DIRECTOR'S NOTE • Nov. 2023
You can't go home. This play has a particular
care for and interest in its victims. The resident
inciting event is endless. tragedy is much more
concerned with footnotes than it is with gods.
well acquainted with what happens afterward,
storytellers claim they can't diverge from what's
written: resist. rage against what must be.
tell a story about war without talking
about love. survive its aftermath. fail
to find resolution. make this suffering
a home. There's no breaking this chain—
fate, as always, gets its way.
Poetry assembled from the program of an Oresteia production. Nov. 2023.
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2.1 Penacony Spoilers!
I know the scene after Ratio's "betrayal" can be read a lot of ways but I am shocked I haven't seen more people interpret it as Ratio being so worried about Aventurine that he couldn't stay away even though he was supposed to.
We know:
1) Ratio absolutely knew Aventurine's plan from start to finish, both his gamble to create "death" in the dream and with the three cornerstones. (Wish people would stop underselling Ratio in their analyses; "Three chips are enough" is a direct enough clue that, genius as he is, Ratio would never miss.)
2) In his own words, Ratio was acting according to Aventurine's instructions while in Dewlight Pavilion and with Sunday and felt that he did a good job not giving them away.
I think most people are on the same page up to there, but then I've seen a lot of people interpreting this scene after Aventurine leaves Sunday's mansion as Aventurine being genuinely angry at Ratio (possibly after having gaslit himself into thinking Ratio was actually betraying him).
But this doesn't make much sense to me because:
1) Ratio actually has nothing to gain by selling Aventurine out to Sunday. They're on the same side in this mission. Information about a Stelleron on Penacony wouldn't be news anyone with a brain like Ratio's and why would he need someone else's research on Stellerons when he already has ties to the Genius Society through Screwllum and Herta, as well as the Astral Express where the Trailblazer is actively housing a Stelleron?
2) One of Aventurine's most notable lines of dialogue is how it's perfectly fine and expected for "friends" to use each other and backstab. This is his default understanding of partners--why would he suddenly be mad about something he expected from the start?
3) If the betrayal wasn't already planned and was just a possibility based on Aventurine's understanding of Ratio, why would he ever have revealed there were "three chips" (aka three cornerstones) in play? If even the betrayal over Topaz's stone wasn't planned, just assumed, why would Aventurine reveal the existence of the third stone? He would gain nothing from doing so.
Instead, I think it makes a lot more sense to interpret Aventurine's frustration with Ratio in this later scene as annoyance over Ratio taking an "unnecessary" risk:
1) As far as Sunday knows, Ratio had just very seriously betrayed Aventurine, completely selling him out and essentially sending him to his execution.
2) In the scene afterward, Aventurine is out in public in the middle of Penacony where The Family's eyes are always watching, yet Ratio walks right up to him to check on him. Why would someone who just sold you out come up to you immediately afterward to check on your health?!
3) It's only natural that Aventurine would pump the brakes and go "Wow, didn't think you'd show yourself after you just betrayed me, remember?" Because that's the act they are supposed to be keeping up! They're still being monitored; it's not safe to break character!
But Ratio is a genius, right, so why would he break character here? From the standpoint of the ploy itself, revealing to the Family that he and Aventurine were still on the same side would only jeopardize the plan, not help it.
The logical explanation, then, is that Ratio went to Aventurine here because he felt like he had to.
He had to check in and make sure the situation was still under Aventurine's control.
(In fact, the entire exchange through the middle of this scene is Aventurine and Ratio confirming the rest of their plot in a veiled manner: Ratio brings up the plan and mentions what's concealed in the gift money bag, Aventurine confirms the cornerstone is good to go; Ratio asks what his next step will be; Aventurine says he's going to do the insane thing of handing out cash while looking pathetic [aka fishing for Sparkle]. Ratio essentially asks if he's crazy enough to take the final gamble with his own life, which Aventurine confirms, and then Ratio sets them up for the finale by gifting him the doctor's note.)
Ratio was willing to risk ruining their entire plan--something Aventurine does seem to be frustrated about at first--just to ensure Aventurine still felt all right about the situation.
He needed to deliver his note demanding Aventurine stay alive.
He needed to tell Aventurine to come to him if the situation got too painful to bear.
In short, Ratio was worried enough that he could not stay away even though, for the sake of their plot, it would have made significantly more sense for him not to appear. The gain of breaking character was worth more to him than the risk of being caught.
You honestly don't even have to take this in a shipping context. The real point here is that Ratio is an incredibly good person who wasn't okay with Aventurine's self-sacrificial plan and who felt morally compelled to check on a person in pain. He's a healer through and through, and ignoring Aventurine in this condition--ignoring someone who was taking so much risk on themselves--simply wasn't possible for him, no matter the danger it posed to the plan.
But for those who do ship Ratio and Aventurine... I hope more people will come to see this scene as another example of Ratio's genuine concern for his mission partner! He did not have to appear here at all; it would have made much more sense for him to leave Aventurine to his own devices to uphold the illusion of their "betrayal." He showed up in this scene--very likely against Aventurine's expectations--because he was concerned for Aventurine's situation and wanted to ensure Aventurine knew he could fall back on Ratio's support at any time if the plan went awry.
tl;dr: I wish people would stop interpreting this scene as the aftermath of a betrayal. Aventurine wasn't ticked off with Ratio in this scene because he felt like he'd genuinely been backstabbed; he was ticked off because Ratio was literally breaking their pre-established "betrayer" character just to be fussy over Aventurine's safety and well-being. (Okay, and to double check on the plan, but let's be real, the first part was definitely more important. 👌)
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Adivinen quien al fin dibujo algo? Wich means I'm back baby!
Its not perfect (like everything I made), but I just love drawing comic-like-stuff, I get to relax more. I dont try to do the lines perfectly or the super accurate anatomy (mostly cause I dont know shit about anatomy at all) and also get to be more simple in the colors, wich helps cause I struggle making colors a lot.
I missed drawing my babies...but why did I drawing them like that? XD I swear...I think I should have seen some reference cause I totally change the way I draw the Burger Babys which is crazy for me XD
Now...is this an AU, is this them as teenagers, why is Louise working on Aplebees? Well I didnt put an exact age for the guys here, they could be 16 or 19 I dunno.
This is solely based on this post from @zer0ogravity I lmao with this and totally need it to draw it.
btw I from Latam, I didn't knew what Applebees was until making this comic so if Applebees dont look like this sorry.
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I was wanting to try doing an art piece in the style of the signature spell poster art pieces you create. But I’m not really the best at coming up with a composition for such a thing.
Do you have a process for how you come up with the compositions for them?
oh, awesome! it is an INCREDIBLY enjoyable style to work in; I hope you have fun with it! :D
I'm not great at putting my thought/art process into words, so my apologies if this doesn't make a lot of sense, but I'll try! my first step is always to do a LOT of thumbnails to figure out both the idea and how I want to show it; not trying to do a real sketch or anything, just little doodles to figure out what exactly I'm trying to portray. (I also call these "garbage passes" because they're not meant to be any good, they're just there to throw things out. aha. ha. ...anyway.) I think it's important during that first stage to really focus on the idea and the layout and not to get too bogged down in the actual drawing yet!
I tend to save my final thumbnails, so I'll use 'em as examples (I posted the ones up through episode 5 here if you're interested!) (and, uhhh, spoilers through episode 5 also in this post, hopefully that won't be an issue!)
the main thing I try to think about in composition is balance -- not necessarily in terms of symmetry, but in where each element is placed and how much space it's taking up. remember, empty space is still space! it's also really important to think about the parts that don't have anything in them, as much as the parts that do!
personally, I like to divide things up roughly by both halves and by thirds -- there's a lot more in-depth info out there on why the "rule of thirds" in particular works well visually, but in short, our brains tend to focus on things that are placed closer to imaginary division lines, instead of in the exact center of an image. so even when I'm doing something that is very centered and symmetrical, I try to keep that in mind and generally aim around those for landmarks like faces/eyes (or...where they would be, anyway) and other focal points.
it's not a formula of "the character's face should be in this division of this grid" or anything, more like "our minds like to focus on these areas, let's think about how to use that", if that makes sense! and of course rules are made to be broken, art is lawless anarchy, and so on. but it can be a good starting place for deciding where you want to put things!
(blue - thirds, red - half)
and against the finished versions, because they do usually end up changing a lot (including the empty space of the border):
(...these actually lined up a lot better than I thought they would. :') it makes me look like I do things way more intentionally than I do.)
other stuff I just try to keep in mind is that our eyes like following arcs and paths, which can be a good way to guide the eye:
and frame and control the focus:
honestly, composition is one of those things I feel like I struggle with a lot, so I'm not sure how much of this is helpful or actually makes sense outside of my head. but hopefully it helps a little! it's all just stuff to think about while drawing and not anything hard-and-fast, so don't, like, stress out about making sure things are lining up exactly on the thirds or anything. again, it's more "our brains think these are the dopest parts of the rectangle" than anything else! take advantage of the cool parts of the rectangle!
NOW GO HAVE FUN DRAWING seriously though, it is always super cool that other people like this idea and style enough to want to do it themselves and for other/their own characters! thank you! ❤️❤️❤️
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