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#twab
l3rking · 9 months
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So the State of the Game came out today and...there’s not too much to really talk about. 
It’s clear this wasn’t planned when LF launched (at least not this soon) and was written as a response to recent backlash (some necessary, most not). There were quite a few interesting things. Some meh. A couple disappointments. All in all I don’t think we really learned anything we didn’t already know. 
Hand Cannon buff next season is substantial
New Crucible map and modes
Stability improvements
Matchmaking improvements 
And probably the biggie imo: the future of Gambit
It’s an unpopular mode. We know that. It’s had poor community sentiment around it for years now. No amount of work short of a full overhaul will solve that. No amount of maps, or top tier weapons, or matchmaking adjustments are going to bring everyone back in. So they’re cutting their losses. It’ll still get its shader and new seasonal weapon and an old map but that’s it. Am I disappointed? Sure. Am I surprised. No. Not at all. Am I angry? Absolutely not. Bungie isn’t some deity. They’re people doing the best they can and usually their best is brilliant. They just don’t have the resources and NONE of us are in any position to argue that point. We just don’t know enough about the internal affairs of Bungie and no one except their employees ever will. I’m sure it wasn’t an easy decision to let Gambit down gently like that but it’s what they believed was best for the game rn. Who am I to argue?
Either way, I’m looking forward to next season. The new Crucible modes Relic and Checkmate sound like a lot of fun (I was a huge D2Y1 PvP fan) and the tease of some new exotic reworks is enough to get me interested in some new buildcrafting. This might as well have been another TWID for me. 
You’re going to  see people outrage over it. Disappointed in the Gambit news. Disappointed in the lack of information. And a lot were going to be disappointed no matter what Joe said. He could’ve promised every player all expansions for free and you’ll see rage bate at the top of r/DTG with a gajillion upvotes. It’s just the way this community is as exhausting as that can be. 
Either way, once the Final Shape hypetrain starts, we’re all going to forget about this and be excited again. 
Reminder: If you’re feeling burnt out. Step away. From the game. From online spaces. From even thinking about it. It’ll do wonder for you. And if you decide to stay away, that’s fine. I hope you find a hobby that gets you excited like D2 used to. If you decide to come back, I’ll see you in the tower next season.  
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Paul Tassi, Game Journalist, has absolutely no idea how games are made, news at 11.
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aceofcaydes01 · 1 year
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thedflawless · 1 year
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“Ye Olde TWAB” 😂
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xxmissrosearts · 1 year
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Made Another Variant for @/doekawaii and @/wuffkawaii ‘s TWAB story 👁👁
Her name is Scarlett Carter. An outlaw and gang leader in life, now in death the simple care taker of horses. ✨
⚠️please do not repost⚠️
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sparkofthemachine · 2 years
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tfw you’re in the TWAB twice!! :o  I never expected the solar embrace comic to ever be noticed LOOOL the contrast between the two pieces is so funny 
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timelostdonut · 1 year
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That feeling when TWAB says " We're reducing the number of ruffian kills for Scallywag from 50 to 10" and you spent the season throwing treasure away from the blueberries to get your 50 ruffians kills.
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arcadepop · 10 months
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Roff
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I can finally post these here now!
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viiridiangreen · 2 years
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embrace monke
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thefirstknife · 2 years
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Thoughts on the Twab today?
Well, we finally know when to expect the trailer (just before season launch......).
Other than that, I am excited for new Trials of Osiris gear. New armour and new Ghost shell and sparrow are all looking wonderful. And I can look forward to absolutely heartbreaking and/or insane lore.
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Losing my mind over how much like Osiris' feather mantle these feathers look. The Ghost has similar feathers too.
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l3rking · 8 months
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We got a HUGE Dev Insight post today full of the nerdy detail I love reading about. I'm gonna try and point out the big stuff and summarize the longer wordy bits.
WEAPON BALANCING
This first part is just going over weapon Usage Rate/Kill Rate pre and post mid season balance patch across both high skill and all-skill lobbies. TLDR is Immortal was top pick in high skill lobbies despite not performing higher than intended. Top performers were Hand Cannons and Pulse Rifles (Bungie once again proving airmchair dev pvpers wrong). Post patch Hand Cannons and Immortal stayed the same and Pulses went down a bit.
Interestingly, across all skill lobbies, Auto Rifles were some of the highest performers. Both in Usage and Kills. Hand Cannons, however, were still the most picked. Peak shooting and playing cover are ubiquitous to higher skill tiers, preventing autos from becoming too effective in those particular lobbies. Thus, the Hand Cannons come out. Really neat stuff. Check out the graphs on the OP.
SEASON 22 WEAPON BALANCING (the one about the Range rework)
Double Special will no loner drop more Heavy than intended
Although I will say, unless they addressed how much special you can get off Heavy kills, I don't see this changing the effectiveness of double special too much. We'll have to wait and see.
Range. Range and Zoom are being decoupled. Mid Range options are being brought closer together and down in regards to effective range and damage falloff. At 100 Range stat: Hand Cannons, Autos, and Sidearms are going up. Pulse Rifles and SMGs are going down. Bows and Scouts will remain the same. Several exotics received hand tuned adjustments (i.e. Ace of Spades (when Memento Mori is active) damage falloff range penalty has been increased to 15%, more on the OP).
Weapon Archetype Adjustments
Hand Cannons. On top of the range buff they will receive:
General
Increased reload speed at 0 stat by 15%.
PvE Damage
Increased damage against minor combatants (red bars) by 20%.
Increased damage against major combatants (orange bars) by 75%.
Heavy Burst
Changed Warden's Law to be the first member of a new sub-family, Heavy Burst
Fires a 2-round burst.
Bows are having their projectile adjusted to be more reliable.
SMGs. 750s have been 720s this whole time (visual UI bug) and will show the appropriate RPM now.
Sidearms. Aggressives are receiving a bodyshot damage nerf. 32 to 30.
Pulse Rifles. BXR is back to 20 zoom
Shotguns. Please use The Comedian (UI bug fixed).
Fusions. Fixed a bug with crafted fusions, charge times, and damage
Heavy Wave Frames. Made it harder to kill yourself with.
Swords. This is an enormous rework. The TL;DR is Sword Guard is about to be way more effective. No longer drains energy while guarding. provides 82.5% to 95% damage resist (whoa). Has duration increased across the board and increased movement speed while guarding. Huge.
Exotics:
You can now use the bayonet on the Monte Carlo (new catalyst)
Verglas Curve works with Fissures now.
DMT and Quicksilver got bug fixes.
Two-Tailed Fox + catalyst now fires a 3 rounds of rockets instead of 2 (with an extra rocket in the 2nd)
Le Monarque. Hoo boy. Is being converted to a Lightweight bow. Damage is going down. Rate of Fire is going up. Damage over Time effect duration down from 3 to 1.75 seconds. Same DoT damage as before (more per tick, 6 ticks). Poison damage INCREASED 50% in PvE. Net buff for PvE. Obvious nerf for PvP.
Vex Mythoclast's RPM is being reduces to 360. Increased damage against minor combatants (red bars) and major combatants (orange bars) by 25%
Tommy's Matchbook scorch stacks adjusted but overall the same (w/Ashes)
Touch of Malice got some big changes. The Blight will now stun Unstoppable Champs and deals Arc damage. The Final Round will no longer kill the player and instead hold you at 1HP and deals 20% more damage in PvE. Self damage reduced from 10 to 7. Health on multikills up from 30 to 75 and now functions like Unrelenting. Excellent excellent buffs. The Scout Rifle Enthusiast Club will be ecstatic.
Cloud Strike will be less effective vs players. Lightning strike kill distance reduced.
Wicked Implement also getting some buffs. The timing window for Creeping Attrition has been increased from 3.5 seconds to 4.5 seconds. You can now also active Tithing Harvest by destroying Stasis crystals. The catalyst now gets Headstone (yay). I'm personally very excited about this.
Perk Changes
Bipod is getting it's nerf to damage reduced.
Envious Assassin's weird timer has been removed. Much easier to activate now.
Over-Under now does bonus damage to Woven Mail, combatant shields, and the overshields provided from Dark Cabal and Lucent Moths. Still not a good perk.
Under Pressure. Too good on Fusions. 25% nerf to accuracy scalar.
Shoot-To-Loot works with explosive rounds now.
Bug fixes to Valiant Charge, Ambush, and Explosive Light.
Chill Clip will now take 3 shots to freeze. Slow stacks reduced from 60 to 40. Big nerf. RIPtide amirite?
CRAFTING ECONOMY CHANGES
They're essentially buffing how much weapon XP you get across the whole game. Neomuna red borders will be easier to farm.
And that's about it as far as what you need to know. Some very very nice changes in there. Very excited about seeing two Exotic Scouts getting substantial buffs. Range rework seems like a net positive change. I suspect Scouts may be more useful now that their ranges just got a lot more rigid. I hope the Hand Cannon buff feels substantial. I've been itching to use them in PvE again for a long time. The insight on PvP usage was very interesting to see. I love this kind of stuff but it can seem a little dense in places. Hope this helps!
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Concerns for Lightfall
Im very happy with the fact that we have all the standard armor mods now, however it also makes me nervous for how players current builds will hold up with Lightfalls release. Will more mods be added? Will all our current mods be completely changed when Lightfall releases?
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I’m just concerned cause I’ve been trying to make builds and waiting for ada-1 to sell specific mods for two months, but from the way Bungie worded their announcement, it sounds like they’re only giving us these because they’ll be either gone or completely changed by the time Lightfall releases, kind of as a “have fun while it lasts” kinda thing, what do y’all think? Am I overthinking things? Or is this a genuine concern?
I’m just nervous my builds I’ve been working towards will be totally invalid in a month and a half :/ I haven’t seen anyone else express this concern though so I thought I would bring it up.
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hiddency · 1 year
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RETURN OF THE QUEEN
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xxmissrosearts · 1 year
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I’d like to officially introduce y’all to this fellow named Andrea 👁👁
Another one of my TWAB variants, he’s an Italian gardener, whom of which Died in the 1920s and ended up in The Burrow (TWAB belongs to DoeKawaii and WuffinKawaii)
✨✨✨
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wolfmanhowlz · 2 years
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Artfight attack on @doekawaii ! I now have a discord where I post adopts, wips of my art, and more! Come check it out 💙 https://discord.gg/VjCsXPrcgN https://www.instagram.com/p/CgNN1IaJIC3/?igshid=NGJjMDIxMWI=
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