Operation flashpoint cold war crisis animation
Right off the bat I'll admit that Military Simulator shooters are not a genre I'm particularly a fan of, for a variety of reasons, their attempts to make things feel authentic typically render them slow and clunky, their approach to realistic physics are often difficult to predict or somewhat ambiguous, and their approach to difficulty means 1 hit kills while you pixel hunt for something that could be an enemy. weniger Interaktionsmöglichkeiten als im Vorgänger keine Hintergrundinfos zu Waffen & Ausrüstung plötzliche Verletzungen ohne Gegnerbeschuss schwieriges Zielen & Treffen mit dem Controller Ausrüstung lässt sich nicht manuell zusammenstellen Vehikel spielen in Kampagne kaum eine Rolle + extrem harter Schwierigkeitsgrad (einstellbar) + Waffen & Munition lassen sich von Gegnern übernehmen + man fühlt sich als Teil einer großen Militäroperation + verschiedene Trefferzonen und Auswirkungen + präzise Angaben zu Feind-Positionen & Zielen + KI-Kameraden setzen Anweisungen meist gut um Tough but I like games being tough on ya. It also had hit detection problems but regardless it was an awesome game to play through with a friend. We failed like 3 more times so that added a lot of anger and time but when we finally got through it the rest of the game ran more or less smooth. One mission took us like 30 minutes and then the pilots wouldn't follow us and we had to re-do the whole thing. The game had some issues with glitches and pilots not following to the extraction point, etc though so that's why I had to give it a 7. I sucked at it as I'm only good with reflexes, not fighting smart. Beating it single player I imagine would be a real struggle but in co-op if your partner survives 40 seconds you'll re-spawns unless you are out of spawns. Half the time I couldn't see who was shooting at me and half the time I'd blow up out of the blue. It was a lot more tactical a shooter than most these days and I think that's what set it apart.
Sanctuary and WW4 team - 2D, 3D art, animations, configs and soundsįormer developers and contributors (in no particular order): Grey, Christoph, Pawel Ryszka, MaRcin, Arika, Raddar, SeaDemon, Towarzysz Szumek, Offtime, Ofman, Devek, Smookie, Alderous, Panda, Hawk, Sejtan, TomiD, Ktos, Sigma-6, Turkish Union Mod.Game was awesome, me and a buddy played through the campaign co-op online and it was a great experience.
OFPL team - 2D, 3D art, configs and sounds.
Kenoxite - configs, scripting, sounds, 2D art.
Astrozhski – 2D and 3D art, configuration
Alex_Mercer_1479 - configuration and scripting.
Slavko – 2D art, configuration, scripting and sounds.
Krzychuzokecia – 2D and 3D art, configuration and scripting.
Gemenis – project leader, 2D and 3D art, configuration and scripting.
Silent War is currently developed by following people: However in February 2021, a Polish Light Infantry Teaser was released, making it our first release since 2006 beta! Development continues as evidenced by release of Polish Light Infantry Patch in August 2021.ĭownload Polish Light Infantry Teaser on ModDBĭownload Polish Light Infantry Patch on ModDB The mod is still under development, having gone through several revisions, transformations and even alleged collapse. Finally Silent War is going to bring new playable content in form of both singleplayer missions and campaign, and multiplayer gamemodes such as co-op, CTI and others.
Similiar attention is given to the new terrain developed for the mod, based on several places on the Polish-Belarusian border. Examples of those are Polish Beryl rifles, W-3 Sokol and SW-4 Puszczyk helicopters, Honker and Star transports and Belarusian Volat and MZKT trucks or Caiman amphibious vehicle. To achieve this developers made numbers of new, accurate models of equipment used by both sides – including well-known items and vehicles of Soviet manufacture, and indigenous armament, never seen before in Operation Flashpoint. Silent War aims to realistically portray armed forces and locales of Poland and Belarus. Without unnecessary moralizing, and arguing about right and wrong, Silent War tries to show how this hypothethical conflict would look like if it was to really erupt. The mod focuses on titular conflict between Poland and Belarus – a fictional scenario, yet one which occupies minds of military planners, since both countries are allied with opposing world powers. Silent War: Polish-Belarusian Conflict is a Operation Flashpoint mod developed since 2002. Poland stands alone as her allies are engaged in conflicts in other parts of the world. Belarus moves it's troops on Polish border.
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Nova and her relationship with the others PART 1: Storm hawks.
Aerrow :
And here come the troublesome duo!
Aerrow antagonizes Nova 78% of the time
Mostly to get her to come out of her shell and actually do stuff.
Like climbing down a small mountain
"I'm scared if heights" "But- you live on a giant ship with us, and fly a skimmer' at inhuman speed-" "I'm still scared of heights!"
He just kind of left her there to her own devices
She eventually climbed down
"Did ya' have fun?"
"... I'm still scared of heights..."
Brother sister rivalry
They race
She doesn't care if she wins, she just wants to go zoom
He also wants to go zoom, but wants to see if he can cause her to do some dumb dangerous stunts
She does
Usually crahses
Why was there rings of fire involved?
No one will know
They don't even know
Nova is damage control
"Now what did I say about doing x,y, and z?"
Aerrow nervously "Not to do x,y and z?"
She won't save him from Piper's wrath.
Not my problem TM
Piper :
Sisters unite!
Unbreakable bond
It's kind of scary
Like, Atmos forbid if piper gets hurt.
Very Angry Nova TM
Piper has to be Nova's damage control when stork isn't around.
She's the only one Nova will listen to.
They like coming up with plans together.
Nova tries to make sure the others follow said plan. Doesn't work.
They also have a silent code system
Even for mundane things
'Do the dishes'
'No'
Despite being completely different people, they get along better than everyone expected when on missions.
Nova is pipers rock, and makes sure no one has the chance to fool Piper
This has cause a couple "I'm not a little kid, you can trust me!" Fights
That qoute has been used by both sides.
They're the quickest to make up when mad at each other.
They just needed a break to cool off
Most of the time no one apologizes, they just kind of, forgive and forget?
Finn
The "This was a terrible idea but neither of us have any clue how to stop ourselves" pair
Nova and finn left alone is a TERRIBLE idea.
You thought Aerrow and nova were bad news
Guess again
With Nova around, ALL of finn's pranks work out.
And no evidence is left behind
He has been pre warned to leave stork alone
They also bicker
A lot
"How was I supposed to know your paint would stain the seat!"
Cue Finn running for his life
Nova chases Finn a lot
This is almost a weekly accurance
But don't f*ck with Finn
Nova will get you, and hurt you badly if you do
As a warning.
Junko
Anyone need some Group therapy?
Cause Junko and Nova are top tier therapist!
Nova looks at Junko like a younger, yet stronger, brother.
She's always checking up on him
And she and funny are first to sense when he's not in a good mood
Tries not to baby him, but does it anyway
Junko treats Nova like a gentleman
"Let me get the door for you miss..."
It's more of a way to pick on stork.
Stork thinks it's kind of adorable they get along and goof around
The food junkies
Nova will never be able to keep up with him
Also the nicest person to tell junko when certain things need to be said
He's extremely understanding anyway though.
Stork :
Death And Doom combo
Can't have one without the other
They're like magnets
Also usually the first to get full of themselves
Mostly because they're always right
They get bullied by the others for being a couple
S T R E S S E D PARENTS
"Did you hear that Finn fell off the ship and twisted his ankle?" "NO!" "You should go check on him them..."
They're also really sneaky
They never fight, but there's a lot of bickering and sass
"Is this contagious?"
"Will this kill me?"
They can be super wholesome, but in a weird way
What's his is mine, and what's mine is his
Stork has been caught in her make up, clothes, and art supplies.
They keep getting handcuffed or tied up in missions.
People are now suspecting that they do it on purpose.
Nova is REALLY good at saying stuff only stork will understand *wink wink*
The "if they're not back by sundown we send a search party"
Search parties are usually sent, and they're just hanging out because their transportation is either stolen, or has exploded.
Raddar:
CUTE BABIES TM
Raddar gets many head scratches
She spoils him. So. Badly.
Tiny outfits
Tiny hats
Nova has yelled at the team for using Raddar to get into dangerously small places
Another prank Duo
Not as successful because Raddar thinks it's funny when the pranks go a wry.
I know I posted about it before but, Tiny hats are scattered and hidden around the condor.
Both of them enjoy making the other jump.
Nova is especially happy that her Albino Ferret gets along with Gear.
#PhotoShoots
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