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#Ultimate Game of the Year
cfcreative · 6 months
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BG3 rolling out of the Golden Joystick awards just COVERED in bling. ULTIMATE GOTY and SIX more awards!
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gamemories · 11 months
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crescentfool · 2 months
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reunion 🌸
#persona 3#persona 3 spoilers#minato arisato#makoto yuki#ryoji mochizuki#aigis#ryomina#lizzy does art#HELLO EVERYONE!!! march 5th is upon us again so i bring... my contribution for this year. my third year drawing for it!#i made the thumbnail for this a few weeks after last year's graduation day#i thought it would be fun to lean into the ryominaigis angle of graduation day (you could read this as minato/aigis if you like-#but i feel like most people would read it as ryoji/minato)#IN ANY CASE working on this made me very emotional over this game :') (specifically minato)#i really enjoy how p3 ends it's such a nice way of wrapping up the narrative's messages and themes#working on this. minato's kindness was at the forefront of my mind throughout the piece#and i really wanted to capture how. ultimately it was his decision to sacrifice himself- to do the great seal#while to an outsider's perspective it is. sad that minato passes. i think becoming the seal is something that minato-#actively welcomes. in the same way that death (ryoji) is a comfort to him because death was housed in him for Ten YearsTM#AND I ALSO GOT REALLY SAD OVER AIGIS TOO. i still get fucked up over how in fes's animated cutscene for 3/5 they portray-#her as human and not drawing the robot parts so i wanted to do something smilar here...#but also i am very sad on aigis's behalf because she discovers her humanity through minato and realizes what she-#wants to do and then. well. minato is like. he's ready to pass on (even if he's scared) and im like. OH MY GOD THIS TRIO GETS ME MESSED UP#this was more coherent in my head LOL BUT ough i like drawing p3 and working through my feelings about it...#anyway! happy (in quotations) march 5th. i love this game to bits. it's so fun to draw for this day every year and see how i've improved#if you've read all this thank you :) lizzy appreciates you all very much. mwah! <3
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y-allium · 13 days
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SIFFRIN <3333
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everysongineverykey · 8 months
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i've said this before but i think a huge part of the reason undertale's character writing works that doesn't get talked about enough is the fact that it doesn't fall into the trap of having FRIENDSHIP fix everything. i mean in a way it kind of does but like. the characters fix their own mistakes. they are the ones to decide they've done wrong and take action to fix it, not you. they just realize that through frisk. friendship gives them the new perspective necessary to change their ways, but it's only half the solution.
it's alphys who decides, on her own, to take the amalgamates home and admit her mistakes. it's undyne who, when it's her turn to attack you, outside her flaming house, decides there's no point in this path of mindless murder and destruction she's dug for herself, and breaks the cycle herself by dropping her weapon and deciding not to fight you anymore. it's asgore who, after you've done nothing but attack him, realizes what a coward he's been and decides to end the cycle of violence at the cost of his own life. it's mettaton who hears the voices of the hundreds who love him, and who he loves, and realizes that for now, it's more worth it for him to be content where he is. it's asriel who, despite the comfort of pretending chara's still with him, chooses to recognize frisk as who they really are, and face a harsh reality so he can save his family. sans sees your determination and perseverance in the face of hopelessness and decides that maybe there is something to fight for, all by simply watching you. hell, papyrus gives up his fight entirely on his own- all he needs is an opportunity to really think his plan to join the guard through, and a taste of what that guard actually stands for, and he decides it's not worth it without you saying a word. undertale presents you with all these flawed and complex characters and says, "here, look. they're just like you, and they chose to save themselves, despite everything in them telling them they were damned. will you do the same?"
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inkedmyths · 6 months
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Just picked up MH4U again for kicks and giggles and got my ass beaten by a Cephadrome
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scopophobia-polaris · 22 days
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I didn't even conclude my Ganondorf thoughts on Bloo's poll like an idiot
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spectacledraws · 1 year
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radiant dawn doodles ok I MISS THEM SOOOO MUCH
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humming-fly · 7 months
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as expected the fma mobile game event side story that inexplicably features og greed and ling as high schoolers is just as wildly batshit as you'd expect - all these shitposts are all taken nearly Verbatim from the translation shit really was just that funny i still laugh when i think about it
(also in case ya'lld like to see it for yourself i saved all the screenshots and google translations to a zip file here though fair warning they may or may not be in order good luck o7)
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cali-kabi · 3 months
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~ Happy 16th anniversary to Smash Bros Brawl :D💫🌟I really love this game sm and wanted to make some art of it :)✨
✨a few screenshots I took are below the cut^^💫
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~💫🌟
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fhinni · 13 days
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Thinking a little about Shadow...
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a2zillustration · 6 months
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laundrybiscuits · 7 months
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(soulmates AU: Part 1 | Part 2 | Part 3 | Part 4)
When Eddie Munson was almost fifteen, his soulmark showed up overnight.
Oh fuck oh god oh fuck oh god he’d thought in a loop, horrified eyes stuck on a wrist thrust as far away from himself as his gangly limbs could manage. 
All year, the hope had been growing and growing in him that he’d dodged a bullet. Turns out it was just a little slow.
Because, see, when Eddie Munson was almost eight, he asked his mom why can’t we just go away somewhere, like—like, just us, and Sarah Munson kissed his head and said your daddy’s my soulmate, baby. It’s gonna be okay.
And then because he was a little shit who routinely broke his mom’s heart, he tore himself out of her arms and yelled if you loved me he wouldn’t be your soulmate, which didn’t even make sense to himself at any point, he’d just been hopping mad with nowhere to put it except a woman who had only ever done her best to love him. 
He didn’t blame her at all when he got sent to live with Wayne, pretty soon after that. Not, like, the next morning or even the next month, but close enough that when he got told he was going, it all sort of made sense in his eight-year-old mind. It all connected.
When his fourteenth birthday came and went without the heavy hand of destiny landing on his wrist, he’d slowly started to relax. He’d gotten all wound up worrying about it, the whole year he was twelve, concocting increasingly elaborate scenarios in his mind: a popular girl who would sneer resentfully at him for the rest of their lives, or maybe some bizarro girl version of Eddie who would hate him even more.
Sometimes, guiltily, he’d wondered what would happen if it wasn’t a girl’s name at all. He’d never even heard of anything like that happening, but he’d been starting to get the feeling that if there was ever going to be a freak of nature like that, it just might be him. 
As much as the thought of getting chained to a girl for life was starting to make him feel like running and hiding and clawing off all his skin, the thought of getting a name that wasn’t a girl’s name—that would be so much worse. Sure, he couldn’t picture any girl who’d be pleased to have his name on her, but some guy who had to bear Eddie’s chicken-scratch scrawled across his wrist like the mark of Cain? He’s pretty sure people have gotten put in the ground for less. The week before he turned thirteen, he had three nightmares in a row about it. 
Maybe it should’ve been some kind of relief to see SANDY FOWLER, who could be a girl but honestly probably wasn’t, someone he hadn't even ever met and couldn’t guess anything about. A reprieve from having to know for sure either way: as close to a blank canvas as anyone like him could get. A million-to-one shot. Instead, he'd just felt the fear in his gut curdle and turn to a cold kind of fury.
Fuck this, he’d thought, and reached for the beat-up Bic on his bedside table.
———
People get real weird about it, especially once he gets it covered up all the way instead of just stabbing ink into his skin any which way, driven by nauseous determination to fuck it up any way he could. 
When Wayne had come home that day and seen Eddie on the bathroom floor, covered in blood and ink and the snotty tears he couldn’t hold back after a while, he'd yelled at Eddie for the first time in Eddie’s life. 
He hadn't kicked Eddie out afterwards, though Eddie’d still slept with his backpack tucked under his bed for weeks, just in case. Instead, Wayne had asked around awkwardly, and one of his old trucking buddies had known a guy called Frank out in Ohio who ran a side business for desperate folks. 
Frank had made some kind of face when he saw what Eddie had done; nodded at Wayne and said, "You did good bringing him here."
Wayne had just nodded back in that taciturn way he got around strangers sometimes, and helped Eddie up into the chair. 
He'd gone back one more time when he was eighteen, just to get it patched up and smoothed out again. Frank hadn't recognized him at first with his fresh new metalhead look and the way he'd been shooting up like a weed. They'd joked about covering his whole arm eventually, and Eddie thought maybe it wouldn't even be a joke in another few years. He's not in a rush. He feels a kind of vicious, candy-sweet relief when he looks at his arm now, so everything else is just a bonus. 
But yeah, people do get real weird about it. He’s pretty sure some of them think he never had any kind of name under there, that he’s just a poser who wants to act all badass like he’s rejecting something he never had, but the joke’s on them because Eddie really fucking wishes that were the case. The ones who do think he has a name probably think it’s covered in Sharpie or something, like Eddie gets up early every single morning to reapply the felt-tip for shock value. 
It’s not a huge shock when Steve Harrington gets a little squeamish about the whole thing. It’s maybe a little surprising that Steve hasn’t heard the rumors about it already, but he guesses they’ve moved in pretty different circles. 
Every time they’re in the same room now, Eddie’s got a mental timer ticking away until Steve’s eyes drop down to his wrist. He’s pretty sure Steve doesn’t even know it’s happening, most of the time. 
Of course he knows about the Nancy Wheeler thing. Everyone fucking knows about the Nancy Wheeler thing. Steve hadn’t been shy about it at any point; it’s not all that common to meet your soulmate real young, so it had been pretty big news in the halls of Hawkins High. It was bigger news when Wheeler dumped him very publicly and, it seemed, very permanently. 
Eddie hadn’t cared so much until that point. Sure, it was a little unusual, but who gave a rat’s ass? You could see that kind of thing in any insipidly brainless rom-com you liked. The break-up, though. He’d never have guessed that Wheeler had the big brass balls to pull that kind of thing. And shacking up with creepy weirdo Jonathan Byers like that—there had to be some real juicy story there. He’d even heard some of the adults around Hawkins talking about it, like it was actual news or something. 
The whole thing makes a lot more sense when Nancy finally gets around to telling him about it. He’s kind of a captive audience at first, just blearily nodding along as she perches on the chair by his hospital bed and nervously, haltingly fills the silence when he’s too hazy to contribute much to the conversation. 
She ends up telling him a lot of stuff that he’s not a hundred percent sure she meant to say, or at least he’s not a hundred percent sure she meant to say it to someone who’d actually hear her.
“I liked him,” she says. “I did. I’m positive. I wasn’t being forced into it, or anything like that. I liked him so much. I wasn’t…I wasn’t lying when I said I loved him.”
Eddie’s only mostly awake at that point, but he sees her press the heel of her palm into her eyes and take a deep breath. “I wasn’t lying. Not on purpose. God, I don’t know. Maybe I was lying. I didn’t think I was when I said it, anyway, and that’s—that must count for something, right?” 
She laughs a little. “You’re not even awake, and I’m having a complete breakdown at you.”
With a truly herculean effort, Eddie rouses himself to make some kind of acknowledging noise. 
She flinches a little in her chair, so she really must’ve thought he was out. “Oh! Eddie, um—are you okay? Do you need anything?” 
“S’okay,” he manages. “You can—keep talking. If you want.”
Nancy pauses and looks at him, pursing her mouth in that prissy, thoughtful way. “Okay,” she says at last. “I will.”
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mukuberry · 4 months
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I will never not be over how Rika Kim is genuinely one of the best written characters I've ever seen and a perfect example of how hostile the world is towards abuse survivors, but the people who wrote her somehow did it entirely by accident?
Rika was horrifically abused by her family growing up, and only managed to protect herself after so many years by using the anger she felt to threaten her abusers into leaving her tf alone. They told her time and time again she was nothing but a devil, and she learned to played into that to keep her and her dog safe. But despite that, she truly wanted to be a kind and safe person to the people around her, and only showed her anger when she felt she had to protect herself.
So when she's finally in a safe place, when she finally has access to therapy, what does her therapist tell her? That she has to put her anger aside and forgive the people who abused her. Cheritz loves pushing the idea that people need to forgive their abusers to heal, that not forgiving them will make you an abuser as well, they've shown this time and time again (zen's route, v's ae, saeran's ae). But for Rika, her anger has been the only thing that protected her. So obviously she's going to reject that idea! And she should! No one is obligated to forgive anyone who hurts them and anger isn't an inherently evil thing to feel. It's no wonder she immediately drops therapy after hearing that... but this rejection is shown as a flaw of hers, rather than a completely understandable response to being told something so stupid.
Holding onto anger for too long can certainly be dangerous and damaging, but I believe if the people around her hadn't told her that her anger was inherently evil and something she had to hide and fix, she would've eventually processed her emotions and trauma in a healthy. But she never got that chance! And after being told that the only thing that protected her is actually wrong and makes her just as bad as the people who hurt her, it's no wonder that she instead chose to let her emotions consume her and rejected the world and the concept of healing entirely;; if she can't rely on her anger, who can she? V? She's constantly afraid he's going to abandon her for the very thing she's being demonised for. If she can't rely on her 'devil', she's completely defenseless in the world. And if the world is going to object this 'devil', she has no choice but to object the world back.
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hello-universe-lovers · 2 months
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Happy Anniversary to one of my hyperfixations! I have you to blame for this brain/hj
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samarecharm · 19 days
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geniunely not trying to put words in ur mouth im geniunely asking: what do you actually like about persona 5? from all ur rants im just wondering why you didnt drop the game bc it seems (again, im not trying to put words in ur mouth) that it simply not for you? i geniunely have not felt any of the issues you bring up outside of the writing ones and i cannot tell if i'm just easily pleased and not good at discerning what a good game is or we simply have dif things we enjoy in a video game. i hate getting tone across text but im asking out of geniune curiosity im not trying to attack your opinion (;-;)
Nah, i dont feel like ur attacking me, and I hope u dont feel the same when u see my complaints! Lmao. In my defense, I am replaying the game for the first time after completing my first file back in 2020, so alot of the faults i kinda shrugged off in my first playthrough are now glaringly in my face now that I no longer have the confusion and interest in learning the main story to keep me occupied. The game is clunky all the way through, and at some times, even frustratingly so.
But despite that, i do like this game. Alot! Its probably one of my top games ever if im being honest!
This ended up way longer than I intended, so im putting it under a readmore to keep the post short on dashboards
If i had to describe what I liked about the game in the simplest way imaginable…I think I would say, I like how the game makes me feel :) I like the music. I like the vibe. I like the immersion from city to city, and I like the premise! I like the characters and I like the connections you make with these characters! As im replaying this game, i am most excited to see Akira and his comments about the world :) i like hearing everyones voices, I like their little interactions in Mementos, and I like seeing them fight!
P5 is the first game I played in the series; its the game that introduced me to SMT in the first place! And it (smt) is a series that my longtime best friend LOVES and never thought hed be able to share with me! It is a game i keep very near to my heart; it has influenced me in ways i did not think would happen in the short couple of years since i first finished it. It genuinely keeps me awake some nights thinking about the world this game has created, and I think that is a testament to the impact its had, be it good or bad.
The joke about wishing theyd make a persona game that was Good is that despite all of its numerous flaws, the games manage to snatch your attention and pull you in anyway. Imagine if they made a game that had all of those things that i mentioned I loved, but done Right and executed Properly?? Where I got to have a story that made sense and didnt need to be spoonfed to me (in like an HOUR of dialogue and scenes; an HOUR!), and characters that talked and bonded beyond the tiny snippets of interaction theyre allowed to have in mementos? Combat that let me use PERSONAS i liked instead of BUILDS that stop me from getting instakilled throughout the entirety of the endgame, and a Persona building mechanic that didnt feel like I was shooting in the dark looking for possible fusions that end up not even being useful in the endgame.
Ive mentioned it before, but I complain so much bc I have seen what a good p5 game looks like, and its Strikers almost to a T. Combat is still your typical warriors-esque style combat, but it is at least different from the turn based strategy of the main game. Characters talk to each other freely, they hang out and comfort each other in a way that feels more connected that the base game. Strikers implements the ability to see ALL possible fusions with ALL registered personas, not just the ones in your Stock, so you can fuse easily without having yo consult a guide. The story feels like it makes SENSE with antagonists that feel morally grey and sympathetic. Genuinely, alot of the complaints for p5 I had were almost immediately rectified in this game.
But please also know that the praises I sing for this game is only bc of the groundwork laid by p5 and the world it created. Thats what I like about this game, that it had such a captivating premise and cast of characters, that a DIFFERENT company was able to hit the ground running with them. P5 had alot happening in that game, but i think what it had most was potential. The effort put into this game is astronomical, and the possible connections you can outright MISS if u arent paying attention was worth the money and time to implement; even if it meant that it could be considered a waste of resources to higher ups.
Books and games and part time jobs???!! Silly little cutscenes that add nothing to the game PLOTwise, but define and flesh out the personality of your protagonist. There was alot of love put into this game, and its evident by the fact that we have NOT seen a new persona game released; they bank on existing titles bc they are unwilling to make a game like this from scratch again. They dont want to ‘waste’ resources on good voice acting and a complex, overarching story; they dont want to waste money on scenes a player may never see, on routes a player may never get to experience. Making a game that gives u even the slightest bit of freedom means more money in programming and detailing that freedom. This has been an issue for a WHILE, and its a miracle that the gaming landscape had space for a colossal title like p5!
I complain bc I want better, and I do not think that is inherently at odds with my love of this game. In b4 im told to get good; ive played on hard and tested out merciless (its NOT fun, im making godbuilds again and its boring 😞). Its not the most accessible turnbased rpg; theres no colorblind modes, and the affinity system is convoluted and overwhelming. Combo moves are hard to keep track of and it can be incredibly frustrating to see your turns being skipped or seeing characters take extreme technical damage without understanding WHY it happened. The fact that they KNEW the game was desperate for qol improvements by the time royal came out, and instead of updating the base game to have those improvements too, they just pushed the royal edition out for people to play instead. It sucks! Customers and fans deserve better than being forced to shell out money for a game they already played !
As the gaming climate gets more and more hostile and unbearable, I think it is good to look at your games critically, and understand why products come out subpar. Persona 5 is a fun game that has a nice cast and an interesting premise, but it is ultimately tied down by its refusal to build on existing building blocks regarding its combat, and it insists on having insulting and downright out of character dialogue and scenes to appease the audience its designed to be targeted to. It is easy to forget sometimes that queer ppl are infact NOT the prime target of these games, its cishet gamer bros from aged 16 to 40 who will laugh at homophobic comments, who drool over a 16 yr old girl with a 16 yr old mindset and a grown womans body, who need to be placated with constant sexual comments to deal with a convoluted story that will inevitably make zero sense until its laid out for you before the literal end of the game.
Its bad. Its good. Its so shallow and its unbelievable that they thought having the plot twist make ZERO sense until they showed CUTSCENES of YOUR character discussing Goro and his connections to the metaverse for endgame SHOCK VALUE was more important than just having your team be smart and piece it together over time. Its shit. Its literally amazing. It let you FUCK your teacher ??????????????what the FUCK. They also let me shoot a god in the face w the best looking ult persona in the world so i can ignore that shit. And ultimately that is how i got through the game. Lol.
#chattin#answered#i have mentioned it before but i did NOT romance anyone#u know why? bc i literally didnt know it existed#i maxed out ann and the game was like ‘hey. this next decision is important’#and i was like. huh. u know what. i have not looked up a guide until now. thats scary. i dont want to lose a confidant…#and learned that.#so uh. i really DID go through the game bot realizing i could date anyone. even the adults.#anyway. this was alot. and i tried to keep out alot of my other complaints#bc i have so many. but they are like. either nitpicky things or things that are issues in lots of games too#like the models suck in this game but i can look past that. graphics are always bottom on the list of complaints#and i do like the little animations!! i like akiras little tics#and i like seeing personas do their casting animations; shiki ouji and nekomata are my faves#i distinctly remember that being a thing i wished to see more of.#bc i liked thinking of what joker would look like fighting for Real#and then i remembered him being in smash so i was like COOL. ill look at those#and then i got STRIKERS and it was exactly what I wanted#i think#the game is like.#its bad. but in ways that i wouldnt call another game bad#like back 4 blood is BAD bad. its awful. the gameplay is bad. the story was shit. and the servers shut down within a year or two of launch#risk of rain 2 is bad in the way that it continuously obscures and withholds information to the player. its tedious and frustrating#but unlike b4b i LIKE ror2 and will continue to enjoy it.#bc the gameplay loop FEELS satisfying#and ultimately thats how i feel about p5#for all of its faults; its fun. it has a gameplay loop that is consistent and fun when u get the hang of it#im playing on hard again since merciless is just me making the right instakill builds while i pick up my team over and over again#and theres still a challenge in having the endgame weapons and armor#its satisfying! and i think its satisfying bc I was given the luck of having this be my introduction into the series#maybe i would have a better opinion on the game if i came from p4. or maybe not! who knows !
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