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#the rogues have a much more complicated and dangerous cave system
phoenix-clan · 3 months
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finished a little bit more work on 5, then immediately went on to work on this very quick mockup of the territories in inkarnate
check my tags for information on the territories and their inhabitants :)
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meetthetank · 3 years
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Beast Code Chapter 1: The Twilit City
Rating: Mature Archive Warning: Graphic Depictions Of Violence Category: F/M Fandom: NieR: Automata (Video Game) Relationship: 2B/9S (NieR: Automata) Characters: 2B (NieR: Automata), 9S (NieR: Automata), Original YoRHa Characters (NieR: Automata) Additional Tags: Transformation, gothic horror, Android Lycanthropy...sort of, Inspired by Bloodborne (Video Game), Everyday i get closer to just writing a Bloodborne AU
Summary:  Break the vicious cycle with tooth and claw. Unleash the beast within and destroy your chains. But the strength to defy fate comes at a grave cost. Will it be enough, little doll? Or will you succumb to despair once more?
Ao3 Link: https://archiveofourown.org/works/31546982
The assignment to the Twilight Belt comes as a shock to 2B and 9S. Rarely, if ever, are YorHa units sent to this border of perpetual daylight and eternal night. Conditions are always reported as unstable by the infrequent scans by one of the other satellite bases that orbit earth, too dangerous to deploy scanners by themselves, and too depleted of resources for the Council to care about. The mystery surrounding the strip of permanent twilight goads curious operators and scanners alike to comb through files searching for nuggets of data, image or video files, anything they can get their hands on. All but a few pieces of data reveal tantalizing scraps and clues to the puzzle of the Sunset Belt. Photographs of dead machines with toothy, gaping maws that split their spherical heads in two and minerals warped in peculiar shapes. According to one of the situation reports from a scanner that had been sent there, there was an eerie, foreboding feeling about the place; that strange and frightening sounds would echo across the landscape and that he felt close to a forbidden barrier that separated this world from another. Though the file and its contents are now treated as a human “ghost story”, many androids, including 2B and 9S, believe at least some portion of the tale.
9S relays this story to 2B as they descend to Earth’s surface, his chattering easing some of 2B’s trepidation. The pair had fallen into an easy rhythm over the course of several assignments to Earth, most of which involved retrieving data from lost servers buried in rubble or clearing out an area of machine lifeforms. Despite her outwardly cold demeanor, 9S wormed his way past all of her defenses, forming a strong, solid relationship with the battler android. His voice is a centering point for her and assists in ignoring the gut churning possibilities of what could be waiting for them below.
“...What do you think, 2B?” his voice crackles from the comms system inside her flight unit.
“Hm?” she shifts her head to the side, glancing at his jet black flight unit cruising beside hers.
“What do you think made the target go rogue?”
She bites her lower lip. There are a thousand possible answers as to why a normally punctual, efficient YorHa Battle unit would suddenly stop responding to command and not checking in at required times. Only a few of those options were machine lifeform related complications.
“We’ll find out when we arrive, 9S.” she says curtly, eager to shut down the conversation, “Focus on landing protocol.”
He sighs, a sound of annoyance and frustration, “Yeah, yeah.”
“One affirmation will-”
“Fiiiiiiiine.”
The final phase of their descent is spent in silence. They pass through the Earth’s atmosphere in streaks of fire and light towards the border of day and night, and a continent that humans called Europe. Even as they descend, the outlines of ancient, massive structures come into view. Both androids are used to the thick vegetation eating away at the remains of human structures, but here the trees are gnarled, twisted, and void of leaves or blossoms. Their branches reach to the crimson sky and permanently setting sun like bony hands in prayer or a stag’s antlers. As 2B and 9S set their flight units down a few miles away from the outskirts of a sprawling, ancient city. It amazes 9S, as he exits his own unit, that the buildings are in such good condition considering the millenia that have passed it by. Great spires of countless cathedrals pierce the heavens, casting an ominous, looming shadow over the otherwise barren landscape. A well worn cobblestone road, lined with rusted iron lighting fixtures long since burnt out, leads into the city proper. 
2B and 9S stand at the precipice of this ancient beast of stone and metal in awe of its size, and terrified of what might lurk within. A hoarse bird’s caw, jolts the androids back into awareness, 2B drawing her katana and prepares for battle.
“Heh,” 9S laughs, trying to calm them both down, “Just a raven, 2B.”
“What?”
“A large black bird. Harmless to us.” He doesn’t tell her about the chill he gets down his spine as he watches the corvid gaze down at them with beady black eyes, or how humans saw these birds as ill omens or prophets of death.
They begin the trek into the forgotten city. 2B doesn’t put Virtuous Contract away.
Pod 042 alerts 2B to the presence of an unidentifiable android signal, marking the location on both hers and 9S’ map. Since the area has yet to be properly mapped out by satellite imagery (as inaccurate as that process is) only a vague street layout is available through a very low power scan. They have no way of judging what might block their path to the target beyond featureless grey masses depicting buildings, rubble, large trees, or whatever else may lie in wait. Their target, represented by a small orange dot on the map, appears to be near the city’s main gate and inside one of the larger buildings. 2B refuses to admit it to herself, but she’s relieved to not have to delve too far into this labyrinthine city.
“I’ve never seen the sky this color…” 9S muses as he stares up, transfixed by the blood red sky and orange sun hanging low.
Though hauntingly beautiful, she won’t deny, 2B keeps her gaze fixed on the wrought iron gate ahead of them. The heavens disturb her; they are the color of death. Of war. And the sun is… wrong. 
She snaps at 9S to keep focused as they approach the gate to the city. Though scans indicate there are no machine lifeforms, or any lifeforms beyond their target, she’s learned from countless combat assignments to not rely totally on what the support unit reports. She’s encountered and seen machines that mask themselves from scans or camouflage themselves in the environment, and in a place like this anything could be hiding in the shadows just outside of view. 
The iron gate lies ajar, worn from millennia of neglect. Clouds of rust particles burst from the hinges as 2B shoves it open further, the metal grinding against itself with a horrible grating shriek. The sound makes them both wince, and they slip through the partially opened gate as soon as they can.
Standing inside the city gates, 9S can’t shake the uneasy feeling that claws at the back of his mind. The great ancient human structures loom above them, and though he knows that the buildings themselves aren’t alive, he can’t shake the notion that he’s being watched by them. The windows are dark, but when he passes by the light of the setting sun reflects off of them, giving them the illusion of intelligence. Suddenly, 9S feels as if he’s inside a cave, or locked in a room with no exit. Suddenly… He finds it hard to breathe. 9S tugs at the collar of his jacket as if it's tightening around his throat. His synthetic lungs fill with air as much as he can take, then he releases it moments later. It calms him, if only a little.
2B’s gaze is fixed ahead on the building Pod 042 marked as the rogue android’s hiding place. It’s a much smaller structure than the others that choke the sky, but its reach stretches across the streets like a tree’s roots. Judging by the well preserved signs that hang from crumbled doors it looked to have multiple uses. 9S commands his own Pod to run scans on the words and symbols for later analysis. 
“The target’s in here…” 2B murmurs, holding her free hand up in a tight fist, signaling 9S to stop behind her.
This portion of the sprawling building is similar in structure to the massive spires above. It has the same pointed section on the roof, but much smaller in scale, and similar symbols decorate the exterior. A cross, winged humans, various flowering plants, and a number of human figures bowing their heads or supplicating themselves to the winged humans.
“This must have been a place of worship,” 9S muses aloud.
“Focus.”
He nods. Typically 9S argues with his partner about the necessity for recording data like this, or excuse his wandering attention to his designation as a scanner, but he knows the danger within the house of worship, or rather, he doesn’t know. Neither one of them knows what this rouge android is capable of. 
2B presses her hand against the wooden doors to the chapel and pushes it open as slowly as possible. It groans in protest, dust falls from its hinges and frame, but it swings inward. A rush of warm air washes over them carrying the scent of stale incense and dead machines. Clouds of smoke billow out of the doorway, rising into the red sky like twisted fingers. 2B enters first, sliding in sword arm first. She motions for 9S to wait for a moment, then commands Pod 042 to switch on its flashlight. 
9S peeks his head around the door, keeping a few paces behind his partner. He switches on his own Pod’s flashlight to illuminate more of the pitch black interior. Long wooden benches are pushed up against the walls, opening up the center space. Ornate candle holders, rotting books, charred incense burners, and pieces of artwork among other things 9S has no name for are scattered across the ground, each one a priceless human artifact that could fuel hours of study. Yet it’s not these that hold 9S’ attention, but the statue at the far back of the chapel, and the figure kneeling in front of it.
It looks to be made of some kind of marble, a pristine white stone that has been sheltered from time and the elements. The subject is another winged human, this one wearing splendid armor and wielding a great spear. Beneath them, a grotesque, writhing beast bares its teeth and claws at the warrior as the blade pierces its throat. 9S has never seen anything like it in person, and very few records of these kinds of sculptures remain at all. It’s both horrific and beautiful at once. He wonders what the human who made this saw that inspired it. Did creatures like these roam the world during their time?
2B steps in front of him, Virtuous Contract at the ready. The figure in front of the statue rises to their feet as the Pod’s flashlights center on them. A cloak made of feathers conceals most of their form but they appear to be a female android, perhaps a YorHa model. Though, if that were the case it would have been in the mission briefing. That is, unless... 
The android turns her head to the side, glaring at the pair over her shoulder.
“So, Command sent the wolves, did they?” She asks, a distinct rumble in her voice.
2B raises her blade and keeps her gaze steady. She hears 9S also ready his weapon, the golden katana Cruel Oath. 
Lazily, the android turns her body to face them. Her clothes confirm her origins; there’s no mistaking the sharp white embellishments and black velvet of a YorHa uniform; however each piece is ripped, tattered, and stitched together with other scraps of clothing or… animal hide. 
The rouge android drags the blade of a bloodied top heavy sword between her fingers, cleaning the gore from it. “It doesn’t matter, dog.” Her eyes shine with a strange, purplish light that refracts around her collapsed, twisted pupils. “You will fall like the rest.”
It isn’t until the rogue android rushes forward, sword raised, that 2B sees the corpses of YorHa units piled in front of the statue, and the blood that soaks it.
She dashes backward and shoves the bewildered 9S out of harm's way. The android’s bloodied sword crashes into the stonework floor, sending thousands of years of dust into the air. 2B lunges, her katana poised to take advantage of the enemy’s opening, but she sidesteps much quicker than anticipated. The rogue’s fist slams into 2B’s chest, distorting her internal sensors and throwing her off balance. 2B watches in horror as the rogue drives her sword towards her, but a golden flash knocks the blade away. 
“2B!” 9S shouts, brandishing Cruel Oath. “Are you okay?!”
She shakes her head as if it would clear the internal errors from her vision, but she assumes her battle stance next to her partner. “Fine.”
Both androids launch into an assault on the rogue, attacking in tandem. Despite 2B’s scrambled sensors, she and 9S have an undeniable synergy that comes with countless missions. 2B forces the rogue back with singular, powerful blows, while 9S jabs at any opening he can reach from the sides. However, even with their combined might the rogue deflects and maneuvers out of the way of each attack as casually as one would flick away an insect or step around a puddle. She looks to be expending no effort at all as she dances around the two YorHa. Anger and frustration rises in 2B, culminating in a harsh growl. She mimics the rogue’s tactic from earlier, rushing forward and feinting with a crushing overhead strike that is easily dodged but allows no time for recovery. She slams her fist into the rogue android’s face, sending her stumbling backwards. Before 9S can dive in with a horizontal slash the rogue dashes backward, putting crucial distance between her and her hunters.
The rogue android lowers her gaze at the pair, sizing them up, taking stock of their abilities and assessing their weaknesses. 2B watches her eyes dart back and forth between her and 9S, then linger on 9S. Sensing the rogue’s motive and deciding at that moment that the outcome is unacceptable, 2B dives in front of the strike meant for 9S. The rogue’s sword slices cleanly through her chest, coating the rogue’s clothes in splatters of fresh blood. The battler falls to her knees, clutching the wound with one hand while supporting herself on her sword. 
“No!!” 9S screams and lunges at their target. “2B!!”
“Hm. Interesting.” The rogue murmurs, easily deflecting the scanner’s wild strikes.
2B watches through blurred, error obscured vision as 9S drives the rogue back. If she didn’t know any better it’d seem that he has the upper hand, but the rogue’s eyes glint in a way 2B recognizes all too well. She’s baiting him. 
9S slams his blade against the rogue’s, pressing all of his power and weight into the strike. It’s the moment she had been waiting for. Suddenly she pulls back, letting 9S’ weight fall forward and forcing him off balance. She kicks his legs out from under him then shoves him into the floor. 9S lets out a startled, choked gasp as his weight and the force of the rogue’s attack cracks the stone floor, sending up more clouds of dust into the air. 
Clutching her chest, 2B roars and charges at the target with blinding speed. When she sees the smirk twisting the rogue’s lips and the pointed iron rod in her grip, it’s too late. With a flash of her crowfeather cape, the android meets 2B’s charge with her own, the skewer aimed at her wounded chest. 2B tries to divert her body away, but the momentum is too strong. It’s just enough to roll her body to the side so that the spike pierces clean through her shoulder, clear of critical systems. 
The pain, however, is agonizing. 
It’s different from the injuries 2B has suffered in the past. Countless machine swords, spears, and axes have torn through her body and of course all of those injuries hurt, but they were manageable. When the iron bar rips through layers of cloth, skin, carbon plating and frame, and synthetic muscle fibers it's as if her shoulder has been set on fire. She clenches her teeth, muffling a scream to a low growl. Her hand wraps around the skewer, close to the wound itself. Instinct tells her to tear it out immediately, but she knows that without treatment doing so would only worsen her condition. 2B doesn’t get to make that decision, unfortunately. The rogue grabs hold of the end of the iron rod and twists it side to side, driving it further into 2B’s shoulder. 
2B sinks to her knees and tries to hold back the cries of agony. Her injured arm stops responding to commands and lies limp and useless against her side. She swats at the rogue android with her weakening other arm, desperate to escape from this torment. Her strength fades along with her vision; it becomes impossible to even hold herself upright.
She must not fall, she must not… she must stay strong, she must stay alive.
She will not allow him to die… 
Not for the sake of a monster like her….
9S leaps into the fight as the rogue android prepares a killing blow. A flurry of Pod fire, sword strikes, and furious movement all blur together into a white, gold, and black haze. She fights to stay awake, she fights to stand, but her body begins to shut down non-vital systems and conserve as much energy as she can. First her tactile sensors switch off, leaving her in a numbing cold. Then her hearing, quickly followed by sight. A warning flashes across the last vestiges of her vision that she is entering a forced shutdown state, and despite her audio sensors being deactivated, she swears she hears 9S cry out for her.
….
….
…….
………
……….
……..
….
2B opens her eyes to the blinding, sterile white of hacking space. This itself is not shocking. Oftentimes she would run diagnostics on her critical systems when in a forced shutdown, both to manage critical systems and to keep herself busy. 
But now, in the distance, there is an anomaly.
A single figure, black as night, approaches her. It’s shape is human up till its head, which sports pointed ears and a long snout like that of a dog or wolf. It looms over her and leaves a black, fragmented mist in its wake. But most troubling of all in this world of stark monochrome is its eye…. or what 2B believes is an eye. In the center of its lupine face is a strange geometric sigil that emits a highly saturated purple light. It feels… malicious. The thought itself is insane to 2B. Light cannot possess intent or emotions, and yet… 
“This is an unacceptable outcome.” A voice booms in her head. Somehow she knows it is the entity speaking. 
2B opens her mouth to respond, but instead of words, thick crimson fluid leaks from her throat.
“You will die. He will die. You cannot abide by this.”
She shakes her head. Droplets of blood fall to the pristine floor. The entity is right. If she has any strength left, 9S will live.
“Stand, little doll,” the entity commands, “Stand and unleash y-...Be——…..d.”
The entity’s voice becomes warped and distorted with audio glitches, yet 2B understands its words with frightening clarity.
“Take-......l-...s within.” 
It holds a hand out to her, offering her something she can’t quite make out. The shape in its palm is amorphous, colorless, and flickers with lines of jumbled code. Somehow, she knows this piece of herself in intimate detail, yet cannot remember what this does or what its relation to the entity is. 
But it promises strength enough to save 9S.
2B reaches out and takes the code in her hand… 
….
………….
…………………………
………………………………………………………..
Her eyes snap open. A current of raw energy runs through her body, electrifying every nerve and sensor within her. She shakes with each pulse of her circulatory apparatus as a new, terrifying strength takes hold. 2B rises to her feet, flexing her hands, legs, arms. One arm’s movement is restricted by the iron bar still stuck in her shoulder. She tears it out with little effort, casting it to the floor. The rattling, hollow sound echoes against the stone chapel. 
The rogue’s head snaps up from her combat with 9S, who is barely able to hold his sword. Something in her expression changes. She kicks 9S and points her sword at 2B, her arms shaking in a way they had not before. 
2B lunges forward, her sword raised high. The rogue raises her own sword to deflect, but 2B’s newfound strength breaks her guard with one mighty strike. With blinding speed 2B slices through the rogue android’s body. Her crowfeather cape flutters to the floor, soon followed by her arm. The rouge android staggers back, an expression of shock and horror twisting her face. 2B drives her sword through the rogue’s chest, forcing her back further. Instead of drawing her sword back for another strike, a terrifying feeling takes over 2B. She leaves the sword inside the rogue’s chest and tackles her to the ground. With her bare hands and horrible strength, 2B delivers blow after blow to the android’s chest, shoulder, arms, head, and abdomen. Each piece is reduced to a pulp of flesh and metal one after the next until nothing remains but scrap. 
2B throws her head back as she straddles her victim, a horrible, twisted grin plastered across her face and arms outstretched. Her body feels wrong… horribly wrong, yet for the first time since she can remember, her chest is light. She gazes up at the morbid sculpture with an emotion she can’t quite describe. It isn’t the same as a combat high, she is intimately familiar with that heady rush. This is something akin to… euphoria. A laugh begins to bubble up in her throat-
“2B?”
She’s forced back to reality by the 9S’ voice, right beside her ear. Suddenly, the terrible strength from moments before fades from her body. Her arms go limp by her sides, and it becomes hard to sit upright. Even breathing is laborious. 9S wraps his arms around her shoulders and tugs her gently, laying her head and shoulders against his chest.
“I’ve got you. We… I think we’re safe.” His breathing is uneven and ragged, much like 2B’s. He swivels his head back and forth, searching for any lingering threats as quickly as possible. “Pod, run a scan for machine lifeform or android signals in the immediate area,” he commands.
Pod 153 is silent for a moment, then emits a grating, hideous garbled noise. Words try to break through the audio distortions but neither 2B or 9S is confident it isn’t simply what they wish to hear. 
“Alert:” Pod 042 begins, “Interference from unknown source is preventing accurate scans of the surrounding area. Proposal: Relocate to an elevated aaaaaaa…..a-r-....rrr……”
The same audio distortions come from 042, mingling with 153’s until they both cut off, leaving the androids in silence. “Pod?” 9S calls to the floating support unit. “Pod, respond. ... Pod?”
2B mutters weakly to her own Pod, but it's the same as 9S’. No response at all.
9S pulls up a small data screen, map data, from what 2B can tell. Or… where map data would be. Instead, there’s a blank, grey screen and a little message box that reads No Data. 
“What the-...” 9S whispers, flipping through different screens at a frantic pace. “Where-... There’s… all the data is gone!” he shouts, “No map, no signal scans… I can’t even connect to the Bunker…”
“We’re stranded…” 2B muses aloud.
Silence passes between them. Only the ominous wind passing through ancient wood and stone reminds them that the world hasn’t stopped moving around them. 
“We should move to a higher area, like your Pod said.” 9S suggests, rising to his feet. “Can you stand?”
When 9S offers a hand out to her, 2B takes it without thinking. His touch, even through his thick gloves, calms the beast pacing inside her. 
Beast? 
…..What does that mean?
2B rises to her feet, her hands lingering in 9S’ for a moment longer than she normally would. There’s a fog in her head that distorts her equilibrium. She leans on 9S for support, to which he wraps his arm around her waist and positions himself under her shoulder.
“I got you.” He says with a small smile.
2B feels just a bit lighter.
They exit the chapel and make for higher ground. 9S rationalizes that if they simply continue up stairs or inclines they would find a space clear of whatever is interfering with the Pod’s satellite connections. Perhaps it’s the fog that creeps across the cobblestone streets or the odd angle of the sun (not that it makes sense to 9S or 2B but they have to consider all possibilities), or perhaps it’s something beyond that. There’s a strange, eerie feeling about this city that neither can explain, and neither want to talk about. As if there’s a presence constantly watching over them.
They climb the stairs of one of the massive sprawling religious buildings. From what 9S assesses, it seems to have one of the tallest spires in the city. Only a larger time-keeping building looming in the distance is larger. If he could reach the top he should be far enough above whatever is interfering with the Pods. When he relays his plan to 2B who only nods, her eyes unfocused and breathing shallow, worry starts to lace its icy fingers through his chest. Something is wrong with her. 
9S’ first instinct is to prepare a data backup with the bunker, but the Pods are both out of commission for the time being. His next is to contact command and ask how they should proceed, to the same conclusion. Climbing the spire is the only course of action he can take, but first, he has to make sure 2B is safe.
He leads her through the castle of worship, now supporting most of her weight. That… frightening show of strength must have exhausted her power supply. There are plenty of well preserved wooden benches that stretch across half of the main worship chambers, at least it would be more comfortable than the stone floors. Under watch by the countless grotesque statues that sit in the rafters, 9S helps 2B onto a long bench, laying her on her back. She hisses and grinds her teeth as she moves. She must have sustained internal damage from that fight… 
“I’ll be right back,” he promises, “I’m going to go to the roof to get a clear signal.”
All 2B gives in response is a slow nod. He lingers by her side before leaving, a moment longer than needed.
Now alone in this spacious, hollow, human structure, 2B takes stock of her condition. There’s pain in her shoulders, particularly her right arm. Her legs are tight, most locking up from the strain of the previous battle and trekking up to her current location. Her back, as well, is tense beyond discomfort. It spasms and jolts if she breathes too hard. At least these are injury related, explainable. The black wolfman with purple eyes lingering in the corners of her vision, is not. 
She sees the entity in the shadows, lurking just out of view. 9S walks right past it, not even sparing a glance at the tall, gangly creature. It doesn’t respond to 9S either, instead focusing on 2B and only 2B. 
The sight of it makes her stomach turn. She tries to close her eyes, but the glowing, purple sigil is burned into her vision. With a groan she digs her knuckles into her eyelids as if she could carve the hallucination out of the air. Defeated, 2B lets her arms down once more. One hand touches the cool stone floor, decorated with elegant mosaics, and she suddenly realizes how warm she is. According to the warning messages displayed in her vision her body temperature is ten degrees above normal levels. 
“Pod,” she groans, forcing herself to sit up, “retrieve water from storage-”
“Report: Mail notification received from Command.”
The monotone voice of her support unit shocks her. Pod 042 had been silent up until now due to whatever interference was in the area, and now it’s getting messages from Command? 9S must have established a connection from the roof.
Her heart sinks. If that’s the case he would contact her. The first thing she’d hear would be his voice.
She opens the message, dreading its contents.
Subject has accessed confidential records. Eliminate the Target.
At the top of the spire 9S takes in the view of the entire city, the wind rushing through his hair. It’s breathtaking. It’s unlike anything he’s ever seen. The sky dyes the entire urban sprawl red, as well as the mountains on the horizon. His pulse races as he drinks in the terrifying awe of what the ancient humans were capable of, hoping to remember every last detail of the buildings, the streets, and the magnificent sculptures that litter the city. It’s all so well preserved that he feels as though a human might appear, walking down the cobblestone streets as if nothing were wrong. As if they didn’t go extinct. 
Reluctantly he draws his attention away from the splendor of humanity’s ruins, and shakes away the creeping emptiness that comes with that line of thought. He can’t think about that now. He and 2B are stranded. 9S produces a holographic terminal that mirrors Pod 153’s settings menu. Pod’s diagnostics on his end show buildup of foreign material in and around certain receivers, something that 9S expects, but that is only part of the problem. It seems that the atmosphere in this place is clogged with various chemicals and particles that make satellite transmissions more difficult. Considering all of the decaying metal and stone it’s no wonder that there’s so much particulate in the air. Once Pod’s receivers are clear 9S has Pod 153 hover just above the spire’s tip. It stays suspended in the air, the small light on the top of its body turning on and off at regular intervals.
“Connection established.” Pod 153 announces moments later. “Proposal: Contact the Bunker for support.”
“Great! Set up a relay connection for Pod 042 as well.”
“Affirmative.”
9S opens a data screen laden with information and begins composing his message to Operator 21O. With an unreliable connection a live call would be too risky, a simple text based message won’t be distorted or cut out. He records a brief message, attaches a transcription of his words, and sends it to the Bunker. Hopefully 21O would send something quickly-
A flash of movement in the streets below catches his eye. Something running on all fours... “Pod… run a scan for machine lifeforms…” He says, a chill creeping up his spine.
Pod 153 floats down to his side. “Alert: Multiple machine lifeforms detected. Proposal: Regroup with Unit 2B.”
“But-” 
That thing didn’t look like a machine…
“Alert: Anomalous signal detect-”
Pod 153’s words are drowned by a horrific, mournful howl that reverberates through the entire building. 9S clings to the ornate decorations on the spire and covers his ears with his free hand. His body runs cold. He’s never heard a sound like that before. Nothing the machines make comes close to that. The pain and sorrow in that noise is something that no animal could produce either. That left only one possibility…
Another roar wracks the building from within… 
2B clutches the sides of her head, the data screen long dismissed.
No…
Her chest strains under her panicked breaths. 
No.
She hadn’t been watching him. She hadn’t been keeping track of his questions and behavior…
No… No.
And now she…
No no no no no .
She has to…
no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no.
NO.
She will not do this. Not again. 
Her skin feels… tight. 
She will fight off every single goddamn android Command sends until there are none left but her and him. She will not be a part of this cycle again. Her hands curl into fists as a surge rushes through her body, alighting her nerves with energy. With power.
A shadow moves across the stone floor of the castle of worship. The entity, its form inky black, its sigil emitting a baleful purple light, glides towards her. It bathes her in the highly saturated light, a light not even shielding her eyes can diffuse. It bores into her core, it peers into her mind. It speaks into her mind.
“You will not allow this to happen.” Its voice echoes off the hollow shell of where humans once sought God. “But strength comes at a price, little doll.”
The entity plunges its claws into her chest. Heat explodes throughout her body to the point where she fears she might self-destruct. The boiling tendrils of this ethereal monster sink into her artificial heart and her Black Box. Something activates, or… unlocks, and suddenly she feels… confined. Her body… it’s too small….
“Time to pay the toll…”
It rips its claws, now writhing shadow-like whips, out of her chest, then vanishes. 2B’s vision is obscured, but not by warnings and error messages, by blood. Red veins pulse on the edges of her sight in time with her heart. Each beat sends waves of heat, electricity, and agony through her body.
“Stand, little doll. Stand, and unleash your beasthood.”
A scream forms in 2B’s throat, but it cannot break through her swelling throat and gritted teeth. She takes frantic, shallow breaths. Her limbs shake, her fingernails dig into the stonework floor. It’s so hot… 
2B rolls onto the floor and rips away her tight uniform. Far too tight. Parts of her dress were already beginning to tear as her muscles swell. Blood trickles from various wounds where her skin has split, revealing the thick, synthetic muscle cords that lie beneath. Her blindfold is next, but removing it does not help her vision. One eye is unfocused, blurring all of her vision.
She drags her fingernails across her body and lets out a deep, animal snarl when she tears into her own flesh. Looking down at her hands, she recoils at the sight of long, black claws that split her fingers down the center. Skin falls from them in long strips to the point where the mechanical joints of her hands are exposed.
Something snaps inside her, somewhere in her upper back. She howls in agony, in sorrow, as her spine lengthens, twists, and grows too fast for her body to maintain. Her insides are compacted and grind against each other, sending sickening vibrations throughout her. Her throat finally opens up, allowing her to breathe. She watches as puffs of steam escape her mouth into the warm twilight air. 
Another crack and something explodes out of her lower back. Her balance is thrown off and she falls forward, smashing her face into stone. Another snarl, this one combined with the gnashing of fangs. Her mouth warps, splitting out of her face into a muzzle. Eyes follow, one swelling to fit its now spacious socket while the other stunts and refuses to change. She claws at the peeling skin of whatever she can reach, spilling more of her blood in the process. Everything hurts, everything itches, but oh god the power feels so good.
A growth springs from above her unchanged eye, weighing her head down and hunching her body over. She supports herself with one enormous hand, the other scooping the wires and tubing that spills out of her torn stomach and forcing them back inside her abdominal cavity. The twisting extension of her spine, a tail, thuds against the floor and counters the weight of her head. 
2B shakes the mane of bloodied, white hair from her functioning eye, turns her head to the sky, and roars.
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esevoire · 4 years
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soo a little bit about the fanclans i use in my books ♡ im noting here that if anything seems off we're gonna blame the tumblr mobile ai ;; constantly warping to the end of the page, trying to delete paragraphs instead of just...select a few words tumblr p l e a s e relax
im also working on a visual map for these clans, but i havent the slightest idea of how to make maps so it's uh . . . it's a work in progress xx
Note: Organisms found in the territories are influenced by both European and North American wildlife and plants, so they are not limited to any specific region, though I've tried to keep it somewhat accurate. 
☆ The Gorge
>> One of the five groups of cats that call themselves Clans. They chose their current name from whence they reside—in a cave system above a sheer gorge on the outskirts of Clan territory. Super original, right?
>> Past Name: MistClan
>> Current Leader: Deadeye
>> Past Known Leaders: Crowstar, Shadestar
>> Their training is unlike the other Clans. They are extremely strict with their apprentices, often not even allowing them to attend Gatherings or speak out of hand. Mistakes are met with serious consequences. 
>> Camp: Located at the far south of their territory. On the cliffside, there are steep ledges leading down into a complicated cave system that serves as their camp. In the center of the main cave is the Smoothstone, which is a hollowed out, massive stone that serves simultaneously as the leader's perch and den.
>> Territory: The territory is notably rocky almost all over, though it's also consistently forested. 
>> Landmarks: Boulderdrop (dangerous rocky outcrop to the east, often used for training). Twoleg nests beyond the eastern border.
>> Typical Physique/Traits: Considering the cats of the Gorge are cats from all the Clans and rogues—some stolen as kits, some the result of forbidden or hidden relationships, some taken in with the desire to be stronger—the builds of these cats are extremely varied, though their nighttime eyesight is incredibly enhanced due to their life inside the caves.
>> Prefix Conventions: As stated above, the Gorge turned into a kind of melting pot of cats from all Clans, and as a result they don't follow much of a pattern with naming conventions—especially considering they often change their names when they receive notable battle scars (Deadeye, Hawkscar). However, they occasionally take influence from plants and critters in their territory, especially cliff- and cave-dwelling flora and fauna such as Aster–, Lichen–, Eagle–, Falcon–, Bat–, Poppy–, Moss–, Spider–, or Ivy–
◇ SwiftClan
>> Current Leader: Fishstar
>> Past Known Leaders: Ivorystar
>> Camp: Between several of the hills, there's a large area where the gorse is especially thick, along with some divets in the hills that make up the dens. It lies in the heart of the territory.
>> Territory: Much more barren than most of the other Clans, though not quite as barren and uninhabitable as BlazeClan; it's a very marshy moorland. The wind hits hard, and the bogs stay nasty and cold most of the year. Many invaders and trespassers often end up stuck in the sticky bogs, and the cats of SwiftClan are known to only save them if they agree to leave the territory.
>> Landmarks: Fallen, partially rotted tree stuck in the bogs by the southern border with the Gorge.
>> Typical Physique/Traits: Cats from SwiftClan tend to be very lanky and long-legged as a result of their lives running along the moorland. In addition, their paws are said to be slightly webbed to help them navigate the marshes in their territory without getting stuck in the mud and bogs.
>> Prefix Conventions: Cats in SwiftClan are more accustomed to the boggy moorlands, and therefore tend to name their kits after plants and terms more applicable to their territory. Prefixes tend to follow themes like the following: Bog–, Marsh–, Swamp–, Mire–, Moss–, Juniper–, Owl–, Cypress–, Adder–, Snake–, Ash–, Elm–, Frog–, Sedge–, Cotton–, Plover–, Bracken–, and more!
♤ NightClan
>> Current Leader: Harestar
>> Camp: In the heart of the territory, there is a massive oak tree that shelters the camp. Their dens are among several uplifted roots, and several boulder piles that they've collected over time. Like BlazeClan, they've learned how to weave together plants, though they use more ferns along with brambles. Beneath the common mossy nest is a layer of pine needles, carefully layered for extra cushioning. The camp is protected like a fortress by thick, woven walls of brambles and bushes.
>> Territory: Very thickly forested area, both pine trees and oak trees. On the east, the river marks a small portion of their border with RushClan. In the west, near SwiftClan territory is an area where Twolegs often come camping. They often bring dogs that have gotten loose in the past.
>> Landmarks: Twoleg camping at the western border, near their southern border with SwiftClan
>> Typical Physique/Traits: Life in NightClan isn't nearly as demanding as the others, so their traits aren't usually so defined. It's not uncommon, however, for them to be notably large-pawed and long-furred, or for them to have plants stuck in their fur.
>> Prefix Conventions: The forest they live in is thick with trees and rich with all kinds of life. Almost anything you'd see in a thick forest could be found here, and their naming conventions often take many plants and animals into mind: Coral–, Bell–, Wren–, Warbler–, Thyme–, Deer–, Doe–, Fern–, Pine–, Skunk– Oak–, Holly–, Weasel–, Sorrel–, Dove–, Needle–, Clover–, Kestrel–, Thorn–, Newt–, Robin–, Mint–, and Thistle–.
♧ RushClan
>> Current Leader: Kinkstar
>> Camp: The camp lies on a strip of land over the river, and said river is often used as protection against invasions or attacks from other Clans. The leader's den is wedged underneath a series of sturdy sunning stones in the center of the camp; while most Clans consider their meetings and announcements to be formal, RushClan cats often relax on the sunning stones while their leader gives announcements from atop the highest one.
>> Territory: Not as thickly forested as NightClan, but still quite forested. A large river runs through the heart of their territory, leaving their bellies full on the many fish that thrive there.
>> Landmarks: On the western side of the river lies a large treebridge; on the eastern side, there are multiple stepping stones. Both landmarks serve as an escape route in the case of an emergency, though most cats know how to swim.
>> Typical Physique/Traits: Because of their fish-based diet, many cats of RushClan are notably sleek-furred, but they're also incredibly lean due to their comfort with swimming in the river. Most have rounder faces and ears, though it isn't uncommon for them to have unusually long tufts of fur on their cheeks, chins, or ears. Like SwiftClan, it's also rumored that these cats develop something similar to webbed paws to help their swimming.
>> Prefix Conventions: Many naming trends in RushClan tend to follow water-based ideas or comparisons, such as: Salmon–, Reed–, Eel–, Spruce–, Duck–, Birch–, Pike–, Turtle–, Newt–, Willow–, Minnow–, Frog–, Lily–, Tadpole–, Aspen–, Snail–, Pond–, Perch–, Otter–, Trout–, Heron–, and Dragonfly–
>> Special Notes: RushClan medicine cats will use water lily roots to help treat swollen limbs and may sometimes trade it to the other Clans for other herbs!
✧ BlazeClan
>> Current Leader: Heatherstar
>> Camp: A circle of huge, sharp, skyward-reaching stones forms the walls of the camp. Along the tallest of these formations, a small ledge leads up until it reaches an overhanging cliff. On this cliff is a cave; the leader's den.
>> Medicine den is half-cave. Stone in the back with large crevice for herb storage; "shelf" ledges on outside of stone for prebundled herbs. Ceiling is brambles and thick leaves interwoven. Far back corner is a pool, with brambles woven at the source of water to manage its flow.
>> Many of their dens are woven together in the same fashion as stated above, utilizing the dry shrubbery that litters their territory.
>> Territory: Mostly barren, sandy, and rocky territory. There are several grassy patches here and there, along with smaller, bare trees, though they're few and far between. At the far eastern edge of their territory lies a small town with Twoleg structures. 
>> Landmarks: Abandoned Twoleg structure near the southeast border; very old and made of stones and bricks. Beyond the east border are clusters of Twoleg nests.
>> Typical Physique/Traits: Due to recent attacks and territory loss to the Gorge, many cats, while very muscular, are becoming very gaunt. Usually, the cats are seen as very broad-shouldered and strong, with angular faces and tough, calloused paw pads accustomed to their harsh, sandy territory. Cats whose fur blends into this environment are more often than not used on hunting patrols.
>> Prefix Conventions: Due to the dry and degraded land that makes up most of BlazeClan territory, their naming traditions might be some of the most unique. Plants and animals that thrive easily in sandy soil are more common here, so their common prefixes follow a similar pattern: Sand–, Sage–, Wild–, Iris–, Fern–, Beetle–, Yarrow–, Poplar–, Ant–, Cedar–, Lizard–, Newt–, and occasionally Larch–. Because of their limited fauna and flora, they've become creative with their names, featuring prefixes like Bounce–, Fir–, Pounce–, and Talon–, or names of things they hear in stories from traveling loners!
♡ Sacred Spots
Starfalls ;; A clearing north of the RushClan and NightClan borders. There's a pond that reflects the light of the moon, with a series of waterfalls falling down ledges until it reaches the pool. Because of the waterfalls, mist shrouds the clearing and nearby forest, sparkling in the light of the moon, as if it were tangible starlight.
The Gathering Stones / Tallrock ;; Massive ancient boulder among other smaller boulders in a dirt/sandy clearing, with many large trees and overgrown plants bordering the clearing.
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She thought it was complicated before... but being pregnant at 40 will be her biggest challenge yet! Magical Complications by Brenda Trim joins the Midlife Witchery series on March 4. Preorder it now! Universal: https://geni.us/MagicalComplications BLURB:
Stone demons, giant spider monsters, and a pissed-off goddess have nothing on being pregnant at forty. I'm a Fae, not a witch, and yet every witchy problem in Cottelhill Wilds still finds me. My best friends and I are just magnets for trouble. Troublesome vampires, rogue demons, evil Fae royalty, and Tainted witches are just a few of the curiosities we've attracted. And our injuries? Just a few concussions, stab wounds and brushes with poison. It has taken quite an adjustment, but we're finally settling into our roles as the local team of superheroines, and I love it. Belonging to the Backside of Forty gives my life purpose and a meaning I was missing before.
Now we're hot on the trail of the Dark One when a kidnapper whisks us from Violet's bookstore and leaves us in an isolated cave system. It's not ideal, but I'd rather face the monstrous creatures hunting me now than face the love of my life and tell him my little secret.
I may be nearly six months pregnant with a dragonette, but our enemies had better gird themselves because this mama bear is more confident and dangerous than she's ever been, and I won't stop until everyone knows why it's a bad idea to mess with an expectant woman and her baby.
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About Brenda:
A USA Today bestselling author, Brenda loves everything paranormal. She has co-authored over twenty-five books in the best-selling Dark Warrior Alliance series, as well as the Hollow Rock Shifters series. She also has best-selling solo titles readers are raving about. Brenda created worlds that feature dangerously handsome heroes and feisty heroines. With the help of popcorn and candy, she takes dragons, fairies, witches, vampires, and so much more and brings them to life. She lives in Texas with her husband and three kids who fuel not only her heart but her life. If she's not writing, she's reading, traveling, or knee-deep in projects with her husband and five sisters. She encourages readers to Dream Big. If your dreams don't terrify and electrify you then they aren't big enough!
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heirofall · 7 years
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Oh god this is so long I'm sorry
Okay so I’m making a Bloodswap fanventure (Bc I’m trash ;)) and I heard you did session analyses, so here I am!  It’s kind of like Hivebent, except everyone has different titles and I’m not sure how their personalities would change the outcome.  Here are the players’ info:
Gamzee (Burgundy) –> Bard of Time, Derse dreamer, Land of Tents and Melody. Likes pranks, speaks sign language, killed by a rockslide in a FLARPing incident. Able to hear the voices of the dead. Tends to get quiet at times, but is usually pretty peppy.
Eridan (Bronze) –> Prince of Breath, Derse dreamer, Land of Wrath and Zephyr. Enjoys science, especially chemistry, and is avid in writing Troll Star Trek fanfiction. Spends a lot of time RPing on the internet. Hesitant to try new things. Has a bit of a superiority complex. 
Feferi (Gold) –> Witch of Doom, Prospit dreamer, Land of Dew and Fire. Very sporty, sassy as all getout, loves making terrible jokes. Believes her memes are the best memes on the planet. Will not hesitate to verbally roast a bitch if need be.
Kanaya (Candy) –> Sylph of Blood, Derse dreamer, Land of Rays and Haze. Reserved, loves fashion, decent at painting, dubbed the Mom Friend. Hides blood color from the public by lying, but other than that, very true to her word. Acts like a bronze blood, has candy red.
Terezi (Olive) –> Seer of Heart, Derse dreamer, Land of Thought and Tea. Excited about everything, hoarder of nature themed items, blind and relies on smell, loves bugs to an extreme. Has a very poorly timed sense of humour, and doesn’t have much of a filter.
Karkat (Jade) –> Knight of Space, Prospit dreamer, Land of Pulse and Frogs. Constantly harsh on and unsure of himself. Creative, but never finishes anything he starts. Loves shitty TV shows. Very impatient and blunt. Sees taking care of the Mother Grub as a burden instead of an honour.
Nepeta (Teal) –> Rogue of Mind, Derse dreamer, Land of Little Cubes and Flow. Against the idea of a caste system, quite a troublemaker, very passionate about interests. Never able to decide one thing over another. Very brash at times, but is able to take charge when needed.
Equius (Cobalt) –> Heir of Light, Prospit dreamer, Land of Caves and Treasure. Very adventurous, loves exploring. Very good at programming various types of software. Very superstitious, and is adamant about his beliefs. Not controlling, but can be pushy at times. Has all the luck. All of it.
Vriska (Indigo) –> Thief of Void, Prospit dreamer, Land of Maps and Silence. Quiet, very antisocial, stays in the background most of the time. Steampunk trash. Somewhat of a kleptomaniac, mainly steals writing utensils. Good at keeping secrets, often successfully lies through things.
Aradia (Purple) –> Maid of Rage, Prospit dreamer, Land of Quartz and Mirth. Often feels unattached to reality, disassociates quite a bit. Usually angry at herself and afraid of disappearing. Often questions belief in the Mirthful Messiahs. Can be very stubborn, but is good at cheering people up.
Tavros (Violet) –> Page of Hope, Prospit dreamer, Land of Sand and Angels. Very optimistic, sees the glass as half-full. Quite naive, willing to believe anything anyone says. Loves animals, probably vegetarian. Calms Sollux’s lusus with paps instead of killing lusii to keep her quiet.
Sollux (Fuchsia) –> Mage of Life, Derse (and Prospit) dreamer, Land of Brains and Glass. Talkative, impulsive, likes diving right into things. Interested in video games and coding. Has low self esteem, covers it up with a self-deprecating joke and an “ayy lmao.” Doesn’t handle responsibility well.
The first big problem they face is the fact that Sollux decided it was a good idea to prototype his two-headed Horrorterror lusus, because now the Black King is really big. Great job, Sol. Assuming they defeat the Black King, the next part of the plan is for the Black Queen to grow vengeful and hop into the Kidswap Betas’ session, grow stronger like Jack Noir did, and return to the trolls’ session to possibly erase their chances of success.
They also keep getting “pestered” by an overly-excitable Heir of Space (John), a pop-punk cool kid Seer of Time (Rose), a creepily cutesy Witch of Light (Jade), and an awkward bedroom-dwelling Knight of Breath (Dave). It’s kind of like how the kids were trolled in their session except the opposite.
I’m still working on the human session and how the Black Queen’s going to do the thing, and I might come back to ask about the kid session, but my main focus is the trolls right now. What do you think their success rate would be?? I’m so sorry this was so long ugh
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Okay, before I even get into it, two things. One: this has been sitting in my inbox for way too long and I am so sorry, and two i absolutely LOVE the classpects of the beta kids, but I’ll get to them later! 
On with the lengthy analysis!
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So, let’s get something out of the way. You have the same classes and aspects, just shuffled around. Therefore I don’t even need to address the active/passive balance, Knight, Space and Time players, and everything else present. We’re all pretty familiar with that stuff as it is! Things are looking pretty good!
You’ve given me literally everything about the characters, so for that alone I’m going to put in as much effort as I can muster for this. Thank you so much, it helps a lot. 
Well, why don’t we go in blood caste order!
Gamzee
First off is Gamzee and OH BOY ALARM BELLS!!! Almost all of the classpects in this session I’ve dealt with before and the Bard of Time is no exception! A destruction class with any cardinal aspect is big danger, but as far as they go I would be tempted to say Bard of Time is one of the more preventable (nowhere near as dangerous as its active counterpart, but still dangerous!).
Most of his personality quirks seem to align themselves with not being too destructive at all, actually! A dead Bard of Time is the best kind of Bard of Time imo, so hopefully you’ve saved yourself a bit there! However, if you really want to cause some havoc, the Bard of Time could direct people in the complete wrong direction and, as a ghost, have no regard for stable time loops at all, causing a lot of problems (THAT COULD EVEN LEAD TO THE RISE OF LE if you’re going for that of course lmao). This Gamzee actually seems like a pretty chill dude, so hopefully he’ll be ok! I can see him being friends with Karkat and maybe even Equius! He would need to make sure his pranks didn’t get the better of him and lead him on a destructive rampage!
Eridan
Oh lord you are after my own heart. My favourite Prince (one of my god tiers >:D) and a fantastic role for Eridan, the Prince of Breath is one of the least “Bad News” Princes in the game. You definitely seem to know what you’re talking about too, as a Prince of Breath would be hesitant to try new things (or outright destroy them!) and would definitely have a bit of a superiority complex! 
If you want to look it in a positive way, Eridan could forge bonds in the team out of the destroyed freedom, or even destroy the freedom of the enemy! If you want to make Eridan the bad guy he is in the canon, you could get him to destroy the freedom and confidence of the team, possibly by blowing up their meteor, chopping someones legs off, etc! It’s up to you to decide!
Feferi
Oh thank god, the best Feferi. I love your writing of her so much (incidentally, if you end up making this let me know!). 
The Witch of Doom Feferi would be able to manipulate and control the Doom in the session or just in general! No one would be dying on her watch, and could take the death or restrictions of the team and place it upon the enemy! If any member of the team were to sacrifice themselves, much like a Rogue of Doom Feferi could move that sacrifice onto the enemy!
I can still see Feferi being friends with the same people, possibly even more!
Kanaya
Now if there was ever a counter to the Prince of Breath, this would be it! Well... apart from a Sylph of Breath but that’s beside the point!
Kanaya being the Sylph of Blood would be able to mend any relationship or bond in the session, making it one with great teamwork! The dubbing of her being the “Mom Friend” would be very accurate indeed, as she would Meddle And Fuss in relationship and make sure that everyone was getting along!
Of course, I could definitely see a rift between her and Eridan, as they each would take different approaches toward teamwork and making friends (or making people be friends with others!). That is a little of an oversimplification, but we really don’t know a whole lot about her class and her aspect!
Terezi
Being the Seer of Heart, Terezi would work very well with Kanaya, instincively knowing an awful lot about people’s emotions, and be able to read people very well, despite being blind! In terms of personality differences based on the change of aspect, I could see (hehe) her changing the most! 
Although she would be able to read people well, she may struggle with knowing how to use this information and when to apply it, as well as possibly not knowing her own sense of belonging and identity, leading to some possible complications. A good moirail would be useful, possibly even Kanaya!
She may also find it hard to know when to use her emotions, which would go well with her poor comedic timing and over-excitable personality! However, through the adventure she would learn to deal with this!
Karkat
Gee, I really don’t know why you’re coming to me, because this is a very adept analysis of Karkat is he was to be a Knight of Space! Again, love the classpect, a personal favourite.
I can see this classpect working very well with Karkat’s already existing temperament, as his creations would be very good and interesting, but he would see them as pointless and awful, going as far as to stop working on them simply because he thinks he isn’t good enough. Knight of Space and inferiority/self-confidence go together like (enter witty Homestuck reference here), and I can definitely back it up on this one! Karkat would definitely struggle with raising the mother grub and breeding the Genesis Frog, but with good enough support I can definitely feel like he can do it!
The main problem here is that the Space player instructs the Knight, and if someone is a Knight of Space, perhaps they would need to be guided by...nothing? By that I mean VOID PLAYER!
Karkat would definitely have a lot of room to grow, but largely it would be quite similar to his canon arc, just with space instead of leadership!
Nepeta
Rogue of Mind is a classpect which I haven’t had much to do with, but that doesn’t mean I don’t work with it! Nepeta would have trouble applying herself when it comes to analysis and calm-headedness, but would learn how to use her talents of the Mind! 
Nepeta would have a general ability for Mind but not realize it, which may go hand in hand with her thinking the caste system is a bad idea (because it is!!). She, like you mentioned, would have trouble deciding on things, as she may wax and wane on issues which are actually pretty important, and not understand the gravity of the situation.
I LOVE the idea of a troublemaker Nepeta, and I feel like with her personality she would be ok at it! Maybe she could hang out with Gamzee sometimes (do i hear moirail in order to protect the timeline? i think i do >:))
Equius
I’m glad to see Equius get a bit of light! He deserves all of the luck (aaaaaaaall of it!). 
Equius would hold fast in what he thinks is right and good in the world, and would often be protected by his own good luck. The Heir of Light is quite similar to the Heir of Hope, but there are definitely differences! Equius would often strike the jackpot when adventuring and exploring, adding to his already substantial hoard of money and treasure, thanks to his good luck. 
Equius would be superstitious, of course, and would probably cop flack about it from his peers, and may be subconscious about it!
Vriska
Ah, the Vrisk. I take back what I said about Terezi, this is definitely the most unlike the original character! That’s perfectly fine though!
Vriska, as the Thief of Void, would do the exact opposite of what she does in the canon source, as in she would take away the insignificance from things! She would enable other people to shine brightly, but may use this darkness and irrelevance to wreak some kleptomaniac trouble! Perhaps she and Equius could be in a mutually beneficial relationship, with her providing him relevance and him providing her cool steampunk stuff!
Vriska would definitely steal stuff, and I would imagine that she would be an avid hoarder of other peoples secrets, loving to get some sweet goss to blackmail people if she needed! She would be a master manipulator from and with the shadows, but would still be pretty well liked!
Aradia
Aradia would have issues with internalized Rage, and would rely on other people for power, anger, and other things related to her aspect.
She would also suffer from Rage a bit, like how Jane as the Maid of Life suffers from having so much energy to do things but is restricted!
Aradia would definitely feel unattached, due to her questioning of her own anger and emotions, and may sometimes rely too much on the wrong people, who either manipulate her or simply can’t or won’t help.
Despite that, she would end up being very good at using her anger to create things and directly heal others, possibly through sheer determination! She would be very powerful and may simply, in some kind of purple frenzy, create the end for many of her enemies! I haven’t looked much into the Maid of Rage, but you can count on her being equally as scary!
Tavros
Well, we’re in luck here because we’ve already got a canon Page of Hope, our buddy Jake English who, funnily enough, Tavros is quite good friends with! 
I can definitely see Tavros as a good Page of Hope, and being very optimistic and guillible, definitely to a fault. Just like in the source material, I could still see Vriska manipulate him a bit, but with Tavros having a bit more confidence and a hell of a lot more power in terms of blood type, he wouldn’t have much of a problem!
I could actually see Tavros progress quite nicely, either that or being killed in some kind of horrific accident with Sollux’s lusus! I also love that Tavros paps the lusii. Adorable.
Sollux
My man Sollux. I’ll be honest, I’m totally bias and I LOVE Sollux, and this is probably going to be longer, as not only do I love Sollux, but I also have quite the extensive knowledge of the Mage of Life!
Like Mage of Doom Sollux, Mage of Life Sollux would suffer from bipolar, probably worse than he already has it, due to him suffering from life and energy. He would be a lot more free and able to do what he wants, but would still struggle with the fact that there is a fixed amount of Life for everything.
Like any good person suffering from Life, he would be very impulsive and talkative, like you state, as he would act first and think later. He would also struggle with authority, like other Life players do, and being in a high position in the caste would make him not be able to handle responsibility well.
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Well, you seem to have done a pretty good job so far! You’ve got enough complications to make something bad happen, but also enough good things to maybe not let everyone die!
Beta Kids
I’m not going to analyse the Beta kids, but I will tell you that you’ve definitely got the right idea, and I encourage you to be confident with their personalities! John and Rose wouldn’t change much, but Jade and Dave would be influenced by their aspect. It’s fine as you have it though! I would love to see their interactions with the trolls!
Overall Analysis
Depending on how you want things to go, I could give this between a 50% of success and a 90% chance of success! The characters would work quite well together, and I can definitely see a lot of different dynamics at work! If you ever end up making this a thing, link me it, it sounds really interesting!
And that is THAT done! Hope you enjoyed!
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