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#urban horror
yomeiu · 1 year
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死にたがり  
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krystal-prisms · 8 months
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Honestly, urban and suburban horror is so under utilized
Getting lost in a parking lot full of endless rows and columns of cars. You can't find yours, you don't know how long you've been walking. You keep seeing cars that you think are yours, but they don't open when you try your keys. You press the horn button on your fob, but can't tell which direction the faint honking is coming from. The stalls are all full.
A grocery store late at night. No other shoppers are there. It's dark outside and yours is the only car in the parking lot. The aisles are filled with brands you don't recognize, but seem oddly familiar, all knock offs of each other. It's too cold. Your cart has a squeaky wheel. The cashier is the only other person in the store. They don't make eye contact. You don't remember what you came in for.
You're taking the garbage out late at night. Your elevator doesn't work so you have to take the stairs. The dumpster smells, and there is fluid on the ground beside it. You don't want to think about what it could be. You hear noises down the alley. You toss the bag into the dumpster, and run to the door. You fumble your keys and take longer to get in. You slam the door and lock it. The lightbulb flickers in the lobby.
Rows and rows and rows and rows of identical houses. You don't know how you got into this neighborhood, you can't afford any of the houses here. They all look the same, white square houses, white picket fences, perfectly even and manicured lawns. A good neighborhood. A nice place to raise your kids. There are no kids. The weather is nice, the sun is shining, they should be outside. You drive your used car, looking for a turn off to the exit, but there isn't any. Just endless white square houses, white picket fences, perfectly even and manicured lawns. You're sure you passed this area before, but there are no house numbers and they all look the same. The sun is shining and there is not a cloud in the sky. Or another living creature in sight.
You're on the bus. Surrounded by people, you stare at your phone and ignore them. More people get on. Your stop is coming soon. More people get on. You sit at the back of the bus to avoid conversation. More people get on. Someone bumps into you, and you apologize to them, but you're not sure why. They don't acknowledge you. More people get on. Everyone is staring at their phones, ignoring each other. Your stop is next. You try to stand up to get to the exit, but there are people in the way. You can't get to the button to let the driver know you need to get off. You try to get to the door, but there are so many people in the way you can't move. The bus slows to a stop, and you try to push your way to the exit, but the bus is too packed. The doors open, but you can't leave, and nobody hears you when you ask them to move. More people get on.
You walk downtown. You pass a billboard advertising a product you've never heard of. You keep walking, passing flyers, billboards, screens, all selling things. Things to make you prettier. Smarter. More successful. A whole new person. A new person to fit into society with all the other people, but only if you spend money. For just a few dollars, you can have a better life with our product. You need our product. You would be so happy if only you had our product. Look at all these people in our advertisement, aren't they happy? Don't you want to be like them? You could be if only you just had our product. You can't afford any of them.
You're in a crowd of people, walking the sidewalk. You have your earbuds in. You feel someone watching you. You casually glance around, to try to catch someone staring. You can't pick out individual faces among the hundreds of other people. You continue on your way, thinking you imagined it. You imagine you hear footsteps, and walk faster. The feeling doesn't go away.
Your air conditioner is broken. You told your landlord, he said he'll fix it. It's been days. The air is hot and muggy. Leaving the windows open doesn't help the heavy feeling. The air from outside is just as warm, and carries the scents from the city. There should be sounds coming from outside, but the city is silent.
You're walking at night. You can't see even a single star.
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critlore · 6 months
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Ex Stasis Games needles at some uniquely modern fears with a new collection of system-neutral roleplaying scenarios.
Do Not Adjust Your Set is an anthology of system-neutral adventures based on writers’ favourite urban legends. With everything from infernal paintings and extradimensional arcade games to masked vigilantes and cutthroat academic competition, creepy one-shot TTRPG opportunity oozes from between the ectoplasm-slimed pages.
Do Not Adjust Your Set is a follow-up to 2022’s Midwinter Ghost Stories - a successfully Kickstarted anthology of system-neutral scenarios in the tradition of Victorian ghost stories. DNAYS features more modern stories and scares.
Do Not Adjust Your Set finishes on Kickstarter on 28th November!
https://www.kickstarter.com/projects/exstasisgames/do-not-adjust-your-set
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bulimic-cinema · 6 months
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Q: The Winged Serpent (1982)
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skullingwaydraws · 9 months
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Some apocalyptic nyc postcards I’ve been working on. Now I actually need to get them printed as postcards lol
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abyssaracnis · 7 months
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Irritator in a lake at night
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industrialstate · 6 months
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rotherham 08/2023
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thesleepingstag · 2 years
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ᴏɴᴄᴇ ᴜᴘᴏɴ ᴀ ꜰᴇᴠᴇʀ ᴅʀᴇᴀᴍ
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horygory · 1 month
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Ekusute AKA Exte: Hair Extensions (2007)
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heir-of-the-chair · 4 months
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I love spooky forests, and creepy lights in deserts, and idyllic suburban towns hiding dark secrets as much as the next person but WHERE IS THE URBAN SUPERNATURALISM?!
Give me spooky sludge living in pipes, abandoned lots between buildings that maybe were abandoned for a reason, street performers playing songs strangely familiar late into the night. I want urban/new york city gothic!
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enddaysengine · 1 year
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Changeling the Lost Resources
This is a resource for all Changeling Storytellers and Players, in particular, those who are new to the Freehold. I've included a couple of non-Changeling resources that I think may be useful as well. If there is something you think should be included, please let me know what it is and why it should be on the list and I will take a look.
Hey! This post is designed to be updated as I find more resources! You can click here to get the most up to date version.
2e Changeling Core 2e
Condition Cards Dark Eras 2 - Arthur's Britannia - Mysterious Frontiers - Seven Wonders Hearts on Trial - Jumpstart The Hedge (forthcoming) Kith and Kin Oak, Ash, & Thorn Storyteller Screen & Companion
Consent in Gaming Google Forms RPG Consent Checklist (by @jl_nicegirl)
Dark Eras - A Grimm Dark Era - Beneath the Skin (blue-book) - Requiem for Regina - Three Kingdoms of Darkness Dark Eras Companion - Lifting the Veil (blue-book) Mortal Remains
Chronicles of Darkness
Olivia Hill's Changeling 2e Arc's Paris Freehold
1e Changeling Core 1e Autumn Nightmares Character Sheet [Free] Dancers in the Dust Dark Eras - Lily, Saber, Thorn Equinox Road Goblin Markets Lords of Summer Night Horrors: Grim Fears Ready-Made Characters Rites of Spring SAS - The Fearmaker’s Promise SAS - The Fearmaker’s Promise Compendium SAS - The Rose-Bride’s Plight Swords at Dawn Winter Masques Victorian Lost
Astral Realms Book of the Dead Glimpses of the Unknown
Bundles CofD Dark History Complete Bundle Starter Kit
Fiction Tales of the Dark Eras
Selected Vault
Book of Seemings Curiouser and Curiouser Bargins Lost Entitlements Vol 1, Vol 2, & Vol 3 Venice Unmasked Wyrd Tides
Actual Plays Hedged In The Littlebrook Reunion (The Primogen)
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cityelf · 1 year
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Remember to look both ways before you cross the street.
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krystal-prisms · 5 months
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There's something much scarier about an abandoned building that's clean.
Abandoned buildings are supposed to be dirty. Years and years of dust and dirt. The gradual degradation of the man made reclaimed by nature.
Abandoned places aren't supposed to be clean. Pristine floors, without a speck of dust. White walls. Unbroken windows that don't let even a light breeze through, not even that much movement is allowed.
The door hinges are perfectly oiled. A squeaky door is a telltale horror sign, but the silent open and close is much more sinister.
Complete silence. No creaking of floorboards. No whistling of wind. No settling of old supports.
There is absolutely no inteusion by nature. No dust tracked in. No smell of mold, no black stains on the walls. No cobwebs.
There are no signs of life. No buzzing flies. No spiders spinning webs. No pigeons in the rafters or rats in the walls.
What is so fundamentally wrong with this place that it has been forsaken even by roaches.
Abandoned places shouldn't be clean.
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scionmysteries · 1 year
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Alchemists (Chronicles of Darkness)
I’m a lot of things, but one of them is a science person. I’m driven to learn about the new and discover the unknown. All reality is one great big puzzle, and I get to see how the pieces fit together in new and exciting ways. So in fiction, I tend to have sympathy with academics, scientists, and explorers. I will die on my bed raving about how science wasn’t the problem in Jurassic Park. The problem was capitalism.
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But alchemists? Alchemists in the Chronicles of Darkness scare me. Alchemists are the dark side of scientific progress, which transgresses and doesn’t care about the harm it causes. Alchemists are the western tradition’s deep connection with imperialism and its arrogance in disenfranchising other knowledge traditions. They are the “ends justify the means” people and the “it’s for your own good” people. They want knowledge, they want power (even if they won’t admit it to themselves), and they ultimately don’t care about anything that stops them from getting either.
Alchemists are mortals who tap into the secrets of Pyros, allowing them to learn Promethean’s Distillations, modify their bodies, and gain Dread Powers. Body modification? In a game crawling with body horror? Totally not going to backfire on you, but you do you. The catch is that most Alchemists get the barest trickle of Pyros and can’t stablize much of it at a time - unless they steal it from Prometheans. And those modifications? They need Vitrol to do that, so at best, they are delaying a Promethean’s progress toward becoming human for their own game. Most of the time, they just murder them.
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If Promethean: the Created is a game that embraces humanity, its Alchemists represent the rejection of human nature. If you want to play a game where transhumanism leads to the loss of what makes humanity important, Alchemists are a great place to start.
Graveyard Gary’s been at this a long, long time. He considers himself a reanimator, in the “grand” tradition of Herbert West, while rather missing the point about West’s grizzly fate. In fact, Gary’s missed the point so completely that he didn’t even notice when his body died, but by that point, it was so laced with Spark of Life Distillations that it just kept moving. As a result, Gary’s lack of heartbeat and unblinking stare unnerve anyone who visits his cemetery, but other than the faint smell of formaldehyde and ozone, there is no decay. Gary wouldn’t even mind even if it was pointed out to him; this is the best he’s felt in years. Honestly. Mostly. Probably.
N0V4 thinks he’s big shit, with the corner office in his father’s company and a hacker alias, so he can pretend he’s on the worker’s side. He’s not untalented, but he’s a relentless taskmaster who isn’t half as bright as those who work for him. Unfortunately for every Promethean who comes near Toronto, the world of corporate ruthlessness trained him well for being an Alchemist. He’s mastered various Electrification and Luciferus Distillations, he even sees the electromagnetic spectrum’s invisible colours, but now the electricity is stalking him back. An electricity spirit has latched onto N0V4’s resonance, and it has no intention of letting its food source slow down his experiments.
Good intentions, hell, and all that. Annabel started her study of Alchemy after hearing rumours of the Created and hoped to help them. She’s even knowledgeable enough about Disquietism to help Prometheans learn the Transmutation. The problem is that she now inflicts Disquiet on those around her, and the temptation to use Weaponize to her advantage grows stronger daily.
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varokai · 1 year
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dead leaves
and not enough to fill it
what were they doing with these spaces?
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skullingwaydraws · 4 months
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This is not a Xmas post
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