Waited until there was no discourse to say this but I think the thing that rubs me the wrong way about discussions of sexuality in fandom is that it's all so binary. "This character is {blank} because of this moment in canon!" "This character is {blank} because of this moment in canon!" And it's all so... rigid. In my thinking. I mean, Queerness as a concept rejects binary; it exists outside of rigidity and makes its home in fluidity. Both Queerness and Humanity coexist in the sense that both are multifaceted, interconnected layers of existence that overlap indefinably and without border. So to hold so tightly onto ideals as to what it means to be {blank}, that you argue so... violently... about it is so... odd to me.
Humans are weird. We have weird, indefinable experiences and weird indefinable interactions. Gay men can fuck women and lesbians can fuck men and an aro person can fall in love and a sex repulsed asexual can get dicked down within an inch of their life and a woman who has only dated men might meet a pretty girl and marry her six years down the road and a man who's only been with men might fall in love with a woman and it's all Queer. It's all fucking Queer.
Queerness is rejected by the larger society because it is everything at once. That is the hallmark of queer existence. And making Queerness one or two things, or MULTIPLE things with various sets of rules and "participation criteria" is just religious hegemony without the religion.
*note: this isn't about individual labels, just about character discussion and how people interact with it
162 notes
·
View notes
the distortion the distortion the distortion the distortion the distortion the distortion
[Image ID:
1st image: a digital illustration of one half of Helen’s face from the Magnus Archives. She is smiling a sharp smile. She has brown skin with magenta swirls on her skin, and darker brown hair with lighter pink swirls in it. Her one visible eye is green and she is pulling her lower lid down with one long finger. The underside of her eyelid is multicolored. Beside her is glitched out text that reads ‘i’m a monster just like you’.
2nd image: a digital illustration of one half of Michael’s face from the Magnus Archives. He is smiling a sharp smile. He has pale skin with dark green swirls on his skin, and yellow hair with lighter green swirls in it. His one visible eye is pink and he is pulling his lower lid down with one long finger. The underside of his eyelid is multicolored. Beside him is glitched out text that reads ‘did you notice which door she went through?’. End ID]
11 notes
·
View notes
Aiben: The Great Hunt (Context)
HELLO and welcome to the segment where I summarize the D&D campaign I play in on Saturdays to the best of my ability. Actually, after this post, I plan on posting my PC Zeal's journal instead, since it's already written out and it'll be less work for me.
It's worth noting that the DM aims to create a sourcebook for the setting! Our campaign is heavily modified to suit our PCs needs and so the final sourcebook will be pretty different, but I've got his blessing to share a certain amount of info. Some information will be left vague our out entirely to keep the ~mystery~ of the campaign's "answers"
The wall of text is below the cut - this first one is gonna be mostly PC descriptions so we can get that context out of the way. Enjoy!
Also, if you'd like to see all content relating to this campaign/world, including art, be sure to look at my Aiben tag.
The adventure starts in the continent of Aiben in the capitol of Averias, where a hunt for an ancient and powerful metal known as Morphirium is being sponsored by the current king, Swesdon Wolfram. The Morphirium, once on display as an "art piece" 499 years ago, is the largest singular piece of the element currently known to humanoid kind, and is absolutely filled to the brim with arcane power and magical potential. The event is huge, requiring prior registration and paperwork, for a total of 100 teams participating in this hunt. The winners of this event take home 1 million gold pieces.
The last team to slip into registration, Team 100, consists of Eddisar of the Long Sight, his two grandchildren Makera Flintbreaker and Zeal Eddison, their friend Peanut, and two employees of some of Edd's old friends - Ursa Ironsand and Traverse. Later in the adventure, Atache, Slythe, and one other secret (for now) PC joins the party.
Player Characters
Eddisar of the Long Sight - Tiefling, M, ?? (Lore Bard)
A kind old man, an archeologist and historian. Long winded, gets lost in himself and his thoughts fairly often. Has seen most of the world and has an infinite number of stories to tell. He dresses plainly with no armor or weapons. His most peculiar feature is his right arm, which is clearly replaced by a branch he can control like a normal hand.
Edd is the de facto leader of the group, having signed everyone up for the contest, but takes a very relaxed approach to directing the group. He's keen on being more a resource to the party than being a hard and fast leader.
Makera Flintbreaker - Tiefling, F, 22 (Champion Fighter)
A tough young woman who's hard to impress. She is blunt and doesn't like to get caught up in details, opting for simpler solutions to complex problems. She is a boxer in a local league, and is hoping to go nationally pro someday like her mother, Bulana, was. She has an insane sweet tooth, an addiction to puzzles, and is inseparable from her cousin, Zeal.
Zeal Eddison - Tiefling, M, 23 (Celestial Warlock)
A bright-eyed enthusiastic young man with a headlong, heart-first sort of personality. He's a school teacher, but wants to go to university to study Planar Physics. In the absence of money to go to school, he consumes just about every book he can get his hands on. He endured an intense tragedy as a child where he met Xanthanel, a Solar that looks after him like a son. He's inseparable from his cousin, Makera.
Peanut - Tabaxi, M, 50s (Open Sea Paladin)
A HUGE, gruff, well built Tabaxi sailor. He is a gentle soul trapped in a war tank of a body. Spent a lot of his life in the Collesian Islands working as a boatswain, where some of the best sailors in the world exist. He's a tank and a force to be reckoned with, but also gives the best big kitty hugs. He has a taste for cheese, and collects/consumes wheels at an alarming rate. He is looking for his uncle, Sherbert, who went missing recently and left behind a puzzle box Peanut believes will lead them to him.
Ursa Ironsand - Desert Stormfolk, F, 16 (Sanity Cleric)
A short, kind and mellow elemental. Always stressed, but wears it well, keeps a level head and exudes "mom energy." She comes from a long family line of smiths, but isn't a very skilled one herself. She used to work at the "Forbidden Pit" in the middle of the desert, where nothing really happened, until one day she started having crazy dreams. Her boss suggested going on this this trip as a 'working vacation.' She is, well and truly, a disaster lesbian.
*Stormfolk are a custom race and Sanity Clerics are a custom class, making Ursa 100% homebrew material. Stormfolk commonly only live to be about 35, maxing out at about 45, making Ursa well and firmly an adult.
Traverse - Half Elf, M, 30s (Battle Master Fighter)
A slightly unkempt half elf, with chains around his wrist dressed in ratted armor. Once a guard for Agaras, became disenchanted with the world and realized he really only liked being a guard for the thrill of the fight. He's since gotten himself in a myriad of trouble and was sentenced to prison, but on his mentor's good word he's been given one last chance to redeem himself - help Eddisar on this quest, and he can go free on good behavior.
Atache - Warforged, NB/M, ??? (Eloquence Bard)
A flamboyant as FUCK warforged, a bit thin and gangly, absolutely not built for battle. Always ready to meet with the upper crust even though they've been long removed from their previous station. Enjoys fashion, but cant afford the newest things, so he makes do and calls it ~vintage~. They enjoy the finer things in life, and is a phenomenal cook. The party met up with them when they first visit the Wintering Isles.
Slythe - Yuan-Ti, M, 20s?? (Armorer Artificer)
Sassy as hell and not one for niceties, Slythe is a no-nonsense fashion designer. He aims to create articles of clothing that are both highly fashionable and highly functional for adventurers. He takes incredible pride in his work and is always looking for new sources of inspiration, and new people to model his designs. An NPC named Elana stole a dress he was working on with her, and in a fit of rage joined our party to get it back, take revenge, and also field test some fashionable armor he made for the party.
Mystery Character - COMING SOON
7 notes
·
View notes
people saying that users aren’t being compassionate enough towards the billionaires stuck in the death coffin at the bottom of the ocean and calling us “ghouls” for bringing up the absolute absurdity of the entire situation and it’s like……of course no one ever deserves to die by suffocation or freezing to death and it’s a hope that by some miracle that these people are found and somehow saved. however people are aloud to point out the irony of how our current wealth gap is so high that there are people who are able to spend 250k, an amount that most people don’t see in their entire lives, like it’s a movie ticket. except instead of seeing a movie they are entering a death chamber to the bottom of the ocean so they can gawk at the mass grave of over a thousand people
“the CEO of the company tricked them and he’s the real capitalist villain while the other passengers are blameless” I agree that the CEO (who is also stuck in the submarine with them) is as grimy as they come and cut corners in order to make as much money as possible. that’s a given. but as we are seeing now, most people who have never even stepped foot in the ocean their entire lives could see that this was a disaster waiting to happen. you don’t have to be a maritime expert to see that. the submersible has no emergency beacon, is controlled by an off brand game controller, made from parts from a camp store, navigated by texts from above, is bolted in from the outside, and has a contract that passengers sign that mentions “death” three times on the front page. most people couldn’t be paid to step foot in it - and these people paid 250k to go to the bottom of the ocean in it
once again, no one is relishing at people dying stuck in an essentially gutted out minivan at the bottom of the ocean. especially when one passenger is 19 and the other is a legitimate titanic researcher. but people are allowed to be mad that thousands upon thousands of dollars of taxpayer money and resources are being used to try and literally pluck these people out of the ocean and save them from a grave that they literally helped dig themselves into without a care in the world. they are the 1% who can put themselves in peril as much as they please and spend money and waste resources like it’s water but will always expect to be saved from the brink of death by us regular folk so they can call themselves an “adventurer” at their next luncheon
19K notes
·
View notes