Another point of discussion on TotK is “it’s racist/colorist/colonialist/imperialist that Ganondorf, the sole cause of most of Hyrule’s problems, is a poc coded foreign man.” (Foreign to Central Hyrule, I guess.)
While you’re all super valid for being on guard about that… Rauru, the guy Ganondorf initially starts beef with in TotK, is also a poc coded “foreign” man.
Apparently there is concept art of TotK Rauru as an old white guy. That was probably based on the Rauru from OoT, and likely from earlier on in development. The final version of TotK Rauru is not only younger, but the coding of his people’s culture is both Mezo-American and [Correction] East Asian.
Also, [Correction] the Zonai descended from the sky. They literally like… immigrated to Hyrule’s surface.(It’s not completely clear unless I forgot something but either Rauru and Mineru came down themselves recently or they are the descendants of immigrants.)
Now, pointing this out isn’t to imply poc cannot be imperialists. The Chinese Empire is a historical rollercoaster ride of imperialism spanning several dynasties. The Persian Empire, the Aztec Empire, etc. Hopefully it’s clear here Rauru is not somehow immune to skepticism just because he isn’t white coded.
It’s just… if the primary basis of the concerns that TotK is imperialist propaganda or colorist is the belief that Rauru is white coded… he’s not. Judging by his clothes and his people’s architecture and iconography, Rauru is coded as poc.
He’s not the only one, either. Zelda is white passing but overtly canonically mixed race. Sonia is brown. Zelda’s dad Rhoam was also visibly tan. Hylians overall have much more variance in skin tone and cultural coding than they did in previous games (Lurelin villagers, the stable folk, etc.) It seems Nintendo learned from OoT that one poc sage wasn’t enough to offset the colorist/racist implications of your main villain being a dude from the desert who takes over a country of pale people.
So all in all it really doesn’t seem like Ganondorf is being othered here… Rauru is also an “other” to the ancient Hylians but he’s their leader.
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Prince Jenson of Somerset
+ process & lore
Yayyyyy omg finally have drawn portraits of the four main characters!!!! I'll show the process of Jenson's first and then them all four together. Though it's a shame the Seb/Fernando ones are older, I think it's hopefully obvious how much I've improved since November?
Look at him in all his handsome, princely glory 🥹 It's funny, I'm always happy with the second sketch and initial lineart, and then I start coloring it and I absolutely hate it, and it takes a significant amount of time into the painting for me to like it again. And then I reach a certain point and I'm in love with it again. Ugh though I gotta say, I love drawing the curls, it's just so 18th century, but at the same point, man I always will love my original lineart for the hair the best ah. Also yes I absolutely had to give him a big ass hat with feathers, he really is that kinda guy to me. I originally drew a bicorne and then realized that those don't really exist until basically almost a century later oops, so tricorne it is!!
Okay now omg look at them all together 🥹
Haha wow I have improved a lot! Just like the Seb/Fernando ones, Mark and Jense's were meant to be put together. I think there's a lot of inherent characterization in their poses that highlight the difference between them. Mark is looking up, very wistful, looking up to greater people, greater things. Jenson's head is tilted down, almost looking at the viewer, he is very satisfied with his role and revels in it, he's here to slay!
Okay, yes, lore, characterization, sorry that it is so far down on the post!!
Jense would probably be the fan favorite if this AU was an actual book or show or something. He's the guy you randomly find while browsing Wikipedia and you're like, woah this guy is so cool??? Unlike Sebmarknando, he doesn't really have the same level of angst, he's kinda just chilling. He's a bit harder to write a lore post about, because he's basically that character who is always magically around the corner, ready to witness some crazy thing and just breeze past it.
He is less linked to Seb than people like Mark and Fernando, because he's basically just his personal minister of transportation(read: horse fucker), so he avoids a lot of the relationship complications and drama, but that isn't to say he's completely uninvolved. He really likes Seb, and loves to hang around with him and serve him, but he's not as beholden to him. He's who everyone goes to air their grievances or to get away from the others, and he's very happy with this role. He's generally willing to play any side in an argument, but does tend to have a pretty big soft spot for Seb overall(Seb also gives him cuteness aggression, and he wants to bite him. Especially when Seb puffs himself up and acts super bratty when he gets offended at not being seen as a proper ruler.)
He's royalty from other kingdom, but pledged his loyalty to Seb's kingdom when he was quite young and has served him(his father first) ever since. He started off somewhat low in the military, rose to a pretty high rank, was a renowed war hero, and then ended up retiring pretty early to tend to Seb's horses. That's an oversimplification, but yeah. He liked the military life, was very good at it, but decided he had done enough, and wanted to be involved in more direct service, albeit more laid back. As I mentioned in Mark's post, Mark *really* doesn't understand his choice to do this, because if Mark had been in Jense's position, he can't ever imagine being able to let all that go and living the quiet life.
He is the palace whore, everyone has been with him honestly. It'll be like, some man walks into his bedroom, only to see Jenson in bed with his wife, but instead of being angry, he's like "wow you couldn't even wait for me??" He's just very carefree, and happy to just slut around and tend to Seb's horses.
I think he definitely still advises Seb, and would go to battle if truly need be, but generally seems to be living in a different world than the weird psychosexual homoerotic political drama that the others seem to be living in. But as I said, it's not like he doesn't contribute to it! He loves to goad Fernando, and constantly plays devil's advocate in "debates" between Fernando and Seb. He's also obviously the one that keep "accidentally" locking them in rooms and forgetting where the key is.
Sorry if this isn't very explanatory, I hope it gives a general idea to the type of character he is???? As always, let me know if you have any questions! I kinda struggled on what to write here because I'm finishing this at almost 8 am 😭 so I'm not sure if it's great or not. But basically you need to know: horse fucker who is generally breezy and carefree but also can be a bit of a menace to society every once in a while.
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bonerattle arena fucks severely. i was not expecting it to rival my love for jammin' salmon junction, but wow. this map feels like a love letter to people who love and enjoy salmon run. (i ended up playing the rotation for around 3.5 hours... which you can watch here if you like!)
the map's circular shape on normal/high tide effectively makes the spawns from this map come from every angle. it's a test of awareness and movement skill- and the walls + inkrails really, really make rotating around the map feel so fluid and easy.
and low tide's hexagonal two-ring design is so fascinating too! instead of testing movement, it tests your team's ability to make judgment calls on luring and making sure you don't overwhelm basket from luring too much.
i also feel that every special in salmon feels really rewarding to use on this map- even reefslider! i've played enough to see that most specials bring so much utility and value, and i just love that no special feels like it's "useless" on this map.
there's also a few flyfish tech on this map that echoes the bomb tricks on jammin' salmon junction and spawning grounds (and i guess gone fission too), it feels really intuitive on what spots can pop two baskets at once (it's the grates and the rails) and i just? feel really rewarded for playing as much salmon as i do.
i feel that the map's inclusion of the ink rail mechanic evokes a lot of similar vibes to ruins of ark polaris- and i really liked that! there's definitely some things i want to fine tune and understand better about them, but they're really fun.
i still need to see how other weapons feel on this map, but it feels like both mobile and stationary weapons can exceed here- there's nice perches for long range weapons, lots of walls for quick weapons to use to escape situations... it's so swag...! a very good final map, i think!
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