Little announcement!
Hey guys! I just have something to announce that might be relevant regarding what to expect from my content from now on...
Well, as part of my new year's resolution, I won't be focusing solely on Undertale as an artist anymore. :"3
Don't get me wrong! I'm absolutely NOT leaving the fandom!
I don't think I ever could.
(summarized version is that I'll be indulging my own fluctuating interests from now on in other fandoms and original works. More under the cut!)
It's just that I'm trying to be more free spirited, so as to no longer feel as if I have an obligation (not like I ever did but brain brains wrong lol), my art and posts from now on should be less frequent and regarding whatever new hyper fixations I am harboring at the time!
I want to expand my artistic horizons and portfolio a bit. So things should become more random around here as to whatever has grabbed my interest.
Overall this is me indulging myself more for 2024.
•°{*}°•
Allowing my other interests to shine through a little bit, as opposed to popular demand, albeit imaginary.
Does this mean no more Undertale on the blog?
Of course not!
Again, I'm not leaving this fandom. It is an important part of who I am at this point, and helped me a lot with many of my skills! I will continue to occasionally post Undertale/Deltarune content!
Except just when I really feel like it. :"3
Again. This game has a permanent spot on my heart.
I simply dislike leaving things unexplained that's all. A sudden change of content out of nowhere seems unfair to do without some kind of warning to me.
Oh. Okay then! But, if you're not leaving, then why'd you make this post?
Don't be shy to still tag me about Undertale stuff, or ask about my Undertale characters still if you'd like! But I do ask that art requests are avoided.
(commission, which I plan to open this year, will still very much include Undertale as one of my specialities though. Again, more than three years of experience here!)
This warning is, therefore, valid from here on. Whatever I decide to go with, this isn't a [thing]-specific blog. It may change according to my interests!
•°{*}°•
Finally:
If you've read up until here, thank you for being interested in my reasons as a person, not just an artist! 🖤🤍🖤🤍
I hope you can support this new chapter I'm turning over. And if you want to leave, that's alright, too, it was a pleasure to have you! <3
If you stay, I hope you'll enjoy all I have to offer still!
Oh! And PLEASE to all my mutuals I made in the UT fandom, do keep in contact!!! I still love to hear about it and see what you guys create!
More than that, for a good part of y'all, changing main fandoms doesn't mean I don't adore the friends I made over here still.
There's so many friendships I owe to this incredible community, and I'd hate to lose even one of them. I understand if they want to, but know this is in no way a turn down if your contents are also UT.
Again: I love to see what you can do, and always will!
I'll hunt you down if I need to, you all loveable ppl know who you are. '^'
•
On to new adventures beyond the Underground!
Always remembering...
Despite everything, it's still me. ❤️
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did her elbow pads, all around cleaned up her hair and got it merged seamlessly with her head, did her shirt collar, and did shoe collar + stupid wing things!!! i attempted to do her jacket collar but it's wayy too finicky and tiny and if i kept at it i was gonna kill someone. really thin but 3d parts, like her bangs, and like all the collars are fucking hellish. remind me to never design or model anything with more than one part like that ever again. once again i find myself asking why the fuck did i design squabble like this and why is she the first thing i attempt to model???? its maybe slightly worth it cause she's starting to look real cute and okay yeah it is kinda incredible seeing my oc in 3 dimensions.
goal for next time: jacket collar, ribbon, tail. mayyybe add more detail to the shoes. figure out how to use uv so i can do flat colour texture. maybe start figuring out articulation
end goal: finished model, simplistic texture, enough articulation for 2 different poses (rigged if im lucky or ambitious, manual via segmentation if im not), 2 props, maybe a 3 second simple animation.
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