Another anon but the post popped in the persona 5 tag, so i'll try to explain the P5R bad end: The villain has the power to re write reality and his goal its to make a utopia. People forgets their traumas, dead relatives and friends are back to life, in some case some characters have their own personality re wrote to fit this idea of 'perfect reality'. Despite being a sort of fake paradise, its not hard to see how much fucked up it is, the protagonist's relationship with his new friends and found family its now barebone as none of you share the traumas that bring you close, everything feels way too utopic to the point to be creepy. Its not a good ending, its being trapped in a snow globe by some god complex maniac
(The post this anon is referring to)
Okay yeah, I can see the similarities there. Maybe the writers of this show accidentally mixed up the good ending they had in mind with the bad ending?
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I think the reason why Chainsaw Man and Nope both occupy very similar spaces in my brain regarding overall themes is how they take their basic premises and worldbuilding structures and turn them into a commentary on something pretty much completely unrelated
Like, csm operates within a world where devils are physical representations of the fears or humanity, with stronger fears equating to stronger devils. On that note alone, you’d likely expect some sort of philosophical argument on the nature of fear and basic instincts vs inherent humanity as a theme, except fujimoto doesn’t take that angle. It’s instead an exploration of a hypercapitalistic society with an individualistic culture and the subsequent dehumanization and exploitation at every social level of the people operating the cogs in the machine but have no control over said society themselves (oh hey look [spoilers redacted]).
Likewise, Nope features what looks to be an homage to alien invasion stories and a mystery that turns out to be that said alien is actually A Creature, which you’d likely think would be primarily a “man vs nature,” “tame the untamable” type of conflict (which unlike csm it does contain to a certain extent), but jordan peele instead uses that premise to explore the nature of viewership and tragedy and the exploitation thereof, the violence of spectacle in today’s age where people can’t help but look at and film and capture on camera truly horrific events for self-recognition.
And they both do so incredibly, extremely well in my opinion so there’s also that
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I think one of the problems with the HoO characterizations is Rick kind of forgot to give half the cast hobbies and general interests, and maybe like people they know outside of their families and outside of camp, or if he did remember to it rarely gets brought up for most of them, or in the special case of Annabeth - she randomly develops a hobby in weaving for exactly one scene and then never again. Apparently she just knew how to do that, even though it is a skill she has literally never used before nor uses again.
The best examples I can give of this are comparing/contrasting the examples of when we do actually get this with the lack-thereof:
Hazel and Frank are good examples. Hazel has hobbies and interests generally unrelated to all her demigod stuff (horses and art) and we see this repeatedly discussed and brought up. She also knows and interacts with people outside of the necessities of her quest/Camp Jupiter or her family - Sammy was her best friend at school and they hung out and stuff! Meanwhile, Frank, as far as we know, doesn’t know anybody outside of his family even though he presumably went to school before Camp Jupiter? His hobby is... archery? That’s the only thing he ever really shows interest in but at the same time it only rarely gets brought up except for him using a bow as his main weapon and the like two instances of noting that Frank had hoped he was an Apollo kid for a little bit. The closest other detail we get to Frank having any other kind of hobby/interest is him mentioning off-hand that he used to play Mythomagic.
Piper and Leo - We can presume that Piper knew Shel before moving to Oklahoma, because Piper used to visit her grandpa often and as far as we know that’s also where Shel lives. But we never see Piper ever mention knowing anyone else in her grandfather’s community. Heck, when she’s introduced we’re basically outright told that she doesn’t interact much at all with any of her classmates outside of necessity, and we don’t even have any confirmation that before Hera’s mind-meddling that she even acknowledged Leo’s existence. Also, Piper has like, exactly zero hobbies. We do not know what Piper does in her free time or what she likes (except vaguely that she has surfed before), only really what she dislikes. Leo at least does have some kind of excuse for not really knowing anybody, and an explicit explanation about why that is the case and how he feels about it. Leo also has a repeatedly referenced interest/hobby in mechanics that’s very core to his character.
Percy and Annabeth? Pre-HoO, they both have plenty of interests and know people outside their general circles! Percy knows kids at school. Annabeth’s general outer social circle is Camp Half-Blood, because she grew up there, but she clearly knows people at camp. She’s also super into architecture! And Percy does a ton of stuff in his free time - he skateboards! He plays basketball! He has two pets he takes care of (Blackjack and Mrs. O’Leary)! Post-HoO he’s on a swim team! But during HoO? Percy’s hobbies just kind of disappear, besides “oh yeah he uh. Does water stuff.” There’s no acknowledgement of like, “Yeah Percy sets up a little basketball hoop on the back of his door on the Argo 2 and shoots trash at it.” Literally anything! And yeah, Annabeth’s architecture interest is somewhat acknowledged, but also like, not really? We at least get some kind of “Yeah, in her spare time she’s usually on her laptop working on stuff” but we also barely get any instances of Annabeth thinking about her friends at camp except for like, Tartarus.
For Jason it at least kind of works because a.) he has amnesia and it’s implied he doesn’t really have close friends at Camp Jupiter besides Reyna, so it figures he only ever really references random other legionaries like, twice. and b.) there is also the heavily implication that Jason doesn’t have hobbies, because his entire life was so focused around his training at Camp Jupiter. This works less with Reyna, but she also kind of has an excuse for not knowing people besides like, her sister and Jason, given she ran away when she was young, Circe’s island was destroyed, and she could have only been at Camp Jupiter for like 3 years maximum at that point. And she’s not exactly the most social character. We also don’t get much indication of her hobbies, besides she also likes horses and it’s heavily implied she likes nature/gardens? Presumably, given we get like, one note of that in HoO, maybe two if you count her living on Circe’s island, and then like one more nod to that in TOA. And we only get her POV chapters in BoO anyways so again, she has some excuses. Coach Hedge also is incredibly bland besides maybe him having a hobby in sports, and... violence? Which definitely does not count. And him lacking any POV chapters doesn’t really help.
I think this is why Nico continually feels like such a strong character, simply because we know what he does in his spare time. We know he knows people outside of the camps (most of those people are gods or ghosts, but he at least knows people) and technically you could argue him knowing about Camp Jupiter between BoTL and TLO counts too. He even references his old neighbor at one point. Obviously, he’s very into Mythomagic, and that comes up a lot because it’s his special interest and is usually also relevant to their quests. He travels a lot, and apparently used to when he was younger as well. We also learn he used to have a special interest about pirates and that apparently may have played into his crush on Percy. Like, all that is so simple and minor but it makes such a difference for how Nico feels as a character. Most of Nico’s stuff though is established in the first series, which definitely helps because the first series was pretty good about giving characters hobbies and maybe some people they know - Annabeth, Percy, and Nico we’ve already covered, but also like, Grover knows other satyrs and is usually practicing music and also we know what foods he likes. Thalia is very into punk culture and music. We know she particularly likes Green Day. We know she knew the Hunters of Artemis before the events of TTC. Rachel's whole thing is that she’s super into art and she has a bunch of connections through her rich family, and she’s basically Percy’s only mortal friend. They have lives!
If you put a protagonist in a room and told them to occupy themselves, you should have an answer for what they do. They should be able to name one person outside their immediate social circle who they are generally friendly with or vaguely know, unless they have a specific reason for that to not be the case. HoO crew needs to occupy their time by themselves, no weaponry, for twenty minutes? Hazel could be drawing, Nico could be organizing his cards, Leo could be tinkering, Annabeth could be working on her laptop, Percy could be trying out little skateboard tricks. Jason, Piper, Frank, and Reyna? What would they be doing?
TOA does actually answer that question for Jason, at least, because we learn that Jason makes tiny dioramas! That’s adorable! Why doesn’t he do that in HoO?! TOA also gives us more depth to Will Solace besides “He’s a medic and does medic things” with telling us that he’s into Star Wars. Like, that’s actually so much information to work with! Thank you! And then we also find out in TOA that Nico’s also kinda into art! We still don’t get anything new for Piper, Frank, or Reyna - besides again one more potential implication that Reyna thinks plants are Pretty Okay, and that nature is Mildly Alright. Like, not even “maybe she keeps a houseplant” territory, all we have is “if she had the option, she might be interested in visiting a flower garden.” But honestly TOA at least gives us something for most of the characters we see. Like at least one thing. Most of the rest of the writing is a mess but at least the characters are mildly interesting.
Anyways, give your characters hobbies, it’s good for them.
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i think its weird that i have to make this disclaimer but the internet is crazy so wtvr,, anyway,,
if i say i dont like something, that doesnt mean "that thing is bad and nobody should post it.."
i swear literally every time i even mention that i dislike something, people will go "wow does that mean u fucking hate me cuz i post that thing? ur a fucking stupid bitch and all ur opinions r wrong" LIKE ?? er.. no. just because i say i dont like certain characterizations of certain characters (the saiki k fandom is CRAZY about this cuz i can state an opinion on literally any character and a group of people will still go 'well only we're allowed to post our opinions about them because we're always right!1!1!'), or certain ship tropes (mentioned my hatred of toxic yaoi maybe once or twice on here months ago and people STILL get mad at me as if i said toxic yaoi lovers r evil or something), or certain ships, or WHATEVER, does not mean that i HATE the people who are posting them or that i think they shouldnt post them at all, NO, im just posting about my personal tastes on my personal blog and it would be extremely weird and hypocritical if i decided that i was the ONLY person that was allowed to do that,,
i think the only reason people assume that is because there are a lot of other people on here who ARE like that, and a lot of people toe the line between posting that they dont like something and posting that they think everyone who likes that thing is stupid, annoying, and wrong,, so i guess all i can say is, sorry for whatever made you make these assumptions but they arent true about me so plz leave me alone ʘ‿ʘ ur doing the same thing to me that ur accusing me of but i didnt do it in the first place so ur just actively being a dick for no reason
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11. Blood at the corner of your mouth.
It is not your blood at the edge of your mouth. Not your blood that your tongue swipes from the corner of your lips. Not your blood whose coppery tastes lingers between your teeth.
But he fucking deserved it.
Sister Kindness has you tucked under her arm as she, to use her words, books it. Something she must not do often because she huffs and puffs her way through the crowded Shaded Bower. And though some call out ‘Sister’ to her with warm recognition she does not stop ‘booking’ it.
(Sister Kindness would have you know that she is perfectly in shape for a woman of her age. She was ‘huffing and puffing’ from the extra weight of carrying you, thank you very much.)
She slows when the westshore pier appears around the corner and then she steps off the main path and sets you down. Kneeling to be something more like eye-level, she pulls a Roegadyn-sized handkerchief from the depths of her habit. Wetting a corner with a flask pulled from a separate, equally confusing pocket she begins to clean the blood from your face.
Sister Kindness’ hand is firm where it grips your chin, holding as little of you as possible. For once the contact does not send you recoiling. Perhaps it is the way your rage has left you as quickly as it had flooded you, leaving you feeling drained of everything else as well. Now that the moment has passed you tremble and, to your horror, you can feel a well of tears rising to fill that empty space.
“Was a helluva bite, darling girl,” Sister Kindness’s voice is quiet as she tilts your head to the light, searching for any blood she may have missed. You focus on her creek colored eyes and swear you feel their waters lapping at your ankles. Her smile is sudden but woozy around the edges; she is just as shaken. "Reckon he'll have a scar, too. Bet he lies about who gave it to him."
‘He’ was an elezen man -- maybe a merchant but likely not, as Sister Kindness did not know him -- with a face as sharp as his ears and a smile that spoke of too much confidence. And you had hated him on sight. His crime was making Sister Kindness uncomfortable and his mistake was not being aware of his surroundings.
It does not take much pressure to break skin.
Pleased with her work, Sister Kindness rises and disappears the handkerchief away. Handing you the flask, she instructs you to take a sip, swirl it around your mouth, and spit it out. There is some confusion about what 'swirl' means but, eventually, she is satisfied with this too.
“Well, we didn’t get what I came for but we’ll be headed home all the same. Come now, before the ferry leaves without us. We will, ah, not be telling the abbess about this.”
You don’t know if she means the bite or the trip to the city.
You don’t ask.
Thank you for the ask, Anon!
][ Sensory Prompts ][
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I played Alttp & LA HD for the first time this year and they were both GREAT!
When I picked the first one up I was kind of worried that I wouldn’t be able to appreciate the classic. I’ve played 2D games before but it’s been many years since I’ve touched one. I’ve also primarily grown up with 3D games, especially where Zelda’s concerned. Ironically though, that’s probably why the experience it created for me felt so special. It’s old with it’s own brand of challenges, and yet I really wasn’t expecting how much it would move me all throughout my playthrough. I was already giddy by all the charming details and character, so discovering just how deeply this game and it’s sequel has obviously inspired all the Zelda games I grew up playing with? I was floored. It all suddenly clicked and it was like discovering something old and completely brand new all at once.
I enjoyed both games so much. There’s so many characters and scenes that caught my imagination and that has been calling me to draw. For now, here are some illustrations of Link in the mountain regions of the first game. The Bully and Gumball in particular (and as I like to call them) were some of my favorite character encounters. It must of been so surreal for Link to run into them only briefly after getting turned into a rabbit. They were a really amusing pair, and it was really fun trying to reimagine them!
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