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#dor amarth
rohirric-hunter · 3 months
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"Evil deeds are not undone by the destruction of those who wrought them," I mean the temple of Sauron in Umbar did very much explode when the Ring was destroyed. That's a very significant thing that happened. In fact we are standing in its shadow looking at scattered bits of it right now. I guess they don't come out quite this far but we can very much see its super exploded remains from here.
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LOTRO intro game with Sileär?
sil is fun bc you can do a high elf intro in mordor or a more current day one, in which case she’d be in rivendell (elf still being the most plausible pc race here, but yknow you do you lol)
mordor version: honestly she gets to keep most of the things the actual helf intro has. location gets moved around a bit, but otherwise she’s doing that. you’re most likely there as one of the younger elves in the alliance; mostly meant to be a message runner. you’re sent to deliver something to sil & halthel, and this should be a perfectly routine thing really, but you’re right on sauron’s doorstep. what even is routine any more
so things go wrong, naturally
you and silear get separated from the rest of her company and she’s very intent on 1, making sure you don’t die (combat tutorial) and 2, getting back to the rest of the company (escort/follow the npc quest). this is a little later than the actual helf intro is set- a couple years at least into the siege of barad-dur. silear’s company was up among the feet of the ered lithui, possibly running around those watchtowers that are full of wraiths and fell spirits in post-war of the ring dor amarth or camped nearby to watch them. your message for silear was where she and halthel were supposed to meet people from a few other companies for some vague secret mission (you don’t get to know all the details then, but they’re running off to chase gaunt-lords). incidentally, that’s also where sil gets stabbed with a morgul blade, but i’m getting a little ahead of myself there
so you’re trying to get back to the rest of her company. that goes fine, you get back, you give them your message. there’s a bit where they invite you to sit down and eat with them and it’s nice and chill and nothing happens. you find a bedroll and stay the night in their camp, intending to head back to echad-in-edhil in the morning, going at least part of the way with silear and halthel for purposes of Not Wandering Mordor Alone if it can be avoided. then you wake up in rivendell in the third age and get a bit of a summary of ‘war over, sauron gone (for now), also silear got stabbed and is in a morgul coma still. if i break from game mechanics a little bit, you can be trollshaws level and join the epic around book 4/chasing shadows (though even that’s a little lower level than i’d be thinking, but 50 in rivendell doesn’t have a great epic entry that i like and that doesn’t lose a ton of important early vol 1 stuff or skip you straight to vol 2). if we don’t break things, you just kinda get to be level ten or so because Game Says So. silear wakes up, you say hi, you both end up on the trip to edhelion and you do the epic as normal from there. you may get to have sil as an npc who shows up for in their absence stuff later
rivendell intro: if you start as a fairly young elf in rivendell, you probably meet a silear who’s just woken up. she’s still pretty weak, but she can do something like really mild sparring or training with someone who is just learning themself (she is trying very hard to be patient with everyone involved). it’s a very chill intro honestly, with no early awful experiences for your guy! probably just works as an alternate tutorial instance that then leads into the thorin’s gate prologue stuff- get put on the expedition to edhelion as a history lesson or just to get some travel experience and then get sucked in by the epic vortex
ok the rivendell one is way less involved actually lol. hang out a bit, have tea with sil and bilbo, get sucker punched by just how much the epic is. tada!
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the war is over and we are beginning (grief, morinel)
spoilers for mordor sidequests potentially??? anyway, morinel is having fun during the reclamation of mordor lol
Saelinriel objects vehemently to leaving you at the hill alone – this is Mordor after all, are her words almost exactly – but you wave away her concerns.
With Sauron gone, most creatures are still weary and wary both, and you reassure her that you have your runes, and that you have Celebros, who lingers near the bottom of the hill.
(They – of all people – understand why you have to do this.)
Saelinriel studies you with a huff, before shaking her head. “Fine, but be careful.”
You watch her go, before turning to the spear that shines through the gloom of Dor Amarth. 
It is not, after all, as if you have much of a grave to sit beside, so the spear will do.
You sit cross legged beside it. 
There is only silence as you watch the dust swirling through the desolate land.
The spear thrums with power and light, and while it shouldn’t surprise you, there is a very small part that is surprised that it survived all these years – especially when its owner... did not.
"It is done," you say, quietly, almost so quietly you cannot hear yourself as the sliver of glass labeled grief slips a little deeper into your heart, knowing you can say these words only to a lifeless weapon on this shore of the sea. "He is gone, for good this time."
Wind tugs at your hair but you do not feel it.
You understand now, ages later, what your father told you, so many millienia ago, on shores that now lay foundered beneath the sea: Our people are doomed to repeat the same pains, to know the same loves and endure the fickle hammer of fate. We are fated to watch our greatest shine brightly only to fade. Know this well, daughter of the Noldor, for it is also your doom.
You push those thoughts from your mind as you dig handfuls of rust-red dirt and ash to ground yourself in the moment. Dust scrapes your cheekbones, and your eyes water as the splinter wedges itself deeper and deeper.
The weight of the three thousand and twenty five years that you missed -- where you could have done things, could have helped -- weighs like great piles of lead on your shoulders, and you take a heavy breath.
"I am sorry," you say finally, quieter than the wind.
As the wind calms, the weight lifts slightly and the knot of emotions tangled in your chest loosen.
You cannot bring yourself to say: I miss you.
But the splinter eases all the same, though it still hurts.
You think it might always, until you sail.
But, for now, you are content to sit in silence, and let the feelings wash over you.
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elgaladwen · 1 year
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Dor Amarth, Mordor
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landscapesofarda · 6 years
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The desolation of Dor Amarth
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valleydor · 7 years
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(Valley Dor)
New track called, “Visceral Blood”. For fans of Meshuggah, Opeth, Amon Amarth, Deftones, Tool, Prog Metal/Rock, Alternative Rock/Metal, etc.
Composed and Produced by:
Samuel Montano, Aka Jadon M
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ladydwarfbadari · 5 years
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Dor Amarth at the tail-end of the Second Age was... different
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rohirric-hunter · 6 months
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OC-tober Day 10: Grief
As someone who did not do Vol. I, Drof knows absolutely fuckall about Rings of Power. She also doesn't really know why it's relevant.
~*~*~*~
You wonder, as you stare at the Oath-taker's Horn looming above the plains of Dor Amarth, when exactly it was that King Váskmun Greytooth died.
He's not dead, of course. He's in that tower, scheming and obsessing over his ring. But the Dwarf you met once, nearly a century ago, exhausted and mistreated, but still jolly and kind -- this isn't the same Dwarf. He can't be.
You wonder when he lost himself. When he was first brought into the deeper prisons, cut off from the rest of his people? When the Enemy first pressed the Dwarf-ring on him? Did he know the danger at first, or was he eager to have it even then?
The worthless thing didn't help him escape the Dungeons of Barad-dûr. How powerful could it be, in the end?
Gimli stands beside you, looking positively miserable about the whole affair. "It's not your fault," you snap shortly. "It's his." You point shakily at the tower and then turn away.
"It was our victory over the dragon and the goblin armies that brought Sauron's wrath down on your people," Gimli says quietly.
"Of course it was," you snort. "I've known that for years. What difference does it make?"
Gimli does not look any happier. "Our victory should not have brought suffering with it."
"Well, it did," you say. "Listen to me, Gimli. The Enemy ruled our bodies, but not our hearts and minds. That was what we told each other. That's how we survived. Well, he let the Enemy have his mind. He's still letting the Enemy have his mind, and he's not even around any more. It's not on you or your people, it's on him."
"Now that's not entirely fair, Drof," Hathellang says from behind you. He had been speaking quietly to Léonys as you stood on this little spur by the side of the road, but their voices had faded to silence some time ago. "Rings of Power are funny things. Dangerous. He didn't --"
"I don't care about your rings," you snap. "He had his chance to be free of it and he threw it away!" Your hands are trembling and you ball them into fists. Váskmun had accused you of taking his ring. As if you would hide away something that belonged to him. As if you would hide away something that could turn the fortunes of your people -- though this ring was never that. You have heard enough about the great rings that you know that much at least.
Hathellang lays his hand on your shoulder and squeezes gently. "Váskmun is responsible for his own actions," he says, "not Sauron's."
You hear Léonys shift restlessly behind you at that; evidently she does not agree. She had cursed the Firehorns, as your little band had been driven out of the Horn, called them something in a language you do not know with acid in her voice and fire in her eyes, and trembled with anger as you had made your way to this little spur. Of course you yourself are angry, but it is odd to you that it is only gentle Léonys who shares that anger. Gimli blames himself, the fool. Spakorth seems despondent, perhaps also blaming himself for falling victim to Zôreth's sorceries. And Hathellang has got it into his head that -- what, that Sauron is somehow driving Váskmun from beyond the grave? That somewhere in there is the Dwarf that once led your people with wisdom and strength?
You turn away, back to the Oath-taker's horn, and hope he doesn't see the tears that fall.
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oh man they really weren't kidding about major changes to some of the stoutaxe quest text in dor amarth huh
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landscapesofarda · 7 years
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Lughash, the Flaming Spire of Dor Amarth.
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valleydor · 7 years
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For fans of Meshuggah, Opeth, Deftones, Periphery, and genres like Death Metal, Progressive Metal, Djent, Alternative Rock/Metal, etc. 
If you would like to support this project you can do so below!
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Composed, Produced by:
Samuel Montano aka Jadon M .
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