that one thing we learn? Right at the end of Chapter 2's Acid Tunnel sequence, he utters a single sentence:
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This is arguably one of the most significant lines of dialogue in the entire game up to this point. But what does it mean, exactly? I believe most people assume it means he doesn't have a clear sense of who he is outside of his ordained purpose, which is certainly valid, and definitely something I believed for a long time. And yet, this explanation does not deepen our understanding of his character in any meaningful way; looking back over all his interactions with the cast, it does not allow us to glean any further information about him.
And you can say that's because he himself doesn't know what he's like... but again, this doesn't actually change anything, and we just end up with a circular logic trap. We don't know anything because he doesn't tell us anything, and he doesn't tell us anything because he doesn't know anything, so how can we be expected to know anything, except that no-one seems to know anything about him… which is very frustrating to us Ralsei scholars, and gets us no closer to truly understanding him.
But look at what he says again. Really look at it. It’s a very strange way of saying “I don’t really know who I am”, isn’t it? After all, if that’s what he means, then why doesn’t he just say that? I’m certain you’ve realised by now, but it’s because that’s NOT what he’s saying at all. He literally has no clue what being “himself” is supposed to be, because he wasn’t even created with a sense of “Ralsei-ness” in the first place. Little wonder, then, that we can’t discern anything about his internal world, when there is nothing there to be discerned.
But before I elaborate any further, I want to talk about a couple of scenes in Deltarune that are just... puzzling. This is relevant, I promise. The first is during the dialogue with Rouxls Kaard before the rematch with K.Round. Ralsei says something interesting in the lead-up to the fight:
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Note Susie’s baffled reaction to this. Then not long afterwards, he continues with:
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Throwaway joke, right? We laugh because Susie's right - K. Round and its crown do look exactly the same to us, and so Ralsei's dramatic utterances are deflated and lose their impact. We laugh, beat the boss with Susie's help and forget all about it. But here's the thing - if K.Round looks the same to us, and it looks the same to Susie, and presumably by extension the rest of the in-game characters... when why exactly does Ralsei take the time to insist otherwise?
Is he... lying? Our most precious little boy, guilty of perjury? Say it ain't so! :O
The second scene is in chapter 2 - Queen has challenged us to a game of Punch-Out on her absurdly tall arcade machine, and we can talk to the characters before trying to interact with it. Talk to Ralsei, and if you answer "Gaming is my life" to his prompt, he says this:
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Most people don't even come across this in their playthrough, so I wouldn't be surprised if it's new to you reading this. But again, note this strange discrepancy between what Ralsei reports is happening and what Susie says is actually happening. It becomes apparent to most people that Kris can affect the tone of their voice when saying what we tell them to, which affects how the response is taken by other characters and gives us a subtle clue about how they actually feel about certain characters or situations.
Are we to assume, then, that Ralsei isn't actually listening to how Kris says things, but only what they're saying? And if that's correct, then... what does that say about him?
Taken at face-value, within the context of the game, neither of these events really make much sense. It just looks like Ralsei is being overly-dramatic, or lying, or perhaps even insensitive to what their friend is trying to tell him, which doesn't quite track with his per-established shallow traits of kind, all-loving and moralistic. It's perplexing and seemingly out-of-character for him. So it might help to consider, in each of these scenarios, who exactly Ralsei is talking to.
Is it Kris and/or Susie? This would make the most sense, but it's actually not that likely, considering the aforementioned discrepencies between his descriptions and Susie's observations. So is it himself? Again, if he can see things the same as everyone else in-game, that wouldn't make much sense, because then he's just saying stuff that... isn't true? Or in the latter example's case, just completely ignoring what Kris is saying, which doesn't seem to entirely gel with what we know about him.
So, who does that leave? Well, the only other person - or should I say entity - who is present for both of those scenes is... us. The player of Deltarune. And that might seem even stranger than the previous options, until you realise what it is he's actually doing - providing flavour text, additional exposition informing us of details that we wouldn't - or shouldn't - be able to make out on a pixelated display with no voice-acting, attempting to give us a richer sense of these events in order to increase our sense of immersion in the game and world of Deltarune. In effect, he's playing the part of a character in a role playing game, doling out “flavour text” that contradicts another character’s experience of the same scenes, and he's doing it entirely for OUR benefit. Not Kris’s, not Susie's – ours.
He tells us that K.Round's crown is different, and that it is in pain from its forced control, to try and increase the stakes of the fight, and to give us a motivation that's not "here's the exact same boss again lul". He responds to Kris's words the way he does, not because he doesn't understand the nuances of their tone, but to try and amp us up for the upcoming challenge, and to validate our choice when we select the dialogue option "Gaming is my life". Because we cannot hear Kris's tone of voice - and Ralsei knows that. To him, Kris's tone literally doesn't matter, because he doesn't believe it matters to us in that exact moment.
And here’s the thing: if not for Susie’s asides immediately contradicting him, we’d likely take what he says here as what’s actually going on. To Ralsei, the reality he and his friends experience is not important – it’s the image of that reality that he’s trying to convey to the player. It’s like he knows he’s part of a game, meant just for us to experience and enjoy, as opposed to a real world filled with real people having real experiences.
And the reason I brought this up is to illustrate what I believe Ralsei to actually be - namely, that he a walking, talking, singing and dancing amalgam of stock JRPG characters and tropes that's trying very hard to present as an actual person, to the point of knowing absolutely nothing about who he even is outside of that. Put in even blunter terms, he's literally a fluffy goat-shaped vehicle to set the player on their journey through the game, to keep them playing and to keep them invested. People looking for deeper aspects of his character come up short and are disappointed because they're looking for something that does not currently exist.
And just so that I'm clear, I do not mean that Ralsei is "acting", or that he's "wearing a mask", because that would imply that there was actually something underneath his "facade" to begin with. No, this is who the Prince of the Dark is - a very convincing fascimile of a person, following his directive to ensure that the story of Deltarune is resolved, and that the game of Deltarune is played to completion. And once you realise that, a lot of things that Ralsei says and does that seemed strange before suddenly make a lot more sense.
As for the why... well, that'll have to wait for another time. But hopefully you can begin to see how my future essays in this series all tie in to this one, because I think you can only really understand those with the framework that this text provides. I hope that my reasoning made sense and wasn't too difficult to follow, but I'll be happy to provide additional information, clarification, or even just discussion on any aspect of this essay... even if we just wind up (respectfully) agreeing to disagree. Would love to hear what people thought about this!
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Thanks for reading!
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