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#burning wheels
jacdurac · 2 years
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coco (coronet's corner) by BiERLOS a.k.a. photörhead.ch Via Flickr: dodge coronet 500 1967 - pfingstfest burning wheels 2011
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castle-ravenloft · 2 years
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as a player you should really internalize the intent/task sentence structure. “i wanna open this door by prying it open with a crowbar,” “i wanna set fire to the hay bale with my firebolt,” “i wanna haggle this price by commenting on some minor scratches.”
very often i see players only stating one of these. either “i wanna open the door” or “i cast firebolt on the hay bale.”
what the intent/task structure does is properly communicate to your GM what a success/failure state looks like, and what kind of challenge they propose. sometimes players have a very specific outcome in mind, but when they just state the task, even a successful attempt will be disappointing because the GM does not know what you want to achieve. and vice versa, just stating your intent puts weight on the GM to not only come up with the consequences to the actions, but what even causes them to begin with.
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queenerdloser · 1 year
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so funny to me that miles bron doesn’t burn the incriminating napkin until after lionel asks him why he didn’t. not only does he steal his murder idea from benoit, he steals his cover-up from lionel. they really doubled down on making him steal literally every idea he ever has, huh.
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opendirectories · 2 months
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Have you played THE BURNING WHEEL ?
By Luke Crane
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It is a medieval fantasy game with heavy focus on the beliefs of the characters and a unique character creation system that determines their life from birth
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mswyrr · 4 months
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I like toxic yuri. I do not like the Sapphic Overton window and how it's it's moved so far in the direction of unrealistic levels of purity that two women must act like inhuman saints and never have any conflict to be considered "healthy." And pretty normal women in love having realistic conflict for the plot they're in gets labeled "toxic yuri."
Malini and Priya from the Burning Kingdoms books are not toxic yuri, their feelings for each other and how they relate are pretty damn healthy, they're just trapped in impossible circumstances. Ditto Siuan and Moiraine from Wheel of Time. There's a difference between inherent toxicity and a dramatic plot pushing people to the breaking point.
Now, Lucille the repressed bisexual from Crimson Peak who is a serial killer and slowly poisoning Edith to death even as she desires her? Or Carmilla in the original 1872 story Carmilla who believes her love for other girls can only be death and so she's slowly killing the girl she loves to draw out their time together while slaying other women quickly to satiate her bloodlust? *That's* toxic yuri. There's something at the very core of their dynamic that is toxic. Not two women who are pretty sweet together forced into a mind-breakingly impossible situation and having conflict over it. I am into that shit - and I am into realistic writing and high stakes situations pushing people to the breaking point - and there's a very important distinction there.
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onaperduamedee · 7 months
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Moiraine and Rand, alone again, naturally - 1x08 || 2x06
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jaqobis · 6 months
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sometimes i have a good laugh as i think about attitudes re: balefire for most of the series like. the forsaken have living memory of balefire's destructive capacities and avoid using it much bc they're rightfully scared of it. moiraine cannot be tamed and WILL use it but tries to be judicious, sort of. rand, meanwhile, is a mentally unstable 20 yo,
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blamemma · 20 days
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Daniel Ricciardo discussing the new chassis he will receive at the Chinese Grand Prix
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autismswagsummit · 1 year
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UH OH!
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6 competitors, 3 winners, 5 competitors, the Wheel of Doom angers at these circumstances. Oh, screw the fancy talk, we gotta hurry this shit up before the structural integrity of this place burns to the ground! Tomorrow at Noon CST will be our next round, but instead of our normal 1v1 format, there will be 2 3-for-all matches. Be there or be square, because this is gonna be our most intense redemption match yet!
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reformedmoth · 7 months
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TREESINGING | The Wheel of Time 2x6
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jacdurac · 2 years
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demon by BiERLOS a.k.a. photörhead.ch Via Flickr: dodge demon 340 - pfingstfest burning wheels 2011
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flyingfabio · 9 months
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EMILIA ROMAGNA GP 2021 - Fabio Quartararo & Marc Márquez celebrate their respective World Championship and Grand Prix win with a burnout
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toxooz · 4 months
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Hi, me again (senior in college)! Thank you for answering my previous ask! If it's alright to ask, could you please tell us more about Vinny and his momma (background, first squad interactions, etc)? I'm not sure if you already made a post about it or not. Thanks again <3!
- A.M.
OH BOI WOULD I ok so Vinny n his momma (Mrs.Clawford):
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and her husband were a well adjusted family where Vin's dad worked at a chemical plant(made the majority of their income) and his mom works at a daycare. Vinny and his dad were super close and he would take Vinny fishing along with other activities when he could, he was a strong source of support and Vinny aspired to be like him when he grew up. When Vin was about 9 years old his dad was involved in a fatal explosion in the chemical plant and his mom had to break the news to him after getting the call. They both took it extremely hard and his mom, now having to work overtime and find an additional job to support them, could rarely ever be there for Vin. Vinny secluded himself and would often stay in his room all day playing games and would often times scrounge around the house for meals if his mom didn't have time to make something before she would leave for work. He became bitter and sulky most of the time and wouldn't say much to anybody, and while his mom did try to connect with him, in reality she was simply too tired from all the work so she could never quite be there for him emotionally for she was also dealing with the grief herself as well. When Vinny was 10, his mom put her paw down and bought him a scooter so that he would at least be outside while she was away, and she looked for a nearby park to take him to before work which ofc Ollie's skatepark was the only one in the city. Vinny hated this idea immensely and it was incredibly uncomfortable for him for he did not cope well with the sudden change of activity and being out all alone on a scooter he didn't even want, so he was NOT happy. His dad being gone and him having little closure over it meant that his pillar of support had vanished, so he was left vulnerable, anxious and alone at a huge skatepark with loud skateboards and even louder Big monsters
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the first few days he was chased into a corner of the fence where he would stay bc it was too much to scoot around in fear that he may get knocked over or bullied ect. and he would hiss and swipe out of fear at people if they skated too close. A few skaters brought it up to Ollie that 'there's a lil dude who is totally Not having a good time over there' so Ollie checked it out and caught sight of the mini trembling furball in the corner evil eying everyone. He had to mosey his way over to him indirectly to not scare him more. He crumbled up his massive body to get as low and nonthreatening as possible and inched his way along the fence until he was at an interactive range with Vinny. Vinny noticed him a little too late, his fur stood up even more as he refused to look directly at Ollie while giving out a small low growl, but Ollie simply took out a candy bar, broke off a piece and ate it, then broke off another piece and calmly handed it to Vin.
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Vinny reflexively looked over and hesitated a loong time before taking the piece and waited til Ollie ate another piece before he ate his. As they silently finished the candy bar, Vinny's fur had gone down and his ears came back up which was Ollie's que to ask him his name ect. and by that time Vinny was pretty receptive to it. Ollie asked him if he wanted to skate with him and while Vinny was hesitant he accepted. They eased their way through the skatepark as Ollie kept a slow pace to allow Vin to keep up and Vinny was g l u e d to the side of Ollies leg while everyone else at the park kept their distance to give them space. They did this for the rest of the day which Really got Vinny out of his shell and even made Vinny kind of excited to come back tomorrow. They pushed around for a few days as Vins personality started shining through and eventually Ollie let him try out his skateboard which Vinny was super excited about. Even though Ollies big ass board was like a surfboard to Vinny he still wanted a skateboard nonetheless so Ollie agreed to make him his own skateboard. Ponti didn't care for Vinny in the slightest and would call him 'that damn scooter kid' (he got scratched by Vin once on the tail and had a grudge against him since lmfao) so Ollie would have to defend Vin from Ponti sometimes for he would deliberately skate threateningly close to Vinny and hit him with his tail( Ponti was hostile as hell since he was still kinda new and him and Ollie still had a little beef at this time) which probably started some fights between Ollie and Ponti tbh BUT eventually Ponti warmed up to Vin as he had his own redemption arc and is now the mean older brother to him but will beat anyone to a pulp who messes with Vin. Remy didn't care for him either but was pretty passive and Abio and Oscar helped with the warm welcome. Vinny used the skateboard for a while and Ollie would take it back with him when the day was over but eventually his mom found out and she confronted Ollie n the squad about it mad as hell talkin abt how dangerous it was and how Vinny was going to break something or get in with the wrong crowd ect. so Ollie had to calm her down and apologized. Vinny was tore up abt the whole thing but when his mom saw how much fun he was having and how he had opened up she reluctantly agreed to let him skateboard sO dear god there's his origin 😭
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THAT WAS LONG AS HELL MY BAD and kind of spoilery but its fine lmfao THNX 4 THE ASK!!
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hood-ex · 1 year
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Dick got his legs burned by acid!! And nearly!! Bled out!! Let's go!!
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Batman/Superman: World's Finest #15
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drakeanddice · 7 months
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After eight sessions of Burning Wheel, we decided that it wasn’t clicking for our table. It had a bunch of neat tech baked in, but wielding the system was not a joy for us. It felt like we could either dedicate ourselves absolutely to the infinite Swiss watch design or else abstract down toward the core resolution forever without ever doing more than scratch the surface and in general neither of those felt…y’know, good. So we decided to drop it.
Which kind of sucks. I feel a little defeated by the book. Like, I spent a not inconsiderable amount of time plumbing through the obtuse and confusing self-referential and esoteric prose, trying to get to the heart of why so many of my favorite designers cite it as a seminal work in the TTRPG field, but all I got was the feeling that the inheritors of its ideas did a lot to clean them up, sharpen them, and make them infinitely more fun to engage with.
I’m left with a feeling I’m getting pretty used to. I missed that moment when this thing was “cool.” I missed the Forge, I missed G+, and I missed Burning Wheel.
But also, I’m given to understand the Forge, like Burning Wheel, had problems, so I’m not taking it too hard.
We decided to play Mausritter this Friday. In a complete 180 from the rule-heavy interlocking gears and levers of Burning Wheel, the 300 pages of character creation, we decided to roll 3d6 3 times, and then 1d6 twice and take our little adventurer mice into the great big world to face danger and find treasure.
I’ve been having a recent problem where I play games for the wrong reasons. I’m looking for inspiration, for pilferable game design thoughts, for experiences outside of my comfort zone. I’m running games as work, as research. I’m slavishly adherent to the rules as written because I feel as though I owe that to the designer, because they clearly knew what they were doing and were doing it for a purpose. It’s a mental weight.
So I am attacking Mausritter from an entirely different angle. It’s an OSR game, very light and fast and abstracted. The rules are loose and few. It’s very minimal mental overhead. So I don’t have a lot to worry about getting “wrong” in the way that I’ve been secretly fearing I’ve been doing for Burning Wheel these past eight weeks. I’m playing this one for fun.
I’ve told my table that I need them to keep me honest. This is not work. My Friday night table is often abused as a play test group, often treated as an extension of my job as a game designer. I design games so I must play them. But this one’s just for fun. Don’t let me think to hard about it. Because I’m not in a mental state to do that right now.
We’re going to be mice. It’s going to be fun.
Anyway. I’ve done a thing I haven’t done in forever and prepped for a game. I’ve got a cool hexmap (adorable), have created some factions out in the world (portentous), named some NPCs (wholesome), and home brewed up some interesting spells and items to sprinkle around (fun as hell). I have not sat and just played DM by myself in a while. Still not something I want to do every time, but a welcome break from conducting atop a surfboard in front of a disaster wave.
I’m excited about this game. Can’t wait to report back.
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