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#mobile puzzles
prokopetz · 1 year
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Concept: game that superficially resembles a metroidvania, but it's actually a Monkey Island style inventory puzzler. Each area basically functions as an escape room in precision puzzle-platformer format, and contains an eccentric collection of freely toggleable mobility upgrades which interact with the current area's gimmick in unexpected ways – the challenge being not only to obtain the upgrades, but to figure out which exact combination of upgrades needs to be enabled to overcome each obstacle. As you complete each area, some unlikely series of events contrives to take away most of your upgrades, thereby leaving you with a (mostly) clean inventory for the next area.
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eebie · 10 months
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i cant keep it hidden any longer
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mathysphere · 2 months
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Pi Day Cross-Stitch Connections, Day 4: needlemind / er
[ 2024 puzzles tag ] [ all pi day puzzles tag ]
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nonasuch · 11 months
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currently struggling with the ‘assembly’ part of assemblage
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interact-if · 11 months
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Hide. Explore. Combine. Influence.
Explore a city that lives without your input in this illustrated text adventure. Observe the lives of its inhabitants behind the veil of your invisibility magic. Find items and combine them to solve intricate puzzles. Set your own pace as you control time and move freely in an open fantasy world.
In a world where the only discrimination is based on the order of birth. Cursed with a magic which does not fit within the five cardinal aelic callings, 13-years old Lecia has to hide from the sentries and find a way out of the city. Yet this magic will allow her to sneak into places and observe plots and schemes that could shake the foundations of Magistan, as the Empress’ progress approaches Norwood.
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Escape From Norwood  is a solo project text adventure that draws on 50 years of tradition and innovation to build an original and modern formula fit for touch screens. Among its treats are an open world that lives on without your input, dynamic contextual actions, comprehensive inventory and diary and uncanny spells for surprising effects.
The interactive fiction is created by @singularworks. You can support them on other medias such as Facebook, Twitter and Mastodon. Currently, their game is downloadable only on Apple Store and Google Playstore.
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illyanarasputinfan · 4 months
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Marvel Puzzle Quest (2023) D3 Go!
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pigminted · 6 months
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Random Gundam puzzle test.
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Hello there Tumblr! I saw the Puzzlevision movie earlier today and I decided to draw Mr Puzzles.
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moonsidesong · 23 days
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well i got funny popoi hold picture so i've already gotten what i want out of puzzle pop Thaaanks
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Y'know, as a migrant from the Professor Layton fandom, I have a lot of thoughts about Ness and his hat based on Hershel Layton's (this is the titular professor's full name) relationship with his hat. Let me explain....
(Pardon me for getting into Layton lore but hey, at least I get to promote it as well!)
So, I'll try to be as lacking in spoilers as possible because Professor Layton is honestly best experienced blind but... the reason Hershel Layton never takes off the hat isn't just for looks, but because the hat was a special gift from someone he can't see anymore. He keeps the hat as his last memento of them and I think something similar is going on with Ness.
We know that Ness's hat was his dad's. We know this much for sure based on his flashback.
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And then it's kind of clear that Ness barely sees the guy. He can only be accessed via phone call and the novelization had "he works overseas" as an explanation going for him, so here's what I think.
Ness is extremely and I mean extremely emotionally attached to his hat. Think about it, he's known to be very sentimental over his family based on his homesickness, and in fact, even in the Japanese version of Magicant, the only thing remaining on him is his hat, implying that the hat is as true to his body as his literal body is in a sense.
He never takes it off (except to sleep) because he feels like it's all he has left of his father when he's not around and can't speak to his family, a reminder that he's still around even when he's so far. To take it off is to basically lose the physical reminder of his family, so he won't, and if you do, he'll get very anxious without it. Don't give it back quick enough and we will burst into tears. Why? Because to me, Ness is that one guy who bottles all of his worries away a bit too much under a bubbly persona. All of his doubts are internal, seen only while he's asleep or through his mind like Lumine Hall. He tries not to think about how much he misses home or about how he ended up with too much responsibility on his shoulders, so the hat as a reminder of familiar love really keeps him going. Take it away and you took away the bottle for his negative emotions, hence, emotional outbreak.
So he'll never take it off. It's simply too important to him.
Does this make sense?
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videogamepolls · 3 months
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Requested by @makotoscoffee
Reblog for a larger sample size!
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vgadvisor · 2 years
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solroja · 5 months
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Horrible. Starting a game where I will have to actually aim and shoot with intent and be good at it(ammo very limited)
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amethystsoda · 1 year
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pulled up my old phone and it still has all the games loaded 😭🩷 so many memories (of no ads and useable without wifi… i miss it)
Recognize any old faves? 👾
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projectwishgranter · 2 years
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EverCrawl is out now on iOS! https://apps.apple.com/us/app/evercrawl-pixelart-roguelite/id1642146866
Also available on Android and PC.
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pigminted · 3 months
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I tried making a puzzle. I'm still waiting for feedback from my friends to see what they think.
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