Been seein some rather cold takes about Daisy lately…
I’ve seen some people say that she has no personality outside of fanon, but that’s just not true. There is a very very common misconception among the fandom (at least that I’ve noticed) that if a character doesn’t appear in a “mainline” game, then they have no personality. But I’d argue that the spinoffs actually offer waaaaay more in terms of looking into character personalities. And no, I’m not talking about the RPGs ala M&L and Paper Mario as those are obviously full of personality (and Daisy isn’t in those). I’m talking about the Party, Kart, Tennis, and other sports games.
Yes, Daisy hasn’t appeared in any mainline game since her debut, but she’s been in nearly every sports game and her traits, stats, abilities, victory/loss animations, and various other tiny details add up to her personality. The fact that she’s nearly always yelling or just speaking really loud in general (noticeably more than any other character), the fact that she constantly feels a need to say her name and make herself known, how she loves flowers and considers even a small patch of flowers worth protecting, how she’s easily bored by tasks that don’t excite her and isn’t so reliable for them. She tends to jump around a lot, and spin and dance around when she’s excited! She’s apparently a rather fast runner and that is considered her specialty! These are all traits that are displayed in the spinoffs, and there’s probably soooo many more that I just can’t remember right now.
Now, I do think her tomboyish nature is probably fanon, as I don’t really remember seeing anything to show that she acts that way in the games. I think people probably think she’s tomboyish due to how loud and energetic she is. But hey, there’s plenty of fanon for just about any character from any fandom out there. And what’s so wrong with that? Isn’t the whole point of making fanworks to expand on the framework already provided by canon? If we want to stick to what’s actually “canon” then nearly everything the fandom has created would have to be tossed, because there really isn’t much to work with. Fanworks and fandoms thrive on what fans can create based on the canon work, not just sticking to it perfectly.
It’s fine if you think the “fanon” Daisy outshines the “canon” Daisy and you dislike that. But to say that she has no personality aside from fanon interpretations just tells me that you have a very narrow idea of what counts as “canon” in an already rather simplistic world. The Mario games are very simple and straightforward without much consistent lore that actually makes sense cohesively, but the characters are what keep everything tied together despite that. The characters are nearly always consistent, and that includes Daisy. Even when the setting is completely different and some random new villain shows up with some random new power source to steal or species to torment, our same well-known lovable characters will be the center of the story and that’s what makes it fun!
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In regards to the “happy protag who’s secretly evil” thing, I think it’s a consequence of a lack of understanding for moral complexity. Like it can be done well, I’ve seen it done very well, but more often than not it’s a result of people seeing a morally gray protag or not completely evil villain, and leaping to extremes. It essentially flips the viewpoint, and often the villain ends up exclusively sympathetic while the protag is devil incarnate. Instead of actually adding complexity it just flips the typical status quo
To put it simply, happy protag secretly evil: boring, overdone/predictable, almost always a black and white story, character assassination
happy: protag capable of horrible things but ultimately with good intentions: interesting, can be incredibly shocking if done well, instant character complexity, moral dilemmas
(cough cough and yes I see those tags and yes this is also about Ink and Dream cough cough)
SO TRUEEE SO TRUEEEEEEEEEEEEEEE!!!!!!
people want to simplify things soooo bad when everyone can be complicated and STILL be likable in their own ways and roles
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i think lovebombing doesnt work on me anymore actually. i already know im sexy i dont need anyone to tell me that 2000 times a day and text me 24/7 and be around me all the time
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theres this post that has a screencap of the journalist in an interview going "do you think when X manipulates people, it's his way of showing love?" and the actor (?) being interviewed goes what?? did i mishear you?? manipulation as showing love? what kinda fucked up home did you grow up in?? and like man i don't even go there and the question could have been just stupid/not that deep or whatever but wooow what a loser ass answer to a potentially interesting question. embarrassing
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theres this thing i don’t understand abt the binding of isaac. the story is isaac confronting his own religious trauma and familial abuse in the form of a story he can understand as he suffocates to death. right? like the plot itself is fairly simple all the gameplay is just to serve as metaphors for his abuse and sort of analyze him as a character.
but theres this between floor transition scene where it shows the lost speaking to his mom from the attic and i assume hes acting as the god we hear in the opening cutscene right? why is that there. we know the “your son has become corrupt!” thing is not literally happening its just a story isaac has made up but why would he include his own dead soul commanding his mother to kill him in his story? maybe its just kids being creative and strange
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it’s comeback day!!! how are we feeling nfia !!
not gonna lie i was tearing up at shooting star, i feel like such a nerd but i was just getting REALLY emo about just all of them. what an amazing comeback altogether too!!
what’s everyone’s favorites??
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