I did a Deaf Chell Portal playthrough (no sound and no subtitles) and it totally works.
My two questions were 1) would it be plausible for Chell to survive to the end of the game? And 2) would Chell have any idea that GLaDOS even existed at all?
And the answers are 1) Yes and 2) No.
Basically, Portal is a very good game with very well designed puzzles. At no point do you need any verbal instruction from GLaDOS. All the information you need to progress is given by the actual design of the level itself. For instance, the companion cube level. I was initially worried that this level would rely very heavily on GLaDOS's dialogue. I was thinking that it probably wouldn't be obvious to Chell that she had to destroy the cube to move on and that it probably would take her some time to stumble upon the correct course of action while trying whatever she could. But no! The fact that you have to incinerate the companion cube is made very obvious. There's literally a couple of those hazard warnings on the ground in front of the incinerator that tell you to throw the cube in.
IMO it would be pretty apparent to Chell what she needed to do and how to move through the facility. She may not understand WHY but she would know what to do. Even the end of the formal testing part where she is about to be incinerated. I don't know if Chell would know if this part was purposeful or accidental but regardless, she would be able to escape. The long and short of it is at any point in the game Chell's only option is to move forward and there's only ever one way forward.
There is basically no indication of GLaDOS's existence if Chell is Deaf. Here are the clues you get:
-no other humans in the facility
-once or twice the door to a level doesn't open until she's done monologuing at you (Chell of course has no idea she's being monologued at)
-one of the scribbles in Rattmann's hideout says "She's watching you" (Chell would not be too surprised by this. The cameras and observation rooms are obvious)
That's it. That's all you get up until you open the door to GLaDOS's chamber.
And even then! Even then the conclusion she's going to draw won't be more complex than "this computer must be the thing keeping the facility running and it is currently trying to kill me".
Now the GLaDOS fight itself is probably the biggest stretch of plausibility. At first, before the neurotoxin, GLaDOS does nothing that indicates she wants to hurt you. A piece of her falls off. It's pretty obvious that you can pick it up and put it in the incinerator (again, level design) but why? Just to do something? This is the weakest moment in the whole theory. AFTER that though, the continued destruction of GLaDOS makes more sense. Chell sees the countdown timer. She sees the neurotoxin even if she doesn't know what it is and she probably feels it too. There is now one of those eyeball turrets shooting at her. It is reasonable for Chell to draw the conclusion of "this huge robot is controlling the facility" at this point. And if the robot is making things shoot at her it makes sense to destroy the robot.
So she does. And she gets spit up onto the surface with absolutely no idea that GLaDOS had spent the entire time insulting her or even that she was sentient in the first place.
Which is very funny.
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Dialogue Day
I was thinking it would be fun for us to share a section of dialogue that we like from our own work! It can be funny, sad, ridiculous, mysterious, plot-centric or just characters shooting the breeze…anything! And it can be from a WIP or a posted fic! It can be short or long! Let’s celebrate our beloveds having a chat.
❤️ 🧡 💛 💚 💙 💜
I shall start with something cute/stupid (cupid!!!) from a WIP:
Carlos curves his hands around TK’s neck. “TK, Look at me.”
“I can’t.” TK breaks, looking anywhere but at him. This being dazzled thing – it’s mutual. And maybe this is the emotional equivalent to how Carlos feels about being physically naked in a public space. He just wants to swim away. “And I won’t.”
“What? Why not?”
“Your eyes are too big.”
“Excuse me?” Carlos scoffs.
“They are too big.”
“Nobody’s ever told me that they’re too big before.”
“They’re so big they see everything,” TK tells him, a little snarly.
“That scares you, huh?” Carlos runs a hand through TK’s wet hair, pushing it up from where it’s flattened against his scalp.
“It would scare you too.” TK wafts a hand at Carlos’ face, feeling foolish and vulnerable. “If it were the other way around.”
Carlos kisses TK’s forehead in a motion that hushes him, and then nuzzles his own forehead against it. The bridges of their noses touch, and they both shut their eyes. “It is the other way around,” Carlos says, “Sometimes I can’t look at you, either. And I mean that as a compliment.”
And I’m going to tag (with no pressure!): @heartstringsduet @goodways @cold-blooded-jelly-doughnut @reyesstrand @paperstorm @strandnreyes @welcometololaland @liminalmemories21 @ladytessa74 @alrightbuckaroo @rmd-writes @howlingsaturn @tailoredshirt @chaotictarlos @lightningboltreader @meditating-honey-badger @taralaurel @bonheur-cafe @freneticfloetry if you want to share!
Please do tag others if you want to, and send it around!
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Hey unironically i think i should be hired by streaming sercives to fix their subtitles. I think there should be a way for viewers/streamers to report bad or inaccurate subtitles or ways they could be improved. I think they should be able to ask for better translations or ask to be told what language is being spoken if they switch languages. I think this should be an option for big blockbusters and random indie movies and international shows/movies and i think streaming companies should stop paying for the cheapest fucking options for their captioning
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i wonder how much bg3 companion banter I miss bcuz I can’t hear it and don’t have the camera focused on the companions to see the subtitles over their head or don’t have the log open (or do but the dialogue is drowned in random npc chatter and actions)
I was going to be like damn I wish my companions talked more but then I realized they probably do and I just can’t tell
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You’re all getting another unpromted headcanon dump because I’m very personally tired of the “Mario would hide his struggles and trauma post Movie from Luigi because he doesn’t want to look weak and keep up the appearance of the Strong Older Brother” take. Don’t Eldest Daughter Syndrome Mario. He and Luigi are a team. A pair. He would tell Luigi everything.
Anyway here’s everything I think Mario personally struggles with and would rely on Luigi for
The Mario movie put it very blatantly on the table that Mario’s a little touchy about his height. It’s probably more so because he’s use to being picked on as The Short Guy on the sports team rather than it really actually bothering him all that much. He’s just assumes someone calling him short is an insult. The only personal problem he has with it is being shorter than Luigi. They spent a lot of their childhood the same height, and Luigi being taller still messes them both up from time to time
This is another left over from Highschool; Mario and Luigi (accidentally) kind of fell into the trope of the Smart twin and the Sporty twin, with Mario being the ladder. This messed with his head in a way he couldn’t really articulate, being expected to be a Meathead like the other guys on his sports teams did actually cause his grades to go down, especially in Math which use to be his best subject, which of course caused a lot of concerned backlash from their parents, especially his dad. Now he has it locked in his brain somewhere he’s stupid when he’s not.
He’s bad with people. Luigi’s a lot more of a people person than he is. He has a hard time connecting to people, or making simple small talk. He can be pretty blunt, or awkward, and maybe a bit aggressive sounding, especially to someone not use to how loud and confidently he speaks. As he gets older he gets quieter, speaks less, falls into a much more comfortable selective mute life style, and it suits him much better than trying to fumble through talking to people. He prefers to listen
He’s definitely a workaholic, he’d gotta be busy busy busy all the time. A lot of people will see him run from one project to the next, never turning down a request for help with something, constantly juggling tasks and working on something in his spare time and think it’s all because he’s such a nice, hard working guy. But no. It’s the stress of not doing enough. Or because he anxious being alone. Luigi’s the only one who knows Mario will keep going till he crashes, and is the one to always stop him and remind him he’s doing enough, he’s enough. Take a break.
Mario’s always struggled with separation anxiety. He’s never been one for the whole concept of “alone time”, he’d much rather be near people he loves and trusts and can relax around. He use to joke it stems from being born first, those few moments before Luigi was born was more than enough alone time for a life time. He tries to wave it off occasionally, but it really is a problem. If he is ever left alone, say Luigi goes off on some grand adventure without him, he finds things to work on until he passes out, and then just sleeps and lays about until Luigi comes back.
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