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moonies-artpad · 6 months
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Sally Face x DBD
I already posted this art another time, but I decided to redo it and make it a little better(debatable). This is all because I am finally making this stupid little concept into a fully fledged fanfiction!
Here's the new artwork for The Plague of Shadows:
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The survivors are Sal and Larry (as well as Ashley and Todd, but I'm too lazy to draw them too), and the killer is the Red-Eyed Demon. The map is (obviously) Addison Apartments, and I'm even working on cute little charms to go with this concept, as every DBD DLC has at least one or so charms to go with the characters. I'm thinking about doing Gizmo and the Super Gearboy, but it might change by the time I actually get around to doing it.
Here's the actual perk loadouts I have for all of them;
Sal:
The Forgotten Ballad - When a survivor is downed within 5/10/15 meters of you, you gain a 10/15/20% haste effect. Only after reviving the survivor does the effect persist for 10/15/20 seconds for both you and your teammate. Once it's over, the Exhaustion effect activates for 20 seconds.
"I can't believe this is real. I can't believe you're really gone." - Sal Fisher
Shadow - After years of dealing with the supernatural, you've learned to work with the other side. When Shadow is active, you gain a 20/30/40% chance of not being detected by a killer's sense ability (if the killer has one), and crows are less likely to fly away in your presence. Shadow will not activate if you are wounded, affected by the Broken status, or if you are the last survivor.
"Leave me and my five teeth alone." - Sal Fisher
Spiritual Empath - You have a unique connection to the supernatural and have learned how to hone it and use it to your advantage. When a generator reaches 40%, Spiritual Empath activates and you have the ability to call upon a spirit from the other side to create an audio and visual distraction. Spiritual Empath can only be used twice in a single trial.
"It's okay, Mrs. Sanderson. Go hide." - Sal Fisher
Larry:
Delinquency - You're known for your criminal record, and you're not afraid to get your hands dirty. After being hooked once, Delinquency will activate and the next time the killer comes near you, a skill check will appear and you can stun them for a few seconds by throwing a rock at them. Delinquency can only be used once per trial.
"I tried to talk to that detective, but he wouldn't listen to me without evidence. As if my word isn't enough." - Larry Johnson
The Other Side - You may not be dead, but your connection to the Other Side is uncanny. You can see the aura of your allies within 7/13/20 meters of you, and if the Obsession is injured, you will see their aura no matter what. The Other Side will not activate if you are the Obsession in the trail.
"Let's put an end to these fuckers." - Larry Johnson
Time To Go - You sacrifice yourself for those you love. When taking a protection hit after unhooking a survivor, you will not be affected. The next time you are hit, you will be put into the dying state.
"It can't rain all the time." - Larry Johnson
The Plague of Shadows:
Power - Spiritual Infection
You have the ability to grasp what is beyond the reach of others. The more you wound the survivors, the greater your hold on them becomes. Spiritual Infection begins at the start of the trial and continues to grow with each hit you make on a survivor, filling the gauge 5% each time a basic attack lands.
Special Attack - Possession
Possession allows the Plague of Shadows to temporarily take control of a ghost on the map to scout the map or deal extra damage to survivors. Possession initially lasts 10 seconds, but increases by an additional 3 seconds with each successful attack.
Healing Alters
Survivors can cure themselves of the infection by healing alters scattered around the map. The alters will reset the infection to 0%.
Flesh and Blood - Your hatred of humanity drives you and teaches you things others cannot see. When activated, Flesh and Blood allows you to receive a visual and audio cue from one survivor within 3/8/15 yards of your Terror radius. Flesh and Blood has a 120 second cooldown.
Sick Tricks - You are cunning, manipulative, and all around twisted. You thrive on the discomfort and terror of others. When Sick Tricks is active, you can create a visual hallucination for the survivor of one of your victims, causing them to scream and reveal their location. Sick Tricks can only be activated 3 times per trial.
Scourge Hook: The Dark - You're not the only one who can cause harm. Four random hooks will become Scourge Hooks. When a survivor is unhooked from a Scourge Hook, the following effects apply:
The survivor is affected by the Blindness and Broken status effects for 15/20/25 seconds.
When healed, the survivor suffers from Exhaustion and Hindered for 7/10/13 seconds.
Weapon - The Hand of Infection
The backstories for each character:
Sal -
After getting the concerning texts from Larry, Sal had feared the worst and gone to the apartments to find him. After realizing he had unfortunately taken his own life, Sal was left in shambles.
Todd and Sal realized that Larry's body was strangely not in the tree house, they began to test out the guitar modified by the necrolight. Sal meets Mrs. Rosenberg and she reveals to him that Larry wasn't actually dead, instead in a place she calls the "in between". She is able to get Larry's spirit released from the fog just long enough to help Sal get to the Endless One.
When finally meeting with the Endless One, Sal is shocked and horrified to realize that it was Mr. Addison all along. During the fight with the Endless One, Sal finds himself becoming more and more enraged over all the pain and suffering caused by this creature, the cult, and the Red-Eyed Demon.
After the Endless One is defeated, Sal sees a strange black fog slowly creeping in from under the door. Before he can even inspect it, the fog consumes him and he wakes up in a cold, dark, and unnerving forest. Confused and worried, Sal sees the glow of a campfire in the distance and hears Larry's voice. Sal immediately follows his voice and finds Larry with a group of survivors.
Though it's not the most pleasant experience, Sal has some hope that he'll be able to help his team survive and help them get out.
Larry -
He'd been fighting it for a few days. The hunger, the anger. At first he thought it was just munchies or something, but after it persisted, he realized what it was.
Trying to be normal for Sal and everybody else, Larry finally just gave up. He decided it was better to just leave than stay and possibly become possessed by the demon. What he didn't expect was passing out after drinking way too much alcohol and waking up in the woods.
It wasn't Wendigo Lake, that was for sure. It was too healthy, too perfect. But he saw the campfire and he began walking. He walked until he came across a group of people, people who were lost and trapped in this strange realm.
Now Larry gets to learn how to try and fight for those he cares about again.
Ashley -
A week after Larry's supposed death and Sal's disappearance, Ash went to the apartments to find some clues. As soon as she entered Larry's old apartment, now abandoned, she found a strange fog everywhere.
Instead of being afraid, she decided to walk directly into the fog, hoping that she'd find the boys.
Todd -
He was worried. First Larry, then Sal, and now Ash? It was like one big joke that he just didn't get. How do three people suddenly go missing? There hadn't been any spikes in paranormal activity, and the cult hadn't do anything for years. However, when he looked into it, he did find a spike in matter displacement.
That made no sense, though. How could that be happening? Well, he didn't have to wonder long before the Fog consumed him as well.
The Red-Eyed Demon -
It just wasn't fair. For years, the demon could roam free and do whatever it so pleased. And then Alyson out it in containment, which didn't last forever, of course. But the demon was so sure that it had free reign once again to torture the humans and spirits, but that damn teenager just kept ruining everything!
So when it was forced into hiding again, the demon was livid. A teenager destroyed its chances and it would never happen again. After its return, it found Sal being taken by the Fog. It wasn't fair. Sal was not supposed to leave without being punished first. So the creature followed.
It followed Sal into the fog, joining the Entity's sick game in order to torture Sal over, and over, and over again. This was the retribution that was needed.
When I get the artwork for the map and the charms done, I'll release them too. As for right now, I'm focusing all of my time and effort on writing the fic while I have free time. I'll also be releasing more content later when I have the time, such as some key points for DBD, the relationships between the characters, and such. I'll also release the information for when the fic goes live at the end of this week.
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moonchild-writes · 6 months
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I apologize for not updating Blackened Angel and not releasing The Plague of Shadows. I have gotten sick even though I go to work every day with a mask and eat away from everyone to protect my health. I will be releasing the chapters I have ready for BA and finally release TPoS as well, hopefully in a few hours. I'm taking tomorrow off due to being sick and hopefully will be better by the time my weekend ends.
Work has been a lot but I'm doing everything I can to work on the stories!
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