21. Are there any raid storylines (Ivalice, Coil of Bahamut, Werlyt, etc.) you consider to be canon for your WoL? Which ones don't you consider canon?
I will be completely honest, I haven't done most of the raid storylines yet ahahaha! I was speedrunning through the MSQ and didn't even know the optional raids had extra story in them until like a month ago. I may have lost my sprout but obviously, I still have a lot to learn about this game.
I only know the story for the Bahamut and Eden raids, but I definitely do consider those two to be canon to Shiun's and my headcanon's storyline. As my first and main WoL, Shiun's story doesn't differ tooooo much from ffxiv's canon story in general. There probably are certain raids that I would say aren't canon, but I just don't know enough to say yet. When I get there I'll probably talk about it and how they relate to Shiun a lot!
From this list of Questions!
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I dont think I sent you one back so "apologizing when you call them and hear their deep, sleepy voice answer."
(Pls ignore if I did send one already lol.)
With the Final Days upon them, she was asked to assess the state of the world back home - namely, the blasphemies that had been sighted in the other city states. G'raha was hesitant to let her go alone, fearing what she may have to face without the help of himself and the other Scions, yet he knew he had no choice. He could not have her stay behind for his own benefit.
He focuses instead on the efforts in Thavnair in her absence, securing the townspeople, hunting down rumors of other blasphemies, and worst of all -- waiting. When there was nothing else left to do but rest and wait for her return, he could not quiet his thoughts. She was capable, he knew this to be the undeniable truth, but still he worried. She had promised to send word when she could, but when night came and went once again he was left with another day full of unanswered questions swirling through his mind.
"She'll be okay, G'raha. She most likely doesn't want to worry you with what she's discovered," Alisaie tries to comfort him, yet her reply still leaves him anxious.
They have always asked so much of her, sending her to her death again and again. It’s a miracle each time she comes back, battered and bruised but alive by all meanings of the word. Though he admires her willingness to dive headfirst into danger, he loathes that she even has to - that the world seems content to place all their burdens on her. If she had not been the Warrior of Light, however, they would not have met. This love he has for her would cease to exist and he thinks that must be the greater crime in the end.
Another day of silence and when night falls, he cannot take it any longer. The pacing, the anxiety, the sleeplessness - he needs to hear her voice. Even if only for a moment.
The linkpearl connects on the third attempt, "Mmmh… Raha?" Her voice is heavy, laced with sleep.
"Eisha… I- I didn't mean to wake you…" He sighs, trying to hide the relief in his voice. He all but sinks into the bed behind him.
"'Tis okay. What's going on? Are you alright?"
He suddenly feels foolish, "I… simply needed to hear your voice, is all."
"Oh. Oh. I made you worry, didn't I? I said I'd call sooner… just been a lot going on here. I'm sorry."
"There is no need for apologies, Eisha, not from you. I-" He runs a hand through his hair, trying to keep his voice steady, "I should let you sleep."
"Raha?"
"Yes, my love?"
"I miss you too."
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Sometimes I think about Urianger's role in and feelings on the Thancred-Ryne dynamic and I think watching it kills him a bit inside. For several reasons.
Like, to begin with there's the guilt he's been carrying with him since he ushered Minfilia to the first, how he effectively killed the person Thancred cared about the most in the world and who's "death" ended up causing Ryne's entire Situation. He looks at what's happening between them and can only think "I caused this" even though that's not really true. No one person is responsible for this outcome, it's a culmination of several circumstances and the consequences of them. Logically, Urianger knows this. But it doesn't matter, because his guilt is overpowering his logic.
And also, like. What Thancred is doing here, the way he's knowingly letting Ryne be and stay hurt because he literally cannot bring himself to tell her his feelings, is the exact same mistake Urianger made with Moenbryda. Of course, the circumstances are vastly different, and the potential consequences to Thancred telling Ryne the wrong things or her misinterperating it is far greater (being a matter of literal life or death), it's still the same sort of paralysis they are trapped in.
And he knows it. He sees it. But he can't say or do anything about it, he doesn't have the right to. He acknowledges the mistake, but he hasn't really improved upon it yet. He still doesn't voice his thoughts and feelings as he should. He's also non-confrontational by nature, he doesn't argue or try to change peoples minds, he probably doesn't think he has any place to.
So, he tries to help in what little ways he can. Because he doesn't want it to become Monebryda again, he doesn't want to know he stole not one but two people from Thancred. So he does what he can. He tells Ryne little tidbits about Thancred, things that help her understand him but are safe to share. Nothing too deep, nothing too personal. Just small things, things that are purely factual, because he can't afford to give her a false image of who Thancred is. He teacher her fun and interesting things, because Thancred isn't in the mindset to provide her with non-essential skills.
I like to think Urianger has brought it up with Thancred at least once, during one of his stays. But nothing would've come of it. Not really. Unlike Y'shtola, Urianger isn't pushy, he'll bring it up once or twice and when he sees this won't go anywhere, he gives up. He wants to help, but he knows that persistance only does do much, and he is not the person who has the resiliance needed to push and push until Thancred finally budges (because he won't budge, it won't help anything but to sour things further by adding aditional stress to an already strained dynamic).
And like. Urianger gets it. He gets it because he's been the same way- not saying what he should to someone he loves more than anything else because she was meant to figure her life out herself, and 'steering' her in any direction by telling her his feelings (regardless of if the 'steering' is intention or not) will go against that. He gets it. He gets it and it's all the more painful for it. He knows it can't just be fixed by acknowledging it or with encouragement, something needs to happen to break the stasis.
I think this is probably why he stayed behind while they went off to Nabaath Areng. This is the very last chance they have to say what they want to, and he can't afford to be the anchor anymore. This is about them, not him, he can't let their resolution be buffed by his presence, so he stays behind. Which was probably for the best. Ryne got nervous when Urianger said he's staying behind, probably not too excited about being alone with Thancred (well, not alone, but WoL doesn't count) so soon after she had ran away crying. But she needs to be nervous. For anything positive to come out of this Thancred and Ryne both can't afford to be too relaxed. As sad as it is, the stress is necessary for anything to happen. He knows it. Does he like it? Absolutely not, but nor does he like his other plots. At least no one dies this time if it goes right.
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For the past couple days, I've been unfortunately cursed with thinking about Zenos yae Galvus. I don't even particularly like him - not that I dislike him either, Zenosfuckers you can put your scythes down - but it seems to me like a lot of the fandom either greatly misunderstands him, or doesn't even care to try to understand him, which from an objective standpoint as someone who cares deeply about writing in video games kind of pisses me off. But I'm more pissed about the fact that I'm apparently going to keep thinking about this issue until I actually write a character analysis of him.
Q: "But, what even is there to analyze with him? Isn't he all about wanting to fight the WoL and nothing else?"
Well, you wouldn't be wrong with saying that. That motivation is at the forefront of his character, and even if you look closer, everything about him comes back to either "violence" or "lack of understanding of others". But there are more meaningful sides to his deceptively simple character. That question of meaning is what I really want to look into - what does his character mean, what symbolic or thematic role does he play in this story?
Q: "Better question: why are you posting this on your art blog/Fate meta sideblog?"
Good question, with a stupid answer: I have all of 6 followers on my FF14 sideblog, and around 150 here. Let's go under the cut so they don't have to read a wall of text, unless they want to.
When you look at and compare FF14's villains, you can see a very clear change, no doubts thanks to the change in main writers. ARR Gaius and Thordan are more or less two-bit villains - Gaius's memeable iconic Praetorium speech gives us insight into how fascists try to justify themselves but little into Gaius's actual personality, while all Thordan gets as far as depth of character is an NPC in a sidequest remarking that he wasn't always a bad person and was probably doing what he thought best for his nation. Nidhogg is a little more understandable, since revenge is a relatable motivation to anyone who's been hurt by others. In Stormblood, Zenos and Yotsuyu are both presented as deserving of pity even as they do terrible things. Come Shadowbringers and Endwalker though, the story takes a greater interest on why villains like Emet-Selch and Elidibus do the things they do, and the player is allowed more options to try to understand them and see how similar they are to the WoL. Hell, Hermes and the Endsinger are barely "villains" at all, with the level of sympathy the story shows them.
What I'm getting to here is that Zenos, with half his arc in Stormblood and the rest in Endwalker, is sort of caught in the middle of this shift. He played the role of the rival character in Stormblood really well, but come Endwalker, he's standing on a stage full of heroes and villains with grand causes and deep motivations, as the guy whose sole motivation is fighting for pleasure.
It seems he's not unaware of this contrast himself - when Jullus confronts him for ruining Garlemald for no good reason, he retorts with "Would you be happier had I a good reason?" Zenos makes no attempt to justify his own actions and doesn't care that his reason seems incomprehensible and unforgivable to others. Yet in that same cutscene Alisaie hits him with the fact that if he keeps living solely for pleasure, he'll die alone. When next we see Zenos, he's alone at the Royal Menagerie waxing philosophical about what he really sought in the battle with the WoL.
See, what really motivates Zenos isn't just the thrill of battle - this guy has gotten Battle High and the joy of human connection confused. Really.
Even before he gets so perturbed by the idea of dying alone, there's other suggestions, like his proposal of friendship to the WoL when they fought in Stormblood, and then later his dying words in which he explains that he never understood others - at his core, he's just lonely. I know there's an official side story that tells it, but you don't need to know the exact details to glean that he had some sort of tragic backstory. Sad, but not a surprise, considering he's the prince of the Garlean Empire, raised to take the throne and continue the Empire's legacy of violence.
At his core, he's a very lonely person, but also a thing of violence, raised using violent methods for the purpose of causing more violence. Violence is how he lives and breathes - the only way he gets any sort of connection with others in a world of hurting and being hurt is the brief connection warriors dueling as equals can sometimes find. Don't deny that this sort of connection exists - FF14 is great at making fights that are both fun and tell a story. Hence, why he goes crazy for the WoL, but also refers to them as "friend". In their fights, he senses (or thinks he senses) similarity between him and them. Beneath all the madness is a pure, genuine joy in seeing the self reflected in the other...but he also instantly gets on the train to projection-town, population Zenos, and assumes the WoL is exactly like him, ignoring or failing to notice that they also fight for deeper meanings. The worst part is, he doesn't even notice that what he's actually seeking in fighting them is connection until Alisaie's aforementioned callout.
So he goes and angsts for a while, then turns into a dragon again and flies across the universe to help us kick the Endsinger's tail feathers, then issues his challenge for that duel he'd been longing for. But what's changed is that he starts with a question - "Such pleasures you sought for their own sake, and for no other reason, is that not so?". Dying after the duel, he's full of questions too: "Was your life a gift or a burden? Did you find fulfillment?" Alisaie's suggestion that he'd die alone actually spurred him to realize what he actually sought in the WoL, and now he's asking all these questions in an attempt to, for the first time in his life, genuinely connect with another human being.
The questions aren't important just because they're a sign of how Zenos has changed in Endwalker - they're actually the thematic heart of Endwalker! ARR may have had "Answers" as it's theme, but EW is the expac of questions. Namely the biggest question of all: What is the meaning of life? Different characters have different answers to that, leading to the grand-scale symbolic conflict being the Endsinger's despair - her belief that there is no meaning in life - versus whatever reasons the WoL chooses to live for, left, as always, up to player interpretation.
When you look deeper, Zenos isn't actually as out-of-place in the symbolic conflict as he first seems. His depressed worldview - that metaphor about drowning in a swamp again - seems to align with the Endsinger's view about life being meaningless. But he aids the WoL in defeating her. In that way he serves as part of the answer to her question about the meaning of life. He may have resented life at times, but he still found meaning in chasing pleasure. Not the strongest or most beautiful reason to deny oblivion, perhaps, but it did enable him to help the WoL triumph. I think of Zenos's philosophy as being connected to the concept of "Amor Fati"...largely because this quote explaining it sounds like something he'd say, or at least agree with on some level:
"and if our soul has trembled with happiness and sounded like a harp string just once, all eternity was needed to produce this one event—and in this single moment of affirmation all eternity was called good, redeemed, justified, and affirmed."
So he does have a meaningful role in Endwalker, as the "Amor Fati" against the Endsinger's "Memento Mori". I think that in this the story shows that his reason for living, while somewhat shallow, is not necessarily a morally wrong thing in and of itself (setting aside for a second all the people he hurt in his pursuit of that). It's just that, since it is a lonely pursuit that denies everything except for his target, it still feels empty. The core of the counterargument against the Endsinger's despair is that both pleasure and fulfillment are necessary to live a meaningful life in a meaningless universe, and that's why Zenos is here in Endwalker. Why he even exists in the story in the first place.
Even if you're one of the people who deeply hates Zenos...well, you probably wouldn't have read this whole thing if you did, but I still think it's important to read into characters you dislike, because every character in a story is written for a reason. Plus, trying to understand even their worst enemies is one of the WoL's key traits as of ShB and EW. With his last breaths, Zenos was trying to understand the WoL too - carrying this understanding of him with you as we move into our next adventures is the least you can do for your "friend".
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