rough beast ganondorf design + sketches + notes
design combines the typical boar form (dark beast + cloud form from botw), the oni one (demon king gan) hint at the draconic one to come but keep part of his humanity with his clothing being mostly intact
as the battle with Demon King Ganondorf comes to an end, the sages previously knocked out start to wake up again, he is cornered and hurt and as fear of being imprisoned, tortured and exploited overwhelms him he transforms into the Beast form, breaking the arena you were fighting him in and him going for Zelda as she is the biggest threat (he remembers her destroying dark beast gan and she reminds him of sonia, who is the one you sealed his human body back in the day)
you and zelda flee through the cracks of the earth as more earthquakes happen with a beast at your heels thats now truly only out to kill as fast as possible as he burrows after you (first sketch)
the path takes you both just below the surface and as you are trapped in a dead end zelda shields herself and link with her light shield ability, which protects you both from immediate damage but cant soften the impact from gan charging at you, the impact of which breaks you all three to the surface and the battle takes place in the same spot as botws dark beast fight-
fight is very challenging as gan is smaller than the dark best version, jumping and charging at you while still able to cast spells, now truly throwing everything he can at you in the hopes of ending you both
fight ends with you shooting an arrow at zelda, her deflecting it at the right angle and it shooting off the enigma stone on gans forehead; he falls seemingly defeated and as zelda runs to take the stone away gan through sheer panic lunges for the stone triggering his dragon transformation and making way for the final fight
(summary of the end: in the final fight gan snatches up both link and zelda once he transformed into the black dragon and takes flight toward the sky, zelda falls from between his teeth and knowing that she cant get to link and help him in any way from the ground she, while falling, takes out the enigma stone she has kept in a save container in her backpack all this time and swallows it for her own transformation, in her white dragon form she takes active action and charges at gans head so link is freed, then supports him in the fight itself;
at the end link plunges into dragon-gans mouth to reach the stone on the inside where he makes use of the 'medicine' previously made using the moonbloom taked from kogas secret lab, link and the stone are spit out and as gan reverses into a human and falls link is caught by zelda and he uses the second charge of it on her to bring her back as well;
as all three fall from the skies as the sages have made their way through the tunnel that beast gan made earlier, they help link and zelda getting to the ground safely while the yiga do the same for gan - final end end isnt determined yet but this is waht i got so far and even if i have written this once before i felt it was fitting to do it again and no you cant tell me this is too much of a wishfulfillment thing bc it literally is just that as i cant actualyl change whats in the game, so even if im trying to make it all fit well together i can still do what i want nhakjdbgshdbhsjka)
(totk rewritten project)
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Been a fan of your fics for YEARS. I was just telling my friend how despite how much I read fics I never actually love them, with some of your fics (especially TMA) as the exception. Felt the need to reread some of them and saw you reblogged some ISAT fanart. So. Any thoughts on ISAT you'd like to share?
Hope you have a wonderful day!! So happy I found your fics again!!
I avoided answering this for a while because I was trying to think of a way to cohesively and coherently vocalize my thoughts on In Stars and Time. I have given up because I don't want to hold everybody here all day and I have accepted that my thoughts are just pterodactyl screeching.
I love it so much. I have so much to say on it. It drove me bonkers for like a week straight. I have AUs. It's absolute Megbait. They're just a little Snufkin and they're having the worst experience of anybody's life. Ludonarratives my fucking beloved.
I am going to talk about the prologue.
The prologue is such a fascinating experience. You crack open the game and immediately begin checking off all of the little genre boxes: mage, warrior, researcher, you're the rogue...some little kid who's there for some reason...alright, you know the score. You're in yet another indie Earthbound RPG, these are your generic characters, let's get the ball rolling.
Except then you realize that these characters are people. You feel instantly how you've entered the game at its last dungeon, at the end of the adventure. They have their own in-jokes, histories, backgrounds, adventures. They get along well and they're obviously close, but not in a twee or unrealistic way. They have so much chemistry and spirit and life. I fell in love with them so quickly.
But Sif doesn't. Sif kind of hates them, because they will not stop saying the same damn thing. They walk the same paths, do the same things, make the same jokes, expect Sif to say the same lines. They keep referencing a Sif we do not see, with jokes we never see him make and heroic personality he never shows - they reference a Sif who is dead - and Sif can't handle that, so he kills them too.
They become only an exercise in tedious frustration. Sif button mashes through their dialogue, Sif mindlessly clicks the same dialogue options, Sif skips through the tutorial, Sif blows through the puzzles. Sif turns their world into a video game. Sif is playing a generic RPG. Sif forgets their names. They are no longer people with in-jokes, histories, backgrounds, adventures. They're the mage, the warrior, the researcher, and...some random kid.
I did not understand the Kid's presence at first. I had no idea what they contributed to the game. They didn't do anything. As a party member in a video game, they're a bit useless. Why is the Kid there?
Because Sif's life isn't a video game. Because the kid isn't 'the kid'. They're Bonnie. Bonnie, who the party loves. Why is Bonnie there? Because they love them. There is no room for Bonnie in the boring RPG that Sif is playing. And then you realize that Sif is wrong, and that they've lost something extremely important, and that they'll never escape without it.
Watching the prologue before watching ISAT gave ISAT the most unique air of dread and horror, because you crack open ISAT and you see the person Sif used to be. You realize that Sif used to be a person. Sif used to be the person who made jokes, who gave real smiles, who interacted with the world as if they are a part of it. And you know you are sitting down to watch Sif lose everything that made them a person, to lose everything that made them a member of this world, and turn them into a character in a video game who doesn't understand the point of Bonnie at all.
At the climax of the game, when the others realize that something is deeply wrong and that Sif physically cannot tell them, they realize that there is nothing they can do. So Bonnie declares snacktime. And for the first time they have snacktime.
What is snacktime? Classic JRPGs don't have snacktime. There's literally no point to a snacktime - not in a video game, and not in Sif's terrible life. It's not fixing this, because nothing can fix this. But Bonnie gives Sif a cookie and Sif eats it.
It's meaningless. It's a cutscene. It didn't save Sif and it didn't change a thing. It will make no difference in the end.
But it did make the difference. It made all of the difference in the world. Bonnie is a character who you really don't understand the point of before you realize that Bonnie was the entire point.
ISAT is about comfort media. Why do we play the same video games over and over again? Why do we avoid watching the finale of our favorite shows? What is truly comforting: a story with no conflict, or a story where you always know what is about to happen? Do you want to live in a scary, uncontrollable world, or do you want to play Stardew Valley? Do you want a person or a character?
When I beat Earthbound for the first time (and if you don't know, the prologue/ISAT battle system is just Mother) and watched the ending cutscene where the characters part ways and say goodbye...I felt a little bit sad. I wanted them to be together forever. But that's something only characters could ever be.
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Hank, Sanford and Deimos with a Reader who does Handcrafts
Gonna post my old MadCom stuff since people seem interested in it! I didn't write too much back then, but I'll post it anyway and hope for some MadCom requests as well! What the title says! Reader knits, crochets and embroiders in this! The format is different from how I usually write, but that's because I wrote this months ago, if not in 2022! I don't remember when, but it's been a while since I wrote this!
Hank
If you get his attention while doing one of your crafts, expect him to just stare at you for a while. He knows what knitting is, since you can use those needles to stab someone with enough force, but he never really cared much for any of it. So, seeing you do those small, but precise movements has him somewhat curious. If you beckon him closer to check out what you’re doing, he will approach you, taking your piece from your hands and gently examining it, before returning it to you.
While he won’t join you that often due to his occupation, Hank will lie down next to you from time to time, watching you work until he falls asleep eventually. Doing so next to you, especially when you’re knitting or doing embroidery, takes a lot of trust on his behalf, so it’s a rather rare occurrence, but it might happen. Still, sometimes even Nevada’s most wanted can’t resist getting some sleep in.
If you give him a scarf or anything of the likes it might seem like he doesn’t like it at first. As he only grunts in acknowledgement and doesn’t wear it, it might seem disheartening at first glance. But rest assured, he’s well aware that him wearing it would only get it covered in blood, and he wouldn’t want your creation, that you put so much love into, to get sullied like that. Hank does keep it somewhere hidden where only he can find it so that it won’t get stolen as well, he truly does treasure anything you give him.
Sanford
He has helped his mother crocheting every once in a while when he was young by holding her wool for her. Sanford always thought it to be really cool how you can make something so beautiful out of something as simple as wool and yarn. Much like he did when he was younger, he’ll hold your yarn for you, making it more comfortable to knit or crochet for you. Unlike Hank and Deimos, he will try to learn it as well. It seems relaxing, so why not? But by no means is he a master. Due to his strength, he will likely rip the yarn and wool apart from time to time and come to you for help.
In order to relax and unwind a bit, he’ll likely come to you and ask if you would like to practise your craft for and with him. Having you around in and of itself already makes Sanford happy, but just getting to spend time with you without having to worry about being killed by the enemy makes it all the better. If you let him, he will hold you close, lean into you, put you on his lap, anything you’re comfortable with.
Please give him a sweater. Because he’s never wearing a shirt he gets cold fairly easily. He’ll cherish it dearly and wear it whenever he can, and whenever he knows it won’t get ripped. Another thing he’d be very happy with would be a piece of embroidery. It reminds him of better times and gives him hope, especially when your piece of art is something pleasant and sweet to look at. Because of that, he will put it up somewhere in his room where he can always see it. Even if Deimos makes fun of him for it, he will simply lightly jab at the smoker, all the while smiling at it.
Deimos
He’ll lovingly call you a grandma for having hobbies like these. Even while doing embroidery, where you stab things thousands of times, he will snicker at you whenever he catches you doing any of these things. Though, he doesn’t mind that sort of thing at all since that means you’ll be sitting still for a while, meaning you’ll give him a chance to unwind with him. Deimos will wrap his arms around you, leaning onto you or just cuddle into you in general. No fighting, no getting hurt, just watching you do the same movements over and over again.
Despite possibly calling you boring, he does have great respect for your craft, since he can’t do any of it. It’s too tedious and he can’t sit around for long enough doing something like this. It’s simply not exciting enough. But the moment you give him his first sweater, he will think it’s the most awesome thing to ever exist. Proud as a peacock, he will flaunt and taunt his new piece of clothing, especially to Sanford and Hank, declaring just what a great lover he has.
Present him with a plushie and his mind will be blown. He always thought knitting and crocheting are just for woolly hats and sweaters and scarves and all. If he sees you made him a tiny grunt, he will simply lose it, run around the Status Quo base and show everyone what you’re capable of. It doesn’t even matter to him whether or not it looks good. Your hands are magical to him and absolutely everyone has to know just how cool and epic you are.
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