The creative choices on the show are as subjective as each of the viewer's interpretations.
I think a lot of why I personally feel deeply uncomfortable n resistant is the asymmetry.
I get the need for variety. The same thing may be expressed differently for different characters. A healing journey will differ from person to person. Each step is also taken on a personalized timeline.
But I can't help but think of the asymmetry of how the show dealt with Mason vs Beckett n even Dixon. They condemned Mason immediately at his worst but dug deep to show the sides of Beckett n Dixon that were still human despite it all.
The trigger shot scene with Beckett felt like 0 to 100 in his reconciliation with Maya. It felt like a 12-step program of which he skipped many steps when it came to Maya. From the get-go, we saw a sexist, incompetent captain who was demeaning to his team n constantly put them under stress n in danger, on top of endangering civilians n even equipment. For months, we saw this middle-aged man in a position of power, take perverse joy in bullying a younger female subordinate to appease his ego. That was workplace harassment. He also took out his unresolved trauma on the people around him, in this case, people he had authority over. Alcoholism was not the sole reason for all his bad behavior. Even if it was, it should not be used to excuse it.
The team, esp Maya, was trapped in this hostile work environment sanctioned by the female chief. This was a more common n insidious manifestation of toxic masculinity, one that was amplified by his position of power, n sometimes even supported by women, when their goals aligned in the power struggle.
Yet the show gave so much more grace n compassion to the bullies than the bullied. The team treated Beckett n Ross with more kindness n respect than they earned, n less kindness n more apathy towards Maya than she deserved.
Then he was given a long, carefully constructed redemption arc, while Mason, a rushed condemnation arc.
It felt like 100 to 0 with Mason. We saw Mason briefly in earlier seasons, mainly thru the eyes of Maya. We missed a lot of the in b/w. We caught him again at his worst. We only saw the side that was full of hate ideology, but not his side that was also human. We knew about his addiction n homelessness. But we didn’t see how as a young abused person w/o positive role models n a support system, he was vulnerable to these hate groups, which he clung to, when offered him just a semblance of belonging or respect. He had not learned to let go of his resentment of their parents n Maya but taught to transfer this unresolved hate to fill a meaning void.
The scene itself b/w Maya n Mason was great. It was an urgent n imperative story to tell. Maya's actions were right n necessary. But in the bigger scheme of things, it felt like a quick tie-up of loose ends, of a once-beloved brother, who came n went abruptly. Despite it being a logical narrative choice to wrap up the nature/nurture discussions of Marina n discovery that Maya's deepest fears about herself manifested in her bro instead. It's heartbreaking n yet disheartening that it was again about queer hate when it came to another main queer character on the show.
It is just jarring to juxtapose Mason with Beckett in 703 then 707. Also juxtaposing his empathy towards Maya with the lack thereof from the others, despite everyone having just been thru 706 n having witnessed Maya's breakdown. So, in a way, I see the actions of these characters as being designed with the goal to emphasize Beckett's empathetic side, in support of his arc.
When looking at a scene with 2 scene partners, what it is really about? Who it is really for? Would the scene be the same if one is replaced?
There are many different takes on this. For me, it was really about Maya, but choosing Beckett as the scene partner made the scene more for him. If it were for Maya, other scene partners would be more meaningful n realistic. Esp those who earned their right for her to be vulnerable with. Maya, who bottled her feelings, let alone spill her deeper emotions, to someone whom she never had a proper conversation with, not to mention a fraught shared history. To add, alone in a small enclosed space, while administering a shot that made her even more vulnerable.
For the realism argument, this was not more realistic to me than having Carina, for a show which took a lot of liberties. It was a choice to design the circumstances to make Carina n the others unavailable n combine 2 scenes together. Carina's also Maya's life partner n best friend. A more realistic choice for Maya to share this devastating heartbreak n grieving process with. It was a big aspect of their marriage. We saw many discussions b/w them yet when it finally came to the conclusion, it was with the least likely person, an almost stranger.
I see the trigger shot as part of Marina's baby journey I wish we get to see them undergoing together. It reminded me of 5b in that Marina's story about their own baby journey - again with someone of a fraught shared history, of a different nature - was more about him n to lead to his own bio family story. Marina's story was messy n got nowhere. And here we r, seasons later, rushing thru it.
It's not that Maya/ Carina or Marina should not have scenes with others. It's that it's usually more about the others even if it's their storyline. Or they r the backdrop for others' drama. They either isolate Marina or suddenly include them or one of them in an in-depth discussion of their private matters with others, usually something we hear about for the first time. I just don't remember something like that happening with other characters. Is it too much to ask to see a married w|w couple, with little screentime, share a meaningful conversation or moment first, also or exclusively? We so rarely see such a rep on TV. The show is not about Marina, but shouldn't their own story reasonably prioritize them?
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Oh my god I woke up this morning and my Stardew Valley meta post had almost 150 notes????? Hello?????????? Anyways I started writing this last night because @moon-is-pretty-tonight left nice tags on the original so thank you so much!!
We know from the starting scenes of the game that the farmer's grandfather loved Stardew Valley. So why did he leave? Pelican Town is a good place to grow old; George and Evelyn are just fine. It's a fine place to raise a kid, but maybe he just wanted to raise his child closer to real schools and other children.
Or maybe, just maybe, he understood.
Was there a day when he was in his thirties where he looked at his friends and realized they weren't like him? That he could run faster than them, work longer, explore deeper into the hidden places of the valley?
Was there a day when he went to the wizard to ask him for help, for knowledge if nothing else? Did he learn then that his family was different? Special? Chosen? And how did he react? He couldn't possibly raise a child in the valley if they would be as strange and fey as him. He had to leave. There was no other way.
But years later, on his deathbed, did he regret that choice?
Is that why he gave the farmer the letter?
Is that why they went back home?
When the farmer steps off the bus that first day, the valley is still on the cusp of winter, just barely tipping over into spring. The flowers are starting to bloom, but a chill still hangs in the air. As soon as the farmer's boots touch the soil there's a change. The air gets warmer. The trees get greener. Not by too much, not all at once, but it changes.
The junimos watch the farmer as they do their work. They're new to farming, but take to it with frightening speed; their first batch of crops is perfect. None of the townsfolk tell them that parsnips don't normally grow in less than a week, that cauliflowers don't grow to be ten feet tall, that fairies don't visit when the sun goes down and grow potatoes and beans and tulips overnight. The junimos talk amongst themselves in their strange, wild language, and agree: this is the one. They're back. The valley recognizes its own, even when they've left for a generation. The farmers have come home.
Things change fast in the valley. The community center, empty and decrepit for so many years, is rejuvenated. (Lewis says it was abandoned only a few weeks after the farmer's grandfather left. Strange coincidence, he says, that it both came and went with the farmer's family.) The mines and the quarry, similarly abandoned, are explored for the first time in ages. The town becomes cleaner, brighter, more vibrant, happier.
And it is happier. Not just the environment, but the people. It's the talk of the town for weeks when Haley does her first closet purge. Leah's art show in the town square is a huge success. Shane's smiling for the first time since he moved to the valley. All of them, when asked, say it's all thanks to the farmer.
People love to ask why Lewis didn't fix the community center on his own. Why Willy never repaired the boat to ginger island. Why Abigail or Marlon never went down to fix the elevator in the mines, or why Clint didn't fix the minecarts.
But isn't it so much more interesting to ask how those things were there in the first place? How they got so broken down? If the stories the townspeople tell are true, the valley was once a beautiful place, flourishing and full of life; why did that change? When did it change?
Was it when the farmer's grandfather, the locus of the valley, its chosen representative, left town?
And if so, what happens when the farmer comes back?
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Handedness is a small but not insignificant detail, and I think more people should consider it with character creation. Both in media
But also consider- DnD / Roleplay.
Unless you are in a setting where left handedness is nearly as common as Right, or where left is the more common and then right is. Being left handed would come as surprise to those around and may even bring in interesting scenarios.
And I don't jsut mean in terms of draws backs or difficulties the left might face.
Consider two characters get into some sort of a fight, Character A who is used to fighting others who are also right handed being thrown off guard when whoop, attack comes from a different side leaving them unprepared to defend.
If using weapons - e.g. sword fighting, there's going to be at least some difference in terms of how one would need to defend and react to someone fighting left hand as opposed to a right handed one. Perhaps even giving the lefty an advantage
Even if only for a little while until the other figures things out.
And I'm not saying it should be treated as a massive surprise but like if it's not something they typically see, just the slight unexpectedness of going against what one has become used to / accustomed.
Or could pull off a Princess Bride moment of one character thinking they've got the upper hand against another only for them to do a bait n switch that yeh actually they aren't right handed.
Even just the way someone plays an instrument is affected.
Like even in the real world, where I myself am left handed and I'm perfectly aware that you know people can be. It still always takes me by surprise- delightfully so- upon discovering that someone else is too (Friend, Celebrity whatever) so like you know would only make sense.
Mostly I'm saying do not neglect left handed characters, make more of them and you know go forth and doing something with it. Handedness can be surprisingly useful little detail.
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