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#disco elysium alternate universe
phospadparadscha · 5 months
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Church dance + Gems au = accidental near-fusion???
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And now, for the main event: Black Opal, the fusion of an Orange Pearl (Kim Kitsuragi) and mystery gem (Harry Du Bois). Below is a reference I made:
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Black Opal, the fusion of Harry and Kim as part of my Disco Elysium / Steven Universe crossover AU. I really wanted to lean into the nostalgia and adrenaline junkie aspects of both characters. The conclusion I came to was a 70s biker. I think every time I've seen a picture of someone's american dad back when they were younger, it was a guy with insane facial hair and a homoerotic biker fit, which lead me to this as the aesthetic for a fusion of these two. These are black opals, for reference:
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As a fusion, they both struggle to speak as a singular being. They are not a very stable fusion, mostly due to Harry's damaged gem and how quickly they both can diverge from each other in action and personality. When they do agree however and can maintain Black Opal, its the aspect of themselves that brings out the daring qualities of the other; the one that says "hold on!" and presses their foot on the accelerator, the one that revs their engine, the one that brings a boombox to a boat ride. After a while Black Opal is able to assimilate both aspects of Kim and Harry, as seen in the last panel where his enthusiastic and showboating personality (which both Harry and Kim posses individually in different ways) becomes more like a singular being, like other fusions in the show.
I arranged their limbs and eyes according to where I think they diverge in terms of personality and what they try to accomplish as a fusion / where their interests conflict. This seems to be the case for fusions in Steven Universe as well, where the less harmonious a fusion is, the less proportional the limbs and eyes are to a human body. Harry and Kim have divergences in their eyes and in their forearms. While physically they follow each other in a common goal, Harry and Kim have different ways of handling the world and diverge in their sense of interfacing. Kim has a delicate touch generally, while Harry tends to brute force his way through obstacles. They also have divergent eyes; They both see the world very differently and have different reactions to the same stimulus. Besides these two divergences, they are a fairly harmonious fusion physically.
This is Kim's first fusion, meanwhile Harry has fused before with multiple people from Precinct 41 and his ex, but due to his amnesia he doesn't remember that he has.
Harry and Kim are both basically in historical cosplay throughout the entire game, and I liked the idea of them both being a fusion that dresses in an outdated and charming way as well, like a person out of time. Black Opal as a gemstone I chose because the rainbow coloration of Harry's pale damage on his gem would intermingle with Kim's orange pearl, while the orange and green of the two of them mixed as colors would be a darker muddy color. Thus, this would equate to a dark gem with rainbow coloration inside. Opals tend to be porous as well, which I found fitting for Harry's eroded gemstone.
I love how Harry and Kim have whack-ass facial hair in game and I wanted to give them both an insane facial hair combo. The leather jacket is basically a combination of Harry's green disco blazer and Kim's orange bomber jacket. Kim's gloves become biker's gloves, the "tie" from Harry is the bandana they both wear around their mullet with buzzed sides. They're wearing these big biker's boots, which are drawn largely from Kim's boots in game. Kim has a ton of little compartments to his clothes, so I liked the idea of there being a bunch of zippers everywhere. I'd have put even more and drawn on some patches but my hand was starting to fall off from drawing so for now this is it.
I'll definitely be drawing more of this fusion and for this AU in the future but if you guys have suggestions, ideas, art requests for the crossover let me know. The tag for posts about this au is "disco universe".
Below are some of the clothing and aesthetics I referenced while drawing Black Opal:
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skyberia · 2 years
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i would like to take a moment to describe something that happens in the moralist route that drives me absolutely insane, for the sake of the people who've played through DE but cannot be bothered to be a centrist, just so you can... idk, inherit my brainrot (endgame spoilers ahead):
in the moralist route, the event quest you get for it is one where you get soona (or noid? potentially?) to help you turn the statue at the roundabout into a huge antenna to contact the moralintern airship that's flying above revachol, in order to tell them about the upcoming civil war in martinaise and/or the 2mm pale hole in the church and so on.
while you're trying to establish communications, you run into a lot of radio interference. it's a lot of people speaking in different languages, number stations, and so on, but then all of a sudden, you hear kim's voice.
"it's cold now..." he says. "... someone's been maintaining it, the wiring has been repaired..."
when you turn to look at him, kim's just as confused as you are. he insists he hasn't said anything, he doesn't know where that's coming from. it sure SOUNDS like him, but how can it be him when he's right there next to you?
soona cuts in and explains, this is just some pale interference. entroponetic crosstalk, it happens. "a particularly eerie speciment, but still just a harmless piece of the past returning to surface." and kim's like "right, i just wish i could remember what i was talking about..." that mystery solved, you resume your mission and continue trying to contact the airship.
but then, much, much later, after the tribunal, when you arrive at the island, you both walk into the seafort to find a generator. kim places his hand on it to check for warmth and then announces to you:
"it's cold now, but someone's been maintaining it. the wiring has been repaired."
neither of you acknowledge it out loud. there's no time, you have to question the suspect, you have to close the case, you have to move on. but still, inland empire reminds you, haven't you heard that before?
(and if kim doesn't make it to the island somehow, if he gets shot during the tribunal and you end up taking cuno with you, he's the one who checks the generator instead. "this shit's cold," he says. and inland empire Immediately senses that something's wrong.
"'It's cold now,' he was supposed to say. 'But someone has been maintaining it. The wiring has been repaired'..."
"But he's not here to say it. Something *else* got in the way. Events *intervened*...")
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I have an alternate pale theory…
Consider this like a ‘Pale-AU’ (i.e. I know it is probably not supported by canon, and certainly not supported by some other works like Joshua Jenkins designs, for example… also I haven’t finished reading PJÕL, so maybe my ideas will change after that) but I started thinking about it as a “what-if” situation: If there were to be a direct sequel to Disco Elysium :insert prayer hands:, how could we reconcile the multitude of different Harrys the player could create? What about the fates of other characters? Some change due to our influence, some die. How could a sequel storyline somehow accept all those possible variances? Introducing my almost-certainly not-correct pale theory!TM using a little bit of in-game info, some real-life stuff, and a sprinkle of imagination!
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Caution: Many spoilers ahead.
So what is Pale -- just the past?
After you talk to the Phasmid you’re given the impression that humans/people created the pale accidentally (with thinking and memory and ideas and invention?); and after talking to Joyce you learn that some think the pale is “rarified past.” It’s all pretty nebulous, but I think that the pale being a product (or a by-product) of the human mind/memory is close to what could be accepted as the canon origin of the pale:
INSULINDIAN PHASMID - The pale, too, came with you. No one remembers it before you. The cnidarians do not, the radially symmetricals do not. There is an almost unanimous agreement between the birds and the plants that you are going to destroy us all. YOU - Wait, the pale is human made? INSULINDIAN PHASMID - It is a nervous shadow cast into the world by you, eating away at reality. A great, unnatural territory. Its advent coincides with the arrival of the human mind. YOU - I don't have that kind of power. INSULINDIAN PHASMID - You are a violent and irrepressible miracle. The vacuum of cosmos and the stars burning in it are afraid of you. Given enough time you would wipe us all out and replace us with nothing -- just by accident. YOU - ...how? INSULINDIAN PHASMID - We suspect it will be something like the oxygen holocaust that wiped out anaerobic life 2.6 billion years ago -- when organisms first started breathing. Only much worse. CONCEPTUALIZATION - Instead of air, you exhale thoughts. There are no trees that eat thoughts.
JOYCE MESSIER – "Some say the damage stems from extreme sensory deprivation. Others argue that pale somehow *consists* of past information, that's degrading. That it's rarefied past, not rarefied matter." JOYCE MESSIER – "They call it *the blend-over of the self*. The pale does not only suspend the laws of physics, but also the laws of psychology, maybe History, even... The human mind becomes over-radiated by past." YOU – "Who says and who argues?" JOYCE MESSIER – "The logical positivists say -- the dialectical materialists argue."
An effect of the Pale is “entroponetical crosstalk" which you can experience when you use the doorbell intercom outside the whirling and hear the woman speaking from Tricentennial Electrics a long time ago, and additionally the old pale driver also talks to you about how she’s experienced the past in the pale, like the assassination of Dolores Dei. Both are snippets of human past:
KIM KITSURAGI - "It was a recording trapped in the circuitry. From some ancient tenant. This sometimes happens. Shall we conclude here? We have other mysteries to solve." YOU - "I do have one mystery that still needs solving... the radio ghost in the Doomed Commercial Area's electronic doorbell." SOONA, THE PROGRAMMER - "The creepy woman!" She slaps her forehead. "We were wondering about that when we worked there... but I had completely forgotten about it ever since!" SOONA, THE PROGRAMMER - "It must be entroponetic crosstalk. The one you get in radios and long-distance calls... Now it makes sense, with the pale right on the doorstep." KIM KITSURAGI - "Incredible..." the lieutenant murmurs. "This would also explain why we get it on the police radio all the time." YOU - "Entroponetic crosstalk?" SOONA, THE PROGRAMMER - "It's quite common actually. When the signal gets routed through pale, all kinds of irregularities take place. You may hear snippets of someone else's conversation, or the voice of your former lover, or an echo of an event that took place 100 years ago." SOONA, THE PROGRAMMER - "Pale is a shroud of memories and it doesn't really distinguish to whom those memories belong to. You could hear anything."
PALEDRIVER - "You don't need to turn back time. The pale is already churning with it. As the tide of pale rises, so does the past. Someday both will cover the whole world. That's it. That's the story." PALEDRIVER - "They say there is a point -- one that *I* have not crossed -- in the pale superdeep. If you stray too far off course on the U41-A, or in Lomonossov's Land... where every step you take is one step further from home, no matter the direction." PALEDRIVER - "It's a point you cannot come back from. Your mind becomes so radiant with the past -- there is a flip." She flicks the ash from her cigarette. "Instead of writing, it erases memory. Nearing some kind of..." She shakes her head. "Indescribable *finale*." PALEDRIVER - "Like Gabriel Buenguerro in 'Segure-me, Paraíso'..." She nods and smiles, unkindly. "You're the opposite of me then. I remember everything -- even the things I never knew." YOU - "Things you never knew?" PALEDRIVER - "The smell of liquor on Gabriel's lips after the shoot. In the motor park. The roses on the day of Franconegro's coronation. On the grand stairs of Raehl. The smoke from the fowling piece, when Dolores Dei was shot..." PALEDRIVER - "The look on her face -- like an orgasm. The wound in her chest. My hand in my father's hand..." She closes her eyes, her eyelids trembling. "Except I never had a father. And I never shot Her Innocence Dolores Dei." .. PALEDRIVER - "Thought insertion? *Dithering*? The Graad-Katla Magistral?" She savours the lungful. "It's more than dangerous -- it's *sad*. But... at first I had to make a living. Now..."
So you’d think Joyce’s theory checks out, it’s all history/memory---BUT! I did the moralist political quest my first play thru, and when you are trying to contact the airship you also get radio crosstalk from the pale.
KIM KITSURAGI - "It's cold now..." SHIVERS - A slight frisson at the point where your neck meets your spine. Something about the lieutenant's words, directed at you, but not *you*... YOU - "It's really coming down, now that you mention it." KIM KITSURAGI - "Mention what?" YOU - "It's cold, like you just said." KIM KITSURAGI - "I didn't say anything, detective." KIM KITSURAGI - "...someone has been maintaining it. The wiring has been repaired..." HORSEBACK ANTENNA - An uncomfortable silence falls over the connection. KIM KITSURAGI - "... It's been a long winter... Long and cold..." YOU - "Are you going to tell me you didn't say *that*, either?" KIM KITSURAGI - "I promise you, I didn't, even though it certainly *sounds* like me..." The lieutenant seems to wince at the sound of his own voice. YOU - "It must be entroponetic crosstalk. It's the only explanation." NOID - "So your partner's haunting himself. Trying to warn him off his current path, most like." KIM KITSURAGI - "It's eerie, for certain, but also harmless. I just wish I could remember what I was talking about..." ESPRIT DE CORPS - Something here is eating at the lieutenant, as much as he would like to move past it.
You can even hear it if Kim is not with you:
KIM KITSURAGI - "It's cold now..." SHIVERS - A slight frisson at the point where your neck meets your spine. You can *feel* the lieutenant's presence, even though he's nowhere to be found... YOU - "Kim? How did you get on my connection?" NOID - "Whoa, the cop's *own partner* is a radio-spooker. That's some *other core* business right there..." HORSEBACK ANTENNA - ... KIM KITSURAGI - "...someone has been maintaining it. The wiring has been repaired..." YOU - "Kim! Answer me." NOID - "No use, man. Don't think he can hear you." YOU - "I've encountered this before. It's entroponetic crosstalk. This is a piece of the past mixing in with our signal." NOID - "What..." KIM KITSURAGI - "It's been a long winter... Long and cold." NOID - "What have you gotten us into, lawman?" HALF LIGHT - Just *run*. Unplug that headset and get as far away as you can.
YOU - "Kim? How did you get on my connection?" … YOU - "What is he talking about?"’ SOONA, THE PROGRAMMER - "I believe you mean, what *was* he talking about." YOU - "Wait, what are *you* talking about?" KIM KITSURAGI - "It's been a long winter... Long and cold." SOONA, THE PROGRAMMER - "It sounds very much like entroponetic crosstalk. It happens sometimes when sending transmissions across long stretches of pale..."
Except IT'S NOT FROM THE PAST. It is Kim talking from the future, from the fort on the island. Which hasn’t happened yet.
And it can possibly NOT HAPPEN.
You hear Kim say this stuff even if he gets shot and doesn’t come with you to the island.
During gameplay they kind of just go “huh, how strange and spooky...” and don’t really delve into it.
But that completely changes the pale right? It’s not just past, it’s also future, and not just the ONLY future, POSSIBLE future.
So, my theory is that the pale is multiverse colliding: the near pale is the places where these universes begin to overlap, and deep pale is where universes overlap to such a degree they are cancelling themselves out into nothing.
Fungal communication – mycorrhizal network
When Joyce talks to you, she talks about a fungus growing at the edge of the porch collapse. I think this fungus could be acting like a mycorrhizal network, which in our world are an underground networks connecting fungi and plants allowing them to communicate or share information. I think the fungi/spores in Elysium pop up at origin points and thrive along the porch collapse and are allowing the universes to “talk” to each other.
SOONA, THE PROGRAMMER - "I understand..." She closes her eyes. "A theory of the pale where instead of an *outer ocean* it metastasises -- like a cancer or a mould -- erupting in points *inside* the world."
JOYCE MESSIER - "An uproar of matter, darling, *rising* into the pale. Rolling. Evaporating even, a great vision. The area of transition between the world and the pale is called *porch collapse*." JOYCE MESSIER - "Imagine a grey coronal mist, cold vapour, marked by spores of an opportunistic microorganism -- a mould that's adapted to grow at the edge of the unrest. It's..." JOYCE MESSIER - She closes her eyes and breathes out heavily: "... the most *disco* thing you will ever see.
INLAND EMPIRE - The white noise turns into a wall of mist and grey mould, bubbling, sweeping over the city... it tears up buildings and raises sidewalks into the sky. It's Revachol -- at the end of the world. INLAND EMPIRE - ...and it hasn't even really started yet.
Destructive interference – “le gris”
When Lena tells you about the cryptid the Col Do Ma Ma Da Qua, you learn that they are nearly extinct because the scientists played back their own calls and since they are creatures made of sound, the recordings cancelled out the birds. They died because the signals matched and cancelled each other out.
LENA, THE CRYPTOZOOLOGIST'S WIFE - "It's the *Col Do Ma Ma Daqua*," the woman corrects her glasses. "Its name means 'thin whisper of sound'. And that's *precisely* what it is -- self-replicating sound waves, invisible and intangible! The Col Do Ma Ma is very afraid of us, which makes it incredibly difficult to track..." YOU - "Why is the Ma Ma Daqua so afraid of us?" LENA, THE CRYPTOZOOLOGIST'S WIFE - "That is a sad story." She frowns. "A group of university students assisting with the field work, in their enthusiasm for the project and, no doubt, because they were preoccupied with impressing their professors, nearly drove it to *extinction*." YOU - "Extinction?" LENA, THE CRYPTOZOOLOGIST'S WIFE - She nods gravely. "They tried to communicate with it, and had no other means but sound. So they started sending out sound waves at frequencies they thought might match the Ma Ma Daqua's. And what happens when a sound wave meets another sound wave of the same frequency, dear?" YOU - "They cancel each other out."
So... admittedly this doesn’t directly connect to the pale, but it’s illustrating the concept of signals cancelling each other out and, I'm going to say, indicates that this concept is possible in Elysium. The pale is destruction, the overlap between universes causes matter, physics, and even numbers to dissolve. The more complete the overlap, the more complete the destruction.
In conclusion...
According to my theory, the pale is the areas of the world that are affected by these fungal organisms that allow very similar, but different universes to communicate with each other, and since their 'signals' are so alike, they are being cancelled out.
So why did I force myself to jump thru these mental hoops? I think having a multiverse like this would make a sequel more possible since there are so many ways the game can be played. Any possible playthrough would be its own universe. Having a multiverse like this acknowledges and validates any play thru as 'canon,' no player will feel that they somehow played the game “wrong.”  Whatever Harry appearing in the sequel is one of the possible Harrys even if he wasn’t “your” Harry. If a character died, they died only in some of the universes, not all. Whatever world the sequel would take place in is just one of the many possibilities.
Anyway, I thought WAYYYY too much about this and now you can too. Sorry!
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the-shark-well · 2 years
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you could say my mentals are ill /silly
[detective au belongs to @mintyfrosty] [alt text is included in the images]
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swanno-arts · 2 years
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CYGNUS SILBERG - "Ved Gud's Vilje." He whispered under his breath as he jumps in the line of fire.
ENCYCLOPEDIA [Medium: Success] - By God's Will.
- Paradise Tribunal -
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paragonrobits · 9 months
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sokka putting on a culturally relevant variation of Holmesian detective gear when he is solving a mystery and Aang having a knowledge of Indiana Jones-style adventure tropes in such a way that you just KNOW he's thinking of specific stories where you're not supposed to mess with obvious treasures on pedastals, they both raise some very interesting questions about the in-universe stories and tales they're both familiar with
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AU IDEA I CHOOSE YOU
Resident Evil, Fallout, and Disco Elysium are in the same universe, just in different time periods. that is all. good night.
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sprixyn · 2 years
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kimharry childhood friends au that i have LOTS OF IDEAS ABOUT that i need to share IMMEDIATELY but ill put them under the cut to spare most of you. also please excuse the weird experimental coloring i was having a moment
imagine. u are ltn kitsuragi, you show up to the whirling in rags. down the stairs comes the bloated alcoholic face of your first ever crush. its been over 20 years since you have seen him, you arent even sure if he remembers you so you try to keep your mouth shut for the time being until you can find a good moment. later on once you are caught up on the whole memory loss thing, something occurs to you - maybe this is better. its a fresh start for both of you. you didn't exactly part on the best of terms... PLUS harry says something about it being a fresh start without all the painful memories he clearly must have had -> kim overthinks it and convinces himself that if harry forgot something then it must have been something he didnt WANT to remember
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and. i think that harry was kind of a jock ... i mean he ended up a gym teacher so. maybe he had kind of a parental figure in his gym teacher in HS as well that made him want to go down that career path but i dont think that he really fit in with the other jocks cause hes just a fuckin Weird Guy u know right. also its implied in game that kim got bullied?? and i imagine once they became friends the bullying kind of Mysteriously Stopped. maybe due to some backstage interference from someone. little bit of threatening perhaps
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ALSO I WAS THINKING they lived on the same street?? or at least within walking distance of one another. so they could meet up super easily they and solved little crimes together... and
i also think probalby harry didnt have the best home life. daddy issues fit with him. erm hes a repressed little homosexual and when kim tries to get him to open up about his shit after months of being pushed away he lashes out really hard. basically acts like his dad does to him and thats when their relationship ends because its close to graduation. kim moves away before they get a chance to talk it over :(
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i think kim decides to tell him everything after he wakes up from the shot. he realizes that u don't live forever especially in their line of work and he has to come clean cause harry deserves to know i can really drag the angst out here because harry will be rightfully angry. i mean kim held back info that he has been so desperately trying to find this whole time but then he apologizes for saying those things so long ago and asks for a fresh start and kim is like duh. its been so long it doesnt affect me anymore (lying)
thats all i can think of right now basically i need to draw them being babies and also this would have very interesting consequences for both of their characters i think.
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absurdchaan · 1 year
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drawing me and my friend ocs as disco elysium duo (is this count as oc in disco elysium au?)
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weirderscience · 1 year
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"Curious, how young Adam resembles his uncle so... There is some rumour that the boy is an illegitimate son, fathered by the doctor in his college years! How scandalous!"
the engineer has a nephew, adam, who has mysterious origins. he’s being mentored by his uncle in the sciences. you know how it is
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txttletale · 2 months
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actually good doctor who video game ideas
disco-elysium style crpg where you play as the doctor, going around a Planet of the Week and intervening in personal and political conflicts, helping people, making moral choices, etc.
TARDIS spacetime geoguesser. you could make this a full-on edutainment game by mocking up historical time periods and locations
dalek FPS. think doom, with a dalek-like setup of a lone dalek escaping a space prison/research facility and reactivating its functionalities as it progresses
RTS with all the classic factions (daleks, cybermen, time lords, sontarans), and then some deeper/wackier cuts like idk draconians and judoon.
alternatively make this one a space 4x. 'endless space with daleks' is an easy slam dunk
first-person survival horror as either the doctor or a sally-sparrow type one-off companion character commujnicating with the doctor through Random Documents and Audio Logs
first-person environemtnal puzzler a la kairo or antichamber or the witness in e-space/the antizone/omega's antimatter universe/etc. where you play as the doctor just peacefully figuring out some puzzles in a surreal abstract environment
time travel puzzler kind of like that one titanfall 2 level meets return of the obra dinn where you take the tardis back into the past to affect your enviroment in the present
immortality/her story style FMV game where you play a confused normie trying to puzzle together the events of a typical doctor who episode plot through fragemnted police interview clips of a very exasperated doctor trying to explain that there's an alien dog loose
immersive sim/stealth game in the thief or dishonored vein starring one of the doctor's more-violent-than-him companions like ace or river song sneaking through buildings to foil a sinister alien plot
okay now that ive made this list theres no reason for the BBC to ever license out a shitty 2d platformer every again. Please
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phospadparadscha · 3 months
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Black Opal makes a surprise appearance! these two can't keep their gems away from each other.
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spockandawe · 10 months
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Right, here's something new! This is the novel Sacred And Terrible Air by Robert Kurvitz, the writer behind Disco Elysium, set in the same alternate universe. The original is written in Estonian, and there's been talk of licensing a translation, but that was supposed to happen in 2020, and given the time lapse since then and other events, it looks increasingly unlikely. So earlier this year, two fan translations dropped! As the fans involved say, definitely support an official translation if it happens, but if it doesn't happen, at least there's this. One translation is by a hired translator, and one is by Group Ibex as MTL that went through iterative edits. And something that's very interesting to me given how much time I've spent wallowing in the danmei pit, I couldn't identify which one i definitely liked BETTER. So rather than wrestling decision paralysis, here we are!
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Dos-a-dos time, babey! I did one of these in VERY small size for binderary, but other than that, I think the only time I've done this is for my sixfold/fourteenfold experiments? It's very pleasing to have one in my hands that's so substantial. There's 350ish pages on either side of this, and I love it a lot!
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It does feature one easter egg that's a special treat for me. When I was trying to pull together the front matter and scrounging for info about the original Estonian novel, google translate gave me some... interesting takes on the title, and I took my favorite (holy and terrible smell) and tucked it inside my endpapers. To build on the stack of in-jokes that will be inscrutable to anyone who stumbles on this book later, I scented the spines of the books with perfume, 'the sea foams milk,' both because the scent felt right for this and because the name felt thematically appropriate
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I had a very fun time with this! The formatting took more time than I expected, but the actual binding was nice and relaxing. I don't cover many covers with paper, but this paper was so PERFECT for the story, and then I got excited about matching the endpapers to covers, and the bookcloth spine was a flawless color match, and this all came together so nicely! It was a great little project, and I had a great time making it :D
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estherax · 1 year
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Generating plasm and stacking matchboxes: how to build a better future through collective consciousness.
Alternatively - Steban and Ulixes were building Tatlin's Tower so I have to talk about the symbolism or I will explode!!
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While completing the communist vision quest you get an opportunity to build a model of "The Tower of History", depicted on the last page of "A Brief Look at Infra-Materialism": a leaning tower wrapped in a dramatic helix. The scale model you make is a mirror image of Tatlin's Tower - a design for a grand monumental building to the Third International: the government organization advocating for world communism.
The main idea of the monument was to produce a new type of structure, uniting a purely creative form with a utilitarian form. Meaning it would function as an office building while also serving as a symbol of cultural significance. And let me tell you, this bad boy can fit so much symbolism in it.
Tatlin was commissioned to develop a design in 1919, after the 1917 February Revolution - a parallel to Disco Elysium's Insulinde we're witnessing post-Antecentennial Revolution.
Tatlin's work was inspired by high revolutionary goals, which are evident in the visual direction of the tower as well, expressing the ideological strive for achieving something that has never been done before, overcoming the odds. The structure "oscillates like a steel snake, constrained and organized by the one general movement of all the parts, to raise itself above the earth. The form wants to overcome the material and the force of gravity..."
The tower has meaning packed even in the materials. For example, the glass structures (marked A, B, C on the architectural rendering) were meant to serve legislative, executive and informative initiatives while rotating around their axes at different speeds. The material signified the purity of initiatives, their liberation from material constraints and their ideal qualities.
But here's the best part. The spirals.
"The spiral is the movement of liberated humanity. The spiral is the ideal expression of liberation: with its base set in the earth, it flees from the ground and becomes a symbol of the suspension of all (...) earthy interests." They are "the most elastic and rapid lines which the world knows" that represent movement and aspiration, continuing the themes of progress and freedom, but they also refer to something else.
In the process of building the matchbox model Rhetoric points out: "It's almost exactly as Nilsen's sketch imagined, a physical manifestation of the dialectical spiral of history."
The shape of the tower is a representation of dialectical development of history, first visualized as a spiral by G. W. F. Hegel. He pictured transformational change as "both linear and circular in order to be short-term responsive, i.e. possibly negating itself, and long-term strategic, i.e. a process of development."
Hegel's dialectics would later be reinterpreted through the prism of materialism by Marx and Engels to create dialectical materialism - the basis for historical materialism.
"Still, this idea, as formulated by Marx and Engels on the basis of Hegels’ philosophy, is far more comprehensive and far richer in content than the current idea of evolution is. A development that repeats, as it were, stages that have already been passed, but repeats them in a different way, on a higher basis, (...) a development, so to speak, that proceeds in spirals, not in a straight line; a development by leaps, catastrophes, and revolutions; (...) the interdependence and the closest and indissoluble connection between all aspects of any phenomenon (history constantly revealing ever new aspects), a connection that provides a uniform, and universal process of motion, one that follows definite laws - these are some of the features of dialectics as a doctrine of development that is richer than the conventional one."
The tower embodies progress in materialist understanding of history while also indicating the connection to ideological plasm, a manifestation of "the proletariat's embrace of historical materialism", necessary to create a better future.
According to Nilsen, the proletariat of a revolutionary state can generate enough plasm to create extra-physical architecture that "disregards the laws of 'bourgeois physics' and instead relies on the revolutionary faith of the people for structural integrity."
This function of plasm implies that The Tower of History can be created only under revolutionary circumstances - without a sufficient amount of plasm even the matchbox model didn't stay up. The exact same sentiment is expressed about Tatlin's Tower: "We maintain that only the full power of the multimillion strong proletarian consciousness could bring into the world the idea of this monument and its forms. The monument must be realized by the muscles of this power, because we have an ideal, living and classical expression the pure and creative form of the international union of the workers of the whole world."
Nilsen called it "the highest expression of Communist principles, a society whose literal foundation is the faith of its people."
Tatlin's Tower was a symbol of faith in the revolutionary future, the global triumph of Marxist socialism. A monument "made of iron, glass and revolution."
It was never built in real life, and neither was The Tower of History in the world of Elysium.
But you can try to see if there's enough plasm between the three of you. And the matchbox tower stays up for a long moment, quivering with an improbable energy. You believe it can say up - and it does.
So you have to believe; whether it's for collective action or generating ideological plasm. Then, together, maybe you'll be able to build as much as 0.0002% of communism.
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spunchthegoblin · 1 year
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just saw a youtube comment congratulating disco elysium for being "radically centrist". man what alternate universe did i accidentally step into
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kim-elysium · 3 months
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Disco Elysium is wild because there is just so much to say about it. Like whenever somebody asks me what it’s about I don’t even really know how to answer, because, what do I say? If I explain the plot I’m missing that it’s also making some interesting political points. If I talk about the political points and critique of systems then I’m missing that it’s also about the individual people within those systems. If I talk about how the game is about finding hope and love in ‘ruined’ places then I’m missing all the character building. And where do I bring in all the amazing worldbuilding? The fact that it’s an alternate universe? The fucking pale? So much thought went into every single aspect that it’s difficult to talk about it without either really talking about it or just dipping into a basic surface level type thing that doesn’t feel like it’s doing the game justice.
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