Hello omori fandom! Are you bored and lost motivation that you don't have AU ideas? Fear not!
I shall make some Omori x Horror Games AU Trilogy that can fit! And of course,it's your favorite psychological rp horror game,now mixed with some local yet your favorite horror games and even... some Analog horror and internet horror!
And if you wish to see all of it,all ya had to do is to follow my acc and get notified! Stay tuned for that!
(Dang I'm advertising huh? 🥲 )
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"Hm... X multiplied by Y squared minus 2- Oh-... you're here.. I was waiting for you to show up..."
~~------♡☆♡☆♡☆♡☆♡☆♡--------~~
Welcome to Hero's college dorm room!! Sometimes, you may find him randomly out and about in classes, different parts of the building, or even at Faraway town!!
Progress into the story further by doing specific things and discover the mechanics of this blog!!
To check Hero's inventory: [CHECK INVENTORY]
To check an item: [CHECK ITEM: (Insert Item!)]
To use an item: [USE ITEM: (What item and how?)]
Meet new people, familiar faces in college, and even Hero's old friends from Faraway!!
Influence Hero's decisions and guide him down the correct path!! There will be polls to determine what Hero should do. Along with that, a new mechanic will be introduced to this blog and can be utilised by the Player [You] to also help Hero!!
Come on and join Hero's journey through his daily life in college!! Perhaps even find out why professor @£@%@! hasn't given Hero an extended deadline for the essay due tonight!! Just kidding!! ^^
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I need more Omori roleplay partners okay. I wanna collect you up into little jars and we can go cause chaos in emo boy trauma world. Ive been trying to find rp requests on Tumblr but the only ones i can find are like really old so its just gleh. Its like people dont wanna be gay and do crimes. Pansies. Anyway, yeah. Heartbreak.
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hello? HELLO? is this thing on?
ahem... greetings, outside world! it is i, the great artiste rococo! now that i have begun mastering my talent, i am afraid that i am, ah... rather at a lack of things to do otherwise. so, it would be magnificent if you could send in your questions! as i understand, i have gained a small following in my artistic pursuits thus far. my commissions are, of course, open, and i would be most grateful if you were to aid me in my journey of self discovery! please, come visit the walls of sweetheart's castle! i promise not to disappoint you!!
i await hearing from you all with great anticipation, and bid you adieu!
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The actual story
Okay so I realize that the first "story" post didn't tell you guys a lot about what our game is about
Let's change that shall we?
SPOILER UNDER HERE!!
Okay, so the game starts with a scene in a forest and a background voice talking about being lonely and doesn't remember much about their life.
The scene cuts short when an alarm clock starts to sound in the background waking you up.
In the first playthrough, you control a young teen called Matias.
Matias goes around their daily life, helping their mom and taking a stroll around town.
After that, Matias and the player decide to go to the forest to think and maybe find some cool mushrooms.
After maybe getting a little too deep in the forest, you start to hear a voice coming from the ground.
When you look down, you see a human skull… well, most of it. And the skull is talking to you.
Before the skull can actually explain why and how it is talking, Matias gets scared about it, kicks it out of panic, and runs away to their house.
The next day, still haunted by the image of a human-talking-skull, Matias decides to go back to the forest to convince themselves that it was some sort of dream or maybe some weird hallucination.
Spoiler! It was not.
After his better judgment, Matias decides to hear the skull out and ends up giving him the nickname of Skelly (there is an option for the player to give the skull a name but is still in development, there is a certain undertale reference if you name the skull sans or papyrus).
Skelly ends up telling Matias that some of his parts (part of the skull and jaw) are missing but that he still can feel them around town.
Skelly ends up asking Matias for help to recover his missing pieces.
And Matias says no.
After some more convincing from the player and Skelly, Matias ends up saying yes and decides to help Skelly out.
After finding a good chunk of his parts scattered around town, Skelly starts to remember some of his life when he was alive and ends up going to the realization that he was probably killed, but he doesn't remember if it was by accident or intentionally.
After finding his jaw, Skelly remembers his age and real name… but with this information, you piece together that Skelly was a kid that disappeared when most of the adult NPC were young, and that means that one of the people you know in your life was the murderer that killed Skelly.
Now with this information, you have to try to find out who the killer is, but before you can start your new quest… Your game crashed and closed.
If you restart the game, you play from the beginning not as Matias but as Isabell!
Relive the same story but as a different protagonist, but remember, you are not Matias anymore.
The people around town will act differently around you because "You" are a different person.
Some NPCs that helped you as Matias could be your enemies as Isabell and vice versa.
While Skelly is sitting in the forest, confused about what happened and why he doesn't remember his name anymore… but he does remember Matias and their little adventure and is very confused about why there is somebody that is certainly NOT Matias picking him up from the ground.
The player has to work with Skelly and Isabell/Matias to solve the mystery again and try to figure out why the world started again.
All of this while interacting with unique NPCs and finding a bunch of references to games we love around town and the forest!
If you wish to help us make our game real, please consider buying us a kofi!
When we get a demo for the game, we plan to release a Kickstarter to make a full game.
Please join us on this adventure!
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