This is a battle map for tomorrow's D&D session; a subterranean chamber under an abandoned manor, where the vengeful spirit of the former Lady (ritually drowned in the very pool where she now resides) guards a secret even deeper underneath the earth.
The floor pieces are made from foam board, the rest is various foam packing pieces. The pools are sculpted from hot glue, and everything is painted with acrylic paint. I considered lining the central pool's border with stones as well, but decided I don't want to cut up and individually paint the pieces of more packing peanuts.
This build was mostly to test my terrain building chops and I think I did pretty well here, it definitely has made me want to build more terrain.
Very happy with how it all turned out, I think my favorite part is the Aquila and banding that I sculpted onto the big pipe on the right.
The other thing I'm really pleased with on this is the color choice. Some of my minis I'll look at afterwards and think "this isn't quite the right shade" or that I wish I'd picked something different, or mixed a color with different ratios. On this however I think I got everything spot on.
Planning on painting the trenches with a Modge podge base then using a grout mixture to emulate mud.
Planning on carving stones into the bridge and supports, basing black, and then dry brushing gray. Used bondo to seal cracks on supports which is not idea but I think will still be workable.
Planning on using these for 40k, killteam, Legion, and Turnip28. Any advice? Is the bridge too tall?
I dont know why but ive been really into doing landscaping in sims lately
this is the only part of this house thats fully done. i moved a sim in so i could use the TOOL mod so the plants wouldnt be floating on the hill and to smush the rocks into the steeper parts a bit better and THEN i found a bunch of debug planters and thought it would be cool if THOSE were set in ground and it became a whole thing
unfortunately debug items cant be rotated with the tool mod so i just had to lower them into the ground until all parts were touching the ground in some way but oh well. it looks fine so thats all that matters tho i did notice a few of the plants that i missed that are still floating. you may be able to see them in one of the pictures lol
the balconies are also both done but i didnt include pictures of them....mostly cuz i forgot.
i realized after i started taking screenshots that i forgot to stick some windows on the first floor of the side of the house that the greenhouse is on. the kitchen is gonna be in that area and i was waiting til after i got that laid out before adding windows but i meant to add some temporary ones for the screenshots and got distracted by the balconies.....which you cant even really see in the screenshots lmao
My D&D party is officially done with this chapter of their adventure, so I'm disassembling this map and taking some pictures in the process!
Fire-On-The-Water Manor is a place with a dark history, conjured into existence by an efreet for his genasi daughter, who ruled the land as a tyrant until she was overthrown by her rebelling subjects. The building was then repurposed into a monastery, and later into a Grey Manor, a place of housing for the victims of the plague sweeping the land, but many pieces of its opulent interior still remain.
When the party found it, is was abandoned and in disarray, with only ghosts of the dead roaming the place, and it was up to them to uncover the latest chapter in the history of this place of misfortune.
The outer walls are made from styrofoam packing for an oven (I think??), with interior walls made from foam board, painted with acrylics. The domes are made from packing tape rolls. I hand-painted the little paintings that can be found on both floors. This map has been through several sessions and doesn't have the best structural integrity in general, so you can see some wear and tear (and the toothpicks that hold it all together), but it held up pretty well.
Fun fact: I initially used spray paint as a primer, not realizing that spray paint melts styrofoam. As a result, the texture became way more grainy, to the point where I couldn't really cover it with paint. That's when I decided to explain it by the fact that the mansion was built from porous volcanic rock, and that's how the Lady of the Manor became a fire genasi.