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#do you guys have some ideas?
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in the hour or so it took me to draw this op turned reblogs off
EDIT: reblogs are STAYING OFF. op was right and correct and i have never regretted making a post as much as this one. if you want to reblog my art you can reblog something else from my blog. or commission me, lord knows i deserve financial compensation for the nightmare this post has put me through
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cowardlykrow · 3 months
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“Not my circus, not my monkeys”… Except those are his monkeys and they are the circus
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lilybug-02 · 5 months
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Wow. That could not have turned out worse.
Part 23 || First || Previous || Next
--Full Series--
This comic will be on Holiday Hiatus this December and January! While on a cliffhanger? What a scam! >:/
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poorly-drawn-mdzs · 5 months
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Welcome to the Dungeons of Fear and Hunger.
#Fear and Hunger#D'arce Cataliss#Cahara#Ragnvaldr#Enki Ankarian#Unlike Dungeon Meshi - I cannot in good faith recommend this game to a broad audience.#My background with F&H goes as follows: I am hanging out with a friend. He says “hey try this game I've been playing.” I say “Okay!”#I have never heard of this game. I pick the mercenary. I go through 5 min of character history and background. I am mauled to death by dogs#It took me 4 resets to even get in the dungeon. But I finally get there. I am caught by a guard. He cuts off all but one of my limbs#I am forced to crawl around in a blood and corpse pit until the game tells me 'give up idiot'.#I reset. I am mauled by dogs again. I realize this is not for me but I am intrigued enough to go home and watch some playthroughs#And WOW what an interesting game it is! I really do appreciate games that blend their design philosophy with the theme it wants to set#This is a game about fear and hunger. And persevering. And penis (my god is there a lot of penis)#I recommend this to people who like extremely challenging games and can handle the many *content warnings* within this series#If the idea of Bloodborne/eldenring and undertale having a little RPG maker baby sounds appealing to you - give it a shot#It's made by ONE GUY and it's a great horror game. I am just really bad at it.#My friends just enjoy putting me in situations where I scream and yell. We don't talk about the corn mazes. Or the other horror game nights#Apparently I'm funny when I'm Scared!#As people who follow me on twitter might know; I am deep in the pits of this series right now. I will be back with more art.
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musubiki · 2 months
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danmarch 🐉💎
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the-force-awakens · 3 months
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Still not used to this life or death situation stuff. That's good, 'cause I'm not either. You never get used to it.
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stuckinapril · 1 day
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A major annoying thing about being in a male dominated stem field (chemistry for me) is you basically work w guys 99% of the time & they ALL think you have a crush on them if you’re even fleetingly nice. And so far I’ve refused to water down my personality to compensate for it but it’s so annoying knowing I’m inadvertently feeding into someone’s unchecked ego
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s4ndg3m · 4 days
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hear me out on scag x split guys. they both start with "s" it's practically canon.
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beeduoo · 1 month
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wonderful
#there is a ranboo that goes withthis but i didn't like how he was looking imma restart from scratch tmrw😭😭#ctubbo#michael beloved#ctubbo fanart#Guys you have no idea what i went through today like it wa fucking crazy i need to share this#so i went to the mall after school right and im going home at like 8 on the train with my friend bc i was supposed to be picked up ay her#stop right but then im told to just go to my stop and take the bus and im like ok sure but the problem is my phone is on SEVEN PERCENT and w#hen i get to the stop my moms like u have money for the bus right and im like ueah and i check and i have NO MONEY#BUT I DIDNT TELL HER ANUTHING BC I DIDNT WANT HER TI GET MAD BC I KNEW SHE WOUDKNT WANT ME TO WALK ALL THE WAY HOME AT NIGHT (FOURTY BLOCKS#So im like ok im getting on the bus now my phone is on four percent i have to WALK HOME allll that way and there's this crazy ass upward hi#ll that's like ten blocks long ITS NOT EVEN THAT BAD but like my mom thinks im on the bus so im trying to speed walk as fast as i can and i#RAWDOGGED it too because MU PHONE WAS GOING TO IDE!!!!#I made it home at two percent U guys i was so proud of myself thank u for listening#IM SO MAD IT WOUKDVE BEEN OKAY IF I WASNT IN A RUSH And also if i had music uggghhh Whatever#I bought this really cute skirt at garage hold on let me find it#lexi pleated skort color Navy blue ITS SOOOO CUTE got some new leg warmers too yesss....#I NEED TO DOWNLOAD THE TRANSIT APP i woukdve been able to attach my apple pay and buy the stupid ticket if my phonewasnnt#too dead to do al that...#Guys always make sure u carry cash with yiu goodbye
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seagull-scribbles · 10 months
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But tonight, I’ll need you to stay
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stiffyck · 2 years
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some more stuff 
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lustrecannon · 9 months
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fuck it. formal time
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chiropteracupola · 4 days
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"Are you finished with my portrait yet? Show me!" "Cipacton, I can't draw you if you keep moving!"
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anarchopuppy · 11 months
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"Why did Tears of the Kingdom have a development cycle just as long as Breath of the Wild's even though it reused so many assets?" is a question that I think fundamentally misunderstands how modern game design works
It assumes that the team does something like all sit down, develop the physics engine, then they can move on to the overworld map, then they can move on to making the cutscenes, etc. and when you think about that for just a second it becomes obviously absurd. Developing a physics engine, writing dialogue, creating textures, designing puzzles, and so on are all different disciplines that different specialists work on in parallel and in cooperation
What probably actually happened is a lot of the artists, engine devs, and so on put a lot less time into the project, before/while working on a bunch of different projects at Nintendo (quite possibly including the engine and art for the next Zelda game), and they also probably didn't need to get Monolith Soft to help design the overworld. Meanwhile, the puzzle designers, writers, and a lot of the rest of the team have to do just as much work as they did for Breath of the Wild (or more!), and so it's not that surprising that it took just as long
(Disclaimer that I don't know for certain that this is how it happened internally at Nintendo, and short of interviewing the devs I don't think there's any way to find out. The credits won't help because close to all of the people who moved on to other teams either worked on TotK for part of the development and/or had their work ported over from BotW. This is just my understanding of how modern AAA game development works)
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cutie-lumi · 5 months
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guys what do we think !
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somethingaboutmint · 1 year
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Quick ugly doodle of cassidy contemplating her sexuality at some dump somewhere
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