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#Reinventing The Steel
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nualbums · 2 years
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Pantera - Reinventing the Steel (2000)
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randgugotur-6 · 2 months
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This Day in Metal 🤘
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𝐌𝐚𝐫 𝟐𝟏𝐬𝐭 𝟐𝟎𝟎𝟎 #𝐏𝐚𝐧𝐭𝐞𝐫𝐚 𝐫𝐞𝐥𝐞𝐚𝐬𝐞𝐝 𝐭𝐡𝐞𝐢𝐫 𝐥𝐚𝐬𝐭 𝐬𝐭𝐮𝐝𝐢𝐨 𝐚𝐥𝐛𝐮𝐦 “𝐑𝐞𝐢𝐧𝐯𝐞𝐧𝐭𝐢𝐧𝐠 𝐓𝐡𝐞 𝐒𝐭𝐞𝐞𝐥” #𝐆𝐨𝐝𝐝𝐚𝐦𝐧𝐄𝐥𝐞𝐜𝐭𝐫𝐢𝐜 #𝐑𝐞𝐯𝐨𝐥𝐮𝐭𝐢𝐨𝐧𝐈𝐬𝐌𝐲𝐍𝐚𝐦𝐞 #𝐇𝐞𝐥𝐥𝐛𝐨𝐮𝐧𝐝 #𝐇𝐞𝐚𝐯𝐲𝐌𝐞𝐭𝐚𝐥
𝐃𝐢𝐝 𝐲𝐨𝐮 𝐤𝐧𝐨𝐰... 𝐓𝐡𝐞 𝐚𝐥𝐛𝐮𝐦 𝐫𝐞𝐚𝐜𝐡𝐞𝐝 𝐧𝐮𝐦𝐛𝐞𝐫 𝟒 𝐨𝐧 𝐭𝐡𝐞 #𝐁𝐢𝐥𝐥𝐛𝐨𝐚𝐫𝐝 𝟐𝟎𝟎 𝐜𝐡𝐚𝐫𝐭.
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tornbluefoamcouch · 11 months
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Artista: Pantera Álbum: Reinventing the Steel Ano: 2000 Faixas/Tempo: 10/43min Estilo: Heavy Metal/Groove Metal/Trash Metal Data de Execução: 30/06/2023 Nota: 5,5 Melhor Música: Yesterday don't mean shit
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fahye · 2 months
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US cover reveal: SWORDCROSSED
are we readyyyyyyyyyyy
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Illustration by Cynthia Sheppard, art direction by Christine Foltzer. Yes those are RED SPRAYED EDGES and yes this is a ROMANCE CLINCH.
High heat. Low stakes. Sharp steel.
Mattinesh Jay, dutiful heir to his struggling family business, needs to hire an experienced swordsman to serve as best man for his arranged marriage. Sword-challenge at the ceremony could destroy all hope of restoring his family’s wealth, something that Matti has been trying—and failing—to do for the past ten years. What he can afford, unfortunately, is part-time con artist and full-time charming menace Luca Piere. Luca, for his part, is trying to reinvent himself in a new city. All he wants to do is make some easy money and try to forget the crime he committed in his hometown. He didn’t plan on being blackmailed into giving sword lessons to a chronically responsible—and inconveniently handsome—wool merchant like Matti. However, neither Matti’s business troubles nor Luca himself are quite what they seem. As the days count down to Matti’s wedding, the two of them become entangled in the intrigue and sabotage that have brought Matti’s house to the brink of ruin. And when Luca’s secrets threaten to drive a blade through their growing alliance, both Matti and Luca will have to answer the question: how many lies are you prepared to strip away, when the truth could mean losing everything you want?
Preorder US (October 8th)
Preorder UK (October 10th)
Add on Goodreads
(UK/Commonwealth readers, there'll probably be a different cover for us, so watch this space! Or subscribe to the author newsletter to get all the essential updates.)
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baddywronglegs · 5 days
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England doesn’t have a North-South divide. But if it did have one, Cornwall would be in the North.
Now I’m not saying there isn’t a big geographical divide between like, Manchester and Canterbury, or that the country’s a homogeneous patchwork, what I’m saying is this divide isn’t north-south and thinking about it as such masks a lot of things.
Oh, and I am, for necessity of discussing this divide, going to be ignoring the Midlands. I hope you forgive me ignoring the deep cultural ties between Birmingham and Rutland.
Map Men made a video about the North-South divide in England (https://www.youtube.com/watch?v=ENeCYwms-Cc&ab_channel=JayForeman), which focused on the line determined by Danny Dorling in 2008.
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… Which isn’t a north-south divide. It’s a northwest-southeast divide, going up at more than 45 degrees – it’s more an east-west divide than it is a north-south. It also includes Wales in “the North” but we’ll get to that.
But it was a north-south divide he set out to find, so a north-south divide he sort of drew, excluding exclaves and enclaves where the metrics he was looking at would make that not a north-south divide.
Notably, several would seem to put the west country peninsula in “the North”… So what’s up with that?
(Dorling's full paper is here, and I recommend looking through the whole thing to see how he arrived at the divide he eventually concluded: https://www.dannydorling.org/wp-content/files/dannydorling_publication_id2938.pdf)
Anyway. This is what’s up with that:
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This is a geological map of Great Britain (and the Isle of Man, which isn’t actually part of the UK or any of its constituent countries but I guess it’s here anyway.)
Here again, in the boundary between Jurassic and Triassic geology, is that diagonal line from the Humber to the Severn, but continuing past both. For convenience, here are those two lines superimposed on one another.
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With Danny Dorling’s line (frequently following county boundaries or other administrative boundaries) in blue, and the geological divide in red.
One line was drawn in 2008, the other has existed over 200 million years.
This isn’t a coincidence – it’s the reason for the divide.
What made “the North” is the industrial revolution. And one thing that drove the industrial revolution was the mines: coal, iron, silver, tin, the rocks beneath our feet and the people who dreamed they were worth more than the people they sent into the dark to bring it into the light.
Towns grew around mines, from Walker to South Crofty, and more than just the mines defining them, it was the mines closing that would cement the divide.
“Byker Hill and Walker Shore, collier lads forever more”
“Cornish lads are fishermen and Cornish lads are miners too”
- Two folk songs about regional identity’s roots in its industry, from opposite ends of this dividing line
In the West Midlands, the Black Country didn’t earn that name with caviar; it, like Manchester and Leeds, reinvented itself when the industry collapsed: cities built in the brick ruins of the temples built to the exploitation of the workers, blackened by the smokes of the cremation of its labour industry. When the light catches the steel and glass just right, you can still see the ghosts.
Even the country life outside the cities is shaped by this geology: the terrain north-west of this line doesn’t lend itself to large, flat expanses of land for arable farming, and the divide is visible again when looking at agriculture:
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With the majority of land south of the Jurassic-Triassic line being arable, mixed and market gardening, with a fair amount of cattle in the Cotswolds and Chilterns and along the north side of the Thames, and the majority north-west of it being cattle and sheep – which are almost absent from the south side of the divide with the exception of the Isle of Wight and therefore, ironically, Cowes.
Not all farming is the same, the yearly flow of labour and of marketable goods between livestock and arable having little in common beyond being intensive work out-of-doors and taking huge amounts of land to accomplish.
But one thing that also goes hand in hand with this is that sheep aren’t mostly farmed for their meat but for their wool, and what drove industrialisation in the Pennines was the steam-loom: the mechanisation and mass-production of wool.
(Incidentally, on this map arable farming and market gardening also correlate with several types of English traditional dance: Molly, Border an East Midlands and East Riding plough dances, which began as a way for seasonal farmhands to make ends meet by busking with menaces in the winter off-season, but that’s for a later Morris ramble).
But hang on, that puts Hull on the same side of the divide as Kent, not, for example, Liverpool. So what gives there?
The East Riding isn’t built on mining - a kid with a bucket and spade could find the water table in most of the county.
Hull, and other ports of Yorkshire with it, was built on whaling – and not many industries have collapsed harder than whaling. For once, the geography of the land has little impact on this, but the geography of the sea does:
Between England and the European continent is a shallower stretch of sea called Dogger Bank – named for the Dutch cod-fishing boats known as Doggers which fished on it. But shallow water isn’t great for whales. So where is there water good for whales?
Well, whalers from Great Britain would venture as far as the Antarctic ocean in search of whales, and often hunted off Greenland – but there was water closer to home where whales did and still do frequent:
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(There is still whaling in the North Sea. Around 500 minke whales are killed by Norwegian whalers each year “in objection to” the global ban on commercial whaling.)
Outside of this, there’s also a divide between port cities dealing primarily in cargo or primarily in passengers, something which is somewhat evening out by one means or another, but here’s a current map of UK passenger ports and their passenger numbers:
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Or at least circles sized to correspond to their passenger numbers - source with stats: https://www.gov.uk/government/statistics/sea-passenger-statistics-all-routes-2021/sea-passenger-statistics-all-routes-2021
Compare this with a map of cargo ports by load:
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Source with numbers: https://safety4sea.com/uk-ports-record-steady-performance-during-2018/
Generally showing passenger numbers getting lower the further you get from Dover, but not the same correlation with cargo (Plymouth and Holyhead both bucking this trend at a glance).
So, if not “The North” and “The South”, what name does make sense for this divide?
I propose “the South” be known as Lloegyr.
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These names still exist: Domnonea still exists in Brittany both as a name for that same region from which Brittonic settlers came to Brittany and an area of Brittany named for them, and in Welsh, yr Alban is Scotland, Cymru is Wales and Lloegr is England.
Wales isn’t part of “the North”. “The North” is part of Wales.
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plotandelegy · 10 months
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Practical and Unique Post-Apocalyptic Shelter Design Ideas for Fantasy Writers
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 You've decided to destroy civilization in your fantasy novel? Sucks to be your character. Now let's make their situation a little better or worse but at the least unique, practical, and resourceful. 
Use What's Left Behind: The end of the world doesn't mean the end of human ingenuity. Think of what materials survived your apocalypse and how to reuse them. Crumbling skyscrapers can be reinforced and turned into vertical communities, or broken-down cars can be transformed into steel-tough barricades. Old school buses or train cars? 
The Importance of Defense: Your characters aren't the only ones who have survived. Threats lurk everywhere. Design shelters that have built-in defenses. Your skyscraper community may have drawbridges between floors, or your train car home can be easily detached and sped away in case of danger. Remember the secret exits!
Incorporate the Natural Environment: Trees, caves, and mountains offer robust options for post-apocalyptic shelter. A hollowed-out hillside, for example, provides cover from harsh weather and is easily defensible. Make sure the natural element isn't in a highly radioactive environment. The trunk of a massive, ancient tree could house an entire family. Underwater habitats in the middle of a lake or an ocean? 
Reinvention of Basic Utilities: How will your characters access fresh water, dispose of waste, or maintain a consistent food supply? A river or rainwater could be cleverly directed and filtered, or a salvaged solar panel can provide electricity for a makeshift greenhouse. Composting toilets aren't glamorous, but they get the job done. I may be too used to modern comforts because that last one is a big ew.
Adapting to Your Apocalypse: If you have a nuclear winter scenario, consider shelters with radiation shielding and heat sources. Alien invasion? Consider camouflage or underground dwellings. Zombie outbreak? Elevate your shelters; zombies can't climb! Well, I hope your zombies can't climb. If they do, you may be a sick unhinged person. Keep it up. Makes for better fiction.
Remember, It's Home: This is where your characters will spend a lot of time. Personalize these spaces to reflect the inhabitants. Maybe one character is obsessed with salvaging books, so there's a small library corner. Perhaps another is a mechanic, and there's a well-stocked tool area. Little details will make your post-apocalyptic shelters feel more like home. Or not. A lack of home-related details could add to a sense of impermanence. Having to pull up and run a lot, maybe leaving things behind in your haste, adds to the suspense.
No long ending paragraph today. Have fun writing!
-Indigo
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88y53 · 12 days
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New trailer for MAWS Season 2! I have some things to say.
Mainly about the villains.
And I just...
How about we start with the positives.
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They brought in Atomic Skull, which is great. He should've been here sooner if you ask me.
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Parasite is returning, and he was a stand-out in my opinion. Loved how they reinvented him.
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That's unmistakably a parademon, which means they'll be expanding the space side of the story and bringing in the New Gods. Cool.
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I'm thinking this is Solaris, the Tyrant Sun. Always fun to bring in an evil sentient star.
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Looks like they're bringing in Steel, which is awesome. Love having him around.
And for the big one:
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Supergirl! Clark isn't alone anymore!
It'll be really fun watching how this develops.
Okay, now for the things I'm iffy about.
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Is this guy supposed to be Bloodsport or Conduit? Either way, can we stop with the techno-mercenary-criminals?
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I guess not because apparently this is going to be Blockbuster.
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Livewire's back. I say through clenched teeth. Hopefully, they'll introduce her pathological need for attention and validation in this season.
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Apparently, Brainiac is a collaborator with the Kryptonians, who seem to be like the Viltrumites from Invincible–superpowered world conquerors.
[I do kind of like this call-back to the old Fleischer cartoons]
And then this:
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This is officially Lex Luthor.
. . . (sigh). This show is so frustrating to me because it's so close to perfect, but it just never commits to getting it right.
Now, I understand Lex Luthor is a hard character to grasp because he's been completely misunderstood for the past 40 years (and we have John Byrne to thank for that).
I can see how they could spin this into a Breaking Bad scenario–a young genius who feels overlooked and underappreciated decides to become a master criminal to get the respect law-abiding society denied him.
But that's still missing a critical piece of his character.
Lex Luthor and Superman used to be friends.
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(This was written by Jerry Siegel, by the way–AKA the co-creator of Superman)
There was a time when Lex had the potential to be a world-changing scientist, but a rookie mistake by Superboy completely changed the trajectory of his life.
It's only when they had a falling-out that Lex became a criminal because he lost faith that society would ever accept him.
This Lex feels more in the mold of the John Byrne Lex who was just a bad Donald Trump parody.
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It also brings to mind Jesse Eisenberg's pseudo-libertarian Mark Zuckerberg Luthor, which was just the apex of how shallow the Post-Crisis Luthor is.
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Basically Lex Luthor becomes a super-criminal because he has no friends. He's a GD incel.
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Like, seriously, he's just a lonely nerd who denies his insecurities through a hyper-masculine persona, all to distract himself from how miserable he is.
That is Lex Luthor
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That's what makes moments like this so poignant:
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Lex Luthor could be happy and respected if he just let go of his toxic mindset, but he's so wrapped up in his misanthropy, self-pity and self-loathing, entitlement, and blaming of Superman to see it.
I also kind of headcanon that Lex is gay and just massively over-compensates for it, and his fixation on Superman is the same hated obsession incels have with women.
Maybe the show will surprise me, who knows?
I'll still watch it–it's the first solo Superman cartoon in the last 27, so you can't be picky about these things.
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tonyglowheart · 2 months
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Thinking again (more, lmao) about The Contentious Chapter 45, and my Why It Needed to Happen thesis, so here are some more semi-organized thoughts on this topic:
Why It Needed to Happen: Yan Wushi edition. So, we don't ever really know what specifically Yan Wushi went through/experienced in his life and more specifically his childhood - we get hints here and there that seem to imply or can be interpreted to be that he's gone through some shit as Xie Ling, and that's (partly? mostly?) what led him to reinvent himself as Yan Wushi, and then there's also the New Years Extra that has a line about how he'd (already) witnessed countless evils borne of the human heart - but the text does tell us he has this belief that human nature is wicked, slash humans can be pushed to do wicked things no matter how "good" they may think themselves to be. As far as YWS knew by Chap 45, SQ was no different -- he'd received no proof yet that SQ was different, he just hadn't found SQ's bottom line. This is sort of similar to the abused child or abused dog thing, where they will lash out to try to provoke the abuse they're expecting either to "get it over with" or so they know where the line is with this new person (except these are purposeful tests that YWS is doing and not like a reactionary mechanism). Basically, this needed to happen for YWS to know/believe that Shen Qiao is different from what he's observed of human nature -- he needed this proof of concept that the world isn't just rival(/rival peers) -- the closest to equals he has, and rabble. This needed to happen to show/prove - to him and the reader - that there may be a thousand Chen Gong's in the world, but there is only one Shen Qiao.
Why It Needed to Happen: Shen Qiao edition. Shen Qiao is a good guy, but he WAS very sheltered and naive. He holds his beliefs firmly, but his worldly experience was limited and so his character was untried. It's the "it's easy to be a good person when you're rich" idea -- he doesn't know if he has a bottom line yet if he would snap. It's easy to say that you will stay true to your principles when they're not tested - it's when they're put under the stress test that you can truly say that you know yourself and your character. Yan Wushi threw him into a fire, yes, but in many ways this was a tempering of his character, much as one would temper steel. This whole experience very much was an absolute low for Shen Qiao, and it's easy to see fire (analogy) as only destructive, but fire can also be a creative force -- e.g. the forging/tempering analogy from earlier, fires used to clear out brush and weeds choking up the land so that new growth can germinate in the new fire-enriched soil, that kind of thing. This isn't to say that Shen Qiao doesn't experience agony in this metaphoric fire, but he also very much textually experiences a sort of epiphany and rebirth. This is both a spiritual (character-based) sort of rebirth, as well as a rebirth of his wugong. It's after this and after traveling with Yan Wushi that we see Shen Qiao exhibiting much more wisdom when it comes to people, where he's not just naively believing and expecting the good in everyone (I don't have specific citations but iirc this is textual, there's whole parts where it's like, before he might have thought x, but now having traveled with YWS he knows xyz, etc.) Yes this was "bad," maybe, but it tempered Shen Qiao, catalyzed his recovery/"rebirth," and overall led to the strengthening of his wugong and his character. (The conversation they have in Chapter 124 underscores this point, actually.)
Why It Needed to Happen: Yanshen edition. Or maybe more like, what does it do for us from a yanshen perspective lol. Cuz imo, it does a lot. I've posted about this elsewhere before lol, but like aside from the above for the YWS side of things, an argument can also be made that this was YWS going "wait. oh shit, I'm experiencing... feelings? for him" (narrator voice: that feeling was friendship, although he had never experienced it before) and like, lashing out at Shen Qiao like "that'll show you for thinking of me as a friend (and maybe making me feel friend-like feelings towards you..)" -- he was already softening before this (him digging that grave for the dead boy unasked, for example), and the way he's like. ....so you think of me as a... friend? before he pulls the rug from under SQ's feet. But this is important because it tells us that YWS *does* care. He's flippant and teasing and gives the impression that he does it for personal amusement and not really out of affection or anything, so really Shen Qiao may be his latest target of amusement, but it could be anyone. But the fact that he reacted like this to Shen Qiao declaring him a friend instead of just dismissing him as not being worthy of being his friend, not being on his level, etc (I mean he does also do that, but it's not the FIRST thing he does, and also I'd argue that when he Declared it contextually he was purposefully trying to hurt Shen Qiao's feelings), or like, just laughing at him and ridiculing SQ for something so preposterous -- this tells us that he IS feeling some kind of way about Shen Qiao already, that something HAS changed and Shen Qiao went from "latest disposable amusement" to at least "point of fascination." We're not in the endgame yet with this, but it does show that for all that Yan Wushi is trying to influence and "experiment" on Shen Qiao, traveling with Shen Qiao/being around him is conversely having an effect on him, too. That he's not just some unchangeable flat "evil" archetype but is also a complex character that responds to stimulus/reacts to his environment and is capable of being influenced by Shen Qiao. Theirs isn't just a one-sided relationship of one influencing the other or one trying to change the other-- it already by this point is a mutual communion between the opposing but complementary worldviews they hold and embody. They're already like if the taijitu were people (sans the dots in each section-- that comes through the course of the story with their mutual temperings). The same or similar actually holds for the SQ side of things too. Actually, the very fact that he feels anguish from this act and finds it a betrayal is also a very huge indication that Shen Qiao also already cares. I mean, yes, he declared YWS his friend, but like YWS said when they were burying the boy - you didn't even cry when your shidi Yu Ai betrayed you - or later when YWS was about to face Hulugu and SQ says if he were to do it, it would seem natural, but if a friend were to do it, he'd worry. and YWS is like, a friend? If LQY were to face Hulugu would you feel the same way? -- Basically, a similar idea holds here. Would you feel the same way if it were someone else? Yu Ai betrayed him, we didn't see him experience this level of individual, personal anguish. Chen Gong betrayed him, he just kind of sighed and moved on. But coming from Yan Wushi... he reflects on how much it hurt, actually. I still hold to my theory that SQ fell first and by this point was already at least kind of in love with YWS, but even that aside, the very fact that this "betrayal" hurt SQ shows that Shen Qiao, like Yan Wushi, despite seeming above worldly/petty matters slash is disconnected from such normal-people-problems like getting your feelings hurt or, godforbid, heartbreak -- are very much not above that, at least, not when it comes to each other. They're not just two ships passing each other in the night -- they're already mutually entangled together, and this growing bond will only grow stronger as they travel more together
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arcsin27 · 1 year
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Reviewing all the stories in junji ito maniac because I can, fuck you :)
The strange hikizuri siblings - uhh okay. Not scary nothing even happened. Okay a guy was a jealous simp, little kids are just like that, some guy threw up bread dough ig, then a ghost stared at everyone for a while and dipped the end
The story of the mysterious tunnel - Jesus Christ that was pretty spooky what the hell. Lost my marbles when he assumed the drop was water, and the kid in the ceiling fucked me up with her voice (dub) and screams
Ice cream bus - im never eating ice cream again. Jokingly compared the driver to William afton fnaf in the beginning but he was somehow worse. The dad pushing the kid away jumpscared me, then horrified me, and I needed a break from the show
Hanging balloon - so absurd it was kinda funny. The nonlinear storytelling added a bit if spook as I slowly realized who was at the window but idk the concept was just funny to me. Also I was so happy someone finally showed up to a horror plot strapped until I saw the result. Sorry random Chad with a crossbow, wish you coulda helped…
Four x four walls - thought something horrific would happen outside and he wouldn’t hear it but it didn’t, thought soichi was famous for being scary but he wasnt, I think this was like a comic relief in episode form. No spook, kinda funny
The sandman’s lair - *laughs nervously* what the fuck. No clue what happened, why would you tape yourselves like that, let me see his dream form damnit, the nature of humanity is we reinvent homestuck etc
Intruder - these kids are based tbh. Balls of steel, don’t blame the redhead, just move on with their lives
Long hair in the attic - also based, i had wondered where her head had gone but i shoulda known by the title, that grinding sound pissed me off tho
Mold - thank. God. It was in black and white. I choose to believe its dust. Also idc about culture or taboo if your floor is coated in inches of ropes and pools of mold just wear your damn shoes. Jesus Christ
Library vision - this one felt like it was calling out all of my anxieties about losing the things and memories precious to me. Also 10/10 Sean chiplock that final recital of hell of thorns was incredible and spooky. Also what the fuck was the ending
Tomb town - im never driving again. Also just call the cops surely you get a reduced sentence for actually reporting the crime. Other than that not scary lol
Layers of terror - im never picking my skin again. god ALMIGHTY why did i bear witness to this. Fuck that mom bro she sucks. I was thinking about how the proportions of human anatomy change as you age and how a toddler with such short limbs and a thick torso could fit inside an adult but uh… then they answered my question. And then it got worse. Funnily enough the 2yo looked like a monster id design
The thing that drifted ashore - was this supposed to be scary…? Oh boy they turned into fish people and promptly fucked off good for them ig
Tomie • photo - wow what bitches lmfao. Idk why she has a face growing out of her scalp hut I didn’t need to see the removal process. Or how botched the removal process was. Based that the photographer just fuckin moved on. “Damnit the blood ruined my pictures :/“ incredible.
Unendurable labyrinth - probably woulda been scarier if they were lost for longer but to me it looked like they took five steps, found the brother, seven steps, “aaaah we’re lost,” two steps, “theyre looking at me!” then suddenly the mummies have eyes, fade to black. Cool
The bully - I was sooo ready for retribution, then I got reconciliation and got even happier, then it turned into child abuse and I wanted to kill a bitch
Alley - pfft idk if its based that she killed those kids or not but it was extra based that they got revenge on her lmao shoulda brought a ladder bro
Headless statue - Jesus fuck that’s gross. Stop it. Also smash the statues again it worked brilliantly earlier. Or maybe jump out a window idk
Whispering woman - mega based. The nervous girl gains support and confidence, the attendant is freed from her abusive friend, the abusive friend gets violently killed, its just wins all around
Soichi’s beloved pet - once again a comic relief episode but tbh it was pretty funny, soichi was a lot less hateable this time too!
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Pantera - It Makes Them Disappear
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madhogthymaster · 5 months
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This is Not a Review of In Stars and Time
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Let us set the stage.
An entity known as The King has cast a horrible curse upon the land, freezing people in time. It's up to the Chosen One and her friends to save the day. After a long journey, the party arrives at the final town right before the final battle with the final boss. He awaits the heroes at the final castle which was once the house of worship to Change Themselves.
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You, the player, are the second to last party member (who joined right before the cute mascot character) and you find yourself "blessed" with the symbolically relevant ability to loop in time - which you discovered after being suddenly crushed to death by a big rock with a sense for dramatic irony. Now, admittedly, the prospect of dealing with Groundhog Day related shenanigans might seem daunting, at first. Dare I say, it might even be emotionally and psychologically taxing, in the long run. However, do not panic! A volunteering social worker has already been sent to "assist" you with your predicament. You can trust them completely.
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Now that we have dispensed with the formalities, let's get down to business to defeat The King. Use your newfound powers to help your friends navigate the castle, climb the floors, overcome the obstacles. Be ready to repeat all that several more times. You know the drill. Perhaps, if you do everything right, your buff boyfriend will finally confess his feelings to you.
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Wouldn't that be swell?
Wouldn't it?
It would be nice.
It sure would.
...
There will be no additional plot synopsis, at this time.
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As I type these few words of appetizing anticipation, I find myself in a predicament of my own: I played In Stars and Time and now I have to talk about it. I have many emotions swirling, dancing incoherently within the very fabric of my being. Feelings that I must convey to you before The Moment passes, you see. I'm not sure I can, though. I'm not sure I can steel my trembling hands for long enough to wax poetically about this being, without hyperbole, one of the best games I played in the past decade. A masterpiece with many juicy layers waiting to be peeled back, one by one. I don't have the energy to write the monstrous essay it deserves for all I want to do is sit in a corner and weep quietly for a few hours, trying to process it all. I'm sad not because it's over but because I can't experience it for the first time ever again. Which is an ironic statement considering the nature of this game, I realize. Allow me to try this again.
Let us set the stage.
In Stars and Time is is a cleverly designed title. The time loop structure works both as a gameplay and thematic device, a means to (purposefully) emphasize the monotonous nature of the RPG grind in relation to the protagonist's deteriorating state, cycle after cycle, play after play. You have your classic meta-textual musings about video games as well as a legitimately gripping tale filled with many twists and turns, good use of symbolism, salient points to make about Trauma and its effect on one's memory, the Fear of Change versus the necessity of it, and Depression. It all comes together by the end in a subjectively satisfying manner and...
...
And...
...
...I have to stop myself.
I'm reducing this deeply personal experience to a mere "review" and that's not what I'm here to do.
I don't know what I'm here to do.
Frankly, there are themes in this game I am not equipped to discuss, such as its intensely felt (and horrifyingly topical) commentary about Diaspora, the shared trauma of cultural displacement, a people fading away from memory like stars in the sky. That kind of analysis would be too much for a simple "review." if this were to be one, I would praise the game for being the best possible version of itself, the best version of a Time Loop story. One that perfectly applies the narrative tropes of the genre to its gameplay, narrative, all that jazz. I would also state that it didn't reinvent the wheel of "Indie Gaming" and I could feel inclined to make obligatory comparisons to That One Game because that's the unfair standard by which everything MUST abide! No, I shall not do that. I need to rethink my approach. I am going to take a small break. In the meantime, please enjoy these unrelated GIF files of Christopher Lloyd from Toonstruck that I have lying around on the floor.
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I had dinner with the family. It was a small, daily reminder that I am loved unconditionally. That I deserve it. Something that is immensely easy to forget. The meal was tastier than usual.
...
Back to it.
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This is the brutally simple truth of the matter: there is a lot to love about In Stars and Time, with its writing, design choices, characters, nuances, big feelings. It has the potential to be a massive crowd pleaser and it would be well-deserved. It's got explicitly gay lore, as well! In case I didn't make it abundantly clear, this game is 100% queer. Every aspect of it, from the characters and the world they inhabit to the culture and its history, is built from the ground up as a queer utopia. You might recall, all the way to the first paragraph of this long-winded, amorphous ramble, I mentioned something about Change with a capital C. That is because the very concept of Change has been deified, becoming the base of a whole religion: an extremely inclusive, open-minded, progressive community that celebrates life in all its multi-faceted forms. A significant portion of its foundation is the magical technique of "Body Craft" which allows the user to literally transform their physical appearance into their preferred shape, one that better reflects who they are. Children are given many names, both male and female, for the purpose of facilitating their own change, should it occur. Literal and figurative transience lies at the heart of this belief system, meaning that about half the population is trans/non-binary, and queerness is normalcy. As a side note, I want to live in this world. Change is viewed as positive, in other words. In light of that, the arrival of a hostile entity with the power to simply stop all of existence from ever progressing by freezing everyone in place might seem like an easy metaphor to read. I assure you, the game is eager for you to make that assumption.
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As I mentioned earlier, this story tackles Depression and it doesn't pull its punches when it comes to portray the more "inconvenient" aspects of living with crippling self-esteem issues. That's when the game became a masterpiece to me. I resonated with Siffrin (He/They), the protagonist. That's you!
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Their struggle to navigate the constant torment of the loop is paralleled with their increasing mental and emotional instability. Intrusive thoughts overpowering their head, saying he will never be loved, that he's toxic and manipulative. There's the all too familiar frustration of not being understood by others despite not having tried to explain how you really feel to them, trapped as you are in your own head. Big issues are equated to "small" issues. I relate with most of this. Through the Time Loop allegory, In Stars and Time captures the Kafkian Horror of existing as a neurodivergent person who gets in the way of their own happiness. It's isolating, drives a barrier between your loved ones, makes you lose touch with reality. Sometimes you have good days, sometimes you have bad days. Everything eventually blends together in a sickening routine until you either drown or you start swimming furiously.
Then the cycle repeats.
It's too much.
You cannot do it alone.
You are not alone.
Let them in.
Let yourself be loved.
That is, in essence, the reason why I think so highly of this title. I related with the story and characters. Yes, it all comes down to the most obvious thesis statement in the universe. Yes, I probably didn't need to write so much about it but, regardless, I'm glad I did. I poured my feelings towards an Object D'Art onto figurative paper as I was processing them, doing away with any pseudo-intellectual vernacular in order to get to the soul of the matter. I expressed my emotions and I feel better for having done so. Now, I can move on. All that is left to do is to recommend the game.
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Go play In Stars and Time, I recommend it. It's good.
...
That's about it.
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You're still here.
...
......
..............
Go away, stupid!
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A/N:
Thank you for reading this rather personal piece. The article was extrapolated from a thread I wrote down on the subject. You can read that here. I also typed about the official prologue to the game, Start Again, which you can view here.
As a reminder, I have a YouTube channel.
In Stars and Time was developed by Adrienne Bazir. Follow them on Twitter, Tumblr and Itch.io.
Tell the people in your life how much they mean to you, and have a good day.
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diabolus1exmachina · 1 year
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Ferrari 365 GTB/4 Daytona (very first) Prototype by Scaglietti
In the late 1960s, it seemed as if the performance car world was at a crossroads. With the introduction of Lamborghini’s P400 Miura and its revolutionary mid-engined design, some thought this design would be the future for the upper echelons of performance cars, and that front-engined cars would begin to fade from popularity.
Spurred on by the success of the Miura, Ferrari knew that the replacement of the 275 GTB/4 needed to be something spectacular and new in order to take the fight to Lamborghini. Rather than move to a mid-engined format, it was decided that the front-engined V-12 platform would remain, alongside coachwork penned by Pininfarina. Quite simply, if it works for you and your clients, why go about reinventing the wheel? After all, this is what Ferrari had built their reputation on, and there was no one better at building twelve-cylinder, front-engined GT cars than Ferrari. They were not to be outdone by this team of renegades at Lamborghini, headquartered just down the road from Maranello!
Chassis number 10287 was the genesis of that new model of Ferraris and the Scuderia’s fighting back against the Lamborghini and the Miura. At first glance to the casual observer, the car offered here seems to tread the line between a 275 GTB/4 and a 365 GTB/4 Daytona. Visual cues to both can be seen and some design elements seem to have blended together, but this car is far more than a design study to determine Ferrari’s future. A total of six 365 GTB/4 prototypes would be built, but this example, as the first, remains the most recognizable, the most unique, the most significant, and is undoubtedly the most desirable.
Chassis number 10287 is that of a Tipo 596 chassis, the same type which was used for the 275 GTB/4, made of tubular steel and a wheelbase measuring 2,400 mm (a wheelbase length shared by both 275 GTB/4 and 365 GTB/4). At its heart is a completely unique Lampredi engine, one that would not be seen in any other Ferrari road car at the time. Designated Tipo 243 internally, it is fitted with dry sump, three-valve heads rather than the usual four valves per cylinder, dual ignition, twin spark plugs per cylinder, and is topped with six Weber 40 DCN18 carburetors. The block itself is based on that of a 330 GT but has been bored out to 4,380 cc. What is worth noting about this completely unique and radically redesigned engine is that it bears similarities to the engines found in the 330 P4 prototype racers, the race car that won numerous races and earned its place in the history books after their memorable 1-2 finish with a 412 P coming in third at the 1967 24 Hours of Daytona. These racing cars also have double inlet valves with one exhaust valve per cylinder.
Aesthetically, the design in front of the windshield was similar to that of a 275 GTB/4, albeit with a slightly stretched and flattened nose, still boasting covered headlights and a bonnet with a central bulge similar to a 275 GTB/4. The shape of the tail section of the bodywork is instantly recognizable to anyone familiar with a Daytona, utilizing 275 GTB/4 boot hinges and a full-width rear chrome bumper. Chassis number 10287's side profile is most evocative of the production Daytona, and allegedly what Enzo Ferrari loved most about this particular prototype, featuring a near identical rear ¾ section and roofline. Looking at the nose and bonnet, similarities can be seen between this and Jaguar’s E-Type.
Once completed in early 1967, 10287 saw extensive factory testing at the Modena Autodrome over the course of that year. It was first registered on May 8, 1968, wearing Italian number plates ‘Roma B 85391’ through the official Ferrari dealer in Rome, Motor S.a.s. di Carla Allegretti e C, noting a sales price of 8,000,000 Italian Lira. It is interesting to note that, at the time, this was similar in price to a new 275 GTB/4, but by that time, the production version of the 365 GTB/4 Daytona had yet to be introduced, this being about five months before the 1968 Paris Auto Salon.
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fieryjewelry · 6 months
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Fiery Drop II FW23
This drop comes with 2 collections. The first of the two is title Edit '97 and is inspired by the 90s as always but specifically the year 1997. I found myself looking for inspiration in my family's photo albums and it was almost unanimous that the photos that peaked my interest the most, were from the year 1997. I used that inspiration to reinvent what were once my grandmother and mom's favorite pieces and make them my own. I remixed a few of the pieces, turning chunky pieces into more dainty pieces and making dainty pieces into more chunkier replicas. As always, all the pieces are 100% designed by me, 18k gold, ethically sourced, stainless steel, and tarnish and waterproof. Some pieces even feature ethically sourced diamonds to add a bit of sparkle for my girls that love a little bling.
Edit '97 is my favorite collection to date and features some of my favorite, most worn styles. It has also become one of my favorites because I was able to create a piece very special to me. The Divine Vibes ring is a tribute to my grandmother. Her favorite way to describe anything she loves, is to say that it is divine. My grandmother is such an inspiration to me and I wanted to dedicate something to her for always showing the women in our family that way. The Divine Vibes ring is only available in our special PR package which features every item from the collection and is priced at $1,200usd. I created this collection during one of the happiest times in my life and I'm so extremely excited to share this project of love with all you Fiery Babes.
Edit '97's items feature a price range between $160 USD -$1,200USD
Fiery Drop II: The Edit '97 Collection will be available on November 25th, 2023 at 12am. Shoppers can use the code #BLK at checkout for 30% off as a part of our Black Friday sale.
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goodboyaudios · 11 days
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Long time no see!
But anyways- this question has been lingering on my mind every time I'm reminded about communication technology, especially in BVZ, BW and MOTH.
So I wanted to ask, does each planet/world have their own equivalent of phones/communication devices?? Or do they use something different?
Each planet does have different levels of tech, yes
MotH has almost no tech. The Manasians literally have to reinvent stuff because of the reactive nature of tech in their atmosphere, as in, it will all explode, forcing everyone to rely on magic as a source of getting work done. They're comms are linked through things like enchanted crystal balls n stuff like that.
New Tennessee has access to the strongest metals, including a new twist on Damascus Steel called Steel 110. Their armor, weapons and shields are far superior to anything created on any other planet, but that's all they focus on which is a big shame. In fact their long range mobile weapons are so strong, they're considered to be dishonorable to be used in combat while on the planet itself. They have crude comms, yes.
Springrock has arguably more tech or less than New Tennessee. It's known for having every kind of tech, but only if you look hard enough. It's also entirely luck based whether you can find anything like that. It's slogan suggests as such. "Springrock, everything gets here sooner or later". They have...decent comms lol
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clay-cuttlefish · 8 months
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Finally we've arrived at 52, the series that turned me from a casual reader of a few comics into a full-on DC fan and Question enthusiast. This is the reason I set out on this project in the first place. I love it so much.
#1
This is my fifth time reading this in full, I think, and I still get hyped at this opening issue. Look at my guys.
It's a miracle this came together as well as it did. The omnibus is great for giving some insight into that construction process.
#2
There's just so much in 52 and I can't believe they pulled it off. Part of that is that it's thematically coherent, despite how different the plots are. Grief, reinvention, self-destruction as a means to cope with loss... it all feeds into itself.
In a slightly different timeline I came out of 52 fixated on Booster Gold and stumbled back into the Question later through Blue Beetle, instead of the other way around.
It took 416 issues but they're interacting! They're together! It's paying off!
Renee's heartbreaking spiral into self-destruction is interrupted by this massive dork. I love them.
#3
I really need to read Steel. Captivated by these two.
Skeets nudging the gyro cart owner out of the way is a very good panel. Catlike behavior.
#4
Booster and Bea's conversation is so. Hhh.
In the omnibus, Mark Waid calls Vic and Renee's scene "one of the high points of the entire series", and I'm with him.
#5
Renee and Maggie...
The metahuman hospital's a really cool piece of worldbuilding.
The only plotline I don't care much about is the spaceguys. I still like them, but the bar's really high here and I want to see other characters more.
Wish this was less creepy about Starfire.
#6
Kind of obsessed with Bob the theatre teacher and villain-for-hire, conceptually.
It takes a while for the Black Adam plot to pick up steam so this part isn't quite hitting yet.
Booster having a normal one.
#7
Renee hasn't talked to her mom in three years by this point. Oof.
The exes of all time!
Booster... Ralph blaming him for Ted's death is brutal.
#8
Oh cmon girl you're smarter than this. It's Lex Luthor, when has he ever had anyone's best interests at heart.
At least Ollie's still doing his thing.
Clark hating Booster is so good.
#9
"Smart-ass." "Consistency is everything." He is so annoying!
The John and Natasha fight is great.
#10
Clark taking a page from Lois' book is so good. Ridiculous.
I like Will and Professor Morrow a lot, nice that they're back in focus.
Supernova time :)
#11
His anti-smoking rant...
"I don't owe you anything." Oof ouch my soul.
Big talk here from a guy who spent a decade hung up on Myra.
The one superheroine ass shot I respect is in the "that's a Batwoman" panel because Renee deserves to appreciate Kate's ass.
#12
Besties moment.
Black Adam's plotline is gaining speed.
Oh Ralph.
#13
Oh NO, Ralph.
#14
They both look so good here. Love his stubble.
Desperately want to hear Tot's side of their conversation, and also their previous phone calls, because I'm sure he'd have Opinions about Vic deciding to become a mentor.
Shaking him. You are so annoying!
"There's no such thing as crazy, just behaviour that society has deemed unacceptable." SO true bestie.
#15
BOOSTER...
#16
Oh god, Renee.
Billy officiating Black Adam's wedding is very sweet.
#17
Luthor's superteam is one of the series highlights.
Still very funny that there's just a guy named Hannibal on it. Zero subtlety here.
Oh Lobo. I do not care about you.
#18
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He's so silly.
Renee is having truly awful time falling back into old coping measures and he's out here getting scooped and being made fun of for cockblocking.
Booster's shitty funeral still fucks me up. Choosing to believe Skeets intentionally didn't invite people for evil reasons because the idea nobody showed up is too much.
Once again, oh no Ralph.
#18/2
A backup with Vic's origins. It's about right, though I prefer him starting as the Question before moving back to Hub City.
It lists his "essential storylines" as Mysterious Suspense, The Question 1987, and Cry for Blood, which I mostly agree with. Mysterious Suspense is less important but reading a pre-DC story is useful background for the 87 run and it's his only solo option.
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