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#dwemer centurion
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Dwemer ruins are filled with high amounts of radiation
The dwemer were very radiation resistant maybe even immune
The mushrooms the dwemer gave the falmer were highly radioactive which caused not only to physically change but caused them to go feral
Many of the dwemer automatons are highly radioactive as well especially dwemer centurions given that centurion dynamo cores are basically nuclear reactors
There are spells and enchantments that can help adventurers combat the radiation of the dwemer ruins
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mazurga · 2 months
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Dwemer Centurion approaching
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helgiafterdark · 3 months
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he's going to Get them :-)
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wraithfingers · 2 years
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Some TES stickers I made a while back. They were my first project using a vinyl cutting machine, using the machine that belonged to my school. I’ve since picked up my own cutting machine and I’m probably going to try and remake them at some point to sell on Etsy.
Vinyl, 3/3/22
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"Dwemer Dungeon"
Art for Tales of Tamriel
Are by Jan Pospisil
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wellthebardsdead · 1 year
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Evalien: well they definitely programmed this one differently 😳
All the guys in team dragonborn: *cross their legs* ooof ow. Yep. Felt that.
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mensfrightsactivist · 2 years
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since when is there a dwemer ruin right outside whiterun??
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AAAAAUGH I have to find the Dwemer ruins that goes into BlackReach, go throu it to actually access BlackReach, then go throu THAT MESS to find the Scroll? Idk I'm supposed to find something to transcribe the information onto the one of the lexicons, and somewhere along the way I'm supposed to transcribe the other lexicon.
Then I have to go back to Septimus Signis, I think I have to kill him then starts Hermaues Mora's quest for the Oghma Infinitum? And then I have to go Elf blood hunting.
Such a mess. The Blood Scroll was so much easier to obtain than this. Idk when I even get the Dragon Scroll. I've been dreading BlackReach and I absolutely never want to step foot into another Dwemer ruin, not after Alftand *shudders*. I know I have to, for Solstheim and I gotta kill a guy cause I'm doing the Dark BrotherHood quest line and the fucker is in there somewhere.
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arrgh-whatever · 1 day
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was anyone esle scared to explore dwemer ruins while playing Skyrim?...
like. i had a nightmare tonight about dwarven centurions and dwarven spheres. why do they have to look and move like that
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wickedcriminal · 1 year
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Just started playing Skyrim as Edward Elric, here's a few highlights of my run and the Lore:
I'm playing on legendary survival mode because Ed's life sucks <3
One of the essential goals is to level alchemy up to 100. I will also be playing as a mage (which I've never done before so this should be interesting)
I'm not allowed to kill ANY PERSON. Not even bandits. Because Ed's a staunch pacifist so the 'people death' counter stays at zero for as long as humanly possible if not the entire playthrough. This is only for people, though, so draugr, animals, monsters, robots etc don't count. (I'm not sure where dragons land on that but I've already killed one so I guess it's too late to ponder it)
Also im not allowed to use soul gems. Those are functionally philosopher's stones, so Ed's not keen on that
I will also not be using any shrines/amulets because Ed's an atheist
Only steel and iron weapons! He's the Fullmetal Alchemist after all. Preferably one-handed weapons, as the sword arm is his go-to.
Enchantments are allowed (outside of soul trap for obvious reasons) as long as they come with the weapon when I find it, and I can't recharge them or make my own since I can't use soul gems
Leather armor because Ed wears leather in canon. Presently looking for a red outfit that looks anything like his coat. I'm thinking the vampire armor will be my best bet
I've got no mods otherwise I'd add a dwarven centurion follower and have that be my Al
As it stands, though, I've come up with a story that Al is functionally dead but Ed can summon his soul to fight for him in the form of conjuration spells. So far I've been summoning 'Al' as a wolf familiar and even a storm atronach when I found a scroll for it
(I considered dressing a follower up in armor so that they can be 'Al'. Still thinking about it but i kinda like the conjuration thing)
Ed's 'journey' lore wise is researching the Dwemer, since he thinks their disappearance could be related to Al's body being gone. I'll be reading every book possible about the Dwemer and researching every possible Dwemer ruin when I find it (I don't know a lot about the Dwemer anyway so me and Ed both are learning Together)
I'm also gonna be going to hermaeus mora's creepy realm cuz that's probably the closest to the truth dimension im gonna get (I've never finished that quest before this is gonna be fun)
I've got no Winry stand in but every time I upgrade my armor and weapons I pretend I'm stopping by Rush Valley or smth. Winry is there in spirit
I will be punching every godlike being in the face whenever humanly possible because that's what Edward Elric would do
That's it so far, I'll keep you updated on what's going on with the pipsqueak as i go along✌️
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lydiachan · 2 months
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Dwarven Creation vs. Sotha Sil Creation
There are distinct similarities between the aesthetics of ancient Dwarven culture and Sotha Sil's Clockwork City. It is found that a big portion of Elder Scrolls players often have trouble identifying the differences between the two, and the idea that Sotha Sil's creations are Dwarven. This is not the case at all, but there is a reason why they are so similar. In Sotha Sil's lifetime, he was heavily inspired by the Dwarves as he came to power when they were in their peak in the First Era. (Sotha Sil died in the Third Era to the hands of Almalexia, as seen in The Elder Scrolls III: Morrowind). Dwarven science and architecture was at the base of all of Sotha Sil's research but he didn't completely steal all of their ideas. The architecture and automatons you see in Clockwork City are made out of a completely different material than what you would see in any Dwemer ruin. Sotha Sil used brass, the Dwemer used Dwarven metal that is completely unique to their kind. Another thing, Sotha Sil could take any Dwarven idea and make it better, turning it into an entirely new creation that is his own. For example, take a Dwarven sphere and a Factotum. A Dwarven sphere may be programmed to complete a task, but they have no intelligence and are rather weak. Factotums on the other hand are pretty much what people would consider to be a modern day robot. Factotums can complete several complex tasks, sense physical feeling such as weight being added or removed from their person, they detect and report crime, they can scan for resources, maintain a city, they can TALK, they can give the player tasks, and document important information such as citizenship and banking as seen in Elder Scrolls Online's Clockwork City DLC. Factotums are also usually in charge of the local guild traders, which is also an extremely important source of goods for any Elder Scrolls Online player. In greater and more powerful Dwarven automatons such as the centurion, they cannot function or "turn on" unless they are given a source of power, usually from a lever that is pulled. I remember the first time I played Skyrim, it took me so long to figure out that the centurions were not just decorations and that they could actually move and attack you. The Dwarven centurions Clockwork equivalent would be an Imperfect. Though imperfects are a lot larger in size, it is the same idea except that they can move and function on their own and the player doesn't need to manually power one on. Imperfects don't have as much dialogue as factotums, but they are a lot stronger than centurions. (Do not try to kill that one imperfect that is a world boss in Clockwork City alone, you will fail). Like the Dwarves, Clockwork City also has automaton spiders. Sotha Sil created two different kinds of automaton spiders: the Firepot Spider and the Dancing Spider. The Firepot one was created to be used as a barbecue for chefs, which is really weird but okay I guess. Could have just used a normal grill. There's not much to say about the Dancing Spider though, it's very similar to the Dwarven Spider except it's attacks and movements are a lot more dramatic hence the name "Dancing Spider". I will say though, both of the Clockwork spiders are incredibly strong in-game and are extremely annoying to encounter despite their small size. Sotha Sil also created an automaton dinosaur species but I'm not going to get into the details of that one because it can't be compared to anything Dwarven. Basically, the Dwemer didn't have dinosaurs. Another huge point that I should have brought up earlier before I started yapping about automatons is the fact that Dwemer cities were powered by steam and the Clockwork City is powered by Sotha Sil's magic alone. Well, it WAS powered by Sotha Sil but it is now powered by his artificial Heart of Lorkhan that he created to save the city during his death. If I see anybody else call Sotha Sil "Dwarven" I will redirect them to this post. Sotha Sil is NOT short, he's like seven feet tall. Nirn's tallest elf. Thank you.
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sylvienerevarine · 5 months
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Sophrine Aulette's Skyrim Encyclopedia (Part 1)
Ok, an explanation: my brother bought me Philomena Cunk's hilarious reference book for Christmas, and it inspired me to write this goofy semi-fic. It's now Sylvieverse canon that Soph writes a humorous guide to Skyrim and it's a bestseller for years.
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Atmora
Atmora is sometimes called the “old country,” largely because everyone from there had beards, which made them look quite a bit older. It’s also called that because the original Nords came from there thousands of years ago in search of better weather. Why they stopped at Skyrim is anyone’s guess. One of the most famous people from Atmora was Ysgramor, who was fond of killing elves and living in an upturned boat.
No one’s heard anything from the Atmorans in a while, which means they all either froze to death or their postal service is terrible.
Automatons
Dwemer Automatons are creatures made of metal that run on magic and steam. You can find them lurking around old Dwarven ruins waiting for treasure hunters to show up, and then slicing them to ribbons. This is the only game they seem to know.
There are four main types of automatons: spiders, spheres, ballistas, and centurions. Actually they’re all called centurions, but that’s confusing, so here we are. Spiders are the ones that look like spiders and are sort of cute. Spheres are the ones that look almost human on top, but roll around on a big metal ball, in which they possibly store lightning. Ballistas resemble an angry fish with legs and are horrible. Centurions look like metal giants and use a huge amount of energy, which is why they sleep in big magic arches that don’t look very comfortable.
Dwemer automatons don’t seem to work outside their ruins, which is a relief, because can you imagine running into one at the market? On the other hand, it would be very funny to have a mechanical butler.
Cheese
Cheese is basically milk, but solid. It’s also the best food to ever be invented, and features in all the best dishes: cheesecakes, cheese souffles, cheese straws, cheese omelets, and fondue. My aunt Sacha, who lives in the Shivering Isles, once taught me how to make a kind of cheese that turns all colors inside-out, but I don’t usually attempt that one.
Most cheese in Skyrim comes from goats or cows. Giants have been known to make mammoth cheese, but they’re not very good about sharing it. I swiped some once and it was remarkably chewy, but very good.
Dragonborn
A Dragonborn is a person who, through no fault of their own, was born with the wrong type of soul. Generally speaking, humans have human souls, elves have elf souls, Nords have alcohol, and so on. A Dragonborn, on the other hand, has a normal person-type body with a dragon’s soul stuffed inside.
The main job of a Dragonborn is to slay evil dragons and boss around the less evil ones. For a long time, though, there were very few dragons around, so Dragonborns had to occupy their time by becoming emperors. This lasted right up until the time Martin Septim exploded.
I am currently the only living Dragonborn, which is a very fun position to be in. There was another one hiding out in Oblivion named Miraak, but he tragically perished for reasons that were only partially my fault.
Things Dragonborns Can Do:
Absorb dragon souls
Use aforementioned souls to quickly learn Words of Power
Scream at things
Read dragon language without taking lessons
Get free garlic bread at the Frostfruit Inn in Rorikstead
Kyne
Kyne is the Nordic goddess of wind, sky, the outdoors, and probably camping. You might know her as Kynareth, Khenarthi, Tava, or Kenny (though I’ve only met one person who called her that, and he was very drunk). 
In Nord tradition, Kyne was married to Shor (aka Lorkhan) and rain is the result of her crying because her husband tragically died from having his heart stuck under a volcano. It follows that the best way to get rain for your crops is to shout things like: “Missus Kyne, remember how much you loved your husband? Wasn’t it tragic how badly he was murdered?” That usually does the trick.
Kyne is also supposedly the one who taught the Dragon Voice to humans, to which I would like to respond “thank you” and also “why.”
Mead
Mead is the primary beverage, export, and religion in Skyrim. It’s made out of honey, and is therefore sweet enough that you don’t realize for a while just how strong it is, and then you’re in a bar fight with a racist old man in Windhelm. Not that that’s ever happened to me.
My husband is something of an expert on mead, and it’s his most cherished belief that happy bees make the drink taste better. I’m not quite sure how you can tell a bee’s emotional state, but I’m sure there’s a knack to it.
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talentlesslizard · 1 year
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my try at drawing a pinup dwemer centurion. for @nerevar-quote-and-star‘s art challenge
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Dwarven Centurion. Concept art for The Elder Scrolls V: Skyrim
Art by Adam Adamowicz
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ask-coppertop · 2 months
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Assistant: *lifts Dwemer Centurion out of the pit*
Ooh! A wonderful find! Let’s get it up and running again!
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wellthebardsdead · 15 days
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Evalien: *steps into blackreach and blinks hearing a low drone sound followed by a ringing in her ears and an irregular thrum in her chest* what- does?… anybody else hear that?
Wyrm: no??
Caryalind: no? What does it sound like?
Kaidan: it could be the others above ground?
Sylas: Nah I stopped hearing taliesins caterwauling ages ago, either were too far down or marigold shut him up.
Kaidan: or flynt.
Henwen: Shh I see movement ahead- it’s big.
Evalien: *looks in the direction and sees what she first thinks is a centurion lumbering towards them, only to see a long ponytail of heavy thick braids hanging above its rear* is that?… another dwemer?
Wyrm: Another?? *suddenly runs ahead of her*
Kaidan: Shit- Wyrm no!
Evalien: it’s… alright… *taps into the sound again realising its coming from them* he’s… putting out a signal… I think he’s lonely?
Wyrm: *waves at the figure* Hello! Hi! Over here! Are you a dwemer?? We have one with us to- too… *backs up as the figure turns to face him showing a heavy helm resembling a scuba helmet, the glass panel glowing an alert yellow*
Evalien: Wyrm behind me. *pulls him back and steps forward before singing out a note of her own, much higher, sweeter, changing frequency and pitch as she awaits his to join hers*
???: *shifts their stance in surprise before releasing the low frequency again, shifting it until it harmonises with hers and their song beats as one, the light on his helm turning green, then aetherium blue as he begins to approach*
Evalien: *smiles and approaches too* hi. Can you understand me? What’s your name?
Bass: *groans lowly as he comes to a stop before her, his power armour whirring as steam filters out between joints, his helmet splitting open and drawing back revealing an old but handsome dwemer, purple skin, blue eyes, and thick dark hair with a silver streak* Hello. My designation serial ID is Zurghngerthanark… You may call me Bass. I am a former baritonal architect… what is your designation?
Evalien: no clue what Zurg- Zurghnger- sorry give me a minute that’ll take me some practice- my names Evalien. I’m… im the dragonborn. I don’t have a serial ID.
Bass: *eyes widening in surprise before shifting to relief* you… You are the one the scroll foretold of… the one the renegades hoped for. Do not fret about pronouncing it… It is just my number amongst my unit and assigned purpose. I feared maybe you were of… Less well minded of standings…
Evalien: you? Know who I am? Renegades? Well minded?
???: b-bass?
???: shhh! People! Strangers let’s go back inside!
Evalien: *looks over to see several pale faces staring out from behind a wall at her* Snow elves! More of them- *gasps as they hide away* no no don’t be afraid! Henwen! Sylas look!
Bass: *looks over to the group to see the two snow elves in her care* You have found survivors?! How? I feared we could save no more. *steps towards them making Kaidan step forward and draw his sword* Ah- I mean no harm, truely, *kneels down with a loud grunt before disconnecting his entire left arm from his suit and weapon with it* I just wish to check their health…
Wyrm: *lured the other snow elves out of hiding revealing well over 30 of them* this is a sweet roll! They’re very good would you like some??
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