How magic works in witch woods, In addition to spells, enchantments have more days of attacks or runes
(Similar to darkwoodtale au or anime isekai)
Okey-dokey
Let’s start with the basics and then breakdown from there.
There are 8 schools of magic:
Conjuration - the manifestation of Creatures, Energy or Objects
Divination - the revelation of information
Enchantment - affecting or influencing the mind or behaviors
Evocation - the creation of matter or energy from nothing
Illusion - the changing of the appearance of something or someone
Transmutation - the change of matter, objects or persons
Abjuration - the suppression or protection of and from magic
Necromancy - the manipulation of the dead and their spirits
Each one of these schools has a corresponding High Mage (sans Necromancy and Abjuration)
Now the principals of practice
‘One shall not Transform Another’
‘One shall not Bind any Being Against it Will’
‘One shall not Break the Passage of Time’
‘One shall not Reach into Another’s Mind’
‘One shall not Open the Gates Between Realms’
‘One shall not Bend the Borders of Life and Death’
These aren’t rules, more just guidelines in the common witches opinion.
Onto the fun stuff
Witches have a reservoir of magic inside of them, like a pool and every time they use their magic it empties a bit. If the pool is emptied completely but they continue to use magic they tap into corrupted magic, which is like poison to the body.
And finally, how does magic work.
A typical witch has 2 types of magic, primal magic and then either Passive or Caster magic
Primal Magic
Primal magic the simplest form of magic, every witch has access to this magic. This magic consists of weak healing, fire and light magic. When a witch turns 11 these are the first few things they can do. Sometime witches can make small bits of lighting but it’s very uncommon.
Passive Magic
Passive magic works almost entirely off of emotional intent. It doesn’t require casting circles or rituals, though passive witches still take part in these activities.
Passive witches are often quick to bond to familiars, allowing them to siphon off a small amount of magic from their summoner.
Passive magic has a will of its own, leading to it being volatile if emotions run high. Passive magic that goes too far out of control can create destructive storms and devastation.
Passive magic doesn’t take much to use, but a large amount of practice and control is needed when wielding it.
Caster Magic
Caster magic is wielded through caster circles and rituals. Witches who use caster magic often spend time writing and planning out rituals. These witches have a Grimoire (a book of spells)
Caster witches will often be found to tattoo, carve or burn casting circles and runes onto their person so they can use their magic without using words or drawing their circles much like passive witches. Some witches have been found to draw runes on cards to use as throwable spells.
Caster magic, if not used properly, can backfire to devastating consequences for the caster.
Caster magic is easier to control due to its very nature, but it can take a lot of knowledge and experience to be used effectively.
An example of caster and passive witches working together would be passive witches acting as a ‘battery’ to help large scale casting circles.
Binding and Contract Magic
These a pacts and agreements made with familiars and companions respectively. Companions are typically other witches or fae folk who wish to serve a witch in return for shelter, food or magic. Familiars are usually summoned and bound to their summoner until either one meets their doom. Familiars syphon off excess magic in amounts depending on their type. Like a common sparrow wouldn’t take as much as say a demon or firebird would
A comprehensive list of spells ✨ in no particular order that may or may not appear
Atmokinesis: control and manipulate the weather by mixing water, ice, fire, earth, air, and lightning/electricity.
Ice Mimicry: have a body made up of ice
Genesis: The ability to create lesser beings from your own body.
Glamouring: The ability to change appearance to look like another person by creating an illusion around the user.
Light Absorption: absorb the light around you.
Invisibility: be unseen.
Light Generation: emit blinding light or glow in the dark.
Fire Generation: Generate fire.
Fire Manipulation: Manipulate fire.
Fire Mimicry: Transform into fire or mimic traits of fire.
Shadow Camouflage: be unseen in shadows.
Shadow Mimicry: become a shadow.
Dowsing: locate an object.
Retrocognition: Perception of past events.
Scrying: Use of a tool to peer into the distance or the future.
Telepathy: The transfer of thoughts, words or emotions from one mind to another.
Clairvoyance: Having a visual perception outside the human senses.
Mariquil: calm a temper or an upset person
Lapagna: forceful make someone stop talking
Purify: clean tainted items or places
Healing: mend wounds and injuries, cannot heal mortal injuries that would lead to death.
Summon storm: call upon storms of ice, rain and wind (devastating)
Sprout seedlings: quickly grow plants from seeds
Manipulate sounds: make noises in places you aren’t
Plant speak: talk to plants and trees
Shadow shape: your shadow takes on an interesting new shape
Detect life: detects life
Bend luck: twist fate to your will
Persuasion: convince one to do your will
Elemental Control: control an element, very difficult
Curse of infestation: summon rats, locus and worms to infest and destroy food stores and villages
Manipulation of dreams: twist dreams in to nightmares that can trap the victim
Dream walker: enter and interact with another’s dream
Communication with the dead: talk to dead spirits (results may vary do not attempt)
Beyond the veil: reanimate a corpse
Soul binding: bind a soul to an object or container
Wow that’s a extensive list XD
Anyways here is a list of charms and tools
Fang of Mole - withering crops
Jagged Black Coal - endless misfortune
Tail of Rat - good luck charm
Blood Moonstone - A stone said to make spells last for generations, if broken any spell attached will break
Silver Chain - used to make unwilling creatures subservient to the owner (often used on creatures of wild magic, like unicorns, fairies, firebirds and brownies)
Starlight Fragments - a broken piece of pure starlight that fell from the heavens, a milky white stone in the shape of a heart with specks of gold and silver that gives off a faint glow. Extremely rare. Given as a show of pure and true love. A witch dreams of receiving one of these. Only found in the blue mountains, but even that is rare.
And a guide on gemstones and their meanings
Amethyst - calamity
Garnet - treachery
Ruby - vengeance
Peridot - wreckage
Sapphire - abandonment
Tourmaline - forfeiture
Turquoise - eradication
Aquamarine - detriment
Black diamond - apathy
Emerald - certitude
Black pearl - corruption
Masters eye - sorrow
Quartz - fortitude
Blood moonstone - sovereignty
Morganite - resentment
Agate - volatility
Chalcedony - naïveté
Opal - worriment
Amber - agony
Chrysocolla - guilt
Obsidian - hostility
Selenite - defilement
Carnelian - vitality
And colors for good measure
Red - deceptive, evasive, illusionary
Orange - greedy, hungry, doltish
Yellow - wrathful, vengeful, bitter
Green - prideful, strong, envious
Blue - mercurial, clandestine, mysterious
Violet - passionate, frivolous, whimsical
Pink - brutish, tenacious, solid
Okey-dokey now some questions ^^
How is magic learned?
All witches have access to primal magic. They develop into either Passive or Caster class witches.
Magic is typically taught by parental figures or coven elders. For higher learning, often young witches will travel to seek out larger covens or high mages.
What is the cost of magic?
Magic cost energy, much like exercise. Witches are born with a limited reserve of magic, but these reserves can be increased but the witch practicing healthy lifestyle choices, like eating good food, sleeping well and resting.
Witches will often sleep over entire seasons to build up large reserves, often in winter. A hibernation of sorts.
I probably forgot some things, so if I did I will add to this, not to worry. I didn’t realize how scattered all this information I had was until I had to sort through notebooks, notes and my word document for Witch Woods info just to find everything.
These are the basics of magic for Witch Woods, and by extension Ivory as well.
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