//ableism mention tw
ok just gonna say something really quick: i absolutely hate Abe's characterisation in the reboot of Clone High because it is nothing like how he acted in season 1 and it just. isn't funny. they've turned this good-intentioned but flawed loser kid who just wants to be like the original Abraham Lincoln but doesn't know how to, into a self-centered and arrogant asshole who literally almost said a horrible ableist slur twice in the first episode. like. i'm being serious, he almost says the R-slur twice in the same minute and i dunno about you but i really don't find it very funny when a) the only "joke" behind it is "oh look at how bad Abe is compared to the more progressive sensitivities of the new generation of clones, isn't he just terrible", and b) they felt the need to completely rewrite a pre-existing character that fans are already attached to to do something against his own morals for the sake of a shitty joke, and c) TOPHER WAS RIGHT THERE!!! isn't he supposed to be the asshole or am i missing something?? like...
i'm not saying you can't have "edgy" or "dark" comedy or whatever, but personally, i don't find it very funny when a character that actually means quite a lot to me and is one of my favourites is twisted and rewritten into an arrogant asshole in an apparent attempt to appeal to the people who hate Abe for his flaws in the original show. especially when he's rewritten to be someone who would say a slur that's literally been used against my fellow disabled peers, myself included. it just feels... wrong. it actually hurts a lot to see a character i once loved and found to be one of the funniest and most important characters in the show be turned into an arrogant dick, with barely any thought or meaning put into him. i don't like what they did with the rest of the OG cast as well (such as Joan making a complete 180 in her entire character, JFK's character assassination, the removal of Gandhi, Cleo barely being in it etc.), but to me, they did Abe the dirtiest in this season and i'm really disappointed that one of my favourite shows had to continue like this :(
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When Lightning & Cruz started out as CC & racer, what was something outside of general inexperience that other race teams and crew chiefs noticed and thought "ah! - that's a chink in their armor that we can use in our strategy"? On the other tire, what was the first thing that the Ramirez/McQueen duo noticed about another racer or team that they actively tried using to their own advantage?
Lightning's tendency to default to coaching Cruz the way he'd run the race, rather than the best way for Cruz to run the race. Theoretically he knows that he and Cruz are different cars, and what setups and strategies work best for him aren't necessarily what's going to be the optimal options for her. But being able to execute on that in the moment is far easier said than done--Lightning's an instinctual being, and a lot of was he does operates purely on feel. There's a flow.
Crew chiefing Cruz is actually not that--and it's not something that comes naturally to him, particularly given how much of Lightning's career has been spent crew chiefing for himself (both by virtue of having fired his crew chief, or in the wake of Doc's death). It's a hard reflex to un-learn, particularly when the thing you're trying to do instead is something wholly out of your element.
The worst-kept secret in the garage: Lightning is not actually a great crew chief. He's completely average, and rendered even less effective due to inexperience. He will never be a generational talent when it comes to CCing--certainly not the way he very much was as a racer.
It's possible for the other teams to use this to their advantage, by being able to predict how the 51 team is likely to approach a given race (because the less experience/facility Cruz has with a track, the more likely it is Lightning is going to end up defaulting to his own strategies--strategies that aren't optimized for Cruz and that are at this point VERY well-known to any regular viewer of the Piston Cup. The small boon for the 51 team here is that Lightning's "usual" racing style is fairly unpredictable, so at least there's that). The other teams also know that if the 51 team already appears to be flirting with disaster, applying pressure to them will probably cripple their race strategy pretty well.
It would be a mistake, however, to write off the 51 team because of this, and to assume this means they won't be a threat to be reckoned with. Because here's the thing: Cruz was never meant to be a racecar, either. Neither of them have any business being out there in the roles that they are in--but they won the Florida 500 in their first stint out, and it will not be their last. Because they know that these are not the roles that they were built for, and they are smart enough to be smart about it. They have drive enough to work twice as hard to get half as far, to push their brains and bodies to places that don't come naturally, and to find the weird solutions that no one else could possibly have ever seen--because the path they're taking isn't one. And sometimes that added pressure is exactly the thing they need to sneak through that window.
That's what makes the 51 team dangerous.
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Honestly respect you so much for doing a canon rewrite and making an intense effort not to overwrite the development of other characters and overall themes. I know it's hard work because I've been working on a similar project for YEARS with a different fandom and Boy... It is a time. Best of luck to you!!
thank you so much!!! i wish you luck with your own projects too!! this is a very kind message, and it means a lot ♡
I've kind of rambled on abt AUs and this specific one and such because I'm tired, but I'll put that under the cut.
honestly i was very close to putting this project in particular down because - well, it is a bit indulgent! i am satisfied with how kai's story ends in-game, but i still wondered specifically how his dynamics with other characters would form if he was alive. this was especially important to me because ... we don't get to see much of sara's reaction! which is a shame! because she's the only person that really had any connection with him prior to the death game, and i would've liked to see her process it more.
BUT I've gone on. my point here was: i almost had to put it down because if sara and kai were to begin to reconcile, then kai would end up filling in the place that nao currently takes (specifically as a source of support and not wanting sara to burden herself) and it would be a disservice to both of their characters. and i didn't want that!!!
part of why chapter two hits so hard for me is because of the dynamic between sara and nao after the events of chapter one. they both admire the other for being strong, and try their best to support each other after the losses they endured. in order to keep this, i needed to add other factors to the story that would keep kai from disrupting it - beyond the fact that he wouldn't wish to make her uncomfortable. remedying this was an issue i had for a long time, but because it's been in the background for a while, i've found an alternative way to keep the weight of sou's antagonism, nao's support, and kai having a strong presence in the story without directly interacting with sara herself as often as others do. i could go into that but i am sleepy and this is getting long aghsms
but yeah!!! something i really appreciate about the original game is how these themes (especially of humanity and healing/grieving) are conveyed through the characters and their relation with each other (even in this short time) and in order to recreate the feeling of these satisfying arcs, you'd have to figure out why the original ones were put there at all! which usually ties into the overarching message and...idk aghsms dissecting this stuff is really fun for me, regardless of whether or not I'm trying to recreate it with stuff like this! but it really does help, especially with the relatively short time we have with the characters in this situation, to make it feel complete and fit in line with the impact the game provides without like...completely ripping the same few lines for its use? if that makes sense? like, understanding why this works is a key part to making the au feel complete and not just. shallow...? which sounds a little harsh, and i don't intend for it to be, because those can still be enjoyable! but it's just not my type of story???
surprisingly! i don't really like aus, generally. at least not making them myself. the premises are usually cool! I'll read a few on occasion. but i tend to be really thorough when i write things, and that's part of why my original story stuff has taken so long [alongside the entire. plot revamp OTL] too. i feel the need to pick apart every bit and make sure it's reasoned out properly, which is why a lot of my other wips tend to be left behind too...! if i can't figure out when this would take place, and it's not an easy fix to readjust to be compliant with the timeline, I'll usually discard it or completely rewrite it later on. it's not necessarily a good habit, but it's how i tend to work when it comes to writing!
erm. this was a lot afhsms but my main point is that...it really does mean a lot to me when the effort is actually recognized and i really do hope when i finish this project that it does work well and that I'm able to get the idea across as I've meant to!!! I really love yttd as it stands and i just hope this theoretical ends up feeling as put together and satisfying as most of the game has been so far! (just...hesitantly looking at ch3 ngl agbsms)
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So it turns out that 8 seasons of The Blacklist is bordering on too much. Not because I don't still enjoy it, but because it's got a relentless myth arc that doesn't have nearly enough resolution the longer it goes on.
I think there's a trope on TV Tropes called the Chris Carter Effect, named after the showrunner of the X-Files, where a show will keep adding onto its myth arc until the show implodes and people stop watching because they don't care what the mystery is any more. It took one turn too many, kept people on the hook for so long that they ate through the bait and decided they didn't want to be reeled in.
For the most part, I think shows that do this aren't wholly planned out. I think Lost was a big example of this in the 2000's, it was written as it was being filmed and the ending disappointed because they couldn't possibly resolve everything in a way that made sense - it was never written to make sense. From what I hear, the X-Files pulled the same move of building up this myth arc even when it was revived. Some shows thrive on that "down the rabbit hole" feeling without actually having an endgame.
I don't think The Blacklist is that kind of show. It is absolutely a "rabbit hole" type show, it's a conspiracy thriller - what I mean is that I think it has an endgame that it's had set in stone since at LEAST season four. The issue is that it just isn't giving up the goods, and the conflict is now being built on top of that tension instead of resolving the tension. It's beginning to get frustrating.
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