Lackadaisy Enrichment
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i wish that 1. it was more of common knowledge that jason’s death marks a huge shift in tone of gotham-centric stories 2. dc also capitalised on this meta in their storytelling.
i want to see flashbacks that imitate the cheesy and sweet style of silver age nostalgia (one that we know from barr’s detective comics run for example). jay should have the iconic original robin costume (i don’t care that it’s silly, it’s supposed to be silly), and he should be cracking up jokes that made sense only in the 80s. and there should be scenes of him and batman (batman who used to smile at him openly) investigating in daylight.
cut to panels of dark, gritty gotham that have dominated contemporary stories. military boots in place of the pixie ones. blood on jason’s hands.
the contrast.
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crying btw. if u even care.
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Tumblr yesterday: there's an issue with the tags we are fixing them!
Me: they're getting rid of the gaza tags aren't they
Tumblr trending tab today:
Despite certain tags having way less activity
@staff @staffs-secret-blog @changes @wip are you all censoring us too??? You should be ashamed of yourselves
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I had a big long post about the trending situation but when I tried to save the draft to go check on something else Tumblr ate it. Anyway here's trending:
Here's the daily post information for the top two tags:
Here's the daily post information for the bottom two tags:
And here's the daily post information for #Free Palestine:
I know people are upset that anyone is posting any fandom related stuff at all, but Tumblr absolutely has some explaining to do when the only tag on trending that has more posts than #Free Palestine is #WWE and two of the tags on trending are basically the same tag and should've been shown as trending together instead of taking up two spots.
Being this blatant with suppressing tags during a genocide is appalling, and doing it during a massive strike (One that places an emphasis on posting Palestine related content) is rubbing salt in the wound.
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Return to Dream Land (on account of just being remade) and games that originally released on the Switch have not been included.
My own opinion is in the tags, for those interested!
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Anyone else think short form social media based on algorithms designed to promote topics that create more engagement instead of more joy, the idea of fast fashion but conveyed through social media, and the fact you can monetize suffering and outrage better than ever has largely resulted in the death spiral of media literacy and the mass emergence of bad faith readings?
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Am I the only one who thinks Superheroes shows and anime switched places with each other over the decades when it comes to being faithful to the source material?
Like in the 90′s & 00′s Superheroes shows were heavily inspired by their comics-counterparts and sometimes would even adapt entire storylines from the comics, while a lot of the popular anime in the 90′s/00′s will straight up diverge from the manga to the point where it becomes an entirely different show with different characters from the source material.
Then in the year 2010 (where FMA:B & YJ were airing) everything changed, now anime started adapting manga thoroughly in a 1:1 manners, while animated (and live-action) Superhero shows have almost nothing in common with the comics.
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am i late to this trend? yeah, but that's not gonna stop me from still doing it >:^)
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Hrmm... Revising my game and I feel like there's still sooo much writing left to do, for something that probably won't even amount to much, so.. I do want to narrow my focus more (especially given my health problems seeming to get worse/less energy the past few years), but I'm not sure how would be best to...
I currently have 5 characters as the Main ones with full planned questlines and such, with each character having 6 quests you can do for them. But I haven't really started the writing for the 5th main character.
So then I was thinking, if I were going to write 6 full quests worth of content anyway... is it better to allocate that time on just doing a Complete 6 Quests for ONE single character, OR would it be better to do something like.. choose THREE side characters and do 2 quests for each of them? So that people have a wider variety to interact with and sort of sample around (of course with the idea that, once the first version of the game is released, IF people actually care about it enough to make it worth the effort, I would then add additional content to complete those 3 characters stories as well)
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SO... If you were playing an interactive fiction sort of game centered around talking to & doing quests for a cast of characters (like there's no larger plot, more it's just about interacting with people, every character kind of has a self contained story, the focus is just learning about them and the world and exploring the area) --- Which would you rather have?
(and of course it would be stated up front which characters have only partial questlines, so people don't expect them to have full quests like the others and then get disappointed, or etc. etc.)
Basically, is it better to just focus in specifically on having one fully complete questline? Or for there to be a few stories that are not complete yet, but have more initial options available?
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Song of the Day: March 27
"Long Time Gone" by The Chicks
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i finally asked him the if i were a worm would you love me question THE REPLY HAS ME DUMBSTRUCK pls
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a fellow english major, really happy to see someone who's proud of their degree <3
you know that "no love, no matter how brief, is wasted" line? i think the same applies for knowledge too - no matter how useless it may seem, knowledge acquired is never in vain.
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I’ve tried and failed to get my thoughts out the door on this a bunch of times, but one thing about Worm is that I feel that it isn’t particularly didactic when it comes to its themes of decisive strongwoman authoritarianism vs ossified-but-marginally-more-accountable institutions, it doesn’t have a specific answer, the utility and glaringly obvious failure modes of both dynamics are on display throughout the book and often right on each other’s heels, Taylor’s decisive actions are frequently obviously the correct moral choice given the options available to her but are downstream of the poor decisions she made to get into a bind where she has to act alone, many of the Protectorate’s policies are obviously sound precepts to maintain from, like, a rule-utilitarianism standpoint but don’t survive contact with reality, the capstone of the book is an act of stunning unaccountability that worked but also wasn’t necessarily the only thing that could have worked.
The book doesn’t, to my mind, provide a clear resolution to this question (because there isn’t one) and I don’t think it’s a coincidence that fandom morality debates down this channel are some of the most genuinely heated and aggressive that I’ve seen. My Big Discourse Nightmare Scenario for Worm getting big has never so much been the representational stuff, because I suspect a lot of that would get sniped in the edit now that people’ve been complaining about it for 10 years. It’s the idea of the book catching the attention of people who feel like stories are obligated to answer these questions (and in a specific way!) instead of just raising them or exploring them.
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